| Term | History |
| 1 | Became a Army Support at age 18 |
| 1 | Is now a Private |
| 1 | Forced out after co-operating with military investigation in commanding officer's illegal activity. |
| 2 | Became a Corporate Agent at age 22 |
| 2 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 3 | Became a Courier at age 26 |
| 3 | Spend several years jumping from world to world in your scout ship. |
| 4 | Continued as Courier at age 30 |
| 4 | Psychologically damaged by your time in the scouts. |
| 5 | Became a Marine Support at age 34 |
| 5 | Is now a Marine |
| 5 | Assigned to the security staff of a space station. |
| 6 | Continued as Marine Support at age 38 |
| 6 | Good fortune |
| 6 | Promoted to Marine Support rank 1 |
| 6 | Is now a Lance Corporal |
| 7 | Continued as Marine Support at age 42 |
| 7 | A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive. |
| 7 | Cover for the commander and gain an Ally. |
| 7 | Forced to muster out. |
| 8 | Became a Wanderer at age 46 |
| 8 | Attempted a risky adventure and was injured. |
| 8 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Wanderer at age 50 |
| 9 | Attacked by enemies and injured. |
| 9 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 9 | Gain Enemy if you don't already have one. |
| 10 | Continued as Wanderer at age 54 |
| 10 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |