| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
F |
4 (-1) |
2 (-2) |
1 (-2) |
5 (-1) |
6 (0) |
12 (2) |
| Deliberate |
| Skills |
| Animals (Training) 1 |
| Astrogation 1 |
| Deception 0 |
| Diplomat 1 |
| Drive 0 |
| Electronics (Computers) 1 |
| Investigate 0 |
| Jack-of-All-Trades 1 |
| Mechanic 0 |
| Melee 0 |
| Recon 0 |
| Science (Archaeology) 1 |
| Science (Cosmology) 1 |
| Stealth 0 |
| Streetwise 1 |
| Survival 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Wanderer |
|
0 |
1 |
| Drifter |
Barbarian |
|
1 |
3 |
| Citizen |
Colonist |
|
0 |
1 |
| Agent |
Corporate Agent |
|
0 |
1 |
| Scholar |
Field Researcher |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | You do not know what happened to you. There is a gap in your memory. |
| 2 | Switched to Barbarian at age 22 |
| 2 | A new romantic starts. Gain an Ally. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Barbarian at age 26 |
| 3 | Attempted a risky adventure and was wildly successful. |
| 4 | Voluntarily left Barbarian |
| 4 | Became a Colonist at age 30 |
| 4 | Spent time maintaining and using heavy vehicles. |
| 4 | Forced to muster out. |
| 5 | Returned to Barbarian at age 34 |
| 5 | Suffer from a life-threatening illness. |
| 6 | Became a Corporate Agent at age 38 |
| 6 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 7 | Became a Field Researcher at age 42 |
| 7 | Advanced training in a specialist field. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Field Researcher at age 46 |
| 8 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |