Debbie Doolan permalink

Age Sex Str Dex End Int Edu Soc
43 F 7 (0) 1 (-2) 3 (-1) 6 (0) 6 (0) 5 (-1)
Hard, Jittery
 
Skills
Animals 0
Art 0
Athletics (Dexterity) 1
Carouse 0
Deception 0
Diplomat 1
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Investigate 1
Mechanic 0
Medic 0
Persuade 0
Science (Cybernetics) 1
Science (Psychology) 1
Steward 0
Survival 1
CareerAssignmentTitleRankTerms
Entertainer Performer 0 1
Scholar Field Researcher 3 4
Scout Courier 0 1
 
TermHistory
1Became a Performer at age 18
1Nearly killed.
2Became a Field Researcher at age 22
2Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
2An expedition or voyage goes wrong, leaving you stranded in the wilderness.
2Gain an Enemy
2Promoted to rank 1
3Continued as Field Researcher at age 26
3Win a prestigious prize for your work.
3Promoted to rank 2
4Continued as Field Researcher at age 30
4Work leads to a considerable breakthrough.
4Promoted to rank 3
5Continued as Field Researcher at age 34
5An expedition or voyage goes wrong, leaving you stranded in the wilderness.
6Became a Courier at age 38
6Spend several years jumping from world to world in your scout ship.