Petty Officer, 2nd class Willis Stanway permalink

Age Sex Str Dex End Int Edu Soc
76 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 5 (-1) 7 (0)
Painstaking, Wicked, Irritating
 
Skills
Admin 0
Astrogation 0
Broker 1
Carouse 1
Drive (Hovercraft) 1
Electronics 0
Gun Combat (Energy) 1
Gun Combat 1
Gunner (Screen) 1
Language 0
Mechanic 2
Pilot (Small craft) 1
Pilot (Spacecraft) 2
Profession 0
Recon 0
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 1
Merchant Broker 0 3
Navy Flight Petty Officer, 2nd class 3 4
Drifter Wanderer 1 2
Retired 0 4
 
TermHistory
1Became a Scavenger at age 18
1run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2Became a Broker at age 22
2Befriend a useful ally in one sphere. Gain an Ally.
3Continued as Broker at age 26
3Given advanced training in a specialist field
4Continued as Broker at age 30
4A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
4Gain rebels as Enemy
5Became a Flight at age 34
5Is now a Crewman
5Nearly killed. Fully recovered. Owe 7,500 for medical bills.
5Attempt at commissioned failed.
5Promoted to Flight rank 1
5Is now a Able Spacehand
6Continued as Flight at age 38
6A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6Promoted to Flight rank 2
6Is now a Petty Officer, 3rd class
7Continued as Flight at age 42
7You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
7Promoted to Flight rank 3
7Is now a Petty Officer, 2nd class
8Continued as Flight at age 46
8Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
9Switched to Wanderer at age 50
9Attacked by enemies that you easily defeat.
9Gain Enemy if you don't already have one.
9Promoted to rank 1
10Continued as Wanderer at age 54
10Attacked by enemies that you easily defeat.
10Gain Enemy if you don't already have one.
10Forced to muster out.
11Aging Crisis. Owe 30,000 for medical bills.
11Retired at age 58
11A romantic relationship ends badly. Gain a Rival or Enemy.
12Aging Crisis. Owe 10,000 for medical bills.
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 30,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 30,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 30,000 for medical bills.