Ensign Len Graham permalink

Age Sex Str Dex End Int Edu Soc
55 M 5 (-1) 3 (-1) 1 (-2) 9 (1) 5 (-1) 9 (1)
Neurotic, Audacious, Talented
 
Skills
Animals 0
Art 0
Broker 0
Drive 0
Electronics 0
Gunner (Screen) 1
Jack-of-All-Trades 1
Language 0
Melee (Blade) 1
Persuade 0
Profession (Construction) 1
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 0 1
Entertainer Performer 0 3
Drifter Scavenger 0 1
Navy Line/Crew Ensign 1 / 0 1
Citizen Colonist 1 3
 
TermHistory
1Became a Broker at age 18
1Imperial trade restrictions force you out of business.
2Became a Performer at age 22
2Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
3Continued as Performer at age 26
3Works is especially well received and popular, making you a minor celebrity
4Continued as Performer at age 30
4Works is especially well received and popular, making you a minor celebrity
5Voluntarily left Performer
5Became a Scavenger at age 34
5Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Became a Line/Crew at age 38
6Is now a Crewman
6Advanced training in a specialist field
6Commissioned in Navy/Line/Crew
6Is now a Ensign
6Forced to muster out.
7Became a Colonist at age 42
7You are rewarded for your diligence or cunning.
8Continued as Colonist at age 46
8Political upheaval strikes your homeworld, and you are caught up in the revolution.
8Promoted to rank 1
9Continued as Colonist at age 50
9Life ruined by a criminal gang. Gain the gang as an Enemy
10Aging Crisis. Owe 40,000 for medical bills.