Able Spacehand Ottilie Head permalink

Age Sex Str Dex End Int Edu Soc
75 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 10 (1) 3 (-1)
Humorous
 
Skills
Animals (Handling) 1
Carouse 0
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Flyer (Ornithopter) 1
Gunner (Capital) 1
Language 0
Mechanic 3
Medic 2
Melee (Blade) 1
Pilot (Spacecraft) 1
Profession 0
Science (Linguistics) 1
Survival 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 1
Scholar Physician 3 3
Drifter Barbarian 1 2
Navy Engineer/Gunner Able Spacehand 1 2
Navy Flight 1 1
Retired 0 5
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
2Became a Physician at age 22
2A new romantic starts. Gain an Ally.
2Promoted to rank 1
3Continued as Physician at age 26
3Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
3A rival researcher blackens your name or steals your research. Gain a Rival.
3Gain an Enemy
3Promoted to rank 2
4Continued as Physician at age 30
4Make a breakthrough in your field.
4Promoted to rank 3
5Voluntarily left Physician
5Became a Barbarian at age 34
5Attacked by enemies and injured.
5Scarred. Fully recovered. Owe 5,000 for medical bills.
5Gain Enemy if you don't already have one.
5Promoted to rank 1
6Continued as Barbarian at age 38
6Lightly injured, no permanent damage. Fully recovered.
7Switched to Engineer/Gunner at age 42
7Commanding officer takes an interest in your career.
7Promoted to Engineer/Gunner rank 1
7Is now a Able Spacehand
8Continued as Engineer/Gunner at age 46
8You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
9Switched to Flight at age 50
9Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
10Aging Crisis. Owe 30,000 for medical bills.
10Retired at age 54
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 30,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 40,000 for medical bills.
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 10,000 for medical bills.
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 60,000 for medical bills.
14A romantic relationship ends badly. Gain a Rival or Enemy.
15Aging Crisis. Owe 50,000 for medical bills.