| Term | History |
| 1 | Became a Ground Assault at age 18 |
| 1 | Is now a Marine |
| 1 | Display heroism in battle. |
| 1 | Commissioned in Marine/Ground Assault |
| 1 | Is now a Lieutenant |
| 1 | Promoted to Ground Assault officer rank 2 |
| 1 | Is now a Captain |
| 2 | Voluntarily left Ground Assault |
| 2 | Became a Explorer at age 22 |
| 2 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 3 | Became a Engineer/Gunner at age 26 |
| 3 | Is now a Crewman |
| 3 | You join a gambling circle on board. |
| 3 | Promoted to Engineer/Gunner rank 1 |
| 3 | Is now a Able Spacehand |
| 4 | Voluntarily left Engineer/Gunner |
| 4 | Became a Barbarian at age 30 |
| 4 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 5 | Returned to Engineer/Gunner at age 34 |
| 5 | A new romantic starts. Gain an Ally. |
| 5 | Attempt at commissioned failed. |
| 5 | Promoted to Engineer/Gunner rank 2 |
| 5 | Is now a Petty Officer, 3rd class |
| 6 | Continued as Engineer/Gunner at age 38 |
| 6 | Commanding officer takes an interest in your career. |
| 6 | Commissioned in Navy/Engineer/Gunner |
| 6 | Is now a Ensign |
| 6 | Promoted to Engineer/Gunner officer rank 2 |
| 6 | Is now a Sublieutenant |
| 7 | Continued as Engineer/Gunner at age 42 |
| 7 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 7 | Promoted to Engineer/Gunner officer rank 3 |
| 7 | Is now a Lieutenant |
| 8 | Continued as Engineer/Gunner at age 46 |
| 8 | Commanding officer takes an interest in your career. |
| 8 | Forced to muster out. |
| 9 | Became a Worker at age 50 |
| 9 | Spent time maintaining and using heavy vehicles. |
| 9 | Promoted to rank 1 |