Settler Wilhelmina Mckinney permalink

Age Sex Str Dex End Int Edu Soc
51 F 3 (-1) 7 (0) 5 (-1) 8 (0) 6 (0) 7 (0)
Wicked, Animated
 
Skills
Admin 1
Animals 0
Athletics 0
Carouse 1
Deception 1
Drive (Track) 1
Gambler 2
Mechanic 0
Pilot 0
Recon 0
Seafarer 0
Survival 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Citizen Colonist Settler 2 3
Citizen Corporate 0 2
Drifter Scavenger 0 1
Scout Courier Scout 2 2
 
TermHistory
1Became a Colonist at age 18
1You rise to a position of power in your colony or corporation.
1Promoted to rank 1
2Continued as Colonist at age 22
2Birth or Death involving a family member or close friend.
2Promoted to rank 2
2Is now a Settler
3Continued as Colonist at age 26
3Lightly injured, no permanent damage. Fully recovered.
4Switched to Corporate at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Continued as Corporate at age 34
5Life ruined by a criminal gang. Gain the gang as an Enemy
6Became a Scavenger at age 38
6Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
7Became a Courier at age 42
7When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
7Promoted to rank 1
7Is now a Scout
8Continued as Courier at age 46
8When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
8Promoted to rank 2