Corporal Belle Carson permalink

Age Sex Str Dex End Int Edu Soc
73 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 7 (0)
Demanding
 
Skills
Admin 1
Advocate 1
Astrogation 0
Athletics (Dexterity) 1
Deception 1
Diplomat 2
Drive (Mole) 1
Drive (Track) 2
Electronics (Comms) 1
Engineer (Power) 1
Flyer 0
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons (Man Portable) 2
Heavy Weapons (Vehicle) 1
Language 0
Mechanic 1
Medic 0
Melee (Bludgeon) 2
Recon 2
Science (Philosophy) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Infantry Lance Corporal 1 2
Army Army Support Corporal 2 3
Scout Explorer 0 1
Scholar Scientist 1 2
Retired 0 5
 
EducationGraduated
Army Academy Graduated
 
TermHistory
1Became a Infantry at age 18
1Is now a Private
1Assigned to a peacekeeping role.
1Promoted to Infantry rank 1
1Is now a Lance Corporal
2Continued as Infantry at age 22
2Thrown into a brutal ground war
2Lightly injured, no permanent damage. Fully recovered.
2Forced to muster out.
3Entered Army Academy at age 26
3Join a social movement.
3Graduated at age 26.
4Switched to Army Support at age 26
4Assigned to a peacekeeping role.
5Continued as Army Support at age 30
5Thrown into a brutal ground war
5Nearly killed. Fully recovered.
5Promoted to Army Support rank 2
5Is now a Corporal
6Continued as Army Support at age 34
6Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
6Gain rebels as Enemy
7Became a Explorer at age 38
7You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
8Became a Scientist at age 42
8Assigned to work on a secret project for a patron or organisation.
8Promoted to rank 1
9Continued as Scientist at age 46
9Entangled in a bureaucratic or legal morass that distracts you from your work.
10Aging Crisis. Owe 20,000 for medical bills.
10Voluntarily left Scientist
10Retired at age 50
10A romantic relationship ends badly. Gain a Rival or Enemy.
11Aging Crisis. Owe 20,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 50,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 60,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 50,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 30,000 for medical bills.