Crewman Phillip Collins permalink

Age Sex Str Dex End Int Edu Soc
55 M 1 (-2) 1 (-2) 2 (-2) 7 (0) 12 (2) 6 (0)
Puzzled, Dainty
 
Skills
Advocate 1
Art (Instrument) 1
Astrogation 1
Athletics (Endurance) 1
Carouse 0
Deception 0
Drive 0
Gun Combat (Slug) 1
Gun Combat 1
Gunner (Turret) 1
Jack-of-All-Trades 1
Mechanic 0
Medic 0
Melee (Unarmed) 1
Persuade 1
Profession 0
Science (Genetics) 1
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Performer 1 2
Drifter Scavenger 2 3
Entertainer Artist 1 1
Navy Line/Crew Crewman 0 2
Citizen Worker 0 1
 
TermHistory
1Became a Performer at age 18
1Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
1Promoted to rank 1
2Continued as Performer at age 22
2You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
3Became a Scavenger at age 26
3Attacked by enemies and injured.
3Scarred. Fully recovered. Owe 5,000 for medical bills.
3Gain Enemy if you don't already have one.
3Promoted to rank 1
4Voluntarily left Scavenger
4Switched to Artist at age 30
4Gain a patron in the arts. Gain an Ally
4Promoted to rank 1
5Voluntarily left Artist
5Became a Line/Crew at age 34
5Is now a Crewman
5Vessel participates in a notable military engagement.
6Continued as Line/Crew at age 38
6You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
7Returned to Scavenger at age 42
7Attacked by enemies and injured.
7Lightly injured, no permanent damage. Fully recovered.
7Gain Enemy if you don't already have one.
8Continued as Scavenger at age 46
8Offered job by a patron. Now owe him a favor.
8Promoted to rank 2
9Became a Worker at age 50
9Political upheaval strikes your homeworld, and you are caught up in the revolution.
10Aging Crisis. Owe 40,000 for medical bills.