Able Spacehand Tom Hays permalink

Age Sex Str Dex End Int Edu Soc
51 M 5 (-1) 2 (-2) 2 (-2) 9 (1) 12 (2) 9 (1)
Pleasant, Alluring
 
Skills
Admin 0
Advocate 0
Broker 0
Carouse 0
Diplomat 1
Drive (Walker) 1
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Flyer 0
Language (Zdetl (Zhodani)) 1
Leadership 0
Mechanic 1
Melee (Unarmed) 1
Science (Economics) 1
Science (Psionicology) 1
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate 0 2
Scholar Scientist 2 5
Navy Line/Crew Able Spacehand 1 1
 
TermHistory
1Became a Corporate at age 18
1Advanced training in a specialist field.
2Continued as Corporate at age 22
2Moved to a new world.
2Forced to muster out.
3Became a Scientist at age 26
3Betrayal. Convert an Ally into a Rival or Enemy.
4Continued as Scientist at age 30
4Refuse to join a cheat in some fashion.
5Continued as Scientist at age 34
5Assigned to work on a secret project for a patron or organisation.
5Forced to continue current assignment
5Promoted to rank 1
6Continued as Scientist at age 38
6Betrayal. Convert an Ally into a Rival or Enemy.
6Promoted to rank 2
7Continued as Scientist at age 42
7Win a prestigious prize for your work.
7Forced to muster out.
8Became a Line/Crew at age 46
8Is now a Crewman
8You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
8Promoted to Line/Crew rank 1
8Is now a Able Spacehand