Crewman Miller Credge permalink

Age Sex Str Dex End Int Edu Soc
72 M 1 (-2) 1 (-2) 2 (-2) 3 (-1) 9 (1) 8 (0)
Fuddy Duddy
 
Skills
Admin 0
Advocate 0
Animals 0
Art (Perform) 1
Athletics (Strength) 1
Broker 1
Carouse 1
Drive (Walker) 1
Electronics (Remote Ops) 1
Engineer (Power) 1
Mechanic 1
Melee (Natural) 1
Melee (Unarmed) 1
Persuade 0
Profession (Polymers) 1
Recon 1
Stealth 1
Steward 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 3
Drifter Scavenger 1 3
Citizen Colonist 0 1
Entertainer Performer 2 3
Navy Flight Crewman 0 1
Drifter Barbarian 0 1
Citizen Corporate 0 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Befriend a useful ally in one sphere. Gain an Ally.
2Continued as Merchant Marine at age 22
2A new romantic starts. Gain an Ally.
3Continued as Merchant Marine at age 26
3A romantic relationship ends badly. Gain a Rival or Enemy.
3Forced to muster out.
4Became a Scavenger at age 30
5Voluntarily left Scavenger
5Became a Colonist at age 34
5A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
6Became a Performer at age 38
6Gain a patron in the arts. Gain an Ally
6Promoted to rank 1
7Continued as Performer at age 42
7One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
7Promoted to rank 2
8Continued as Performer at age 46
8Works is especially well received and popular, making you a minor celebrity
9Voluntarily left Performer
9Returned to Scavenger at age 50
9Attacked by enemies and injured.
9Nearly killed. Owe 20,000 for medical bills.
9Gain Enemy if you don't already have one.
9Promoted to rank 1
10Voluntarily left Scavenger
10Became a Flight at age 54
10You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
11Returned to Scavenger at age 58
11Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
12Switched to Barbarian at age 62
12Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
13Switched to Corporate at age 66
13A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
14Aging Crisis. Owe 30,000 for medical bills.