Arnold Marian permalink

Age Str Dex End Int Edu Soc
51 7 (0) 6 (0) 6 (0) 5 (-1) 5 (-1) 7 (0)
 
Skills
Athletics (Strength) 1
Carouse 0
Deception 0
Electronics (Computers) 1
Jack-of-All-Trades 1
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 0
Profession (Hydroponics) 1
Stealth 1
Streetwise 1
CareerAssignmentTitleRankTerms
Prisoner Fixer 0 4
Prisoner Thug 1 1
Prisoner Inmate 0 3
 
TermHistory
1Became a Fixer at age 18
1Accused of assaulting a prison guard.
2Continued as Fixer at age 22
2A guard takes a dislike to you.
3Continued as Fixer at age 26
3Severely injured
4Switched to Thug at age 30
4Special Duty.
4Promoted to rank 1
5Switched to Inmate at age 34
5Hire a new lawyer.
6Continued as Inmate at age 38
6Severely injured
7Continued as Inmate at age 42
7A guard takes a dislike to you.
8Returned to Fixer at age 46
8Disgraced. Word of your criminal past reaches your homeworld.