| Term | History |
| 1 | Entered Marine Academy at age 18 |
| 1 | A prank goes horribly wrong. |
| 1 | Gain an Enemy. |
| 1 | Dropped out of military academy. |
| 2 | Became a Corporate Agent at age 18 |
| 2 | Severely injured. Fully recovered. Owe 20,000 for medical bills. |
| 3 | Became a Free Trader at age 22 |
| 3 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Free Trader at age 26 |
| 4 | Embroiled in legal trouble. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Free Trader at age 30 |
| 5 | Embroiled in legal trouble. |
| 5 | Promoted to rank 3 |
| 5 | Is now a Experienced Trader |
| 6 | Voluntarily left Free Trader |
| 6 | Switched to Merchant Marine at age 34 |
| 6 | Is now a Crewman |
| 6 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 7 | Became a Worker at age 38 |
| 7 | A new romantic starts. Gain an Ally. |
| 8 | Continued as Worker at age 42 |
| 8 | Advanced training in a specialist field. |
| 8 | Promoted to rank 1 |
| 9 | Voluntarily left Worker |
| 9 | Became a Explorer at age 46 |
| 9 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Continued as Explorer at age 50 |
| 10 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Retired at age 54 |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | Accused of a crime |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |