| Term | History |
| 1 | Became a Ground Assault at age 18 |
| 1 | Is now a Marine |
| 1 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 1 | Promoted to Ground Assault rank 1 |
| 1 | Is now a Lance Corporal |
| 2 | Continued as Ground Assault at age 22 |
| 2 | Advanced training in a specialist field |
| 2 | Promoted to Ground Assault rank 2 |
| 2 | Is now a Corporal |
| 3 | Voluntarily left Ground Assault |
| 3 | Became a Artist at age 26 |
| 3 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 4 | Became a Intelligence at age 30 |
| 4 | Befriended by a senior agent. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Agent |
| 5 | Continued as Intelligence at age 34 |
| 5 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 6 | Became a Corporate at age 38 |
| 6 | Your business expands, your corporation grows, or the colony thrives. |
| 7 | Continued as Corporate at age 42 |
| 7 | Spent time maintaining and using heavy vehicles. |
| 7 | Promoted to rank 1 |
| 8 | Voluntarily left Corporate |
| 8 | Became a Wanderer at age 46 |
| 8 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 9 | Switched to Scavenger at age 50 |
| 9 | Forced to muster out. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Birth or Death involving a family member or close friend. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |