Commander Bertie Leaby permalink

Age Sex Str Dex End Int Edu Soc
53 F 3 (-1) 5 (-1) 2 (-2) 7 (0) 12 (2) 8 (0)
Rigid, Despondent, Unusual
 
Skills
Animals 0
Athletics 0
Deception 0
Drive 0
Electronics 0
Engineer (Life Support) 1
Engineer (M-drive) 1
Gambler 1
Gun Combat 1
Gunner (Capital) 1
Leadership 1
Mechanic 1
Medic 1
Melee (Blade) 2
Recon 1
Survival 0
Tactics (Military) 1
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 1 3
Navy Line/Crew Lieutenant 3 / 0 2
Drifter Wanderer 0 1
Navy Engineer/Gunner Commander 4 / 0 2
 
TermHistory
1Became a Colonist at age 18
1Gained a contact.
2Continued as Colonist at age 22
2Advanced training in a specialist field.
2Promoted to rank 1
3Continued as Colonist at age 26
3Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
4Became a Line/Crew at age 30
4Is now a Crewman
4You join a gambling circle on board.
4Commissioned in Navy/Line/Crew
4Is now a Ensign
4Promoted to Line/Crew officer rank 2
4Is now a Sublieutenant
5Continued as Line/Crew at age 34
5Vessel participates in a notable military engagement.
5Promoted to Line/Crew officer rank 3
5Is now a Lieutenant
6Voluntarily left Line/Crew
6Became a Wanderer at age 38
6Suffer from a life-threatening illness.
7Switched to Engineer/Gunner at age 42
7Advanced training in a specialist field
7Promoted to Engineer/Gunner officer rank 4
7Is now a Commander
8Continued as Engineer/Gunner at age 46
8You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.