| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | Gained a contact. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Performer at age 22 |
| 2 | Refused to criticise a questionable political leader on your homeworld. |
| 3 | Continued as Performer at age 26 |
| 3 | Refused to criticise a questionable political leader on your homeworld. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Performer at age 30 |
| 4 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 5 | Became a Engineer/Gunner at age 34 |
| 5 | Is now a Crewman |
| 5 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 5 | Attempt at commissioned failed. |
| 6 | Continued as Engineer/Gunner at age 38 |
| 6 | Good fortune |
| 7 | Continued as Engineer/Gunner at age 42 |
| 7 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 7 | Forced to continue current assignment |
| 7 | Promoted to Engineer/Gunner rank 1 |
| 7 | Is now a Able Spacehand |
| 8 | Continued as Engineer/Gunner at age 46 |
| 8 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 9 | Became a Intelligence at age 50 |
| 9 | Advanced training in a specialist field. |
| 9 | Promoted to rank 1 |
| 9 | Is now a Agent |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Continued as Intelligence at age 54 |
| 10 | A new romantic starts. Gain an Ally. |
| 10 | Promoted to rank 2 |
| 10 | Is now a Field Agent |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Continued as Intelligence at age 58 |
| 11 | Gained a contact. |
| 11 | Promoted to rank 3 |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |