| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | You join a gambling circle on board. |
| 1 | Attempt at commissioned failed. |
| 1 | Promoted to Engineer/Gunner rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 3 | Became a Explorer at age 26 |
| 3 | Spend several years jumping from world to world in your scout ship. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Scout |
| 4 | Continued as Explorer at age 30 |
| 4 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 4 | Promoted to rank 2 |
| 5 | Continued as Explorer at age 34 |
| 5 | You survey an alien world. |
| 5 | Promoted to rank 3 |
| 5 | Is now a Senior Scout |
| 6 | Voluntarily left Explorer |
| 6 | Became a Marine Support at age 38 |
| 6 | Is now a Marine |
| 6 | Assigned to an assault on an enemy fortress. |
| 6 | Commissioned in Marine/Marine Support |
| 6 | Is now a Lieutenant |
| 7 | Continued as Marine Support at age 42 |
| 7 | Severely injured. Owe 6,250 for medical bills. |
| 8 | Became a Free Trader at age 46 |
| 8 | Befriend a useful ally in one sphere. Gain an Ally. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Free Trader at age 50 |
| 9 | Befriend a useful ally in one sphere. Gain an Ally. |
| 9 | Promoted to rank 2 |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Continued as Free Trader at age 54 |
| 10 | Given advanced training in a specialist field |
| 10 | Promoted to rank 3 |
| 10 | Is now a Experienced Trader |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |