Able Spacehand Garnet Lucas permalink

Age Sex Str Dex End Int Edu Soc
68 F 1 (-2) 2 (-2) 1 (-2) 3 (-1) 4 (-1) 3 (-1)
Night Owl
 
Skills
Athletics (Dexterity) 1
Broker 1
Carouse 1
Electronics (Comms) 2
Electronics (Remote Ops) 1
Gambler 2
Gun Combat 1
Gunner (Capital) 1
Gunner (Turret) 1
Mechanic 1
Persuade 1
Pilot (Small Craft) 1
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 3
Merchant Merchant Marine Crewman 0 1
Merchant Broker 1 1
Rogue Enforcer 1 3
Scout Explorer Scout 1 1
Retired 0 3
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
2Became a Merchant Marine at age 22
2A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
3Switched to Broker at age 26
3Promoted to rank 1
4Voluntarily left Broker
4Returned to Engineer/Gunner at age 30
4You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4Promoted to Engineer/Gunner rank 1
4Is now a Able Spacehand
5Continued as Engineer/Gunner at age 34
5Nearly killed.
6Became a Enforcer at age 38
6A crime lord considers you his protégé.
6Promoted to rank 1
7Continued as Enforcer at age 42
7Involved in a gambling ring.
8Continued as Enforcer at age 46
8Involved in a feud with a rival criminal organization.
8Forced to muster out.
9Became a Explorer at age 50
9You discover a world, item or information of worth to the Imperium.
9Promoted to rank 1
9Is now a Scout
10Aging Crisis. Owe 20,000 for medical bills.
10Voluntarily left Explorer
10Retired at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 20,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 20,000 for medical bills.
12Good fortune
13Aging Crisis. Owe 30,000 for medical bills.