| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Find Ancient Technology. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Scavenger at age 22 |
| 2 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 3 | Became a Corporate Agent at age 26 |
| 3 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 4 | Continued as Corporate Agent at age 30 |
| 4 | Accepted a deal with criminal or other figure under investigation. |
| 5 | Continued as Corporate Agent at age 34 |
| 5 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 6 | Became a Performer at age 38 |
| 6 | Gain a patron in the arts. Gain an Ally |
| 7 | Continued as Performer at age 42 |
| 7 | Works is especially well received and popular, making you a minor celebrity |
| 8 | Continued as Performer at age 46 |
| 8 | Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
| 9 | Became a Line/Crew at age 50 |
| 9 | Is now a Crewman |
| 9 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 10 | Switched to Law Enforcement at age 54 |
| 10 | Is now a Rookie |
| 10 | Nearly killed. Owe 10,000 for medical bills. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |