| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
F |
8 (0) |
4 (-1) |
4 (-1) |
4 (-1) |
10 (1) |
9 (1) |
| Frank, Motherly |
| Skills |
| Admin 1 |
| Advocate 0 |
| Broker 1 |
| Diplomat 2 |
| Drive (Hovercraft) 1 |
| Drive (Wheel) 1 |
| Electronics 0 |
| Explosives 1 |
| Flyer (Rotor) 1 |
| Leadership 0 |
| Medic 0 |
| Profession (Belter) 1 |
| Recon 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Corporate |
Manager |
3 |
5 |
| Agent |
Intelligence |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 1 | Gain a criminal contact. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Corporate at age 22 |
| 2 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Manager |
| 3 | Continued as Corporate at age 26 |
| 3 | You are rewarded for your diligence or cunning. |
| 3 | Promoted to rank 3 |
| 4 | Continued as Corporate at age 30 |
| 4 | A new romantic starts. Gain an Ally. |
| 5 | Continued as Corporate at age 34 |
| 5 | Spent time maintaining and using heavy vehicles. |
| 5 | Forced to muster out. |
| 6 | Became a Intelligence at age 38 |
| 6 | Accepted a deal with criminal or other figure under investigation. |