Agent Erica Boyd permalink

Age Sex Str Dex End Int Edu Soc
52 F 5 (-1) 4 (-1) 10 (1) 7 (0) 9 (1) 3 (-1)
Passionate
 
Skills
Admin 0
Animals 0
Carouse 0
Deception 1
Drive (Mole) 1
Electronics 0
Flyer 0
Language 0
Mechanic 0
Melee (Blade) 1
Melee (Natural) 1
Recon 1
Seafarer 0
Stealth 0
Streetwise 1
Survival 2
CareerAssignmentTitleRankTerms
Drifter Barbarian 1 2
Drifter Wanderer 0 1
Agent Corporate Agent Agent 1 3
Citizen Worker 0 2
 
TermHistory
1Became a Barbarian at age 18
1Survived a risky adventure but gained nothing.
1Promoted to rank 1
2Continued as Barbarian at age 22
2run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3Switched to Wanderer at age 26
3Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
4Became a Corporate Agent at age 30
4You go above and beyond the call of duty.
4Promoted to rank 1
4Is now a Agent
5Continued as Corporate Agent at age 34
5Birth or Death involving a family member or close friend.
6Continued as Corporate Agent at age 38
6Life ruined by a criminal gang. Gain the gang as an Enemy
7Became a Worker at age 42
7You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
8Continued as Worker at age 46
8Your business expands, your corporation grows, or the colony thrives.