| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 2 | Became a Physician at age 22 |
| 2 | Assigned to work on a secret project for a patron or organisation. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Physician at age 26 |
| 3 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 3 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 3 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 3 | Gain an Enemy |
| 4 | Voluntarily left Physician |
| 4 | Became a Merchant Marine at age 30 |
| 4 | Is now a Crewman |
| 4 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 5 | Became a Artist at age 34 |
| 5 | Public opinion turns on you. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Artist at age 38 |
| 6 | You are forced out because of censorship or controversy. What truth did you get too close to? |
| 7 | Became a Cavalry at age 42 |
| 7 | Is now a Private |
| 7 | Advanced training in a specialist field |
| 7 | Promoted to Cavalry rank 1 |
| 7 | Is now a Lance Corporal |
| 8 | Continued as Cavalry at age 46 |
| 8 | Commanding officer takes an interest in your career. |
| 8 | Promoted to Cavalry rank 2 |
| 8 | Is now a Corporal |
| 9 | Continued as Cavalry at age 50 |
| 9 | Lightly injured, no permanent damage. Fully recovered. |
| 10 | Became a Explorer at age 54 |
| 10 | Your ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
| 11 | Returned to Merchant Marine at age 58 |
| 11 | Risk your fortune on a possibility lucrative deal and win. |
| 12 | Continued as Merchant Marine at age 62 |
| 12 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 12 | Gain rebels as Enemy |
| 13 | Became a Line/Crew at age 66 |
| 13 | Is now a Crewman |
| 13 | A new romantic starts. Gain an Ally. |
| 13 | Attempt at commissioned failed. |
| 13 | Promoted to Line/Crew rank 1 |
| 13 | Is now a Able Spacehand |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Continued as Line/Crew at age 70 |
| 14 | You join a gambling circle on board. |
| 14 | Attempt at commissioned failed. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |