| Term | History |
| 1 | Entered Marine Academy at age 18 |
| 1 | Become leader in social movement. |
| 1 | Gain an Ally and an Enemy. |
| 1 | Graduated at age 18. |
| 2 | Became a Star Marine at age 18 |
| 2 | Is now a Marine |
| 2 | A mission goes wrong and you are stranded behind enemy lines. Ejected from the service. |
| 3 | Became a Cavalry at age 22 |
| 3 | Is now a Private |
| 3 | Good fortune |
| 3 | Promoted to Cavalry rank 1 |
| 3 | Is now a Lance Corporal |
| 4 | Continued as Cavalry at age 26 |
| 4 | Severely injured. Fully recovered. |
| 5 | Became a Flight at age 30 |
| 5 | Is now a Crewman |
| 5 | A new romantic starts. Gain an Ally. |
| 5 | Promoted to Flight rank 1 |
| 5 | Is now a Able Spacehand |
| 6 | Voluntarily left Flight |
| 6 | Switched to Engineer/Gunner at age 34 |
| 6 | Advanced training in a specialist field |
| 6 | Promoted to Engineer/Gunner rank 2 |
| 6 | Is now a Petty Officer, 3rd class |
| 7 | Continued as Engineer/Gunner at age 38 |
| 7 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 7 | Promoted to Engineer/Gunner rank 3 |
| 7 | Is now a Petty Officer, 2nd class |
| 8 | Continued as Engineer/Gunner at age 42 |
| 8 | Nearly killed. Fully recovered. |
| 8 | Promoted to Engineer/Gunner rank 4 |
| 8 | Is now a Petty Officer, 1st class |