| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | Severely injured. Fully recovered. Owe 12,500 for medical bills. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Enforcer at age 22 |
| 2 | Backstab a fellow rogue for personal gain. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Enforcer at age 26 |
| 3 | Crime pays off. Gain victim as Enemy. |
| 3 | Forced to muster out. |
| 4 | Became a Wanderer at age 30 |
| 4 | Attacked by enemies that you easily defeat. |
| 4 | Gain Enemy if you don't already have one. |
| 5 | Continued as Wanderer at age 34 |
| 5 | Promoted to rank 1 |
| 6 | Continued as Wanderer at age 38 |
| 6 | Survived a risky adventure but gained nothing. |
| 7 | Continued as Wanderer at age 42 |
| 7 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 7 | Forced to muster out. |
| 8 | Became a Ground Assault at age 46 |
| 8 | Is now a Marine |
| 8 | On the front lines of a planetary assault and occupation. |
| 8 | Promoted to Ground Assault rank 1 |
| 8 | Is now a Lance Corporal |
| 9 | Continued as Ground Assault at age 50 |
| 9 | A mission goes wrong and you are stranded behind enemy lines. Ejected from the service. |
| 10 | Became a Corporate at age 54 |
| 10 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Continued as Corporate at age 58 |
| 11 | You are rewarded for your diligence or cunning. |
| 11 | Promoted to rank 1 |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |