| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 2 | Became a Infantry at age 22 |
| 2 | Is now a Private |
| 2 | Advanced training in a specialist field |
| 2 | Promoted to Infantry rank 1 |
| 2 | Is now a Lance Corporal |
| 3 | Continued as Infantry at age 26 |
| 3 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 4 | Continued as Infantry at age 30 |
| 4 | Display heroism in battle. |
| 4 | Commissioned in Army/Infantry |
| 4 | Is now a Lieutenant |
| 4 | Promoted to Infantry officer rank 2 |
| 4 | Is now a Captain |
| 5 | Continued as Infantry at age 34 |
| 5 | Assigned to a peacekeeping role. |
| 5 | Forced to muster out. |
| 6 | Became a Wanderer at age 38 |
| 6 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 7 | Became a Thug at age 42 |
| 7 | Accused of assaulting a prison guard. |
| 8 | Switched to Fixer at age 46 |
| 8 | Joined a prison gang |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Returned to Thug at age 50 |
| 9 | Beaten by a prison gang. |
| 9 | Scarred. Owe 5,000 for medical bills. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Switched to Inmate at age 54 |
| 10 | Accused of assaulting a prison guard. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Returned to Fixer at age 58 |
| 11 | Severely injured. Fully recovered. Owe 20,000 for medical bills. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |