| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Vessel participates in a notable military engagement. |
| 1 | Attempt at commissioned failed. |
| 1 | Promoted to Line/Crew rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Line/Crew at age 22 |
| 2 | Vessel participates in a notable military engagement. |
| 2 | Commissioned in Navy/Line/Crew |
| 2 | Is now a Ensign |
| 3 | Continued as Line/Crew at age 26 |
| 3 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 4 | Became a Physician at age 30 |
| 4 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 4 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 4 | Lightly injured, no permanent damage. Fully recovered. |
| 4 | Gain an Enemy |
| 5 | Continued as Physician at age 34 |
| 5 | Make a breakthrough in your field. |
| 5 | Promoted to rank 1 |
| 6 | Voluntarily left Physician |
| 6 | Became a Thief at age 38 |
| 6 | You commit a legendary crime. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Thief at age 42 |
| 7 | Backstab a fellow rogue for personal gain. |
| 7 | Promoted to rank 2 |
| 8 | Continued as Thief at age 46 |
| 8 | Gained a contact. |
| 9 | Continued as Thief at age 50 |
| 9 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 10 | Became a Corporate at age 54 |
| 10 | Your business expands, your corporation grows, or the colony thrives. |
| 10 | Promoted to rank 1 |