| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | Dropped out of military academy. |
| 2 | Became a Flight at age 18 |
| 2 | Is now a Crewman |
| 2 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 3 | Became a Merchant Marine at age 22 |
| 3 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 4 | Continued as Merchant Marine at age 26 |
| 5 | Continued as Merchant Marine at age 30 |
| 5 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 6 | Became a Physician at age 34 |
| 6 | A new romantic starts. Gain an Ally. |
| 7 | Continued as Physician at age 38 |
| 7 | Win a prestigious prize for your work. |
| 8 | Continued as Physician at age 42 |
| 8 | Assigned to work on a secret project for a patron or organisation. |
| 8 | Forced to continue current assignment |
| 8 | Promoted to rank 1 |
| 9 | Continued as Physician at age 46 |
| 9 | Your work is sabotaged by unknown parties. You start again from scratch. |
| 10 | Continued as Physician at age 50 |
| 10 | A disaster or war strikes. |
| 10 | Injured. |
| 10 | The planetary government interferes with your research for political or religious reasons. You continue working secretely. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Continued as Physician at age 54 |
| 11 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 11 | Lightly injured, no permanent damage. Fully recovered. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Retired at age 58 |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Moved to a new world. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |
| 15 | Amnesia. |
| 16 | Aging Crisis. Owe 10,000 for medical bills. |