Director Ignacio Keiler permalink

Age Sex Str Dex End Int Edu Soc
77 M 1 (-2) 1 (-2) 1 (-2) 12 (2) 1 (-2) 5 (-1)
Wretched, Undisciplined, Coy
 
Skills
Athletics (Strength) 1
Broker 1
Deception 5
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Engineer (Life Support) 1
Engineer (Power) 1
Flyer (Ornithopter) 1
Gambler 1
Gun Combat (Archaic) 2
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Turret) 1
Investigate 2
Mechanic 2
Persuade 0
Pilot (Spacecraft) 1
Recon 1
Steward 0
Streetwise 3
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Broker 1 1
Agent Intelligence Director 8 8
Navy Engineer/Gunner Petty Officer, 3rd class 2 5
 
TermHistory
1Became a Broker at age 18
1A good deal ensures you are living the high life for a few years.
1Promoted to rank 1
2Voluntarily left Broker
2Became a Intelligence at age 22
2Betrayal. Convert an Ally into a Rival or Enemy.
2Promoted to rank 1
2Is now a Agent
3Continued as Intelligence at age 26
3Go undercover to investigate an enemy.
3Involved in a gambling ring.
3Promoted to rank 2
3Is now a Field Agent
4Continued as Intelligence at age 30
4Established a network of contacts. Gain 3 contacts.
4Promoted to rank 3
5Continued as Intelligence at age 34
5Advanced training in a specialist field.
5Promoted to rank 4
5Is now a Special Agent
6Continued as Intelligence at age 38
6Established a network of contacts. Gain 3 contacts.
6Promoted to rank 5
6Is now a Assistant Director
7Continued as Intelligence at age 42
7An investigation takes on a dangerous turn.
7Hard times caused by a lack of interstellar trade costs you your job.
7Promoted to rank 6
7Is now a Director
8Continued as Intelligence at age 46
8Go undercover to investigate an enemy.
8A romantic relationship ends badly. Gain a Rival or Enemy.
8Promoted to rank 7
9Continued as Intelligence at age 50
9Find an Alien Artifact.
9Promoted to rank 8
9Forced to muster out.
10Became a Engineer/Gunner at age 54
10Is now a Crewman
10Vessel participates in a notable military engagement.
10Attempt at commissioned failed.
10Promoted to Engineer/Gunner rank 1
10Is now a Able Spacehand
11Continued as Engineer/Gunner at age 58
11Special assignment or duty on board ship.
12Aging Crisis. Owe 60,000 for medical bills.
12Continued as Engineer/Gunner at age 62
12Vessel participates in a notable military engagement.
13Aging Crisis. Owe 10,000 for medical bills.
13Continued as Engineer/Gunner at age 66
13You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
13Promoted to Engineer/Gunner rank 2
13Is now a Petty Officer, 3rd class
14Aging Crisis. Owe 40,000 for medical bills.
14Continued as Engineer/Gunner at age 70
14Vessel participates in a diplomatic mission.
14Gain a contact.
14Forced to muster out.
15Aging Crisis. Owe 10,000 for medical bills.