| Term | History |
| 1 | Became a Physician at age 18 |
| 1 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 2 | Continued as Physician at age 22 |
| 2 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 3 | Became a Free Trader at age 26 |
| 3 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 3 | Promoted to rank 1 |
| 4 | Voluntarily left Free Trader |
| 4 | Became a Line/Crew at age 30 |
| 4 | Is now a Crewman |
| 4 | Advanced training in a specialist field |
| 5 | Voluntarily left Line/Crew |
| 5 | Switched to Flight at age 34 |
| 5 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 6 | Switched to Engineer/Gunner at age 38 |
| 6 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 7 | Became a Performer at age 42 |
| 7 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 8 | Became a Wanderer at age 46 |
| 8 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 9 | Switched to Scavenger at age 50 |
| 9 | Attacked by enemies and injured. |
| 9 | Nearly killed. Owe 12,500 for medical bills. |
| 9 | Gain Enemy if you don't already have one. |
| 9 | Promoted to rank 1 |
| 10 | Voluntarily left Scavenger |
| 10 | Returned to Wanderer at age 54 |
| 10 | Suffer from a life-threatening illness. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Good fortune |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Victim of a crime |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |