Able Spacehand Cameron Una permalink

Age Str Dex End Int Edu Soc
69 1 (-2) 1 (-2) 1 (-2) 4 (-1) 5 (-1) 6 (0)
Slutty, Absent Minded, Altruistic
Carouse 0
Diplomat 0
Drive 0
Electronics (Computers) 1
Engineer (J-drive) 1
Gun Combat 0
Gunner (Capital) 1
Gunner (Screen) 1
Investigate 1
Mechanic 2
Medic 0
Profession 0
Science (Physics) 1
Stealth 0
Steward 1
Streetwise 1
Survival 1
Vacc Suit 1
Scholar Field Researcher 2 4
Drifter Scavenger 0 1
Navy Line/Crew Crewman 0 1
Agent Law Enforcement Rookie 0 1
Navy Engineer/Gunner Able Spacehand 1 2
Scout Courier 0 1
Drifter Wanderer 0 1
Retired 0 1
1Became a Field Researcher at age 18
1Assigned to work on a secret project for a patron or organisation.
1Forced to continue current assignment
1Promoted to rank 1
2Continued as Field Researcher at age 22
2Make a breakthrough in your field.
2Promoted to rank 2
3Continued as Field Researcher at age 26
3Your work is sabotaged by unknown parties. You start again from scratch.
4Continued as Field Researcher at age 30
4Win a prestigious prize for your work.
4Forced to muster out.
5Became a Scavenger at age 34
5run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6Became a Line/Crew at age 38
6Is now a Crewman
6During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
7Became a Law Enforcement at age 42
7Is now a Rookie
7Life ruined by a criminal gang. Gain the gang as an Enemy
8Switched to Engineer/Gunner at age 46
8Vessel participates in a diplomatic mission.
8Promoted to rank 1
8Is now a Able Spacehand
9Continued as Engineer/Gunner at age 50
9Special assignment or duty on board ship.
9Forced to muster out.
10Became a Courier at age 54
10Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
10Gain 5 Contacts. Gain 2 Enemies.
11Switched to Wanderer at age 58
11Nearly killed
12Aging Crisis. Owe 30,000 for medical bills.
12Retired at age 62
12Gained a contact.
13Aging Crisis. Owe 10,000 for medical bills.