| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 2 | Entered Army Academy at age 22 |
| 2 | Made lifelong friends. Gain 1 Allies. |
| 2 | Dropped out of military academy. |
| 3 | Continued as Merchant Marine at age 22 |
| 3 | Embroiled in legal trouble. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Senior Crewman |
| 4 | Continued as Merchant Marine at age 26 |
| 4 | Imperial trade restrictions force you out of business. |
| 5 | Became a Wanderer at age 30 |
| 5 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 6 | Became a Flight at age 34 |
| 6 | Is now a Crewman |
| 6 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 7 | Continued as Flight at age 38 |
| 7 | You join a gambling circle on board. |
| 7 | Promoted to Flight rank 1 |
| 7 | Is now a Able Spacehand |
| 8 | Continued as Flight at age 42 |
| 8 | Vessel participates in a notable military engagement. |
| 8 | Promoted to Flight rank 2 |
| 8 | Is now a Petty Officer, 3rd class |
| 9 | Continued as Flight at age 46 |
| 9 | Commanding officer takes an interest in your career. |
| 9 | Promoted to Flight rank 3 |
| 9 | Is now a Petty Officer, 2nd class |
| 10 | Continued as Flight at age 50 |
| 10 | You join a gambling circle on board. |
| 10 | Forced to muster out. |
| 11 | Became a Physician at age 54 |
| 11 | Good fortune |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |