Petty Officer, 1st class Jenny Schmidt permalink

Age Sex Str Dex End Int Edu Soc
81 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 3 (-1) 7 (0)
Passive, Sullen, Plain
 
Skills
Animals 0
Broker 0
Carouse 0
Deception 1
Drive 0
Electronics (Comms) 1
Electronics (Computers) 2
Electronics (Remote Ops) 1
Flyer (Rotor) 1
Gun Combat (Archaic) 1
Mechanic 3
Persuade 0
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Steward 0
Survival 0
Tactics (Military) 1
Vacc Suit 4
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman 1 1
Navy Line/Crew Petty Officer, 1st class 4 6
Scout Courier Scout 2 5
Retired 0 3
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Your business or ship thrives.
1Promoted to rank 1
1Is now a Senior Crewman
2Voluntarily left Merchant Marine
2Became a Line/Crew at age 22
2Is now a Crewman
2Gained a contact.
2Promoted to Line/Crew rank 1
2Is now a Able Spacehand
3Continued as Line/Crew at age 26
3Vessel participates in a notable military engagement.
3Promoted to Line/Crew rank 2
3Is now a Petty Officer, 3rd class
4Continued as Line/Crew at age 30
4You join a gambling circle on board.
4Promoted to Line/Crew rank 3
4Is now a Petty Officer, 2nd class
5Continued as Line/Crew at age 34
5A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5Promoted to Line/Crew rank 4
5Is now a Petty Officer, 1st class
6Continued as Line/Crew at age 38
6Commanding officer takes an interest in your career.
7Continued as Line/Crew at age 42
7Advanced training in a specialist field
7Forced to muster out.
8Became a Courier at age 46
8Spend several years jumping from world to world in your scout ship.
9Continued as Courier at age 50
9You discover a world, item or information of worth to the Imperium.
9Promoted to rank 1
9Is now a Scout
10Aging Crisis. Owe 30,000 for medical bills.
10Continued as Courier at age 54
10Serve as the courier for an important message from the Imperium.
11Aging Crisis. Owe 30,000 for medical bills.
11Continued as Courier at age 58
11Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
11You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
11Promoted to rank 2
12Aging Crisis. Owe 20,000 for medical bills.
12Continued as Courier at age 62
12Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
12Gain 6 Contacts. Gain 2 Enemies.
13Aging Crisis. Owe 10,000 for medical bills.
13Retired at age 66
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 30,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 20,000 for medical bills.
15A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16Aging Crisis. Owe 40,000 for medical bills.