Technician Hildegarde Clark permalink

Age Sex Str Dex End Int Edu Soc
49 F 6 (0) 1 (-2) 2 (-2) 6 (0) 8 (0) 8 (0)
Humorous, Creative
 
Skills
Athletics 0
Carouse 0
Drive 0
Flyer 0
Gun Combat 0
Gun Combat 1
Investigate 0
Jack-of-All-Trades 1
Mechanic 0
Profession (Hydroponics) 1
Profession (Polymers) 1
Recon 0
Science (Physics) 2
Steward 1
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent 0 1
Citizen Colonist 0 1
Navy Engineer/Gunner Crewman 0 1
Citizen Worker Technician 3 4
 
TermHistory
1Became a Corporate Agent at age 18
1Life ruined by a criminal gang. Gain the gang as an Enemy
2Became a Colonist at age 22
2Scarred. Owe 2,500 for medical bills.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
4Switched to Worker at age 30
4Betrayal. Convert an Ally into a Rival or Enemy.
4Promoted to rank 1
5Continued as Worker at age 34
5Advanced training in a specialist field.
6Continued as Worker at age 38
6You befriend a superior in the corporation or the colony.
6Promoted to rank 2
6Is now a Technician
7Continued as Worker at age 42
7You rise to a position of power in your colony or corporation.
7Promoted to rank 3
8Aging Crisis. Owe 20,000 for medical bills.