Petty Officer, 2nd class Billie George permalink

Age Sex Str Dex End Int Edu Soc
56 F 4 (-1) 3 (-1) 7 (0) 5 (-1) 7 (0) 6 (0)
Tolerant, Carefree
 
Skills
Admin 1
Animals 0
Astrogation 1
Athletics (Endurance) 1
Carouse 0
Diplomat 0
Drive (Walker) 1
Engineer (M-drive) 1
Mechanic 1
Melee 0
Persuade 1
Seafarer 0
Stealth 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 2
Scholar Scientist 0 3
Citizen Corporate 1 1
Navy Flight Petty Officer, 2nd class 3 3
 
TermHistory
1Became a Barbarian at age 18
1Find valuable salvage.
2Continued as Barbarian at age 22
2Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
3Became a Scientist at age 26
3Betrayal. Convert an Ally into a Rival or Enemy.
4Continued as Scientist at age 30
4A rival researcher blackens your name or steals your research. Gain a Rival.
5Continued as Scientist at age 34
5Advanced training in a specialist field.
6Voluntarily left Scientist
6Became a Corporate at age 38
6Political upheaval strikes your homeworld, and you are caught up in the revolution.
6Promoted to rank 1
7Voluntarily left Corporate
7Became a Flight at age 42
7Is now a Crewman
7Gained a contact.
7Promoted to Flight rank 1
7Is now a Able Spacehand
8Continued as Flight at age 46
8You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
8Promoted to Flight rank 2
8Is now a Petty Officer, 3rd class
9Continued as Flight at age 50
9Gained a contact.
9Promoted to Flight rank 3
9Is now a Petty Officer, 2nd class