Senior Crewman Leatha Ahern permalink

Age Sex Str Dex End Int Edu Soc
64 F 2 (-2) 1 (-2) 1 (-2) 5 (-1) 9 (1) 8 (0)
Nit Picker, Average
 
Skills
Astrogation 0
Athletics 0
Broker 0
Carouse 1
Deception 1
Drive (Track) 1
Electronics 0
Engineer (M-drive) 1
Flyer (Airship) 1
Gambler 2
Investigate 1
Mechanic 2
Persuade 0
Pilot (Capital Ships) 1
Profession (Biologicals) 1
Science 0
Seafarer 0
Steward 0
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman 1 3
Agent Corporate Agent Agent 1 2
Drifter Wanderer 0 1
Drifter Scavenger 0 1
Citizen Worker 1 4
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Promoted to rank 1
1Is now a Senior Crewman
2Voluntarily left Merchant Marine
2Became a Corporate Agent at age 22
2Good fortune
2Promoted to rank 1
2Is now a Agent
3Continued as Corporate Agent at age 26
3Life ruined by a criminal gang. Gain the gang as an Enemy
4Became a Wanderer at age 30
4Suffer from a life-threatening illness.
5Switched to Scavenger at age 34
5Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Became a Worker at age 38
6Moved to a new world.
7Continued as Worker at age 42
7Spent time maintaining and using heavy vehicles.
7Promoted to rank 1
8Continued as Worker at age 46
8Advanced training in a specialist field.
9Continued as Worker at age 50
9You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
9Gain a criminal contact.
9Forced to muster out.
10Returned to Merchant Marine at age 54
10A good deal ensures you are living the high life for a few years.
11Aging Crisis. Owe 50,000 for medical bills.
11Continued as Merchant Marine at age 58
11Bankrupted by a rival. Gain the other trader as a Rival.
12Aging Crisis. Owe 60,000 for medical bills.