Crewman Deanna Dixon permalink

Age Sex Str Dex End Int Edu Soc
51 F 11 (1) 7 (0) 1 (-2) 2 (-2) 4 (-1) 9 (1)
Respectful, Joyful
 
Skills
Admin 0
Advocate 0
Animals 0
Broker 0
Carouse 1
Diplomat 0
Drive (Track) 1
Electronics 0
Flyer 0
Investigate 1
Leadership 0
Medic 0
Melee (Unarmed) 1
Pilot (Capital Ships) 1
Science (Biology) 1
Steward 0
CareerAssignmentTitleRankTerms
Citizen Corporate 0 1
Scholar Scientist 1 2
Drifter Wanderer 0 2
Entertainer Journalist 0 2
Navy Line/Crew Crewman 0 1
 
TermHistory
1Became a Corporate at age 18
1Advanced training in a specialist field.
1Forced to muster out.
2Became a Scientist at age 22
2Make a breakthrough in your field.
2Promoted to rank 1
3Continued as Scientist at age 26
3Injured. Fully recovered. Owe 2,500 for medical bills.
4Became a Wanderer at age 30
4Nearly killed. Fully recovered. Owe 30,000 for medical bills.
5Became a Journalist at age 34
5Contact with Government.
6Continued as Journalist at age 38
6You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
7Became a Line/Crew at age 42
7Is now a Crewman
7Severely injured. Fully recovered.
8Returned to Wanderer at age 46
8You do not know what happened to you. There is a gap in your memory.
9Aging Crisis. Owe 50,000 for medical bills.