| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
F |
1 (-2) |
1 (-2) |
6 (0) |
12 (2) |
11 (1) |
8 (0) |
| Tall, Lovable, Quiet |
| Skills |
| Animals 0 |
| Athletics 0 |
| Deception 0 |
| Electronics (Computers) 1 |
| Electronics (Sensors) 1 |
| Explosives 1 |
| Language 0 |
| Mechanic 2 |
| Melee (Unarmed) 2 |
| Persuade 0 |
| Profession 0 |
| Science (Xenology) 2 |
| Seafarer 0 |
| Streetwise 0 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Prisoner |
Fixer |
|
1 |
1 |
| Entertainer |
Artist |
|
0 |
1 |
| Scout |
Courier |
Scout |
1 |
5 |
| Education | Graduated |
| University |
Graduated |
|
| Term | History |
| 1 | Entered University at age 18 |
| 1 | Accused of a crime |
| 1 | Graduated at age 22. |
| 2 | Became a Fixer at age 22 |
| 2 | Parole hearing. |
| 2 | Promoted to rank 1 |
| 2 | Paroled from prison. |
| 3 | Became a Artist at age 26 |
| 3 | Severely injured. Fully recovered. Owe 6,250 for medical bills. |
| 4 | Became a Courier at age 30 |
| 4 | A new romantic starts. Gain an Ally. |
| 5 | Continued as Courier at age 34 |
| 5 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 6 | Continued as Courier at age 38 |
| 6 | Gained a contact. |
| 6 | Forced to continue current assignment |
| 6 | Promoted to rank 1 |
| 6 | Is now a Scout |
| 7 | Continued as Courier at age 42 |
| 7 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 7 | Nearly killed. Owe 35,000 for medical bills. |
| 8 | Aging Crisis. Owe 20,000 for medical bills. |
| 8 | Continued as Courier at age 46 |
| 8 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 8 | Forced to muster out. |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |