Crewman Thad Snape permalink

Age Sex Str Dex End Int Edu Soc
53 M 1 (-2) 2 (-2) 3 (-1) 7 (0) 10 (1) 4 (-1)
Intolerant
 
Skills
Advocate 2
Animals 0
Art 0
Broker 1
Carouse 0
Deception 0
Drive 0
Electronics (Computers) 1
Flyer 0
Investigate 0
Persuade 0
Pilot (Small Craft) 1
Profession 0
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Performer 0 1
Navy Engineer/Gunner Crewman 0 1
Drifter Scavenger 0 1
Scholar Physician 0 2
Entertainer Journalist 0 1
Merchant Broker 1 2
 
TermHistory
1Became a Performer at age 18
1You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3Became a Scavenger at age 26
3run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4Became a Physician at age 30
4A romantic relationship ends badly. Gain a Rival or Enemy.
5Continued as Physician at age 34
5Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
5Scarred. Owe 1,250 for medical bills.
5Gain an Enemy
6Voluntarily left Physician
6Switched to Journalist at age 38
6Public opinion turns on you.
7Became a Broker at age 42
7Forced to continue current assignment
7Promoted to rank 1
8Continued as Broker at age 46
8Imperial trade restrictions force you out of business.
9Aging Crisis. Owe 50,000 for medical bills.