Able Spacehand Alan Moore permalink

Age Sex Str Dex End Int Edu Soc
47 M 4 (-1) 9 (1) 6 (0) 7 (0) 4 (-1) 6 (0)
Indolent, Uncouth
 
Skills
Broker 0
Carouse 1
Deception 0
Drive 0
Engineer (Life Support) 1
Gun Combat (Archaic) 1
Gunner (Ortillery) 1
Gunner (Screen) 1
Mechanic 1
Pilot 0
Profession 0
Recon 1
Stealth 0
Steward 1
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Army Infantry Private 0 1
Scout Surveyor 0 1
Drifter Barbarian 0 1
Navy Flight Able Spacehand 1 1
Merchant Broker 0 1
Merchant Merchant Marine Crewman 0 1
 
TermHistory
1Became a Wanderer at age 18
1Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
2Became a Infantry at age 22
2Is now a Private
2Scarred.
3Became a Surveyor at age 26
3You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
4Switched to Barbarian at age 30
4run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5Became a Flight at age 34
5Is now a Crewman
5Vessel participates in a notable military engagement.
5Promoted to Flight rank 1
5Is now a Able Spacehand
6Voluntarily left Flight
6Became a Broker at age 38
6Nearly killed. Fully recovered. Owe 15,000 for medical bills.
7Switched to Merchant Marine at age 42
7Is now a Crewman
7Make an unexpected connection outside your normal circles. Gain a Contact.