| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
F |
3 (-1) |
3 (-1) |
2 (-2) |
7 (0) |
7 (0) |
6 (0) |
| Tireless, Draconian, Versatile |
| Skills |
| Carouse 0 |
| Deception 0 |
| Drive 0 |
| Electronics 0 |
| Engineer 0 |
| Flyer (Ornithopter) 2 |
| Flyer (Wing) 1 |
| Gambler 2 |
| Jack-of-All-Trades 1 |
| Language 0 |
| Mechanic 0 |
| Melee (Blade) 1 |
| Profession 0 |
| Science 0 |
| Seafarer 0 |
| Stealth 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Worker |
|
1 |
5 |
| Drifter |
Wanderer |
|
0 |
1 |
| Drifter |
Barbarian |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | You are rewarded for your diligence or cunning. |
| 2 | Continued as Worker at age 22 |
| 2 | Advanced training in a specialist field. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Worker at age 26 |
| 3 | Spent time maintaining and using heavy vehicles. |
| 4 | Continued as Worker at age 30 |
| 4 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 5 | Continued as Worker at age 34 |
| 5 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 5 | Gain a criminal contact. |
| 5 | Forced to muster out. |
| 6 | Became a Wanderer at age 38 |
| 6 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 7 | Switched to Barbarian at age 42 |
| 7 | Drafted into Scout |