Sergeant Mary Terry
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 51 |
F |
6 (0) |
7 (0) |
6 (0) |
2 (-2) |
5 (-1) |
10 (1) |
| Fleeting, Systematic |
| Skills |
| Admin 1 |
| Advocate 0 |
| Art 0 |
| Athletics (Endurance) 1 |
| Carouse 1 |
| Deception 0 |
| Drive (Track) 1 |
| Electronics (Comms) 1 |
| Flyer (Airship) 1 |
| Gambler 1 |
| Gun Combat (Archaic) 1 |
| Gunner (Turret) 1 |
| Investigate 1 |
| Melee (Blade) 1 |
| Melee (Natural) 1 |
| Recon 2 |
| Seafarer 0 |
| Stealth 1 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Pirate |
Sergeant |
3 |
5 |
| Entertainer |
Journalist |
Staff Writer |
2 |
2 |
| Noble |
Dilettante |
Wastrel |
1 |
1 |
|
| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | You commit a legendary crime. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Henchman |
| 2 | Continued as Pirate at age 22 |
| 2 | A new romantic starts. Gain an Ally. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Corporal |
| 3 | Continued as Pirate at age 26 |
| 3 | Involved in a feud with a rival criminal organization. |
| 4 | Continued as Pirate at age 30 |
| 4 | Involved in the planning of an impressive heist. |
| 4 | Promoted to rank 3 |
| 4 | Is now a Sergeant |
| 5 | Continued as Pirate at age 34 |
| 5 | You spend months in the dangerous criminal underworld. |
| 5 | Forced to muster out. |
| 6 | Became a Journalist at age 38 |
| 6 | Victim of a crime |
| 6 | Promoted to rank 1 |
| 6 | Is now a Freelancer |
| 7 | Continued as Journalist at age 42 |
| 7 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Staff Writer |
| 8 | Voluntarily left Journalist |
| 8 | Became a Dilettante at age 46 |
| 8 | Is now a Wastrel |
| 8 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 8 | Promoted to rank 1 |