Able Spacehand Vada Howell permalink

Age Sex Str Dex End Int Edu Soc
57 F 4 (-1) 8 (0) 5 (-1) 6 (0) 4 (-1) 6 (0)
Harmonious, Gaudy
 
Skills
Admin 0
Advocate 1
Athletics (Endurance) 2
Broker 0
Deception 1
Diplomat 0
Electronics 0
Gambler 1
Jack-of-All-Trades 1
Leadership 0
Mechanic 1
Melee 0
Streetwise 1
Survival 2
CareerAssignmentTitleRankTerms
Citizen Corporate 1 2
Navy Flight Crewman 0 1
Merchant Broker 0 1
Drifter Barbarian 1 3
Navy Line/Crew Able Spacehand 1 1
Drifter Wanderer 0 1
 
TermHistory
1Became a Corporate at age 18
1You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
1Promoted to rank 1
2Continued as Corporate at age 22
2You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
2Forced to muster out.
3Became a Flight at age 26
3Is now a Crewman
3Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
4Became a Broker at age 30
4Imperial trade restrictions force you out of business.
5Became a Barbarian at age 34
5Survived a risky adventure but gained nothing.
6Continued as Barbarian at age 38
6Survived a risky adventure but gained nothing.
6Promoted to rank 1
7Continued as Barbarian at age 42
7Find valuable salvage.
7Forced to muster out.
8Switched to Line/Crew at age 46
8You join a gambling circle on board.
8Promoted to Line/Crew rank 1
8Is now a Able Spacehand
9Voluntarily left Line/Crew
9Switched to Wanderer at age 50
9Gained a contact.