| Term | History |
| 1 | Became a Cavalry at age 18 |
| 1 | Is now a Private |
| 1 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 2 | Became a Courier at age 22 |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 3 | Returned to Cavalry at age 26 |
| 3 | Assigned to an urbanised planet torn by war. |
| 3 | Attempt at commissioned failed. |
| 3 | Promoted to Cavalry rank 1 |
| 3 | Is now a Lance Corporal |
| 4 | Continued as Cavalry at age 30 |
| 4 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 4 | Gain rebels as Enemy |
| 5 | Became a Enforcer at age 34 |
| 5 | A job goes wrong, forcing you to flee off-planet. |
| 6 | Became a Wanderer at age 38 |
| 6 | Suffer from a life-threatening illness. |
| 7 | Became a Dilettante at age 42 |
| 7 | Is now a Wastrel |
| 7 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 8 | Continued as Dilettante at age 46 |
| 8 | A new romantic starts. Gain an Ally. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Dilettante at age 50 |
| 9 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 9 | Promoted to rank 2 |
| 9 | Is now a Ingrate |
| 10 | Voluntarily left Dilettante |
| 10 | Switched to Scavenger at age 54 |
| 11 | Continued as Scavenger at age 58 |
| 11 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |