| Term | History |
| 1 | Became a Cavalry at age 18 |
| 1 | Is now a Private |
| 1 | Nearly killed. |
| 2 | Became a Law Enforcement at age 22 |
| 2 | Is now a Rookie |
| 2 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 3 | Became a Wanderer at age 26 |
| 3 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 4 | Became a Thug at age 30 |
| 4 | Persecuted by a prison gang. |
| 5 | Continued as Thug at age 34 |
| 5 | Nearly killed. Owe 25,000 for medical bills. |
| 6 | Switched to Fixer at age 38 |
| 6 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 7 | Switched to Inmate at age 42 |
| 7 | Saved a guard or prison officer. Gain an Ally. |
| 8 | Aging Crisis. Owe 60,000 for medical bills. |
| 8 | Returned to Fixer at age 46 |
| 8 | Assigned to difficult or backbreaking labour. |
| 8 | Promoted to rank 1 |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Returned to Inmate at age 50 |
| 9 | Hire a new lawyer. |
| 9 | Promoted to rank 1 |
| 9 | Paroled from prison. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Moved to a new world. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Good fortune |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Moved to a new world. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |