| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Find an Alien Artifact. |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Scavenger |
| 2 | Switched to Barbarian at age 22 |
| 2 | Suffer from a life-threatening illness. |
| 3 | Entered Army Academy at age 26 |
| 3 | Made lifelong friends. Gain 1 Allies. |
| 3 | Graduated at age 26. |
| 4 | Became a Infantry at age 26 |
| 4 | Is now a Private |
| 4 | Forced out after co-operating with military investigation in commanding officer's illegal activity. |
| 5 | Became a Explorer at age 30 |
| 5 | Psychologically damaged by your time in the scouts. |
| 6 | Returned to Scavenger at age 34 |
| 6 | Drafted into Army |
| 6 | Promoted to rank 2 |
| 7 | Switched to Cavalry at age 38 |
| 7 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 8 | Switched to Wanderer at age 42 |
| 9 | Continued as Wanderer at age 46 |
| 9 | Suffer from a life-threatening illness. |
| 10 | Returned to Barbarian at age 50 |
| 10 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Retired at age 54 |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |