| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 1 | Gain 5 Contacts. Gain 1 Enemies. |
| 2 | Became a Pirate at age 22 |
| 2 | Is now a Lackey |
| 2 | Involved in the planning of an impressive heist. |
| 3 | Continued as Pirate at age 26 |
| 3 | Involved in a feud with a rival criminal organization. |
| 3 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Henchman |
| 4 | Continued as Pirate at age 30 |
| 4 | Arrested |
| 5 | Became a Inmate at age 34 |
| 5 | Assigned to difficult or backbreaking labour. |
| 5 | Promoted to rank 1 |
| 5 | Paroled from prison. |
| 6 | Became a Corporate at age 38 |
| 6 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
| 7 | Became a Physician at age 42 |
| 7 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 8 | Became a Wanderer at age 46 |
| 8 | Survived a risky adventure but gained nothing. |
| 9 | Continued as Wanderer at age 50 |
| 9 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Birth or Death involving a family member or close friend. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |