| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Hard times caused by a lack of interstellar trade costs you your job. |
| 2 | Became a Field Researcher at age 22 |
| 2 | Your work is sabotaged by unknown parties. You start again from scratch. |
| 3 | Continued as Field Researcher at age 26 |
| 3 | Win a prestigious prize for your work. |
| 4 | Voluntarily left Field Researcher |
| 4 | Became a Scavenger at age 30 |
| 4 | Attempted a risky adventure and was sent to prison. |
| 4 | Promoted to rank 1 |
| 5 | Became a Fixer at age 34 |
| 5 | Lightly injured, no permanent damage. Fully recovered. |
| 6 | Continued as Fixer at age 38 |
| 6 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 7 | Switched to Inmate at age 42 |
| 7 | Lightly injured, no permanent damage. Fully recovered. |
| 8 | Switched to Thug at age 46 |
| 8 | Make friends with another inmate; gain them as a Contact. |
| 8 | Promoted to rank 1 |
| 8 | Paroled from prison. |
| 9 | Returned to Scavenger at age 50 |
| 9 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 10 | Switched to Wanderer at age 54 |
| 10 | Find an Alien Artifact. |
| 10 | Promoted to rank 1 |
| 11 | Continued as Wanderer at age 58 |
| 11 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |