| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 2 | Became a Law Enforcement at age 22 |
| 2 | Is now a Rookie |
| 2 | Advanced training in a specialist field. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Corporal |
| 3 | Continued as Law Enforcement at age 26 |
| 3 | Gained a contact. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Sergeant |
| 4 | Continued as Law Enforcement at age 30 |
| 4 | Befriended by a senior agent. |
| 4 | Forced to continue current assignment |
| 4 | Promoted to rank 3 |
| 4 | Is now a Detective |
| 5 | Continued as Law Enforcement at age 34 |
| 5 | Established a network of contacts. Gain 3 contacts. |
| 5 | Promoted to rank 4 |
| 5 | Is now a Lieutenant |
| 6 | Continued as Law Enforcement at age 38 |
| 6 | Given specialist training in vehicles. |
| 6 | Promoted to rank 5 |
| 6 | Is now a Chief |
| 7 | Continued as Law Enforcement at age 42 |
| 7 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 8 | Became a Artist at age 46 |
| 8 | Gain a patron in the arts. Gain an Ally |
| 8 | Promoted to rank 1 |
| 9 | Continued as Artist at age 50 |
| 9 | Works is especially well received and popular, making you a minor celebrity |
| 9 | Promoted to rank 2 |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Continued as Artist at age 54 |
| 10 | Works is especially well received and popular, making you a minor celebrity |
| 10 | Promoted to rank 3 |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Continued as Artist at age 58 |
| 11 | Win a prestigious prize. |
| 11 | Promoted to rank 4 |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Continued as Artist at age 62 |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Forced to continue current assignment |
| 12 | Promoted to rank 5 |
| 12 | Is now a Famous Artist |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |