Crewman Fleta Carbey permalink

Age Sex Str Dex End Int Edu Soc
76 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 11 (1) 9 (1)
Sly
 
Skills
Advocate 1
Astrogation 1
Deception 1
Diplomat 0
Drive (Hovercraft) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (Power) 1
Investigate 2
Medic 0
Persuade 2
Recon 1
Science (Linguistics) 1
Science (Physics) 1
Science (Psychology) 1
Science (Xenology) 2
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Scientist 3 6
Merchant Free Trader 2 3
Citizen Colonist 1 1
Navy Flight Crewman 0 1
Retired 0 3
 
TermHistory
1Became a Scientist at age 18
1Make a breakthrough in your field.
2Continued as Scientist at age 22
2Work leads to a considerable breakthrough.
2Promoted to rank 1
3Continued as Scientist at age 26
3Advanced training in a specialist field.
4Continued as Scientist at age 30
4Advanced training in a specialist field.
4Promoted to rank 2
5Continued as Scientist at age 34
5Moved to a new world.
5Promoted to rank 3
6Continued as Scientist at age 38
6Win a prestigious prize for your work.
6Forced to muster out.
7Became a Free Trader at age 42
7A good deal ensures you are living the high life for a few years.
7Promoted to rank 1
8Continued as Free Trader at age 46
8Promoted to rank 2
9Continued as Free Trader at age 50
9Bankrupted by a rival. Gain the other trader as a Rival.
10Became a Colonist at age 54
10Your business expands, your corporation grows, or the colony thrives.
10Promoted to rank 1
11Voluntarily left Colonist
11Became a Flight at age 58
11Is now a Crewman
11You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
12Aging Crisis. Owe 30,000 for medical bills.
12Retired at age 62
12Nearly killed. Fully recovered. Owe 50,000 for medical bills.
13Aging Crisis. Owe 10,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 60,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 30,000 for medical bills.