Crewman Willie Kelly permalink

Age Sex Str Dex End Int Edu Soc
77 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1) 5 (-1)
Mad, Supercilious, Ungrateful
 
Skills
Athletics 0
Drive 0
Electronics (Sensors) 1
Engineer (Life Support) 1
Flyer 0
Gun Combat 0
Gunner (Screen) 1
Heavy Weapons 0
Investigate 2
Mechanic 2
Medic 1
Melee 0
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Recon 0
Science (Chemistry) 1
Science (Cybernetics) 1
Steward 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Crewman 0 1
Merchant Merchant Marine Crewman 0 3
Scholar Physician 1 6
Retired 0 4
 
EducationGraduated
Army Academy Failed
 
TermHistory
1Entered Army Academy at age 18
1Dropped out of military academy.
2Became a Flight at age 18
2Is now a Crewman
2Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3Became a Merchant Marine at age 22
3Make an unexpected connection outside your normal circles. Gain a Contact.
4Continued as Merchant Marine at age 26
5Continued as Merchant Marine at age 30
5A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
6Became a Physician at age 34
6A new romantic starts. Gain an Ally.
7Continued as Physician at age 38
7Win a prestigious prize for your work.
8Continued as Physician at age 42
8Assigned to work on a secret project for a patron or organisation.
8Forced to continue current assignment
8Promoted to rank 1
9Continued as Physician at age 46
9Your work is sabotaged by unknown parties. You start again from scratch.
10Continued as Physician at age 50
10A disaster or war strikes.
10Injured.
10The planetary government interferes with your research for political or religious reasons. You continue working secretely.
11Aging Crisis. Owe 10,000 for medical bills.
11Continued as Physician at age 54
11A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
11Lightly injured, no permanent damage. Fully recovered.
12Aging Crisis. Owe 20,000 for medical bills.
12Retired at age 58
12Moved to a new world.
13Aging Crisis. Owe 30,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 40,000 for medical bills.
14Moved to a new world.
15Aging Crisis. Owe 40,000 for medical bills.
15Amnesia.
16Aging Crisis. Owe 10,000 for medical bills.