| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | Attempted a risky adventure and was sent to prison. |
| 1 | Promoted to rank 1 |
| 2 | Became a Inmate at age 22 |
| 2 | Special Duty. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Inmate at age 26 |
| 3 | Parole hearing. |
| 3 | Promoted to rank 2 |
| 4 | Switched to Fixer at age 30 |
| 4 | You gain a new Rival among the inmates or guards. |
| 4 | Promoted to rank 1 |
| 4 | Paroled from prison. |
| 5 | Became a Diplomat at age 34 |
| 5 | Is now a Intern |
| 5 | A disaster or war strikes. |
| 6 | Became a Engineer/Gunner at age 38 |
| 6 | Is now a Crewman |
| 6 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 7 | Switched to Scavenger at age 42 |
| 7 | Offered job by a patron. Now owe him a favor. |
| 8 | Became a Intelligence at age 46 |
| 8 | Hard times caused by a lack of interstellar trade costs you your job. |
| 9 | Switched to Line/Crew at age 50 |
| 9 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 10 | Switched to Wanderer at age 54 |
| 10 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Victim of a crime |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Birth or Death involving a family member or close friend. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |