Crewman Mary Butler permalink

Age Sex Str Dex End Int Edu Soc
65 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 4 (-1) 8 (0)
Fighter, Young
 
Skills
Broker 3
Diplomat 1
Drive 0
Electronics (Computers) 1
Engineer (M-drive) 1
Gunner (Ortillery) 1
Mechanic 1
Medic 1
Persuade 1
Pilot (Spacecraft) 1
Science (History) 1
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Navy Line/Crew Crewman 0 1
Scout Surveyor 0 1
Merchant Free Trader 2 3
Scholar Scientist 2 3
Retired 0 2
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Your ship or starport is destroyed by criminals. Gain them as an Enemy.
2Became a Line/Crew at age 22
2Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3Became a Surveyor at age 26
3You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
4Switched to Free Trader at age 30
4Gained a contact.
4Promoted to rank 1
5Continued as Free Trader at age 34
5Make an unexpected connection outside your normal circles. Gain a Contact.
5Promoted to rank 2
6Continued as Free Trader at age 38
6Risk your fortune on a possibility lucrative deal and win.
6Forced to muster out.
7Became a Scientist at age 42
7Work for an eccentric but brilliant mentor, who becomes an Ally.
7Promoted to rank 1
8Continued as Scientist at age 46
8Advanced training in a specialist field.
8Promoted to rank 2
9Aging Crisis. Owe 10,000 for medical bills.
9Continued as Scientist at age 50
9Severely injured. Fully recovered. Owe 5,000 for medical bills.
10Aging Crisis. Owe 30,000 for medical bills.
10Retired at age 54
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 10,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 60,000 for medical bills.