Settler Francisco Cochran permalink

Age Sex Str Dex End Int Edu Soc
61 M 1 (-2) 1 (-2) 3 (-1) 7 (0) 6 (0) 11 (1)
Inquisitive, Unconventional, Sedate
 
Skills
Animals (Veterinary) 1
Broker 1
Deception 1
Drive (Walker) 1
Electronics (Sensors) 1
Flyer (Airship) 1
Jack-of-All-Trades 1
Melee (Blade) 1
Persuade 0
Profession (Hydroponics) 1
Profession (Polymers) 1
Recon 1
Science 0
Stealth 0
Steward 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 1 2
Drifter Wanderer 2 5
Citizen Colonist Settler 2 3
 
TermHistory
1Became a Broker at age 18
1Your business or ship thrives.
1Promoted to rank 1
2Continued as Broker at age 22
2A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
3Became a Wanderer at age 26
3Attacked by enemies that you easily defeat.
3Gain Enemy if you don't already have one.
3Promoted to rank 1
4Continued as Wanderer at age 30
5Continued as Wanderer at age 34
5Attempted a risky adventure and was injured.
5Scarred. Fully recovered. Owe 10,000 for medical bills.
6Continued as Wanderer at age 38
6Gained a contact.
6Promoted to rank 2
7Continued as Wanderer at age 42
7Suffer from a life-threatening illness.
8Became a Colonist at age 46
8Spent time maintaining and using heavy vehicles.
8Promoted to rank 1
9Continued as Colonist at age 50
9Your business expands, your corporation grows, or the colony thrives.
10Continued as Colonist at age 54
10You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
10Gain a criminal contact.
10Promoted to rank 2
10Is now a Settler
11Aging Crisis. Owe 30,000 for medical bills.