Able Spacehand Ruthie Moody permalink

Age Sex Str Dex End Int Edu Soc
51 F 1 (-2) 5 (-1) 4 (-1) 3 (-1) 7 (0) 7 (0)
Chivalrous, Intellectual
 
Skills
Athletics 0
Broker 0
Diplomat 0
Drive 0
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Flyer 0
Gunner (Turret) 1
Investigate 0
Mechanic 1
Medic 0
Persuade 1
Pilot 0
Science (Economics) 1
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Scientist 1 1
Citizen Colonist 0 1
Merchant Free Trader 1 2
Navy Line/Crew Able Spacehand 1 2
Drifter Scavenger 0 1
Merchant Merchant Marine Crewman 0 1
 
TermHistory
1Became a Scientist at age 18
1Refuse to join a cheat in some fashion.
1Promoted to rank 1
2Voluntarily left Scientist
2Became a Colonist at age 22
2Life ruined by a criminal gang. Gain the gang as an Enemy
3Became a Free Trader at age 26
3Your business or ship thrives.
3Promoted to rank 1
4Continued as Free Trader at age 30
4Imperial trade restrictions force you out of business.
5Became a Line/Crew at age 34
5Is now a Crewman
5Refuse to abuse your position for profit
5Forced to continue current assignment
5Promoted to Line/Crew rank 1
5Is now a Able Spacehand
6Continued as Line/Crew at age 38
6Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
7Became a Scavenger at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Switched to Merchant Marine at age 46
8Is now a Crewman
8Your ship or starport is destroyed by criminals. Gain them as an Enemy.