Able Spacehand Sara Campbell permalink

Age Sex Str Dex End Int Edu Soc
51 F 4 (-1) 4 (-1) 1 (-2) 4 (-1) 9 (1) 7 (0)
Unhelpful, Impartial
 
Skills
Animals 0
Astrogation 1
Carouse 1
Electronics (Computers) 2
Electronics (Sensors) 1
Engineer (Life Support) 1
Engineer (M-drive) 1
Mechanic 1
Melee 0
Navigation 1
Seafarer 0
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 1
Navy Engineer/Gunner Crewman 0 2
Citizen Worker 1 2
Drifter Wanderer 0 1
Navy Flight Able Spacehand 1 2
 
TermHistory
1Became a Barbarian at age 18
1Lightly injured, no permanent damage. Fully recovered.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3Became a Worker at age 26
3Your business expands, your corporation grows, or the colony thrives.
3Promoted to rank 1
4Continued as Worker at age 30
4You gain experience in a technical field as a computer operator or surveyor.
5Voluntarily left Worker
5Switched to Wanderer at age 34
5Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Returned to Engineer/Gunner at age 38
6Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
7Switched to Flight at age 42
7Vessel participates in a notable military engagement.
7Promoted to Flight rank 1
7Is now a Able Spacehand
8Continued as Flight at age 46
8Scarred. Fully recovered.