Crewman Margret Carter permalink

Age Sex Str Dex End Int Edu Soc Psi
52 F 7 (0) 3 (-1) 5 (-1) 3 (-1) 7 (0) 4 (-1) 7 (0)
Irritable
 
Skills
Admin 0
Advocate 0
Art 0
Broker 0
Deception 1
Diplomat 0
Electronics 0
Gunner (Capital) 1
Language (Zdetl (Zhodani)) 1
Leadership 0
Melee (Unarmed) 1
Persuade 1
Science 0
Stealth 1
Streetwise 1
Survival 0
Telekinesis 0
Telepathy 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Corporate 0 1
Drifter Barbarian 0 1
Drifter Wanderer 1 2
Psion Wild Talent 0 1
Navy Engineer/Gunner Crewman 0 1
Merchant Free Trader 1 1
Prisoner Fixer 0 1
 
TermHistory
1Became a Corporate at age 18
1Life ruined by a criminal gang. Gain the gang as an Enemy
2Became a Barbarian at age 22
2You do not know what happened to you. There is a gap in your memory.
3Switched to Wanderer at age 26
3Encounter a Psionic institute.
3Tested for psionic powers
3Promoted to rank 1
4Continued as Wanderer at age 30
4run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5Became a Wild Talent at age 34
5An anti-psi cult or gang attempts to expose or attack you.
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
7Became a Free Trader at age 42
7Embroiled in legal trouble.
7Promoted to rank 1
8Became a Fixer at age 46
8Beaten by a prison gang.
8Nearly killed. Owe 25,000 for medical bills.