| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 43 |
M |
4 (-1) |
5 (-1) |
1 (-2) |
5 (-1) |
11 (1) |
12 (2) |
| Persevering |
| Skills |
| Art (Holography) 1 |
| Athletics 0 |
| Carouse 2 |
| Deception 0 |
| Drive 0 |
| Investigate 1 |
| Jack-of-all-Trades 1 |
| Persuade 2 |
| Profession (Belter) 1 |
| Science 0 |
| Steward 0 |
| Streetwise 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Artist |
|
3 |
4 |
| Agent |
Intelligence |
|
0 |
2 |
|
| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Amnesia. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Artist at age 22 |
| 2 | Join homeworld’s celebrity circles |
| 3 | Continued as Artist at age 26 |
| 3 | Contact with Government. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Artist at age 30 |
| 4 | A new romantic starts. Gain an Ally. |
| 4 | Promoted to rank 3 |
| 5 | Voluntarily left Artist |
| 5 | Became a Intelligence at age 34 |
| 5 | Birth or Death involving a family member or close friend. |
| 6 | Continued as Intelligence at age 38 |
| 6 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |