Commander Wilmer James permalink

Age Sex Str Dex End Int Edu Soc
45 M 5 (-1) 6 (0) 10 (1) 7 (0) 7 (0) 10 (1)
Open-Minded
 
Skills
Athletics (Dexterity) 1
Deception 0
Drive 0
Electronics (Comms) 1
Engineer (Power) 1
Flyer 0
Gun Combat 0
Gun Combat 1
Gunner (Capital) 1
Gunner (Ortillery) 1
Leadership 1
Mechanic 2
Melee (Blade) 1
Profession 0
Recon 0
Stealth 0
Streetwise 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Thief 0 2
Navy Engineer/Gunner Lieutenant 3 / 0 3
Navy Flight Commander 4 / 0 1
 
TermHistory
1Became a Thief at age 18
1Refuse to backstab a fellow rogue for personal gain. Gain an Ally
2Continued as Thief at age 22
2A job goes wrong, forcing you to flee off-planet.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3Vessel participates in a notable military engagement.
3Commissioned in Navy/Engineer/Gunner
3Is now a Ensign
3Promoted to Engineer/Gunner officer rank 2
3Is now a Sublieutenant
4Continued as Engineer/Gunner at age 30
4Vessel participates in a notable military engagement.
4Promoted to Engineer/Gunner officer rank 3
4Is now a Lieutenant
5Continued as Engineer/Gunner at age 34
5You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
6Switched to Flight at age 38
6Betrayal. Convert an Ally into a Rival or Enemy.
6Promoted to Flight officer rank 4
6Is now a Commander