Clerk Karl Kirkham permalink

Age Sex Str Dex End Int Edu Soc
52 M 3 (-1) 6 (0) 3 (-1) 6 (0) 6 (0) 9 (1)
Indifferent, Grouchy, Addict
 
Skills
Admin 1
Advocate 1
Art 0
Astrogation 1
Athletics (Dexterity) 1
Carouse 1
Deception 1
Diplomat 0
Drive 0
Electronics 0
Gunner (Ortillery) 1
Investigate 0
Mechanic 0
Melee (Unarmed) 1
Persuade 1
Stealth 1
CareerAssignmentTitleRankTerms
Noble Administrator Clerk 1 1
Prisoner Inmate 0 2
Prisoner Thug 0 1
Navy Line/Crew Crewman 0 1
Navy Flight 0 1
Navy Engineer/Gunner 0 1
Noble Dilettante Wastrel 0 1
 
TermHistory
1Became a Administrator at age 18
1Is now a Assistant
1Accused of a crime
1Promoted to rank 1
1Is now a Clerk
2Became a Inmate at age 22
2Defeated a prison gang. Gain an Enemy.
3Continued as Inmate at age 26
3Accused of assaulting a prison guard.
4Switched to Thug at age 30
4Hire a new lawyer.
4Paroled from prison.
5Became a Line/Crew at age 34
5Is now a Crewman
5During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
6Switched to Flight at age 38
6Scarred. Owe 1,250 for medical bills.
7Switched to Engineer/Gunner at age 42
7Lost eye or limb. Fully recovered.
8Switched to Dilettante at age 46
8Is now a Wastrel
8Join a successful conspiracy of nobles.