Rookie Sandy Bishop permalink

Age Sex Str Dex End Int Edu Soc
52 M 2 (-2) 2 (-2) 3 (-1) 4 (-1) 12 (2) 7 (0)
Silky
 
Skills
Advocate 1
Art 0
Athletics (Endurance) 1
Drive (Track) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Flyer (Airship) 1
Flyer (Grav) 1
Gun Combat 0
Heavy Weapons 0
Investigate 1
Leadership 1
Medic 2
Profession 0
Recon 0
Science (Robotics) 1
Stealth 0
Streetwise 0
Survival 1
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie 0 1
Citizen Corporate 1 3
Scholar Physician 1 1
Scholar Field Researcher 2 3
 
EducationGraduated
Marine Academy Failed
 
TermHistory
1Entered Marine Academy at age 18
1Become leader in social movement.
1Gain an Ally and an Enemy.
1Dropped out of military academy.
2Became a Law Enforcement at age 18
2Is now a Rookie
2Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3Became a Corporate at age 22
3Your business expands, your corporation grows, or the colony thrives.
4Continued as Corporate at age 26
4Scarred. Fully recovered. Owe 5,000 for medical bills.
4Promoted to rank 1
5Continued as Corporate at age 30
5Moved to a new world.
5Forced to muster out.
6Became a Physician at age 34
6Work for an eccentric but brilliant mentor, who becomes an Ally.
6Promoted to rank 1
7Voluntarily left Physician
7Switched to Field Researcher at age 38
7Advanced training in a specialist field.
7Promoted to rank 1
8Continued as Field Researcher at age 42
8A rival researcher blackens your name or steals your research. Gain a Rival.
8Promoted to rank 2
9Continued as Field Researcher at age 46
9An expedition or voyage goes wrong, leaving you stranded in the wilderness.