Petty Officer, 1st class Jimmie Lowther permalink

Age Sex Str Dex End Int Edu Soc
75 F 1 (-2) 1 (-2) 1 (-2) 11 (1) 4 (-1) 6 (0)
Mercurial, Soft-Spoken, Argumentative
 
Skills
Athletics (Endurance) 1
Athletics (Strength) 1
Carouse 0
Deception 1
Electronics (Comms) 1
Engineer (Power) 1
Gun Combat 0
Gunner (Ortillery) 1
Gunner (Screen) 1
Gunner (Turret) 1
Investigate 1
Jack-of-all-Trades 1
Mechanic 3
Melee (Bludgeon) 1
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Recon 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Flight Petty Officer, 1st class 4 4
Entertainer Journalist Freelancer 1 2
Rogue Pirate Henchman 1 2
Agent Corporate Agent Field Agent 2 2
Retired 0 4
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1Vessel participates in a diplomatic mission.
1Gain a contact.
1Promoted to Flight rank 1
1Is now a Able Spacehand
2Continued as Flight at age 22
2Refuse to abuse your position for profit
2Promoted to Flight rank 2
2Is now a Petty Officer, 3rd class
3Continued as Flight at age 26
3You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3Promoted to Flight rank 3
3Is now a Petty Officer, 2nd class
4Continued as Flight at age 30
4Vessel participates in a notable military engagement.
4Promoted to Flight rank 4
4Is now a Petty Officer, 1st class
5Voluntarily left Flight
5Became a Journalist at age 34
5Moved to a new world.
5Promoted to rank 1
5Is now a Freelancer
6Continued as Journalist at age 38
6Public opinion turns on you.
7Became a Pirate at age 42
7Is now a Lackey
7Involved in a feud with a rival criminal organization.
7Promoted to rank 1
7Is now a Henchman
8Continued as Pirate at age 46
8A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
9Became a Corporate Agent at age 50
9Go undercover to investigate an enemy.
9A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
9Promoted to rank 1
9Is now a Agent
10Aging Crisis. Owe 10,000 for medical bills.
10Continued as Corporate Agent at age 54
10You go above and beyond the call of duty.
10Promoted to rank 2
10Is now a Field Agent
11Aging Crisis. Owe 10,000 for medical bills.
11Voluntarily left Corporate Agent
11Retired at age 58
11Gained a contact.
12Aging Crisis. Owe 30,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 60,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 10,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 10,000 for medical bills.