Detective Etha Gutierrez permalink

Age Sex Str Dex End Int Edu Soc Psi
57 F 6 (0) 4 (-1) 2 (-2) 7 (0) 7 (0) 5 (-1) 1 (-2)
Crabby, Uncommitted, Sullen
 
Skills
Advocate 1
Drive 0
Flyer 0
Gun Combat 0
Investigate 1
Mechanic 2
Melee (Blade) 1
Profession 0
Recon 1
Streetwise 4
Survival 1
Telepathy 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Detective 3 4
Scholar Field Researcher 0 1
Drifter Wanderer 1 2
Navy Engineer/Gunner Crewman 0 2
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1Uncover a major conspiracy against your employers.
1Promoted to rank 1
1Is now a Corporal
2Continued as Law Enforcement at age 22
2Rewarded for a successful mission.
2Promoted to rank 2
2Is now a Sergeant
3Continued as Law Enforcement at age 26
3You go above and beyond the call of duty.
3Promoted to rank 3
3Is now a Detective
4Continued as Law Enforcement at age 30
4Life ruined by a criminal gang. Gain the gang as an Enemy
5Became a Field Researcher at age 34
5An expedition or voyage goes wrong, leaving you stranded in the wilderness.
6Became a Wanderer at age 38
6Encounter a Psionic institute.
6Tested for psionic powers
6Promoted to rank 1
7Continued as Wanderer at age 42
7Nearly killed. Fully recovered. Owe 30,000 for medical bills.
8Became a Engineer/Gunner at age 46
8Is now a Crewman
8Vessel participates in a diplomatic mission.
8Gain a contact.
9Continued as Engineer/Gunner at age 50
9During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.