Sublieutenant Tim Ming
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 59 |
M |
2 (-2) |
3 (-1) |
4 (-1) |
7 (0) |
7 (0) |
7 (0) |
| Brazen, Indiscriminate |
| Skills |
| Advocate 1 |
| Athletics (Endurance) 1 |
| Deception 0 |
| Drive (Hovercraft) 1 |
| Electronics (Remote Ops) 1 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Slug) 1 |
| Gun Combat 1 |
| Gunner (Ortillery) 1 |
| Gunner (Turret) 1 |
| Investigate 2 |
| Jack-of-all-Trades 1 |
| Leadership 1 |
| Mechanic 1 |
| Melee (Blade) 1 |
| Melee (Unarmed) 1 |
| Science 0 |
| Seafarer 0 |
| Streetwise 1 |
| Survival 0 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Engineer/Gunner |
Sublieutenant |
2 / 0 |
2 |
| Agent |
Corporate Agent |
|
0 |
2 |
| Agent |
Law Enforcement |
Corporal |
1 |
3 |
| Scout |
Explorer |
Scout |
1 |
2 |
| Rogue |
Thief |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Display heroism in battle, saving the whole ship. |
| 1 | Commissioned in Navy/Engineer/Gunner |
| 1 | Is now a Ensign |
| 1 | Promoted to Engineer/Gunner officer rank 2 |
| 1 | Is now a Sublieutenant |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 3 | Became a Corporate Agent at age 26 |
| 3 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 4 | Switched to Law Enforcement at age 30 |
| 4 | Is now a Rookie |
| 4 | Advanced training in a specialist field. |
| 5 | Continued as Law Enforcement at age 34 |
| 5 | Befriended by a senior agent. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Corporal |
| 6 | Continued as Law Enforcement at age 38 |
| 6 | Lost eye or limb. Fully recovered. |
| 7 | Became a Explorer at age 42 |
| 7 | Spend several years jumping from world to world in your scout ship. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Scout |
| 8 | Continued as Explorer at age 46 |
| 8 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 8 | Gain 2 Contacts. Gain 3 Enemies. |
| 9 | Returned to Corporate Agent at age 50 |
| 9 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 10 | Became a Thief at age 54 |
| 10 | You spend months in the dangerous criminal underworld. |