Crewman Jason Palmer permalink

Age Sex Str Dex End Int Edu Soc
44 M 4 (-1) 2 (-2) 2 (-2) 7 (0) 8 (0) 7 (0)
Direct, Grouchy
 
Skills
Diplomat 0
Drive 0
Electronics 0
Gun Combat 1
Investigate 0
Language 0
Medic 0
Pilot (Small craft) 1
Recon 1
Science (Cybernetics) 1
Science (Psionicology) 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Scholar Field Researcher 0 1
Citizen Colonist 1 2
Scout Surveyor 0 2
Navy Engineer/Gunner Crewman 0 1
 
TermHistory
1Became a Field Researcher at age 18
1Injured. Fully recovered. Owe 1,250 for medical bills.
2Became a Colonist at age 22
2Hard times caused by a lack of interstellar trade costs you your job.
2Promoted to rank 1
3Continued as Colonist at age 26
3Injured. Fully recovered. Owe 2,500 for medical bills.
4Became a Surveyor at age 30
4Spend several years jumping from world to world in your scout ship.
5Continued as Surveyor at age 34
5You survey an alien world.
5Forced to muster out.
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6Vessel participates in a diplomatic mission.
6Gain a contact.