Crewman Manda Dixon permalink

Age Sex Str Dex End Int Edu Soc
52 F 6 (0) 5 (-1) 3 (-1) 8 (0) 8 (0) 7 (0)
Ignorant
 
Skills
Animals 0
Art (Instrument) 1
Astrogation 1
Athletics (Dexterity) 1
Athletics (Endurance) 1
Athletics (Strength) 1
Broker 0
Diplomat 1
Electronics 0
Gun Combat (Energy) 1
Gun Combat 1
Heavy Weapons (Vehicle) 1
Language (Oynprith (Droyne)) 1
Mechanic 1
Pilot (Small Craft) 1
Science (Chemistry) 1
Science (Sophontology) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Marine Star Marine Marine 0 1
Merchant Broker 0 1
Scholar Scientist 1 2
Drifter Scavenger 1 2
Scholar Physician 0 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Lost eye or limb. Fully recovered.
2Became a Star Marine at age 22
2Is now a Marine
2You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
3Became a Broker at age 26
3Severely injured. Fully recovered. Owe 12,500 for medical bills.
4Became a Scientist at age 30
4Gained a contact.
4Promoted to rank 1
5Continued as Scientist at age 34
5An expedition or voyage goes wrong, leaving you stranded in the wilderness.
6Became a Scavenger at age 38
6Attempted a risky adventure and was wildly successful.
6Promoted to rank 1
7Continued as Scavenger at age 42
7You do not know what happened to you. There is a gap in your memory.
8Switched to Physician at age 46
8Advanced training in a specialist field.