Crewman Casper Parker permalink

Age Sex Str Dex End Int Edu Soc Psi
43 M 5 (-1) 4 (-1) 8 (0) 5 (-1) 3 (-1) 7 (0) 3 (-1)
Heart Broken, Adaptable, Domineering
 
Skills
Animals 0
Astrogation 0
Athletics (Dexterity) 1
Athletics (Strength) 2
Clairvoyance 0
Drive 0
Electronics 0
Gunner (Ortillery) 1
Language (Anglic (3rd Imperium)) 1
Melee (Unarmed) 1
Pilot (Capital Ships) 1
Profession (Hydroponics) 1
Streetwise 1
Survival 1
Telepathy 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Merchant Merchant Marine Crewman 0 1
Drifter Scavenger 1 2
Prisoner Inmate 0 1
Drifter Wanderer 1 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Severely injured. Fully recovered.
2Became a Merchant Marine at age 22
2Your ship or starport is destroyed by criminals. Gain them as an Enemy.
3Became a Scavenger at age 26
3Encounter a Psionic institute.
3Tested for psionic powers
4Continued as Scavenger at age 30
4Attempted a risky adventure and was sent to prison.
4Promoted to rank 1
5Became a Inmate at age 34
5Parole hearing.
5Paroled from prison.
6Switched to Wanderer at age 38
6Attacked by enemies that you easily defeat.
6Gain Enemy if you don't already have one.
6Promoted to rank 1