Scout Velma Doyle permalink

Age Sex Str Dex End Int Edu Soc
75 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1)
Strident, High Self Esteem, Malice
 
Skills
Astrogation 1
Diplomat 0
Drive 0
Gambler 1
Gun Combat 0
Investigate 0
Jack-of-All-Trades 1
Language 0
Mechanic 0
Medic 1
Pilot (Small craft) 1
Recon 2
Science (Cybernetics) 1
Science (Robotics) 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer Scout 1 2
Merchant Merchant Marine Crewman 0 1
Citizen Corporate 0 2
Rogue Enforcer 0 1
Drifter Barbarian 0 1
Scholar Scientist 0 2
Drifter Scavenger 0 2
Retired 0 3
 
TermHistory
1Became a Explorer at age 18
1Betrayal. Convert an Ally into a Rival or Enemy.
1Promoted to rank 1
1Is now a Scout
2Continued as Explorer at age 22
2Nearly killed. Owe 35,000 for medical bills.
3Became a Merchant Marine at age 26
3Is now a Crewman
4Voluntarily left Merchant Marine
4Became a Corporate at age 30
4Gained a contact.
5Continued as Corporate at age 34
5Life ruined by a criminal gang. Gain the gang as an Enemy
6Became a Enforcer at age 38
6Severely injured. Fully recovered. Owe 10,000 for medical bills.
7Became a Barbarian at age 42
7Lightly injured, no permanent damage. Fully recovered.
8Became a Scientist at age 46
8A rival researcher blackens your name or steals your research. Gain a Rival.
9Continued as Scientist at age 50
9Assigned to work on a secret project for a patron or organisation.
9Forced to muster out.
10Switched to Scavenger at age 54
11Aging Crisis. Owe 50,000 for medical bills.
11Continued as Scavenger at age 58
11You do not know what happened to you. There is a gap in your memory.
12Aging Crisis. Owe 20,000 for medical bills.
12Retired at age 62
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 50,000 for medical bills.
13Accused of a crime
14Aging Crisis. Owe 50,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 10,000 for medical bills.