| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | Spend several years jumping from world to world in your scout ship. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Surveyor at age 22 |
| 2 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 2 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 2 | Gain 6 Contacts. Gain 2 Enemies. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Surveyor at age 26 |
| 3 | You spend a great deal of time on the fringes of Charted Space. |
| 3 | Psychologically damaged by your time in the scouts. |
| 4 | Continued as Surveyor at age 30 |
| 4 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 4 | Promoted to rank 3 |
| 4 | Is now a Senior Scout |
| 5 | Continued as Surveyor at age 34 |
| 5 | You survey an alien world. |
| 5 | Promoted to rank 4 |
| 6 | Continued as Surveyor at age 38 |
| 6 | Spend several years jumping from world to world in your scout ship. |
| 6 | Promoted to rank 5 |
| 7 | Continued as Surveyor at age 42 |
| 7 | Your ship is ambushed by enemy vessels. You successfully ran to the jump point. |
| 7 | Promoted to rank 6 |
| 8 | Continued as Surveyor at age 46 |
| 8 | Spend several years jumping from world to world in your scout ship. |
| 8 | Forced to muster out. |
| 9 | Became a Law Enforcement at age 50 |
| 9 | Is now a Rookie |
| 9 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 9 | Promoted to rank 1 |
| 9 | Is now a Corporal |
| 10 | Voluntarily left Law Enforcement |
| 10 | Became a Wanderer at age 54 |
| 10 | Attempted a risky adventure and was wildly successful. |
| 10 | Promoted to rank 1 |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Continued as Wanderer at age 58 |
| 11 | Find valuable salvage. |
| 11 | Promoted to rank 2 |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Continued as Wanderer at age 62 |
| 12 | Attacked by enemies that you easily defeat. |
| 12 | Gain Enemy if you don't already have one. |
| 12 | Promoted to rank 3 |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Continued as Wanderer at age 66 |
| 13 | Lightly injured, no permanent damage. Fully recovered. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Retired at age 70 |
| 14 | Lightly injured, no permanent damage. Fully recovered. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |