Crewman Ivey Scott
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
M |
8 (0) |
6 (0) |
6 (0) |
5 (-1) |
2 (-2) |
8 (0) |
| Afraid Of Commitment, Whimsical |
| Skills |
| Admin 0 |
| Advocate 0 |
| Athletics (Dexterity) 1 |
| Broker 0 |
| Diplomat 0 |
| Drive (Wheel) 1 |
| Electronics 0 |
| Gunner (Screen) 1 |
| Leadership 0 |
| Pilot (Small Craft) 1 |
| Seafarer 0 |
| Steward 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Corporate |
|
1 |
2 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Drifter |
Scavenger |
|
0 |
2 |
|
| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | Your business expands, your corporation grows, or the colony thrives. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Corporate at age 22 |
| 2 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 3 | Became a Engineer/Gunner at age 26 |
| 3 | Is now a Crewman |
| 3 | Injured. Fully recovered. |
| 4 | Became a Merchant Marine at age 30 |
| 4 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 4 | Gain rebels as Enemy |
| 5 | Became a Scavenger at age 34 |
| 5 | Survived a risky adventure but gained nothing. |
| 6 | Continued as Scavenger at age 38 |
| 6 | You do not know what happened to you. There is a gap in your memory. |