Crewman Laura Dunn permalink

Age Sex Str Dex End Int Edu Soc
52 M 5 (-1) 7 (0) 3 (-1) 5 (-1) 10 (1) 5 (-1)
Stubborn, Intrepid, Shy
 
Skills
Admin 1
Animals 0
Athletics 0
Broker 0
Drive (Mole) 1
Electronics (Comms) 1
Electronics (Computers) 1
Melee 0
Persuade 0
Science 0
Seafarer (Personal) 1
Steward 0
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Citizen Colonist 0 2
Drifter Barbarian 1 2
Rogue Thief 0 1
Merchant Free Trader 0 1
Citizen Corporate 0 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Nearly killed. Owe 17,500 for medical bills.
2Became a Colonist at age 22
2Betrayal. Convert an Ally into a Rival or Enemy.
3Continued as Colonist at age 26
3Hard times caused by a lack of interstellar trade costs you your job.
4Became a Barbarian at age 30
4Promoted to rank 1
5Continued as Barbarian at age 34
5Lightly injured, no permanent damage. Fully recovered.
6Became a Thief at age 38
6Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
7Switched to Free Trader at age 42
7Your ship or starport is destroyed by criminals. Gain them as an Enemy.
8Switched to Corporate at age 46
8A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.