| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Crime pays off. Gain victim as Enemy. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Thief at age 22 |
| 2 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 3 | Became a Free Trader at age 26 |
| 3 | Good fortune |
| 4 | Voluntarily left Free Trader |
| 4 | Became a Dilettante at age 30 |
| 4 | Is now a Wastrel |
| 4 | Nearly killed. Owe 15,000 for medical bills. |
| 5 | Continued as Dilettante at age 34 |
| 5 | Join a successful conspiracy of nobles. |
| 6 | Continued as Dilettante at age 38 |
| 6 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 7 | Voluntarily left Dilettante |
| 7 | Switched to Merchant Marine at age 42 |
| 7 | Is now a Crewman |
| 7 | Embroiled in legal trouble. |
| 8 | Aging Crisis. Owe 30,000 for medical bills. |
| 8 | Continued as Merchant Marine at age 46 |
| 8 | Smuggle illegal items onto a planet. |
| 9 | Aging Crisis. Owe 40,000 for medical bills. |
| 9 | Continued as Merchant Marine at age 50 |
| 9 | Befriend a useful ally in one sphere. Gain an Ally. |
| 10 | Continued as Merchant Marine at age 54 |
| 10 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |