| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Scarred. Owe 2,500 for medical bills. |
| 2 | Became a Field Researcher at age 22 |
| 2 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 2 | Severely injured. Fully recovered. Owe 1,250 for medical bills. |
| 3 | Entered Naval Academy at age 26 |
| 3 | Spent the college years partying. |
| 3 | Kicked out of military academy. |
| 4 | Continued as Field Researcher at age 26 |
| 4 | Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
| 5 | Became a Broker at age 30 |
| 5 | Given advanced training in a specialist field |
| 5 | Promoted to rank 1 |
| 6 | Voluntarily left Broker |
| 6 | Switched to Barbarian at age 34 |
| 6 | Spend time with an alien race. Gain a contact. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Barbarian at age 38 |
| 7 | Suffer from a life-threatening illness. |
| 8 | Aging Crisis. Owe 30,000 for medical bills. |
| 8 | Retired at age 42 |
| 8 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |
| 9 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Moved to a new world. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Good fortune |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |