| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 2 | Became a Marine Support at age 22 |
| 2 | Is now a Marine |
| 2 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 3 | Became a Surveyor at age 26 |
| 3 | Nearly killed. Owe 20,000 for medical bills. |
| 4 | Became a Pirate at age 30 |
| 4 | Is now a Lackey |
| 4 | A job goes wrong, forcing you to flee off-planet. |
| 5 | Became a Barbarian at age 34 |
| 5 | Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
| 6 | Switched to Explorer at age 38 |
| 6 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 6 | Gain 1 Contacts. Gain 2 Enemies. |
| 7 | Switched to Flight at age 42 |
| 7 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 8 | Returned to Line/Crew at age 46 |
| 8 | Vessel participates in a diplomatic mission. |
| 8 | Gain a contact. |
| 9 | Continued as Line/Crew at age 50 |
| 9 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Victim of a crime |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |