Able Spacehand Gregory Fawns permalink

Age Sex Str Dex End Int Edu Soc
67 M 1 (-2) 2 (-2) 1 (-2) 3 (-1) 8 (0) 3 (-1)
Amused, Facetious, Materialistic
 
Skills
Admin 1
Athletics (Endurance) 1
Broker 0
Drive 0
Electronics (Computers) 1
Engineer (Power) 2
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat 1
Language 0
Mechanic 1
Navigation 1
Persuade 0
Pilot (Capital Ships) 1
Science (Cybernetics) 1
Steward 0
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 0 2
Army Infantry Private 0 1
Navy Line/Crew Able Spacehand 1 2
Drifter Wanderer 0 4
Merchant Merchant Marine Crewman 0 1
Retired 0 1
 
EducationGraduated
University Graduated
 
TermHistory
1Entered University at age 18
1Become leader in social movement.
1Gain an Ally and an Enemy.
1Graduated at age 22.
2Became a Free Trader at age 22
2A good deal ensures you are living the high life for a few years.
3Continued as Free Trader at age 26
3A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
3Gain rebels as Enemy
4Became a Infantry at age 30
4Is now a Private
4Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
4Gain rebels as Enemy
5Became a Line/Crew at age 34
5Is now a Crewman
5Good fortune
6Continued as Line/Crew at age 38
6Refuse to abuse your position for profit
6Promoted to Line/Crew rank 1
6Is now a Able Spacehand
7Voluntarily left Line/Crew
7Became a Wanderer at age 42
7Attacked by enemies that you easily defeat.
7Gain Enemy if you don't already have one.
8Continued as Wanderer at age 46
8Suffer from a life-threatening illness.
9Switched to Merchant Marine at age 50
9Is now a Crewman
9Bankrupted by a rival. Gain the other trader as a Rival.
10Returned to Wanderer at age 54
10Find valuable salvage.
11Aging Crisis. Owe 10,000 for medical bills.
11Continued as Wanderer at age 58
11Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
12Aging Crisis. Owe 10,000 for medical bills.
12Retired at age 62
12Good fortune
13Aging Crisis. Owe 30,000 for medical bills.