Ensign Robert Fleming
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
M |
8 (0) |
9 (1) |
7 (0) |
3 (-1) |
3 (-1) |
12 (2) |
| Rejects Change, Pretty |
| Skills |
| Athletics (Dexterity) 1 |
| Carouse 1 |
| Drive (Track) 1 |
| Drive (Walker) 1 |
| Electronics 0 |
| Flyer (Grav) 1 |
| Gun Combat 1 |
| Gunner (Screen) 1 |
| Mechanic 3 |
| Melee (Blade) 1 |
| Profession 0 |
| Steward 1 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Line/Crew |
Ensign |
1 / 0 |
1 |
| Citizen |
Worker |
|
0 |
5 |
|
| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Special assignment or duty on board ship. |
| 1 | Commissioned in Navy/Line/Crew |
| 1 | Is now a Ensign |
| 2 | Voluntarily left Line/Crew |
| 2 | Became a Worker at age 22 |
| 2 | Your business expands, your corporation grows, or the colony thrives. |
| 3 | Continued as Worker at age 26 |
| 3 | You are rewarded for your diligence or cunning. |
| 4 | Continued as Worker at age 30 |
| 4 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 4 | Gain a criminal contact. |
| 5 | Continued as Worker at age 34 |
| 5 | Spent time maintaining and using heavy vehicles. |
| 6 | Continued as Worker at age 38 |
| 6 | Advanced training in a specialist field. |
| 6 | Forced to muster out. |