| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 2 | Became a Merchant Marine at age 22 |
| 2 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 3 | Switched to Broker at age 26 |
| 3 | Promoted to rank 1 |
| 4 | Voluntarily left Broker |
| 4 | Returned to Engineer/Gunner at age 30 |
| 4 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 4 | Promoted to Engineer/Gunner rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | Nearly killed. |
| 6 | Became a Enforcer at age 38 |
| 6 | A crime lord considers you his protégé. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Enforcer at age 42 |
| 7 | Involved in a gambling ring. |
| 8 | Continued as Enforcer at age 46 |
| 8 | Involved in a feud with a rival criminal organization. |
| 8 | Forced to muster out. |
| 9 | Became a Explorer at age 50 |
| 9 | You discover a world, item or information of worth to the Imperium. |
| 9 | Promoted to rank 1 |
| 9 | Is now a Scout |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Voluntarily left Explorer |
| 10 | Retired at age 54 |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |