Crewman Ryan Green
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
M |
1 (-2) |
1 (-2) |
3 (-1) |
4 (-1) |
5 (-1) |
8 (0) |
| Rejects Change, Venomous, Nurturing |
| Skills |
| Astrogation 0 |
| Athletics (Endurance) 1 |
| Athletics (Strength) 1 |
| Flyer 0 |
| Gun Combat 3 |
| Gunner (Screen) 1 |
| Gunner (Turret) 1 |
| Pilot (Small Craft) 2 |
| Science 0 |
| Stealth 1 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
| Agent |
Intelligence |
|
0 |
1 |
| Drifter |
Scavenger |
|
0 |
3 |
| Scout |
Courier |
|
0 |
1 |
| Navy |
Line/Crew |
|
0 |
2 |
|
| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 2 | Became a Intelligence at age 22 |
| 2 | Severely injured. Fully recovered. Owe 1,250 for medical bills. |
| 3 | Became a Scavenger at age 26 |
| 3 | Attacked by enemies that you easily defeat. |
| 3 | Gain Enemy if you don't already have one. |
| 4 | Continued as Scavenger at age 30 |
| 4 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 5 | Became a Courier at age 34 |
| 5 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 6 | Returned to Scavenger at age 38 |
| 6 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 7 | Switched to Line/Crew at age 42 |
| 7 | Gained a contact. |
| 8 | Continued as Line/Crew at age 46 |
| 8 | Refuse to abuse your position for profit |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |