Scout Porter Pettitt permalink

Age Sex Str Dex End Int Edu Soc
53 M 3 (-1) 1 (-2) 3 (-1) 6 (0) 8 (0) 5 (-1)
Apprehensive, Feisty, Nut
 
Skills
Animals 0
Art 0
Carouse 0
Deception 0
Drive 0
Electronics 0
Gun Combat (Archaic) 1
Jack-of-all-Trades 1
Mechanic 2
Medic 1
Persuade 0
Pilot 0
Profession (Biologicals) 1
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Performer 0 2
Drifter Wanderer 0 1
Navy Line/Crew Crewman 0 2
Drifter Scavenger 1 2
Scout Courier Scout 1 1
 
TermHistory
1Became a Performer at age 18
1Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
2Continued as Performer at age 22
2Expose or are involved in a scandal of some sort.
3Became a Wanderer at age 26
3Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
4Became a Line/Crew at age 30
4Is now a Crewman
4Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5Switched to Scavenger at age 34
5Find valuable salvage.
5Promoted to rank 1
6Continued as Scavenger at age 38
6run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7Returned to Line/Crew at age 42
7Nearly killed. Owe 7,500 for medical bills.
8Became a Courier at age 46
8You spend a great deal of time on the fringes of Charted Space.
8Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
8Gain 2 Contacts. Gain 2 Enemies.
8Promoted to rank 1
8Is now a Scout
9Aging Crisis. Owe 30,000 for medical bills.