Scout Grace Walla permalink

Age Sex Str Dex End Int Edu Soc Psi
77 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 6 (0) 5 (-1) None
Slutty, Excellent, Performer
 
Skills
Astrogation 1
Athletics (Dexterity) 2
Carouse 1
Diplomat 1
Electronics (Sensors) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Mechanic 0
Melee (Blade) 1
Melee (Bludgeon) 1
Persuade 1
Pilot (Small craft) 2
Recon 1
Seafarer 0
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout 2 4
Rogue Thief 0 2
Rogue Enforcer 3 5
Retired 0 3
 
TermHistory
1Became a Courier at age 18
1When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
1You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
1Promoted to rank 1
1Is now a Scout
2Continued as Courier at age 22
2When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
2Promoted to rank 2
3Continued as Courier at age 26
3When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
4Continued as Courier at age 30
4Perform an exemplary service for the scouts.
4Forced to muster out.
5Became a Thief at age 34
5Crime pays off. Gain victim as Enemy.
6Continued as Thief at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Switched to Enforcer at age 42
7You spend months in the dangerous criminal underworld.
7Promoted to rank 1
8Continued as Enforcer at age 46
8You spend months in the dangerous criminal underworld.
8Promoted to rank 2
9Continued as Enforcer at age 50
9Involved in the planning of an impressive heist.
10Continued as Enforcer at age 54
10Crime pays off. Gain victim as Enemy.
10Promoted to rank 3
11Continued as Enforcer at age 58
11A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
12Aging Crisis. Owe 30,000 for medical bills.
12Retired at age 62
12Moved to a new world.
13Aging Crisis. Owe 60,000 for medical bills.
13Encounter a Psionic institute.
13Tested for psionic powers
14Aging Crisis. Owe 50,000 for medical bills.
14Good fortune
15Aging Crisis. Owe 30,000 for medical bills.