Crewman Anthony Rodriquez permalink

Age Sex Str Dex End Int Edu Soc
55 M 7 (0) 1 (-2) 1 (-2) 9 (1) 7 (0) 7 (0)
Saucy, Picky
 
Skills
Animals 0
Athletics (Endurance) 1
Carouse 0
Drive (Mole) 1
Drive (Wheel) 1
Electronics (Computers) 1
Mechanic 1
Medic 1
Melee (Natural) 1
Science (Archaeology) 1
Science (Sophontology) 1
Seafarer 0
Stealth 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 2
Scholar Scientist 2 5
Navy Flight Crewman 0 1
Citizen Colonist 0 1
 
TermHistory
1Became a Barbarian at age 18
1Contact with Government.
2Continued as Barbarian at age 22
2run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3Became a Scientist at age 26
3Refuse to join a cheat in some fashion.
4Continued as Scientist at age 30
4Advanced training in a specialist field.
4Promoted to rank 1
5Continued as Scientist at age 34
5An expedition or voyage goes wrong, leaving you stranded in the wilderness.
6Continued as Scientist at age 38
6Advanced training in a specialist field.
6Promoted to rank 2
7Continued as Scientist at age 42
7Make a breakthrough in your field.
7Forced to muster out.
8Became a Flight at age 46
8Is now a Crewman
8Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
9Became a Colonist at age 50
9Hard times caused by a lack of interstellar trade costs you your job.