Scout Andy Paul permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 7 (0) 5 (-1)
Tasteful, Apprehensive, Rejects Change
 
Skills
Astrogation 1
Athletics 0
Diplomat 1
Drive 0
Electronics (Remote Ops) 2
Gun Combat 0
Gunner (Turret) 1
Heavy Weapons 0
Investigate 0
Mechanic 1
Medic 0
Melee 0
Pilot (Small craft) 1
Pilot (Spacecraft) 2
Profession 0
Recon 0
Science 0
Seafarer (Submarine) 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Field Researcher 0 1
Scout Courier Scout 1 5
Navy Line/Crew Crewman 0 1
Navy Flight Able Spacehand 1 2
Retired 0 5
 
EducationGraduated
Army Academy Failed
 
TermHistory
1Became a Field Researcher at age 18
1An expedition or voyage goes wrong, leaving you stranded in the wilderness.
2Became a Courier at age 22
2Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
2Promoted to rank 1
2Is now a Scout
3Entered Army Academy at age 26
3Good fortune
3Dropped out of military academy.
4Continued as Courier at age 26
4Spend several years jumping from world to world in your scout ship.
5Continued as Courier at age 30
5Betrayal. Convert an Ally into a Rival or Enemy.
6Continued as Courier at age 34
6Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
7Continued as Courier at age 38
7When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
7You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
7Forced to muster out.
8Became a Line/Crew at age 42
8Is now a Crewman
8Scarred. Fully recovered. Owe 2,500 for medical bills.
9Switched to Flight at age 46
9Refuse to abuse your position for profit
9Promoted to Flight rank 1
9Is now a Able Spacehand
10Continued as Flight at age 50
10Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
11Aging Crisis. Owe 60,000 for medical bills.
11Retired at age 54
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 60,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 50,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 50,000 for medical bills.
14A romantic relationship ends badly. Gain a Rival or Enemy.
15Aging Crisis. Owe 10,000 for medical bills.
15A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16Aging Crisis. Owe 40,000 for medical bills.