Senior Crewman Eddie Lette permalink

Age Sex Str Dex End Int Edu Soc
43 M 5 (-1) 2 (-2) 9 (1) 10 (1) 7 (0) 5 (-1)
Creative, Introverted, Sweet
 
Skills
Art 0
Athletics (Strength) 1
Broker 0
Deception 1
Diplomat 1
Drive (Mole) 1
Electronics 0
Investigate 0
Jack-of-all-Trades 1
Mechanic 1
Melee (Unarmed) 1
Persuade 0
Pilot (Small Craft) 1
Steward 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman 1 2
Scout Explorer Scout 1 2
Agent Intelligence Agent 1 2
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Given advanced training in a specialist field
1Promoted to rank 1
1Is now a Senior Crewman
2Continued as Merchant Marine at age 22
2A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
2Gain rebels as Enemy
3Became a Explorer at age 26
3Betrayal. Convert an Ally into a Rival or Enemy.
3Promoted to rank 1
3Is now a Scout
4Voluntarily left Explorer
4Became a Intelligence at age 30
4Rewarded for a successful mission.
4Promoted to rank 1
4Is now a Agent
5Continued as Intelligence at age 34
5Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
6Returned to Explorer at age 38
6Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
6You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.