Crewman Tyler Kinghead permalink

Age Sex Str Dex End Int Edu Soc
51 M 6 (0) 9 (1) 10 (1) 9 (1) 3 (-1) 5 (-1)
Erratic, Heart Broken
 
Skills
Art (Holography) 1
Athletics (Dexterity) 1
Athletics (Endurance) 1
Carouse 2
Deception 0
Diplomat 0
Drive 0
Electronics 0
Gunner (Capital) 1
Investigate 0
Medic 1
Persuade 1
Science (Biology) 1
Stealth 1
Steward 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Field Researcher 1 3
Navy Engineer/Gunner Crewman 0 1
Entertainer Performer 3 4
 
TermHistory
1Became a Field Researcher at age 18
1Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
1An expedition or voyage goes wrong, leaving you stranded in the wilderness.
1Gain an Enemy
1Promoted to rank 1
2Continued as Field Researcher at age 22
2Win a prestigious prize for your work.
3Continued as Field Researcher at age 26
3A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
3Severely injured. Fully recovered. Owe 12,500 for medical bills.
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
5Became a Performer at age 34
5Refused to criticise a questionable political leader on your homeworld.
5Promoted to rank 1
6Continued as Performer at age 38
6Gain a patron in the arts. Gain an Ally
6Promoted to rank 2
7Continued as Performer at age 42
7Join homeworld’s celebrity circles
7Promoted to rank 3
8Continued as Performer at age 46
8Join homeworld’s celebrity circles