Able Spacehand Vernon Wright
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
M |
5 (-1) |
3 (-1) |
4 (-1) |
6 (0) |
5 (-1) |
6 (0) |
| Obstinate, Busy, Decent |
| Skills |
| Animals (Handling) 1 |
| Astrogation 0 |
| Broker 1 |
| Drive 0 |
| Electronics 0 |
| Flyer 0 |
| Gunner (Ortillery) 1 |
| Mechanic 2 |
| Persuade 0 |
| Pilot (Small craft) 1 |
| Profession 0 |
| Steward 1 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Merchant Marine |
Crewman |
0 |
2 |
| Scout |
Courier |
|
0 |
4 |
| Navy |
Line/Crew |
Able Spacehand |
1 |
1 |
|
| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Embroiled in legal trouble. |
| 2 | Continued as Merchant Marine at age 22 |
| 2 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 3 | Became a Courier at age 26 |
| 3 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 3 | Psychologically damaged by your time in the scouts. |
| 4 | Continued as Courier at age 30 |
| 4 | You survey an alien world. |
| 5 | Continued as Courier at age 34 |
| 5 | Spend several years jumping from world to world in your scout ship. |
| 6 | Continued as Courier at age 38 |
| 6 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 6 | Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
| 6 | Forced to muster out. |
| 7 | Became a Line/Crew at age 42 |
| 7 | Vessel participates in a diplomatic mission. |
| 7 | Promoted to Line/Crew rank 1 |
| 7 | Is now a Able Spacehand |