Crewman Julian Duncan permalink

Age Sex Str Dex End Int Edu Soc
43 M 4 (-1) 7 (0) 4 (-1) 7 (0) 12 (2) 8 (0)
Amiable, Frightened
 
Skills
Admin 0
Animals 0
Art (Write) 1
Athletics 0
Carouse 1
Deception 0
Electronics 0
Gun Combat 0
Investigate 0
Mechanic 1
Recon 0
Stealth 2
Streetwise 0
CareerAssignmentTitleRankTerms
Rogue Thief 1 1
Entertainer Artist 1 1
Citizen Corporate 0 1
Agent Intelligence 0 1
Navy Engineer/Gunner Crewman 0 1
Drifter Barbarian 0 1
 
TermHistory
1Became a Thief at age 18
1Crime pays off. Gain victim as Enemy.
1Promoted to rank 1
2Voluntarily left Thief
2Became a Artist at age 22
2Win a prestigious prize.
2Promoted to rank 1
3Voluntarily left Artist
3Became a Corporate at age 26
3Lightly injured, no permanent damage. Fully recovered.
4Became a Intelligence at age 30
4Life ruined by a criminal gang. Gain the gang as an Enemy
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5Severely injured.
6Became a Barbarian at age 38
6Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.