Agent Dianne Meredeth permalink

Age Sex Str Dex End Int Edu Soc
53 F 8 (0) 9 (1) 7 (0) 7 (0) 8 (0) 6 (0)
Dependent, Particular
 
Skills
Animals 0
Athletics (Strength) 1
Deception 3
Flyer 0
Gambler 1
Gun Combat 1
Gunner (Turret) 2
Investigate 1
Language (Anglic (3rd Imperium)) 1
Mechanic 1
Melee (Unarmed) 1
Persuade 1
Pilot (Small Craft) 1
Profession (Biologicals) 1
Stealth 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 1
Agent Intelligence Agent 1 2
Prisoner Fixer 2 2
Prisoner Inmate 0 1
Drifter Wanderer 0 1
Drifter Barbarian 0 1
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Nearly killed. Fully recovered.
2Became a Intelligence at age 22
2Established a network of contacts. Gain 1 contacts.
2Promoted to rank 1
2Is now a Agent
3Continued as Intelligence at age 26
3Go undercover to investigate an enemy.
3Arrested and charged.
3Failed to defend self. Gain an Enemy and go to prison.
4Became a Fixer at age 30
4Assigned to difficult or backbreaking labour.
4Promoted to rank 1
5Switched to Inmate at age 34
5Vocational Training.
6Returned to Fixer at age 38
6Parole hearing.
6Promoted to rank 2
6Paroled from prison.
7Became a Wanderer at age 42
7You do not know what happened to you. There is a gap in your memory.
8Switched to Barbarian at age 46
8Suffer from a life-threatening illness.