| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Attacked by enemies that you easily defeat. |
| 1 | Gain Enemy if you don't already have one. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Wanderer at age 22 |
| 2 | Attempted a risky adventure and was injured. |
| 2 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 3 | Continued as Wanderer at age 26 |
| 3 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 4 | Became a Engineer/Gunner at age 30 |
| 4 | Is now a Crewman |
| 4 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 5 | Became a Surveyor at age 34 |
| 5 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 6 | Continued as Surveyor at age 38 |
| 6 | You spend a great deal of time on the fringes of Charted Space. |
| 6 | Gain a contact in an alien race. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Scout |
| 7 | Voluntarily left Surveyor |
| 7 | Became a Scientist at age 42 |
| 7 | Agreed to perform research that goes against your conscience. Gain 2 Enemies. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Scientist at age 46 |
| 8 | Work leads to a considerable breakthrough. |
| 8 | Promoted to rank 2 |
| 9 | Continued as Scientist at age 50 |
| 9 | Make a breakthrough in your field. |
| 9 | Promoted to rank 3 |
| 10 | Continued as Scientist at age 54 |
| 10 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 10 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 10 | Lightly injured, no permanent damage. Fully recovered. |
| 10 | Gain an Enemy |
| 10 | Promoted to rank 4 |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Continued as Scientist at age 58 |
| 11 | Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 11 | Gain an Enemy |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Continued as Scientist at age 62 |
| 12 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 12 | Promoted to rank 5 |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Continued as Scientist at age 66 |
| 13 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 13 | Promoted to rank 6 |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |