Scout Prince Stoker permalink

Age Sex Str Dex End Int Edu Soc
52 M 3 (-1) 2 (-2) 1 (-2) 4 (-1) 7 (0) 4 (-1)
Reserved
 
Skills
Animals 0
Athletics 0
Drive (Walker) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Flyer (Wing) 1
Gun Combat (Energy) 1
Investigate 0
Jack-of-all-Trades 1
Medic 1
Pilot (Small craft) 1
Profession 0
Recon 0
Science (Biology) 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 1 2
Scholar Physician 1 3
Scout Courier Scout 1 3
 
TermHistory
1Became a Colonist at age 18
1Your business expands, your corporation grows, or the colony thrives.
1Promoted to rank 1
2Continued as Colonist at age 22
2A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
3Became a Physician at age 26
3Advanced training in a specialist field.
4Continued as Physician at age 30
4Refused to perform research that goes against your conscience.
5Continued as Physician at age 34
5Work for an eccentric but brilliant mentor, who becomes an Ally.
5Promoted to rank 1
6Voluntarily left Physician
6Became a Courier at age 38
6Spend several years jumping from world to world in your scout ship.
7Aging Crisis. Owe 50,000 for medical bills.
7Continued as Courier at age 42
7Spend several years jumping from world to world in your scout ship.
7Promoted to rank 1
7Is now a Scout
8Aging Crisis. Owe 50,000 for medical bills.
8Continued as Courier at age 46
8When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
8Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
8Gain 3 Contacts. Gain 2 Enemies.
9Aging Crisis. Owe 20,000 for medical bills.