| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 2 | Became a Barbarian at age 22 |
| 2 | Promoted to rank 1 |
| 3 | Continued as Barbarian at age 26 |
| 3 | You do not know what happened to you. There is a gap in your memory. |
| 4 | Became a Engineer/Gunner at age 30 |
| 4 | Is now a Crewman |
| 4 | Special assignment or duty on board ship. |
| 4 | Promoted to Engineer/Gunner rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Voluntarily left Engineer/Gunner |
| 5 | Switched to Scavenger at age 34 |
| 5 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 5 | Promoted to rank 1 |
| 6 | Voluntarily left Scavenger |
| 6 | Switched to Line/Crew at age 38 |
| 6 | Abuse your position for profit |
| 6 | Promoted to Line/Crew rank 2 |
| 6 | Is now a Petty Officer, 3rd class |
| 7 | Continued as Line/Crew at age 42 |
| 7 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 7 | Promoted to Line/Crew rank 3 |
| 7 | Is now a Petty Officer, 2nd class |
| 8 | Continued as Line/Crew at age 46 |
| 8 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 9 | Became a Merchant Marine at age 50 |
| 9 | Is now a Crewman |
| 9 | Moved to a new world. |
| 10 | Continued as Merchant Marine at age 54 |
| 10 | Imperial trade restrictions force you out of business. |
| 10 | Promoted to rank 1 |
| 10 | Is now a Senior Crewman |