| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 61 |
F |
2 (-2) |
3 (-1) |
3 (-1) |
10 (1) |
5 (-1) |
4 (-1) |
| Funny |
| Skills |
| Admin 1 |
| Art (Performer) 1 |
| Carouse 0 |
| Deception 1 |
| Drive (Track) 1 |
| Drive (Wheel) 1 |
| Electronics (Computers) 1 |
| Language (Vilani (1st Imperium)) 1 |
| Mechanic 0 |
| Medic 1 |
| Persuade 1 |
| Recon 1 |
| Science (Chemistry) 1 |
| Steward 0 |
| Streetwise 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Performer |
|
1 |
6 |
| Agent |
Corporate Agent |
|
0 |
2 |
| Scholar |
Scientist |
|
2 |
2 |
|
| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 2 | Continued as Performer at age 22 |
| 2 | Works is especially well received and popular, making you a minor celebrity |
| 3 | Continued as Performer at age 26 |
| 3 | Public opinion turns on you. |
| 4 | Continued as Performer at age 30 |
| 4 | Invited to take part in a controversial event or exhibition that injures your social standing. |
| 5 | Continued as Performer at age 34 |
| 5 | Join homeworld’s celebrity circles |
| 5 | Promoted to rank 1 |
| 6 | Continued as Performer at age 38 |
| 6 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 6 | Forced to muster out. |
| 7 | Became a Corporate Agent at age 42 |
| 7 | You go above and beyond the call of duty. |
| 8 | Continued as Corporate Agent at age 46 |
| 8 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 9 | Became a Scientist at age 50 |
| 9 | Make a breakthrough in your field. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Scientist at age 54 |
| 10 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 10 | Promoted to rank 2 |