| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | You survey an alien world. |
| 2 | Continued as Courier at age 22 |
| 2 | Victim of a crime |
| 3 | Continued as Courier at age 26 |
| 3 | Spend several years jumping from world to world in your scout ship. |
| 4 | Continued as Courier at age 30 |
| 4 | Perform an exemplary service for the scouts. |
| 5 | Continued as Courier at age 34 |
| 5 | Perform an exemplary service for the scouts. |
| 5 | Forced to muster out. |
| 6 | Became a Engineer/Gunner at age 38 |
| 6 | Is now a Crewman |
| 6 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 7 | Became a Cavalry at age 42 |
| 7 | Is now a Private |
| 7 | Assigned to a planet with a hostile or wild environment. |
| 7 | Promoted to Cavalry rank 1 |
| 7 | Is now a Lance Corporal |
| 8 | Voluntarily left Cavalry |
| 8 | Became a Ground Assault at age 46 |
| 8 | Is now a Marine |
| 8 | Advanced training in a specialist field |
| 8 | Promoted to Ground Assault rank 1 |
| 8 | Is now a Lance Corporal |
| 9 | Continued as Ground Assault at age 50 |
| 9 | Trapped behind enemy lines. |
| 10 | Continued as Ground Assault at age 54 |
| 10 | Injured. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |