Marine Billy Palmer permalink

Age Sex Str Dex End Int Edu Soc
61 M 1 (-2) 4 (-1) 1 (-2) 3 (-1) 9 (1) 7 (0)
Intellectual, Anxious
 
Skills
Admin 1
Art (Holography) 1
Broker 0
Carouse 0
Deception 0
Drive 0
Flyer 0
Gun Combat (Archaic) 1
Language (Anglic (3rd Imperium)) 1
Persuade 0
Profession 0
Recon 0
Science (Psychology) 1
Stealth 0
Steward 0
Streetwise 1
Survival 1
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Journalist 0 2
Marine Ground Assault Marine 0 1
Rogue Thief 0 1
Merchant Broker 0 3
Drifter Wanderer 0 1
Drifter Barbarian 1 1
Scout Explorer 0 1
 
TermHistory
1Became a Journalist at age 18
1One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
2Continued as Journalist at age 22
2You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
3Became a Ground Assault at age 26
3Is now a Marine
3You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
4Became a Thief at age 30
4Severely injured. Owe 2,500 for medical bills.
5Became a Broker at age 34
6Continued as Broker at age 38
6A good deal ensures you are living the high life for a few years.
7Continued as Broker at age 42
7Make an unexpected connection outside your normal circles. Gain a Contact.
7Forced to muster out.
8Became a Wanderer at age 46
8Survived a risky adventure but gained nothing.
9Voluntarily left Wanderer
9Switched to Barbarian at age 50
9Offered job by a patron. Now owe him a favor.
9Promoted to rank 1
10Became a Explorer at age 54
10Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
10Gain 4 Contacts. Gain 3 Enemies.
11Aging Crisis. Owe 20,000 for medical bills.