Manager Corrie Finnerty permalink

Age Sex Str Dex End Int Edu Soc
57 F 4 (-1) 4 (-1) 5 (-1) 9 (1) 7 (0) 6 (0)
Silent
 
Skills
Admin 1
Advocate 0
Broker 0
Carouse 1
Diplomat 1
Electronics (Comms) 2
Electronics (Computer) 1
Electronics (Remote Ops) 1
Flyer 0
Gun Combat 1
Leadership 0
Mechanic 1
Melee (Natural) 1
Melee (Unarmed) 1
Seafarer 0
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Citizen Corporate Manager 2 3
Merchant Merchant Marine Crewman 0 1
Navy Engineer/Gunner Petty Officer, 3rd class 2 3
Drifter Scavenger 1 2
 
TermHistory
1Became a Corporate at age 18
1Spent time maintaining and using heavy vehicles.
1Promoted to rank 1
2Continued as Corporate at age 22
2You gain experience in a technical field as a computer operator or surveyor.
2Promoted to rank 2
2Is now a Manager
3Continued as Corporate at age 26
3Life ruined by a criminal gang. Gain the gang as an Enemy
4Became a Merchant Marine at age 30
4Is now a Crewman
4Bankrupted by a rival. Gain the other trader as a Rival.
5Became a Engineer/Gunner at age 34
5Special assignment or duty on board ship.
5Promoted to Engineer/Gunner rank 1
5Is now a Able Spacehand
6Continued as Engineer/Gunner at age 38
6You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
6Promoted to Engineer/Gunner rank 2
6Is now a Petty Officer, 3rd class
7Continued as Engineer/Gunner at age 42
7Severely injured. Fully recovered.
8Became a Scavenger at age 46
8Find valuable salvage.
9Continued as Scavenger at age 50
9Find valuable salvage.
9Promoted to rank 1