Able Spacehand August Silva permalink

Age Sex Str Dex End Int Edu Soc
51 M 2 (-2) 9 (1) 3 (-1) 8 (0) 3 (-1) 5 (-1)
Attentive
 
Skills
Athletics (Endurance) 1
Athletics (Strength) 1
Deception 0
Engineer (Life Support) 1
Gun Combat 1
Gunner (Ortillery) 1
Gunner (Screen) 1
Mechanic 2
Medic 0
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Profession 0
Seafarer 0
Steward 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 1
Drifter Wanderer 0 1
Navy Engineer/Gunner Able Spacehand 1 4
Scholar Field Researcher 0 2
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
2Became a Wanderer at age 22
2Offered job by a patron. Now owe him a favor.
3Switched to Engineer/Gunner at age 26
3Vessel participates in a diplomatic mission.
3Promoted to Engineer/Gunner rank 1
3Is now a Able Spacehand
4Continued as Engineer/Gunner at age 30
4Vessel participates in a notable military engagement.
5Continued as Engineer/Gunner at age 34
5Commanding officer takes an interest in your career.
6Continued as Engineer/Gunner at age 38
6You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
7Became a Field Researcher at age 42
7Make a breakthrough in your field.
8Continued as Field Researcher at age 46
8An expedition or voyage goes wrong, leaving you stranded in the wilderness.