Sublieutenant Sally Martin permalink

Age Sex Str Dex End Int Edu Soc Psi
45 F 2 (-2) 3 (-1) 4 (-1) 7 (0) 6 (0) 11 (1) 5 (-1)
Daring
 
Skills
Broker 0
Deception 1
Drive 0
Electronics 0
Language 0
Leadership 1
Melee (Blade) 2
Melee (Unarmed) 1
Persuade 0
Pilot (Small Craft) 1
Pilot (Spacecraft) 2
Seafarer 0
Stealth 1
Steward 0
Telepathy 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Drifter Scavenger 1 2
Navy Line/Crew Sublieutenant 2 / 0 2
Drifter Barbarian 0 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
1Gain rebels as Enemy
2Became a Scavenger at age 22
2Encounter a Psionic institute.
2Tested for psionic powers
2Promoted to rank 1
3Continued as Scavenger at age 26
3run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4Became a Line/Crew at age 30
4You join a gambling circle on board.
4Commissioned in Navy/Line/Crew
4Is now a Ensign
4Promoted to Line/Crew officer rank 2
4Is now a Sublieutenant
5Continued as Line/Crew at age 34
5During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
6Switched to Barbarian at age 38
6Find valuable salvage.