| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 60 |
M |
1 (-2) |
2 (-2) |
5 (-1) |
12 (2) |
11 (1) |
5 (-1) |
| Plotting, Passionate, Credible |
| Skills |
| Advocate 1 |
| Art (Perform) 1 |
| Astrogation 0 |
| Athletics (Dexterity) 1 |
| Athletics (Endurance) 1 |
| Carouse 0 |
| Diplomat 1 |
| Drive 0 |
| Electronics (Comms) 1 |
| Electronics (Computers) 1 |
| Flyer (Airship) 1 |
| Investigate 2 |
| Jack-of-All-Trades 1 |
| Language (Oynprith (Droyne)) 1 |
| Mechanic 0 |
| Medic 1 |
| Persuade 1 |
| Science (Archaeology) 1 |
| Science (Psionicology) 2 |
| Stealth 1 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Physician |
|
0 |
1 |
| Drifter |
Scavenger |
|
1 |
2 |
| Scholar |
Field Researcher |
|
5 |
7 |
|
| Term | History |
| 1 | Became a Physician at age 18 |
| 1 | Refuse to join a cheat in some fashion. |
| 2 | Voluntarily left Physician |
| 2 | Became a Scavenger at age 22 |
| 2 | Promoted to rank 1 |
| 3 | Continued as Scavenger at age 26 |
| 3 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 4 | Switched to Field Researcher at age 30 |
| 4 | Win a prestigious prize for your work. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Field Researcher at age 34 |
| 5 | Advanced training in a specialist field. |
| 6 | Continued as Field Researcher at age 38 |
| 6 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Field Researcher at age 42 |
| 7 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 7 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 7 | Gain an Enemy |
| 8 | Continued as Field Researcher at age 46 |
| 8 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 8 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 8 | Gain an Enemy |
| 8 | Promoted to rank 3 |
| 9 | Continued as Field Researcher at age 50 |
| 9 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 9 | Promoted to rank 4 |
| 10 | Continued as Field Researcher at age 54 |
| 10 | Victim of a crime |
| 10 | Promoted to rank 5 |