Agent Clayton Jemmy permalink

Age Sex Str Dex End Int Edu Soc
49 M 3 (-1) 5 (-1) 8 (0) 9 (1) 6 (0) 8 (0)
Paces
 
Skills
Art 0
Athletics (Dexterity) 1
Broker 0
Deception 1
Diplomat 0
Drive 0
Electronics 0
Flyer (Rotor) 1
Gun Combat (Archaic) 1
Language (Anglic (3rd Imperium)) 1
Medic 1
Persuade 0
Recon 0
Science (Psychology) 1
Steward 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Scholar Field Researcher 1 2
Agent Corporate Agent Agent 1 2
Drifter Barbarian 1 2
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Bankrupted by a rival. Gain the other trader as a Rival.
2Became a Field Researcher at age 22
2Refused to perform research that goes against your conscience.
2Promoted to rank 1
3Continued as Field Researcher at age 26
3A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
3Lightly injured, no permanent damage. Fully recovered.
4Became a Corporate Agent at age 30
4Go undercover to investigate an enemy.
4Hard times caused by a lack of interstellar trade costs you your job.
4Promoted to rank 1
4Is now a Agent
5Continued as Corporate Agent at age 34
5Hard times caused by a lack of interstellar trade costs you your job.
6Became a Barbarian at age 38
6A romantic relationship ends badly. Gain a Rival or Enemy.
6Promoted to rank 1
7Continued as Barbarian at age 42
7Amnesia.