Explorer Eric Shapter permalink

Age Sex Str Dex End Int Edu Soc
65 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 10 (1) 3 (-1)
Stubborn, Sullen
 
Skills
Animals 0
Athletics 0
Carouse 0
Drive (Walker) 1
Drive (Wheel) 2
Electronics (Sensors) 1
Explosives 1
Investigate 0
Jack-of-all-Trades 1
Navigation 1
Persuade 0
Pilot (Small Craft) 1
Profession 0
Recon 1
Steward 1
Streetwise 1
Survival 2
CareerAssignmentTitleRankTerms
Citizen Colonist Explorer 4 5
Merchant Free Trader 0 1
Scout Courier 0 1
Entertainer Journalist 0 1
Agent Corporate Agent 0 1
Retired 0 2
 
TermHistory
1Became a Colonist at age 18
1You gain experience in a technical field as a computer operator or surveyor.
1Promoted to rank 1
2Continued as Colonist at age 22
2Spent time maintaining and using heavy vehicles.
2Promoted to rank 2
2Is now a Settler
3Continued as Colonist at age 26
3A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3Promoted to rank 3
4Continued as Colonist at age 30
4You rise to a position of power in your colony or corporation.
4Promoted to rank 4
4Is now a Explorer
5Continued as Colonist at age 34
5Political upheaval strikes your homeworld, and you are caught up in the revolution.
5Forced to muster out.
6Became a Free Trader at age 38
6Bankrupted by a rival. Gain the other trader as a Rival.
7Became a Courier at age 42
7Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
7Gain 6 Contacts. Gain 1 Enemies.
8Became a Journalist at age 46
8An investigation, tour, project or expedition goes wrong, stranding you far from home.
9Became a Corporate Agent at age 50
9Hard times caused by a lack of interstellar trade costs you your job.
10Aging Crisis. Owe 10,000 for medical bills.
10Retired at age 54
10A romantic relationship ends badly. Gain a Rival or Enemy.
11Aging Crisis. Owe 10,000 for medical bills.
11Severely injured. Owe 20,000 for medical bills.
12Aging Crisis. Owe 30,000 for medical bills.