Scout Kurt Ray permalink

Age Sex Str Dex End Int Edu Soc
52 M 7 (0) 10 (1) 5 (-1) 9 (1) 2 (-2) 11 (1)
Easygoing, Harried, Psychotic
 
Skills
Admin 0
Astrogation 1
Broker 0
Diplomat 1
Drive 0
Electronics (Remote Ops) 1
Gun Combat 0
Persuade 1
Steward 0
Streetwise 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Merchant Free Trader 1 2
Scout Surveyor Scout 2 5
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Your ship or starport is destroyed by criminals. Gain them as an Enemy.
2Switched to Free Trader at age 22
2A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
2Forced to continue current assignment
2Promoted to rank 1
3Continued as Free Trader at age 26
3Nearly killed. Fully recovered. Owe 11,250 for medical bills.
4Became a Surveyor at age 30
4You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
5Continued as Surveyor at age 34
5Betrayal. Convert an Ally into a Rival or Enemy.
5Promoted to rank 1
5Is now a Scout
6Continued as Surveyor at age 38
6You spend a great deal of time on the fringes of Charted Space.
6Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
6Gain 3 Contacts. Gain 3 Enemies.
6Promoted to rank 2
7Continued as Surveyor at age 42
7Birth or Death involving a family member or close friend.
8Continued as Surveyor at age 46
8When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
8Severely injured. Owe 5,000 for medical bills.