Settler Karl Welch
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 53 |
M |
1 (-2) |
4 (-1) |
4 (-1) |
6 (0) |
10 (1) |
2 (-2) |
| Matronly |
| Skills |
| Animals 0 |
| Athletics 0 |
| Carouse 0 |
| Deception 1 |
| Diplomat 1 |
| Drive 0 |
| Engineer (Life Support) 1 |
| Flyer (Ornithopter) 1 |
| Gunner (Capital) 1 |
| Medic 1 |
| Pilot 0 |
| Recon 1 |
| Stealth 2 |
| Steward 1 |
| Streetwise 2 |
| Survival 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
Settler |
2 |
3 |
| Drifter |
Wanderer |
|
1 |
2 |
| Drifter |
Scavenger |
|
0 |
2 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Advanced training in a specialist field. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | Spent time maintaining and using heavy vehicles. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Settler |
| 3 | Continued as Colonist at age 26 |
| 3 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 4 | Became a Wanderer at age 30 |
| 4 | Attacked by enemies that you easily defeat. |
| 4 | Gain Enemy if you don't already have one. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Wanderer at age 34 |
| 5 | Find Ancient Technology. |
| 6 | Voluntarily left Wanderer |
| 6 | Switched to Scavenger at age 38 |
| 6 | Attempted a risky adventure and was wildly successful. |
| 7 | Continued as Scavenger at age 42 |
| 7 | Scarred. Owe 2,500 for medical bills. |
| 8 | Became a Engineer/Gunner at age 46 |
| 8 | Is now a Crewman |
| 8 | You join a gambling circle on board. |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |