Manager Rebecca Legge permalink

Age Sex Str Dex End Int Edu Soc
75 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 6 (0) 7 (0)
Silky, Guarded, Tasteful
 
Skills
Admin 1
Art 0
Broker 1
Carouse 1
Deception 1
Diplomat 1
Drive (Track) 1
Electronics 0
Engineer (M-drive) 1
Flyer (Rotor) 1
Gunner (Turret) 1
Jack-of-All-Trades 1
Mechanic 1
Melee (Unarmed) 1
Persuade 0
Profession (Polymers) 1
Seafarer 0
Steward 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Journalist 0 1
Entertainer Performer 0 1
Citizen Corporate Manager 3 5
Navy Engineer/Gunner Petty Officer, 3rd class 2 4
Retired 0 3
 
TermHistory
1Became a Journalist at age 18
1You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
2Switched to Performer at age 22
2You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
3Became a Corporate at age 26
3Advanced training in a specialist field.
3Promoted to rank 1
4Continued as Corporate at age 30
4You are rewarded for your diligence or cunning.
4Promoted to rank 2
4Is now a Manager
5Continued as Corporate at age 34
5Your business expands, your corporation grows, or the colony thrives.
6Continued as Corporate at age 38
6You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
6Promoted to rank 3
7Continued as Corporate at age 42
7Advanced training in a specialist field.
7Forced to muster out.
8Became a Engineer/Gunner at age 46
8Is now a Crewman
8Vessel participates in a diplomatic mission.
8Gain a contact.
8Promoted to Engineer/Gunner rank 1
8Is now a Able Spacehand
9Continued as Engineer/Gunner at age 50
9You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
9Promoted to Engineer/Gunner rank 2
9Is now a Petty Officer, 3rd class
10Continued as Engineer/Gunner at age 54
10Vessel participates in a notable military engagement.
10Attempt at commissioned failed.
11Aging Crisis. Owe 20,000 for medical bills.
11Continued as Engineer/Gunner at age 58
11You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
12Aging Crisis. Owe 50,000 for medical bills.
12Retired at age 62
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 10,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 30,000 for medical bills.
14Moved to a new world.
15Aging Crisis. Owe 60,000 for medical bills.