| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | You spend a great deal of time on the fringes of Charted Space. |
| 1 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Courier at age 22 |
| 2 | Spend several years jumping from world to world in your scout ship. |
| 3 | Continued as Courier at age 26 |
| 3 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
| 4 | Became a Administrator at age 30 |
| 4 | Is now a Assistant |
| 4 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 5 | Continued as Administrator at age 34 |
| 5 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Clerk |
| 6 | Continued as Administrator at age 38 |
| 6 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Supervisor |
| 7 | Continued as Administrator at age 42 |
| 7 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 7 | Promoted to rank 3 |
| 7 | Is now a Manager |
| 8 | Continued as Administrator at age 46 |
| 8 | Inherit a gift from a rich relative. |
| 8 | Promoted to rank 4 |
| 8 | Is now a Chief |
| 9 | Continued as Administrator at age 50 |
| 9 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 9 | Promoted to rank 5 |
| 9 | Is now a Director |
| 10 | Continued as Administrator at age 54 |
| 10 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 10 | Promoted to rank 6 |
| 10 | Is now a Minister |
| 10 | Forced to muster out. |
| 11 | Became a Cavalry at age 58 |
| 11 | Is now a Private |
| 11 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 11 | Gain rebels as Enemy |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | A new romantic starts. Gain an Ally. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |