Petty Officer, 3rd class Arvid Buckman permalink

Age Sex Str Dex End Int Edu Soc
55 M 4 (-1) 5 (-1) 8 (0) 8 (0) 9 (1) 9 (1)
Adventurous
 
Skills
Athletics (Dexterity) 1
Carouse 0
Electronics (Comms) 1
Engineer (Power) 1
Gun Combat (Archaic) 1
Gun Combat 1
Gunner (Ortillery) 1
Gunner (Screen) 2
Heavy Weapons (Vehicle) 1
Mechanic 1
Pilot (Spacecraft) 2
Profession 0
Stealth 0
Streetwise 3
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 1
Drifter Wanderer 1 3
Army Infantry Private 0 1
Navy Engineer/Gunner Petty Officer, 3rd class 2 3
Drifter Scavenger 0 1
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
2Became a Wanderer at age 22
2Promoted to rank 1
3Continued as Wanderer at age 26
3A new romantic starts. Gain an Ally.
4Continued as Wanderer at age 30
4run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5Became a Infantry at age 34
5Is now a Private
5Lost eye or limb. Fully recovered.
6Switched to Engineer/Gunner at age 38
6Refuse to abuse your position for profit
6Promoted to Engineer/Gunner rank 1
6Is now a Able Spacehand
7Continued as Engineer/Gunner at age 42
7Gained a contact.
7Promoted to Engineer/Gunner rank 2
7Is now a Petty Officer, 3rd class
8Continued as Engineer/Gunner at age 46
8You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
9Switched to Scavenger at age 50
9Drafted into Scout