Henchman Theo Walker permalink

Age Sex Str Dex End Int Edu Soc
48 M 10 (1) 6 (0) 4 (-1) 7 (0) 3 (-1) 6 (0)
Huffy, Self-Giving, Talkative
 
Skills
Animals 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Drive (Mole) 1
Gun Combat 3
Gunner (Screen) 1
Mechanic 1
Medic 0
Pilot (Small Craft) 2
Profession 0
Stealth 1
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Crewman 0 2
Drifter Scavenger 0 2
Drifter Wanderer 0 1
Rogue Pirate Henchman 1 2
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1Injured. Fully recovered. Owe 1,250 for medical bills.
2Became a Scavenger at age 22
2Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
3Returned to Flight at age 26
3You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
4Switched to Wanderer at age 30
4Scarred. Fully recovered. Owe 10,000 for medical bills.
5Became a Pirate at age 34
5Is now a Lackey
5Backstab a fellow rogue for personal gain.
5Promoted to rank 1
5Is now a Henchman
6Continued as Pirate at age 38
6Crime pays off. Gain victim as Enemy.
7Voluntarily left Pirate
7Returned to Scavenger at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.