| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | Public opinion turns on you. |
| 2 | Became a Broker at age 22 |
| 2 | Gained a contact. |
| 3 | Continued as Broker at age 26 |
| 3 | Befriend a useful ally in one sphere. Gain an Ally. |
| 4 | Continued as Broker at age 30 |
| 4 | Promoted to rank 1 |
| 5 | Continued as Broker at age 34 |
| 5 | Risk your fortune on a possibility lucrative deal and win. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Broker at age 38 |
| 6 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 7 | Became a Line/Crew at age 42 |
| 7 | Is now a Crewman |
| 7 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 8 | Became a Scavenger at age 46 |
| 8 | Attacked by enemies that you easily defeat. |
| 8 | Gain Enemy if you don't already have one. |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Continued as Scavenger at age 50 |
| 9 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |