| Term | History |
| 1 | Entered Marine Academy at age 18 |
| 1 | War breaks out, triggering a mandatory draft. |
| 1 | Used social standing to avoid the draft. |
| 1 | Graduated at age 18. |
| 2 | Became a Marine Support at age 18 |
| 2 | Is now a Marine |
| 2 | Advanced training in a specialist field |
| 3 | Continued as Marine Support at age 22 |
| 3 | Advanced training in a specialist field |
| 3 | Promoted to Marine Support rank 1 |
| 3 | Is now a Lance Corporal |
| 4 | Continued as Marine Support at age 26 |
| 4 | Trapped behind enemy lines. |
| 5 | Continued as Marine Support at age 30 |
| 5 | Assigned to the security staff of a space station. |
| 5 | Forced to muster out. |
| 6 | Became a Wanderer at age 34 |
| 6 | Find valuable salvage. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Wanderer at age 38 |
| 7 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 8 | Became a Artist at age 42 |
| 8 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 9 | Became a Line/Crew at age 46 |
| 9 | Is now a Crewman |
| 9 | Display heroism in battle, saving the whole ship. |
| 9 | Commissioned in Navy/Line/Crew |
| 9 | Is now a Ensign |
| 9 | Promoted to Line/Crew officer rank 2 |
| 9 | Is now a Sublieutenant |
| 10 | Continued as Line/Crew at age 50 |
| 10 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 11 | Switched to Scavenger at age 54 |
| 11 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Retired at age 58 |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |