Lance Corporal Roscoe Coulston permalink

Age Sex Str Dex End Int Edu Soc
60 M 1 (-2) 2 (-2) 3 (-1) 6 (0) 6 (0) 5 (-1)
Jealous
 
Skills
Astrogation 1
Athletics 0
Broker 0
Carouse 0
Drive 0
Electronics 0
Gun Combat (Archaic) 2
Gun Combat (Energy) 1
Heavy Weapons (Man Portable) 1
Heavy Weapons (Vehicle) 2
Leadership 1
Mechanic 1
Melee (Unarmed) 1
Persuade 0
Pilot (Spacecraft) 1
Profession (Construction) 1
Stealth 1
Steward 0
Survival 0
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Marine Ground Assault Lance Corporal 1 3
Drifter Barbarian 0 2
Scout Explorer Scout 1 4
 
EducationGraduated
Marine Academy Graduated
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Imperial trade restrictions force you out of business.
2Entered Marine Academy at age 22
2A prank goes horribly wrong.
2Gain a Rival.
2Graduated at age 22.
3Became a Ground Assault at age 22
3Is now a Marine
3A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive.
3Report commander and gain an Enemy.
3Promoted to Ground Assault rank 1
3Is now a Lance Corporal
4Continued as Ground Assault at age 26
4Advanced training in a specialist field
5Continued as Ground Assault at age 30
5Assigned to an assault on an enemy fortress.
5Forced to muster out.
6Became a Barbarian at age 34
6A new romantic starts. Gain an Ally.
7Continued as Barbarian at age 38
7Attacked by enemies and injured.
7Lightly injured, no permanent damage. Fully recovered.
7Gain Enemy if you don't already have one.
7Forced to muster out.
8Became a Explorer at age 42
8Moved to a new world.
9Continued as Explorer at age 46
9Perform an exemplary service for the scouts.
9Promoted to rank 1
9Is now a Scout
10Aging Crisis. Owe 40,000 for medical bills.
10Continued as Explorer at age 50
10Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
10Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
10Gain 5 Contacts. Gain 1 Enemies.
11Aging Crisis. Owe 10,000 for medical bills.
11Continued as Explorer at age 54
11Psychologically damaged by your time in the scouts.
12Aging Crisis. Owe 60,000 for medical bills.