| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | You do not know what happened to you. There is a gap in your memory. |
| 2 | Became a Merchant Marine at age 22 |
| 2 | Is now a Crewman |
| 2 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 3 | Entered Army Academy at age 26 |
| 3 | Made lifelong friends. Gain 3 Allies. |
| 3 | Graduated at age 26. |
| 4 | Became a Infantry at age 26 |
| 4 | Is now a Private |
| 4 | Advanced training in a specialist field |
| 4 | Promoted to Infantry rank 1 |
| 4 | Is now a Lance Corporal |
| 5 | Continued as Infantry at age 30 |
| 5 | Surrounded and outnumbered by the enemy, you hold out until relief arrives. |
| 5 | Promoted to Infantry rank 2 |
| 5 | Is now a Corporal |
| 6 | Continued as Infantry at age 34 |
| 6 | Thrown into a brutal ground war |
| 6 | Severely injured. Fully recovered. |
| 7 | Continued as Infantry at age 38 |
| 7 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 7 | Gain rebels as Enemy |
| 8 | Aging Crisis. Owe 40,000 for medical bills. |
| 8 | Retired at age 42 |
| 8 | Birth or Death involving a family member or close friend. |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |
| 9 | A new romantic starts. Gain an Ally. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |