| Term | History |
| 1 | Became a Barbarian at age 18 |
| 2 | Continued as Barbarian at age 22 |
| 2 | Attempted a risky adventure and was wildly successful. |
| 3 | Voluntarily left Barbarian |
| 3 | Switched to Scavenger at age 26 |
| 3 | Gained a contact. |
| 4 | Continued as Scavenger at age 30 |
| 4 | Attacked by enemies and injured. |
| 4 | Severely injured. Fully recovered. Owe 7,500 for medical bills. |
| 4 | Gain Enemy if you don't already have one. |
| 5 | Continued as Scavenger at age 34 |
| 5 | You do not know what happened to you. There is a gap in your memory. |
| 6 | Became a Corporate at age 38 |
| 6 | Good fortune |
| 7 | Continued as Corporate at age 42 |
| 7 | Contact with Government. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Corporate at age 46 |
| 8 | You gain experience in a technical field as a computer operator or surveyor. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Manager |
| 9 | Continued as Corporate at age 50 |
| 9 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 9 | Promoted to rank 3 |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Continued as Corporate at age 54 |
| 10 | Advanced training in a specialist field. |
| 10 | Promoted to rank 4 |
| 10 | Is now a Senior Manager |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Continued as Corporate at age 58 |
| 11 | A new romantic starts. Gain an Ally. |
| 11 | Forced to continue current assignment |
| 11 | Promoted to rank 5 |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |