Crewman Paul Powall permalink

Age Sex Str Dex End Int Edu Soc
55 M 9 (1) 2 (-2) 1 (-2) 6 (0) 4 (-1) 6 (0)
Sisterly, Salient, Dreamy
 
Skills
Carouse 1
Deception 0
Drive (Walker) 1
Electronics 0
Gun Combat 0
Jack-of-all-Trades 1
Persuade 1
Recon 1
Seafarer 0
Stealth 0
Streetwise 2
Survival 0
Tactics (Military) 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Drifter Wanderer 1 2
Entertainer Journalist 0 1
Navy Engineer/Gunner Crewman 0 1
Scout Courier 0 2
Merchant Free Trader 1 3
 
TermHistory
1Became a Wanderer at age 18
1Promoted to rank 1
2Continued as Wanderer at age 22
2Scarred. Fully recovered. Owe 5,000 for medical bills.
3Became a Journalist at age 26
3Public opinion turns on you.
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4Commanding officer takes an interest in your career.
5Voluntarily left Engineer/Gunner
5Became a Courier at age 34
5A new romantic starts. Gain an Ally.
6Continued as Courier at age 38
6Psychologically damaged by your time in the scouts.
7Became a Free Trader at age 42
7Befriend a useful ally in one sphere. Gain an Ally.
8Continued as Free Trader at age 46
8A good deal ensures you are living the high life for a few years.
8Promoted to rank 1
9Continued as Free Trader at age 50
9Imperial trade restrictions force you out of business.