Craftsman Alex Carson
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
M |
1 (-2) |
6 (0) |
1 (-2) |
9 (1) |
9 (1) |
8 (0) |
| Pessimistic, Ill, Honest |
| Skills |
| Animals 0 |
| Carouse 1 |
| Drive (Hovercraft) 1 |
| Drive (Mole) 1 |
| Drive (Wheel) 1 |
| Electronics 0 |
| Explosives 1 |
| Flyer (Wing) 1 |
| Gun Combat 0 |
| Jack-of-All-Trades 1 |
| Mechanic 1 |
| Melee (Bludgeon) 1 |
| Profession (Belter) 2 |
| Science (Cybernetics) 1 |
| Seafarer 0 |
| Stealth 1 |
| Streetwise 1 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Barbarian |
|
1 |
1 |
| Scout |
Explorer |
Scout |
1 |
2 |
| Citizen |
Worker |
Craftsman |
4 |
6 |
|
| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | Survived a risky adventure but gained nothing. |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Barbarian |
| 2 | Became a Explorer at age 22 |
| 2 | Perform an exemplary service for the scouts. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Explorer at age 26 |
| 3 | Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
| 4 | Became a Worker at age 30 |
| 4 | You befriend a superior in the corporation or the colony. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Worker at age 34 |
| 5 | Advanced training in a specialist field. |
| 6 | Continued as Worker at age 38 |
| 6 | You are rewarded for your diligence or cunning. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Technician |
| 7 | Continued as Worker at age 42 |
| 7 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 7 | Promoted to rank 3 |
| 8 | Continued as Worker at age 46 |
| 8 | You are rewarded for your diligence or cunning. |
| 8 | Promoted to rank 4 |
| 8 | Is now a Craftsman |
| 9 | Continued as Worker at age 50 |
| 9 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |