Field Agent Newman Desmond
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 53 |
M |
1 (-2) |
4 (-1) |
1 (-2) |
7 (0) |
8 (0) |
4 (-1) |
| Rejects Change, Domineering, Disorderly |
| Skills |
| Admin 0 |
| Advocate 0 |
| Athletics (Endurance) 1 |
| Athletics (Strength) 1 |
| Broker 0 |
| Deception 1 |
| Diplomat 1 |
| Drive (Mole) 1 |
| Drive (Wheel) 1 |
| Electronics (Computers) 1 |
| Gun Combat (Energy) 2 |
| Investigate 2 |
| Leadership 0 |
| Mechanic 1 |
| Navigation 1 |
| Streetwise 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Corporate |
|
0 |
1 |
| Agent |
Corporate Agent |
Field Agent |
2 |
3 |
| Navy |
Line/Crew |
Able Spacehand |
1 |
2 |
| Scholar |
Field Researcher |
|
0 |
2 |
|
| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | Lost eye or limb. Fully recovered. |
| 2 | Became a Corporate Agent at age 22 |
| 2 | Rewarded for a successful mission. |
| 2 | Forced to continue current assignment |
| 2 | Promoted to rank 1 |
| 2 | Is now a Agent |
| 3 | Continued as Corporate Agent at age 26 |
| 3 | Given specialist training in vehicles. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Field Agent |
| 4 | Continued as Corporate Agent at age 30 |
| 4 | Befriended by a senior agent. |
| 4 | Forced to muster out. |
| 5 | Became a Line/Crew at age 34 |
| 5 | Is now a Crewman |
| 5 | Vessel participates in a diplomatic mission. |
| 5 | Promoted to Line/Crew rank 1 |
| 5 | Is now a Able Spacehand |
| 6 | Continued as Line/Crew at age 38 |
| 6 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 7 | Became a Field Researcher at age 42 |
| 7 | Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 7 | Gain an Enemy |
| 8 | Continued as Field Researcher at age 46 |
| 8 | A rival researcher blackens your name or steals your research. Gain a Rival. |