Admiral Abe Fleming permalink

Age Sex Str Dex End Int Edu Soc
76 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 10 (1) 13 (2)
Debonair, Jackass, Satisfied
 
Skills
Admin 1
Advocate 1
Animals 0
Art 0
Athletics (Strength) 1
Carouse 0
Deception 1
Diplomat 1
Drive (Walker) 1
Engineer (J-drive) 1
Engineer (Power) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat 1
Gunner (Screen) 1
Heavy Weapons (Artillery) 1
Heavy Weapons (Man Portable) 1
Heavy Weapons (Vehicle) 1
Leadership 1
Melee (Blade) 1
Melee (Bludgeon) 2
Navigation 2
Pilot (Capital Ships) 1
Recon 1
Seafarer 1
Seafarer (Personal) 1
Stealth 1
Streetwise 0
Survival 1
Tactics (Military) 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Thief 1 1
Army Cavalry Lieutenant Colonel 4 / 0 4
Drifter Barbarian 1 2
Navy Engineer/Gunner Admiral 6 / 0 6
Retired 0 1
 
EducationGraduated
Army Academy Honors
 
TermHistory
1Became a Thief at age 18
1You spend months in the dangerous criminal underworld.
1Promoted to rank 1
2Voluntarily left Thief
2Entered Army Academy at age 22
2Join a social movement.
2Graduated with honors at age 22.
3Became a Cavalry at age 22
3Is now a Private
3Commissioned in Army/Cavalry
3Is now a Lieutenant
3Advanced training in a specialist field
3Promoted to Cavalry officer rank 2
3Is now a Captain
4Continued as Cavalry at age 26
4Advanced training in a specialist field
4Promoted to Cavalry officer rank 3
4Is now a Major
5Continued as Cavalry at age 30
5A romantic relationship ends badly. Gain a Rival or Enemy.
5Promoted to Cavalry officer rank 4
5Is now a Lieutenant Colonel
6Continued as Cavalry at age 34
6Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy.
7Became a Barbarian at age 38
7Attacked by enemies that you easily defeat.
7Gain Enemy if you don't already have one.
7Promoted to rank 1
8Continued as Barbarian at age 42
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9Became a Engineer/Gunner at age 46
9Is now a Crewman
9You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
9Commissioned in Navy/Engineer/Gunner
9Is now a Ensign
9Promoted to Engineer/Gunner officer rank 2
9Is now a Sublieutenant
10Continued as Engineer/Gunner at age 50
10Advanced training in a specialist field
10Promoted to Engineer/Gunner officer rank 3
10Is now a Lieutenant
11Continued as Engineer/Gunner at age 54
11You join a gambling circle on board.
11Promoted to Engineer/Gunner officer rank 4
11Is now a Commander
12Aging Crisis. Owe 10,000 for medical bills.
12Continued as Engineer/Gunner at age 58
12Abuse your position for profit
12Promoted to Engineer/Gunner officer rank 5
12Is now a Captain
13Aging Crisis. Owe 40,000 for medical bills.
13Continued as Engineer/Gunner at age 62
13Gained a contact.
13Promoted to Engineer/Gunner officer rank 6
13Is now a Admiral
14Aging Crisis. Owe 40,000 for medical bills.
14Continued as Engineer/Gunner at age 66
14Nearly killed. Fully recovered. Owe 6,250 for medical bills.
15Aging Crisis. Owe 50,000 for medical bills.
15Retired at age 70
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 40,000 for medical bills.