Crewman Ivey Scott permalink

Age Sex Str Dex End Int Edu Soc
45 M 8 (0) 6 (0) 6 (0) 5 (-1) 2 (-2) 8 (0)
Afraid Of Commitment, Whimsical
 
Skills
Admin 0
Advocate 0
Athletics (Dexterity) 1
Broker 0
Diplomat 0
Drive (Wheel) 1
Electronics 0
Gunner (Screen) 1
Leadership 0
Pilot (Small Craft) 1
Seafarer 0
Steward 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Corporate 1 2
Navy Engineer/Gunner Crewman 0 1
Merchant Merchant Marine Crewman 0 1
Drifter Scavenger 0 2
 
TermHistory
1Became a Corporate at age 18
1Your business expands, your corporation grows, or the colony thrives.
1Promoted to rank 1
2Continued as Corporate at age 22
2A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3Injured. Fully recovered.
4Became a Merchant Marine at age 30
4A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
4Gain rebels as Enemy
5Became a Scavenger at age 34
5Survived a risky adventure but gained nothing.
6Continued as Scavenger at age 38
6You do not know what happened to you. There is a gap in your memory.