Senior Crewman Eddie Lette
permalink
| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 43 |
M |
5 (-1) |
2 (-2) |
9 (1) |
10 (1) |
7 (0) |
5 (-1) |
| Creative, Introverted, Sweet |
| Skills |
| Art 0 |
| Athletics (Strength) 1 |
| Broker 0 |
| Deception 1 |
| Diplomat 1 |
| Drive (Mole) 1 |
| Electronics 0 |
| Investigate 0 |
| Jack-of-all-Trades 1 |
| Mechanic 1 |
| Melee (Unarmed) 1 |
| Persuade 0 |
| Pilot (Small Craft) 1 |
| Steward 0 |
| Streetwise 0 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Merchant Marine |
Senior Crewman |
1 |
2 |
| Scout |
Explorer |
Scout |
1 |
2 |
| Agent |
Intelligence |
Agent |
1 |
2 |
|
| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Given advanced training in a specialist field |
| 1 | Promoted to rank 1 |
| 1 | Is now a Senior Crewman |
| 2 | Continued as Merchant Marine at age 22 |
| 2 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 2 | Gain rebels as Enemy |
| 3 | Became a Explorer at age 26 |
| 3 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Scout |
| 4 | Voluntarily left Explorer |
| 4 | Became a Intelligence at age 30 |
| 4 | Rewarded for a successful mission. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Agent |
| 5 | Continued as Intelligence at age 34 |
| 5 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 6 | Returned to Explorer at age 38 |
| 6 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 6 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |