| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | You go above and beyond the call of duty. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Became a Performer at age 26 |
| 3 | Find an Alien Artifact. |
| 4 | Continued as Performer at age 30 |
| 4 | Works is especially well received and popular, making you a minor celebrity |
| 5 | Continued as Performer at age 34 |
| 5 | Gain a patron in the arts. Gain an Ally |
| 5 | Promoted to rank 1 |
| 6 | Continued as Performer at age 38 |
| 6 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 7 | Voluntarily left Performer |
| 7 | Became a Worker at age 42 |
| 7 | Hard times caused by a lack of interstellar trade costs you your job. |
| 8 | Became a Broker at age 46 |
| 8 | Forced to continue current assignment |
| 8 | Promoted to rank 1 |
| 9 | Continued as Broker at age 50 |
| 9 | Imperial trade restrictions force you out of business. |
| 10 | Became a Line/Crew at age 54 |
| 10 | Is now a Crewman |
| 10 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 11 | Continued as Line/Crew at age 58 |
| 11 | Advanced training in a specialist field |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Continued as Line/Crew at age 62 |
| 12 | Vessel participates in a notable military engagement. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |