Crewman Roland Spencer
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
M |
8 (0) |
7 (0) |
1 (-2) |
6 (0) |
4 (-1) |
6 (0) |
| Trivial |
| Skills |
| Carouse 0 |
| Deception 1 |
| Diplomat 0 |
| Drive 0 |
| Electronics (Computers) 1 |
| Electronics (Sensors) 1 |
| Investigate 0 |
| Mechanic 1 |
| Medic 1 |
| Persuade 0 |
| Pilot (Capital Ships) 1 |
| Science (Archaeology) 1 |
| Seafarer 0 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Scientist |
|
1 |
2 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
2 |
| Navy |
Line/Crew |
|
0 |
1 |
| Drifter |
Wanderer |
|
0 |
2 |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Drifter |
Barbarian |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Assigned to work on a secret project for a patron or organisation. |
| 2 | Continued as Scientist at age 22 |
| 2 | Win a prestigious prize for your work. |
| 2 | Promoted to rank 1 |
| 3 | Voluntarily left Scientist |
| 3 | Became a Engineer/Gunner at age 26 |
| 3 | Is now a Crewman |
| 3 | Nearly killed. Owe 11,250 for medical bills. |
| 4 | Switched to Line/Crew at age 30 |
| 4 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 5 | Voluntarily left Line/Crew |
| 5 | Became a Wanderer at age 34 |
| 5 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 6 | Returned to Engineer/Gunner at age 38 |
| 6 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 7 | Became a Merchant Marine at age 42 |
| 7 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 7 | Gain rebels as Enemy |
| 8 | Switched to Barbarian at age 46 |
| 8 | You do not know what happened to you. There is a gap in your memory. |
| 9 | Returned to Wanderer at age 50 |
| 9 | Suffer from a life-threatening illness. |