Sublieutenant Carlton Martinez permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 8 (0)
Nervous, Fiery
 
Skills
Art 0
Athletics (Endurance) 1
Diplomat 1
Electronics (Computers) 1
Gambler 1
Gun Combat 0
Gun Combat 2
Leadership 1
Mechanic 5
Melee (Blade) 2
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Recon 1
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Sublieutenant 2 / 1 5
Scout Surveyor 0 1
Merchant Free Trader 1 2
Drifter Wanderer 1 4
Scout Explorer 0 1
Retired 0 1
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Vessel participates in a diplomatic mission.
1Promoted to Line/Crew rank 1
1Is now a Able Spacehand
2Continued as Line/Crew at age 22
2You join a gambling circle on board.
2Commissioned in Navy/Line/Crew
2Is now a Ensign
3Continued as Line/Crew at age 26
3You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3Promoted to Line/Crew officer rank 2
3Is now a Sublieutenant
4Continued as Line/Crew at age 30
4Nearly killed.
5Became a Surveyor at age 34
5You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
6Became a Free Trader at age 38
6Make an unexpected connection outside your normal circles. Gain a Contact.
6Promoted to rank 1
7Continued as Free Trader at age 42
7Given advanced training in a specialist field
8Voluntarily left Free Trader
8Became a Wanderer at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Returned to Line/Crew at age 50
9Good fortune
9Forced to muster out.
10Switched to Explorer at age 54
10You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
11Returned to Wanderer at age 58
11Attempted a risky adventure and was wildly successful.
12Aging Crisis. Owe 50,000 for medical bills.
12Continued as Wanderer at age 62
12Survived a risky adventure but gained nothing.
12Promoted to rank 1
13Aging Crisis. Owe 20,000 for medical bills.
13Continued as Wanderer at age 66
13Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
14Aging Crisis. Owe 40,000 for medical bills.
14Retired at age 70
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 50,000 for medical bills.