| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | You spend months in the dangerous criminal underworld. |
| 2 | Continued as Enforcer at age 22 |
| 2 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 2 | Promoted to rank 1 |
| 3 | Continued as Enforcer at age 26 |
| 3 | A job goes wrong, forcing you to flee off-planet. |
| 4 | Became a Engineer/Gunner at age 30 |
| 4 | Is now a Crewman |
| 4 | Refuse to abuse your position for profit |
| 4 | Commissioned in Navy/Engineer/Gunner |
| 4 | Is now a Ensign |
| 5 | Voluntarily left Engineer/Gunner |
| 5 | Switched to Line/Crew at age 34 |
| 5 | Display heroism in battle, saving the whole ship. |
| 5 | Promoted to Line/Crew officer rank 2 |
| 5 | Is now a Sublieutenant |
| 6 | Continued as Line/Crew at age 38 |
| 6 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 7 | Switched to Flight at age 42 |
| 7 | Nearly killed. Owe 5,000 for medical bills. |
| 8 | Aging Crisis. Owe 40,000 for medical bills. |
| 8 | Retired at age 46 |
| 8 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Birth or Death involving a family member or close friend. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |