| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | A new romantic starts. Gain an Ally. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Free Trader at age 22 |
| 3 | Continued as Free Trader at age 26 |
| 3 | Imperial trade restrictions force you out of business. |
| 4 | Became a Courier at age 30 |
| 4 | You survey an alien world. |
| 5 | Continued as Courier at age 34 |
| 5 | Psychologically damaged by your time in the scouts. |
| 6 | Became a Barbarian at age 38 |
| 6 | Attacked by enemies that you easily defeat. |
| 6 | Gain Enemy if you don't already have one. |
| 7 | Voluntarily left Barbarian |
| 7 | Became a Corporate Agent at age 42 |
| 7 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 8 | Continued as Corporate Agent at age 46 |
| 8 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 9 | Became a Corporate at age 50 |
| 9 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
| 10 | Became a Physician at age 54 |
| 10 | Work leads to a considerable breakthrough. |
| 10 | Promoted to rank 1 |
| 11 | Continued as Physician at age 58 |
| 11 | Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 11 | Gain an Enemy |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |