3rd Officer Enrique Howard permalink

Age Sex Str Dex End Int Edu Soc
52 M 1 (-2) 5 (-1) 5 (-1) 11 (1) 11 (1) 2 (-2)
Ill, Sensual
 
Skills
Astrogation 1
Athletics 0
Broker 1
Electronics (Comms) 1
Electronics (Computers) 2
Engineer (Power) 2
Gun Combat (Energy) 1
Heavy Weapons (Artillery) 1
Heavy Weapons (Vehicle) 1
Mechanic 1
Medic 0
Pilot (Small Craft) 1
Profession (Civil Engineering) 1
Science 0
Stealth 2
Survival 0
Tactics (Military) 1
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine 0 1
Scout Courier Scout 2 2
Merchant Merchant Marine 3rd Officer 3 4
Navy Flight Able Spacehand 1 1
 
TermHistory
1Became a Ground Assault at age 18
1Is now a Marine
1A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy.
2Became a Courier at age 22
2Spend several years jumping from world to world in your scout ship.
2Promoted to rank 1
2Is now a Scout
3Continued as Courier at age 26
3Your ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
3Promoted to rank 2
4Became a Merchant Marine at age 30
4Is now a Crewman
4Promoted to rank 1
4Is now a Senior Crewman
5Continued as Merchant Marine at age 34
5Make an unexpected connection outside your normal circles. Gain a Contact.
5Promoted to rank 2
5Is now a 4th Officer
6Continued as Merchant Marine at age 38
6Smuggle illegal items onto a planet.
6Promoted to rank 3
6Is now a 3rd Officer
7Continued as Merchant Marine at age 42
7A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7Forced to muster out.
8Became a Flight at age 46
8Is now a Crewman
8You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
8Promoted to Flight rank 1
8Is now a Able Spacehand