| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Crime pays off. Gain victim as Enemy. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Thief at age 22 |
| 2 | Nearly killed. Owe 20,000 for medical bills. |
| 3 | Switched to Pirate at age 26 |
| 3 | Is now a Lackey |
| 3 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 3 | Promoted to rank 1 |
| 3 | Is now a Henchman |
| 4 | Continued as Pirate at age 30 |
| 4 | Involved in the planning of an impressive heist. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Corporal |
| 5 | Continued as Pirate at age 34 |
| 5 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 6 | Became a Artist at age 38 |
| 6 | You are forced out because of censorship or controversy. What truth did you get too close to? |
| 7 | Became a Explorer at age 42 |
| 7 | Psychologically damaged by your time in the scouts. |
| 8 | Became a Flight at age 46 |
| 8 | Is now a Crewman |
| 8 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 9 | Switched to Courier at age 50 |
| 9 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 10 | Became a Field Researcher at age 54 |
| 10 | Make a breakthrough in your field. |
| 10 | Promoted to rank 1 |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Continued as Field Researcher at age 58 |
| 11 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Continued as Field Researcher at age 62 |
| 12 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 12 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |