| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Advanced training in a specialist field. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | Your business expands, your corporation grows, or the colony thrives. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Settler |
| 3 | Voluntarily left Colonist |
| 3 | Switched to Corporate at age 26 |
| 3 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 4 | Continued as Corporate at age 30 |
| 4 | Nearly killed. Owe 6,250 for medical bills. |
| 5 | Became a Scavenger at age 34 |
| 5 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 6 | Became a Surveyor at age 38 |
| 6 | Perform an exemplary service for the scouts. |
| 7 | Continued as Surveyor at age 42 |
| 7 | Spend several years jumping from world to world in your scout ship. |
| 8 | Continued as Surveyor at age 46 |
| 8 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 8 | Gain 1 Contacts. Gain 2 Enemies. |
| 9 | Became a Field Researcher at age 50 |
| 9 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 10 | Continued as Field Researcher at age 54 |
| 10 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 11 | Returned to Scavenger at age 58 |
| 11 | You do not know what happened to you. There is a gap in your memory. |