Detective Etha Gutierrez
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
Psi |
| 57 |
F |
6 (0) |
4 (-1) |
2 (-2) |
7 (0) |
7 (0) |
5 (-1) |
1 (-2) |
| Crabby, Uncommitted, Sullen |
| Skills |
| Advocate 1 |
| Drive 0 |
| Flyer 0 |
| Gun Combat 0 |
| Investigate 1 |
| Mechanic 2 |
| Melee (Blade) 1 |
| Profession 0 |
| Recon 1 |
| Streetwise 4 |
| Survival 1 |
| Telepathy 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Law Enforcement |
Detective |
3 |
4 |
| Scholar |
Field Researcher |
|
0 |
1 |
| Drifter |
Wanderer |
|
1 |
2 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
2 |
|
| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | Uncover a major conspiracy against your employers. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Corporal |
| 2 | Continued as Law Enforcement at age 22 |
| 2 | Rewarded for a successful mission. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Sergeant |
| 3 | Continued as Law Enforcement at age 26 |
| 3 | You go above and beyond the call of duty. |
| 3 | Promoted to rank 3 |
| 3 | Is now a Detective |
| 4 | Continued as Law Enforcement at age 30 |
| 4 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 5 | Became a Field Researcher at age 34 |
| 5 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 6 | Became a Wanderer at age 38 |
| 6 | Encounter a Psionic institute. |
| 6 | Tested for psionic powers |
| 6 | Promoted to rank 1 |
| 7 | Continued as Wanderer at age 42 |
| 7 | Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
| 8 | Became a Engineer/Gunner at age 46 |
| 8 | Is now a Crewman |
| 8 | Vessel participates in a diplomatic mission. |
| 8 | Gain a contact. |
| 9 | Continued as Engineer/Gunner at age 50 |
| 9 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |