Petty Officer, 3rd class Raleigh Mar
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
M |
9 (1) |
5 (-1) |
3 (-1) |
4 (-1) |
5 (-1) |
1 (-2) |
| Suspicious, Negative |
| Skills |
| Admin 0 |
| Art 0 |
| Athletics (Endurance) 1 |
| Athletics (Strength) 1 |
| Electronics (Remote Ops) 1 |
| Gun Combat (Energy) 2 |
| Gun Combat 2 |
| Gunner (Turret) 1 |
| Jack-of-all-Trades 1 |
| Mechanic 2 |
| Pilot (Capital Ships) 1 |
| Pilot (Small Craft) 2 |
| Stealth 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Engineer/Gunner |
Able Spacehand |
1 |
2 |
| Merchant |
Free Trader |
|
0 |
1 |
| Navy |
Line/Crew |
Petty Officer, 3rd class |
2 |
2 |
| Scout |
Explorer |
Scout |
1 |
2 |
|
| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 1 | Attempt at commissioned failed. |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 2 | Promoted to Engineer/Gunner rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Voluntarily left Engineer/Gunner |
| 3 | Became a Free Trader at age 26 |
| 3 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 3 | Gain rebels as Enemy |
| 4 | Switched to Line/Crew at age 30 |
| 4 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 4 | Promoted to Line/Crew rank 2 |
| 4 | Is now a Petty Officer, 3rd class |
| 5 | Continued as Line/Crew at age 34 |
| 5 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 6 | Became a Explorer at age 38 |
| 6 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 6 | Psychologically damaged by your time in the scouts. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Scout |
| 7 | Continued as Explorer at age 42 |
| 7 | Spend several years jumping from world to world in your scout ship. |