| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 39 |
F |
10 (1) |
5 (-1) |
7 (0) |
8 (0) |
8 (0) |
11 (1) |
| Lingering |
| Skills |
| Deception 0 |
| Drive 0 |
| Electronics 0 |
| Flyer 1 |
| Recon 0 |
| Science (Archaeology) 1 |
| Science (Chemistry) 1 |
| Seafarer 0 |
| Stealth 0 |
| Streetwise 0 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Wanderer |
|
0 |
1 |
| Scholar |
Scientist |
|
0 |
4 |
|
| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Lightly injured, no permanent damage. Fully recovered. |
| 2 | Became a Scientist at age 22 |
| 2 | Advanced training in a specialist field. |
| 3 | Continued as Scientist at age 26 |
| 3 | Assigned to work on a secret project for a patron or organisation. |
| 4 | Continued as Scientist at age 30 |
| 4 | Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 4 | Gain an Enemy |
| 5 | Continued as Scientist at age 34 |
| 5 | A rival researcher blackens your name or steals your research. Gain a Rival. |