| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
M |
5 (-1) |
3 (-1) |
1 (-2) |
9 (1) |
5 (-1) |
9 (1) |
| Neurotic, Audacious, Talented |
| Skills |
| Animals 0 |
| Art 0 |
| Broker 0 |
| Drive 0 |
| Electronics 0 |
| Gunner (Screen) 1 |
| Jack-of-All-Trades 1 |
| Language 0 |
| Melee (Blade) 1 |
| Persuade 0 |
| Profession (Construction) 1 |
| Steward 0 |
| Streetwise 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Broker |
|
0 |
1 |
| Entertainer |
Performer |
|
0 |
3 |
| Drifter |
Scavenger |
|
0 |
1 |
| Navy |
Line/Crew |
Ensign |
1 / 0 |
1 |
| Citizen |
Colonist |
|
1 |
3 |
|
| Term | History |
| 1 | Became a Broker at age 18 |
| 1 | Imperial trade restrictions force you out of business. |
| 2 | Became a Performer at age 22 |
| 2 | Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
| 3 | Continued as Performer at age 26 |
| 3 | Works is especially well received and popular, making you a minor celebrity |
| 4 | Continued as Performer at age 30 |
| 4 | Works is especially well received and popular, making you a minor celebrity |
| 5 | Voluntarily left Performer |
| 5 | Became a Scavenger at age 34 |
| 5 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 6 | Became a Line/Crew at age 38 |
| 6 | Is now a Crewman |
| 6 | Advanced training in a specialist field |
| 6 | Commissioned in Navy/Line/Crew |
| 6 | Is now a Ensign |
| 6 | Forced to muster out. |
| 7 | Became a Colonist at age 42 |
| 7 | You are rewarded for your diligence or cunning. |
| 8 | Continued as Colonist at age 46 |
| 8 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Colonist at age 50 |
| 9 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |