Assistant Director Gerald Galway permalink

Age Sex Str Dex End Int Edu Soc Psi
60 M 2 (-2) 2 (-2) 1 (-2) 10 (1) 5 (-1) 6 (0) 3 (-1)
Awkward, Dubious
 
Skills
Admin 0
Athletics 0
Broker 1
Deception 1
Drive (Mole) 1
Electronics (Comms) 1
Flyer (Wing) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Investigate 2
Melee (Unarmed) 1
Persuade 1
Recon 0
Streetwise 0
Survival 0
Teleportation 0
CareerAssignmentTitleRankTerms
Agent Intelligence Assistant Director 5 7
Drifter Barbarian 0 1
Prisoner Fixer 0 2
 
TermHistory
1Became a Intelligence at age 18
1Befriended by a senior agent.
2Continued as Intelligence at age 22
2Encounter a Psionic institute.
2Tested for psionic powers
2Promoted to rank 1
2Is now a Agent
3Continued as Intelligence at age 26
3Rewarded for a successful mission.
3Promoted to rank 2
3Is now a Field Agent
4Continued as Intelligence at age 30
4You go above and beyond the call of duty.
4Promoted to rank 3
5Continued as Intelligence at age 34
5Go undercover to investigate an enemy.
5Life ruined by a criminal gang. Gain the gang as an Enemy
5Promoted to rank 4
5Is now a Special Agent
6Continued as Intelligence at age 38
6You go above and beyond the call of duty.
6Promoted to rank 5
6Is now a Assistant Director
7Continued as Intelligence at age 42
7Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
8Became a Barbarian at age 46
8Attempted a risky adventure and was sent to prison.
9Became a Fixer at age 50
9Lightly injured, no permanent damage. Fully recovered.
10Aging Crisis. Owe 50,000 for medical bills.
10Continued as Fixer at age 54
10Attacked by another prisoner.
11Aging Crisis. Owe 50,000 for medical bills.