Crewman Nat Stanway
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
M |
10 (1) |
4 (-1) |
3 (-1) |
6 (0) |
4 (-1) |
5 (-1) |
| Scrawny, Opinionated, Abusive |
| Skills |
| Astrogation 0 |
| Broker 1 |
| Deception 1 |
| Drive 0 |
| Gambler 1 |
| Gun Combat (Slug) 1 |
| Gunner (Ortillery) 1 |
| Language (Anglic (3rd Imperium)) 1 |
| Mechanic 0 |
| Pilot 0 |
| Profession 0 |
| Recon 0 |
| Seafarer 0 |
| Steward 0 |
| Streetwise 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Scavenger |
|
0 |
1 |
| Navy |
Line/Crew |
Crewman |
0 |
1 |
| Entertainer |
Journalist |
|
0 |
1 |
| Merchant |
Free Trader |
|
0 |
3 |
| Rogue |
Pirate |
Lackey |
0 |
3 |
|
| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 2 | Became a Line/Crew at age 22 |
| 2 | Is now a Crewman |
| 2 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 3 | Became a Journalist at age 26 |
| 3 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 4 | Became a Free Trader at age 30 |
| 4 | A good deal ensures you are living the high life for a few years. |
| 5 | Continued as Free Trader at age 34 |
| 6 | Continued as Free Trader at age 38 |
| 6 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 6 | Gain rebels as Enemy |
| 7 | Became a Pirate at age 42 |
| 7 | Is now a Lackey |
| 7 | Involved in a gambling ring. |
| 8 | Continued as Pirate at age 46 |
| 8 | Involved in a gambling ring. |
| 9 | Continued as Pirate at age 50 |
| 9 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |