Agent Ellsworth White permalink

Age Sex Str Dex End Int Edu Soc
52 M 1 (-2) 3 (-1) 4 (-1) 7 (0) 10 (1) 8 (0)
Manipulative, Embarrassed, Fair
 
Skills
Advocate 1
Art (Visual Media) 1
Athletics 0
Carouse 0
Deception 1
Drive 0
Electronics (Sensors) 1
Flyer (Airship) 1
Gambler 1
Gun Combat 0
Gunner (Ortillery) 1
Investigate 0
Language (Anglic (3rd Imperium)) 1
Mechanic 1
Melee (Natural) 1
Profession 0
Recon 0
Seafarer 0
Steward 0
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent Agent 1 3
Entertainer Artist 1 2
Rogue Thief 0 1
Navy Line/Crew Able Spacehand 1 2
 
TermHistory
1Became a Corporate Agent at age 18
1Go undercover to investigate an enemy.
1A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
2Continued as Corporate Agent at age 22
2Established a network of contacts. Gain 2 contacts.
2Promoted to rank 1
2Is now a Agent
3Continued as Corporate Agent at age 26
3Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
4Became a Artist at age 30
4Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
4Promoted to rank 1
5Continued as Artist at age 34
5You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
6Became a Thief at age 38
6A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
7Became a Line/Crew at age 42
7Is now a Crewman
7Moved to a new world.
7Attempt at commissioned failed.
7Promoted to Line/Crew rank 1
7Is now a Able Spacehand
8Aging Crisis. Owe 40,000 for medical bills.
8Continued as Line/Crew at age 46
8Lightly injured, no permanent damage. Fully recovered.
9Aging Crisis. Owe 40,000 for medical bills.