| Term | History |
| 1 | Became a Physician at age 18 |
| 1 | Assigned to work on a secret project for a patron or organisation. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Physician at age 22 |
| 2 | Make a breakthrough in your field. |
| 3 | Voluntarily left Physician |
| 3 | Became a Thief at age 26 |
| 3 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 3 | Promoted to rank 1 |
| 4 | Continued as Thief at age 30 |
| 4 | Involved in a feud with a rival criminal organization. |
| 4 | Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Thief at age 34 |
| 5 | Involved in a feud with a rival criminal organization. |
| 5 | Promoted to rank 3 |
| 6 | Continued as Thief at age 38 |
| 6 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 7 | Switched to Scientist at age 42 |
| 7 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 7 | Forced to continue current assignment |
| 7 | Promoted to rank 1 |
| 8 | Continued as Scientist at age 46 |
| 8 | Make a breakthrough in your field. |
| 8 | Promoted to rank 2 |
| 9 | Voluntarily left Scientist |
| 9 | Became a Wanderer at age 50 |
| 9 | Find valuable salvage. |
| 10 | Continued as Wanderer at age 54 |
| 10 | Survived a risky adventure but gained nothing. |
| 10 | Promoted to rank 1 |
| 11 | Continued as Wanderer at age 58 |
| 11 | Suffer from a life-threatening illness. |
| 12 | Became a Colonist at age 62 |
| 12 | Hard times caused by a lack of interstellar trade costs you your job. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Moved to a new world. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |