| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Attacked by enemies and injured. |
| 1 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 1 | Gain Enemy if you don't already have one. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Scavenger at age 22 |
| 2 | Attacked by enemies and injured. |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 2 | Gain Enemy if you don't already have one. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Scavenger at age 26 |
| 3 | Accused of a crime |
| 4 | Became a Inmate at age 30 |
| 4 | Defeated a prison gang. Gain an Enemy. |
| 5 | Switched to Thug at age 34 |
| 5 | Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
| 6 | Switched to Fixer at age 38 |
| 6 | Vocational Training. |
| 6 | Promoted to rank 1 |
| 7 | Returned to Thug at age 42 |
| 7 | Vocational Training. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Thug at age 46 |
| 8 | Nearly killed. Owe 30,000 for medical bills. |
| 9 | Returned to Fixer at age 50 |
| 9 | Hire a new lawyer. |
| 9 | Promoted to rank 2 |
| 9 | Paroled from prison. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |