Lieutenant Colonel Nelson Johnson permalink

Age Sex Str Dex End Int Edu Soc
67 M 1 (-2) 2 (-2) 1 (-2) 9 (1) 3 (-1) 9 (1)
Scarred, Ugly
 
Skills
Admin 1
Athletics (Dexterity) 1
Athletics (Endurance) 1
Athletics (Strength) 1
Deception 1
Drive (Walker) 1
Drive (Wheel) 1
Electronics (Comms) 1
Flyer 0
Gambler 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Ortillery) 1
Gunner (Turret) 2
Heavy Weapons (Artillery) 2
Heavy Weapons (Man Portable) 1
Investigate 1
Language 0
Leadership 1
Mechanic 2
Medic 2
Melee (Blade) 1
Melee (Bludgeon) 1
Pilot (Capital Ships) 2
Recon 1
Stealth 1
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Army Cavalry Lieutenant Colonel 4 / 1 5
Navy Engineer/Gunner Able Spacehand 1 2
Rogue Pirate Henchman 1 3
Agent Corporate Agent Field Agent 2 2
 
TermHistory
1Became a Cavalry at age 18
1Is now a Private
1Given a special assignment or duty in your unit.
1Promoted to Cavalry rank 1
1Is now a Lance Corporal
2Continued as Cavalry at age 22
2Assigned to a peacekeeping role.
2Commissioned in Army/Cavalry
2Is now a Lieutenant
2Promoted to Cavalry officer rank 2
2Is now a Captain
3Continued as Cavalry at age 26
3Birth or Death involving a family member or close friend.
3Promoted to Cavalry officer rank 3
3Is now a Major
4Continued as Cavalry at age 30
4Display heroism in battle.
4Promoted to Cavalry officer rank 4
4Is now a Lieutenant Colonel
5Continued as Cavalry at age 34
5Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally.
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6You join a gambling circle on board.
6Attempt at commissioned failed.
6Promoted to Engineer/Gunner rank 1
6Is now a Able Spacehand
7Continued as Engineer/Gunner at age 42
7During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
8Became a Pirate at age 46
8Is now a Lackey
8Involved in a feud with a rival criminal organization.
9Continued as Pirate at age 50
9A crime lord considers you his protégé.
9Promoted to rank 1
9Is now a Henchman
10Continued as Pirate at age 54
10Injured. Fully recovered. Owe 5,000 for medical bills.
11Became a Corporate Agent at age 58
11Advanced training in a specialist field.
11Promoted to rank 1
11Is now a Agent
12Aging Crisis. Owe 60,000 for medical bills.
12Continued as Corporate Agent at age 62
12Go undercover to investigate an enemy.
12Refuse to backstab a fellow rogue for personal gain. Gain an Ally
12Promoted to rank 2
12Is now a Field Agent
13Aging Crisis. Owe 40,000 for medical bills.