Able Spacehand Benjaman Carr permalink

Age Sex Str Dex End Int Edu Soc
55 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 4 (-1) 8 (0)
Busy, Loudmouth, Tall
 
Skills
Astrogation 0
Gun Combat 0
Gun Combat 2
Jack-of-All-Trades 1
Mechanic 1
Medic 0
Pilot 0
Science 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 0 1
Citizen Worker 0 2
Navy Flight Able Spacehand 1 2
Retired 0 4
 
TermHistory
1Became a Explorer at age 18
1Nearly killed. Owe 20,000 for medical bills.
2Became a Worker at age 22
2You are rewarded for your diligence or cunning.
3Continued as Worker at age 26
3Refused to co-operate with investigation by the planetary authorities. Gain an Ally
4Became a Flight at age 30
4Is now a Crewman
4You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4Promoted to Flight rank 1
4Is now a Able Spacehand
5Continued as Flight at age 34
5Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
6Aging Crisis. Owe 60,000 for medical bills.
6Retired at age 38
6A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7Aging Crisis. Owe 20,000 for medical bills.
7Gained a contact.
8Aging Crisis. Owe 60,000 for medical bills.
8A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9Aging Crisis. Owe 20,000 for medical bills.
9Birth or Death involving a family member or close friend.
10Aging Crisis. Owe 40,000 for medical bills.