Lance Corporal Myrtle Snyder permalink

Age Sex Str Dex End Int Edu Soc
61 F 5 (-1) 4 (-1) 5 (-1) 9 (1) 9 (1) 7 (0)
Painstaking, Hot Headed
 
Skills
Athletics (Dexterity) 2
Deception 1
Drive (Track) 1
Electronics (Sensors) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 2
Medic 0
Melee (Blade) 2
Melee (Bludgeon) 1
Profession (Belter) 1
Recon 1
Streetwise 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Army Army Support Private 0 1
Agent Corporate Agent 0 1
Scout Courier 0 2
Marine Marine Support Lance Corporal 1 3
Drifter Wanderer 1 3
 
TermHistory
1Became a Army Support at age 18
1Is now a Private
1Forced out after co-operating with military investigation in commanding officer's illegal activity.
2Became a Corporate Agent at age 22
2Life ruined by a criminal gang. Gain the gang as an Enemy
3Became a Courier at age 26
3Spend several years jumping from world to world in your scout ship.
4Continued as Courier at age 30
4Psychologically damaged by your time in the scouts.
5Became a Marine Support at age 34
5Is now a Marine
5Assigned to the security staff of a space station.
6Continued as Marine Support at age 38
6Good fortune
6Promoted to Marine Support rank 1
6Is now a Lance Corporal
7Continued as Marine Support at age 42
7A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive.
7Cover for the commander and gain an Ally.
7Forced to muster out.
8Became a Wanderer at age 46
8Attempted a risky adventure and was injured.
8Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
8Promoted to rank 1
9Continued as Wanderer at age 50
9Attacked by enemies and injured.
9Scarred. Fully recovered. Owe 5,000 for medical bills.
9Gain Enemy if you don't already have one.
10Continued as Wanderer at age 54
10run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.