Sergeant Irma Prescott
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 47 |
F |
9 (1) |
8 (0) |
3 (-1) |
5 (-1) |
7 (0) |
6 (0) |
| Trustworthy, Passionate, Shrewd |
| Skills |
| Advocate 1 |
| Animals 0 |
| Broker 0 |
| Drive 0 |
| Electronics (Computers) 1 |
| Flyer 0 |
| Gun Combat 0 |
| Investigate 1 |
| Leadership 0 |
| Mechanic 1 |
| Pilot (Capital Ships) 1 |
| Profession 0 |
| Recon 0 |
| Streetwise 1 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Law Enforcement |
Sergeant |
2 |
3 |
| Navy |
Engineer/Gunner |
Able Spacehand |
1 |
2 |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Citizen |
Corporate |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | You go above and beyond the call of duty. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Corporal |
| 2 | Continued as Law Enforcement at age 22 |
| 2 | Go undercover to investigate an enemy. |
| 2 | Hard times caused by a lack of interstellar trade costs you your job. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Sergeant |
| 3 | Continued as Law Enforcement at age 26 |
| 3 | Advanced training in a specialist field. |
| 4 | Voluntarily left Law Enforcement |
| 4 | Became a Engineer/Gunner at age 30 |
| 4 | Is now a Crewman |
| 4 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 5 | Became a Merchant Marine at age 34 |
| 5 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 6 | Became a Corporate at age 38 |
| 6 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 7 | Returned to Engineer/Gunner at age 42 |
| 7 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 7 | Promoted to Engineer/Gunner rank 1 |
| 7 | Is now a Able Spacehand |