Scout Joe Barry permalink

Age Sex Str Dex End Int Edu Soc
47 M 1 (-2) 1 (-2) 3 (-1) 3 (-1) 13 (2) 7 (0)
Deceitful, Concerned
 
Skills
Animals 0
Art 0
Astrogation 1
Athletics (Dexterity) 2
Deception 1
Drive 0
Electronics (Sensors) 1
Gun Combat 2
Gunner (Capital) 1
Gunner (Turret) 2
Mechanic 6
Medic 0
Persuade 1
Pilot (Spacecraft) 1
Seafarer 0
Steward 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Citizen Colonist 0 1
Merchant Free Trader 1 2
Scout Surveyor Scout 1 2
Retired 0 1
 
EducationGraduated
Naval Academy Graduated
 
TermHistory
1Entered Naval Academy at age 18
1Moved to a new world.
1Graduated at age 18.
2Became a Engineer/Gunner at age 18
2Is now a Crewman
2Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3Became a Colonist at age 22
3Life ruined by a criminal gang. Gain the gang as an Enemy
4Became a Free Trader at age 26
4Make an unexpected connection outside your normal circles. Gain a Contact.
4Forced to continue current assignment
4Promoted to rank 1
5Continued as Free Trader at age 30
5Your ship or starport is destroyed by criminals. Gain them as an Enemy.
6Became a Surveyor at age 34
6You discover a world, item or information of worth to the Imperium.
6Promoted to rank 1
6Is now a Scout
7Aging Crisis. Owe 20,000 for medical bills.
7Continued as Surveyor at age 38
7Injured. Fully recovered. Owe 5,000 for medical bills.
8Aging Crisis. Owe 60,000 for medical bills.
8Retired at age 42
8A new romantic starts. Gain an Ally.
9Aging Crisis. Owe 30,000 for medical bills.