| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 2 | Continued as Courier at age 22 |
| 2 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 2 | Psychologically damaged by your time in the scouts. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Courier at age 26 |
| 3 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 4 | Continued as Courier at age 30 |
| 4 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Courier at age 34 |
| 5 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 5 | Gain 6 Contacts. Gain 1 Enemies. |
| 5 | Forced to muster out. |
| 6 | Became a Corporate at age 38 |
| 6 | Gained a contact. |
| 6 | Forced to muster out. |
| 7 | Became a Cavalry at age 42 |
| 7 | Is now a Private |
| 7 | Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
| 8 | Became a Physician at age 46 |
| 8 | Win a prestigious prize for your work. |
| 9 | Continued as Physician at age 50 |
| 9 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 9 | Forced to muster out. |
| 10 | Became a Barbarian at age 54 |
| 10 | Attacked by enemies that you easily defeat. |
| 10 | Gain Enemy if you don't already have one. |
| 10 | Promoted to rank 1 |
| 11 | Voluntarily left Barbarian |
| 11 | Switched to Scavenger at age 58 |
| 11 | Attacked by enemies and injured. |
| 11 | Severely injured. Owe 10,000 for medical bills. |
| 11 | Gain Enemy if you don't already have one. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |