| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Survived a risky adventure but gained nothing. |
| 2 | Continued as Scavenger at age 22 |
| 2 | Attacked by enemies that you easily defeat. |
| 2 | Gain Enemy if you don't already have one. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Scavenger at age 26 |
| 3 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 4 | Became a Intelligence at age 30 |
| 4 | Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
| 5 | Became a Engineer/Gunner at age 34 |
| 5 | Is now a Crewman |
| 5 | Vessel participates in a notable military engagement. |
| 5 | Promoted to Engineer/Gunner rank 1 |
| 5 | Is now a Able Spacehand |
| 6 | Voluntarily left Engineer/Gunner |
| 6 | Became a Army Support at age 38 |
| 6 | Is now a Private |
| 6 | Birth or Death involving a family member or close friend. |
| 6 | Attempt at commissioned failed. |
| 6 | Promoted to Army Support rank 1 |
| 6 | Is now a Lance Corporal |
| 7 | Continued as Army Support at age 42 |
| 7 | Assigned to a planet with a hostile or wild environment. |
| 7 | Promoted to Army Support rank 2 |
| 7 | Is now a Corporal |
| 8 | Voluntarily left Army Support |
| 8 | Switched to Wanderer at age 46 |
| 8 | Severely injured. Fully recovered. Owe 7,500 for medical bills. |
| 9 | Returned to Engineer/Gunner at age 50 |
| 9 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 9 | Promoted to Engineer/Gunner rank 2 |
| 9 | Is now a Petty Officer, 3rd class |