Able Spacehand Bethel Treadway permalink

Age Sex Str Dex End Int Edu Soc
53 F 1 (-2) 3 (-1) 4 (-1) 8 (0) 11 (1) 6 (0)
Fabulous, Irresponsible
 
Skills
Deception 0
Drive 0
Electronics (Computers) 1
Gun Combat 1
Mechanic 1
Persuade 0
Profession (Construction) 1
Recon 0
Science 0
Seafarer 0
Stealth 2
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 1 4
Scout Courier 0 1
Navy Flight Able Spacehand 1 2
Entertainer Artist 0 1
 
TermHistory
1Became a Wanderer at age 18
1Offered job by a patron. Now owe him a favor.
2Became a Courier at age 22
2Psychologically damaged by your time in the scouts.
3Became a Flight at age 26
3Is now a Crewman
3Injured. Fully recovered.
4Became a Artist at age 30
4An investigation, tour, project or expedition goes wrong, stranding you far from home.
5Returned to Wanderer at age 34
5Survived a risky adventure but gained nothing.
5Promoted to rank 1
6Continued as Wanderer at age 38
6Gained a contact.
7Continued as Wanderer at age 42
7Betrayal. Convert an Ally into a Rival or Enemy.
7Forced to muster out.
8Returned to Flight at age 46
8Abuse your position for profit
8Promoted to Flight rank 1
8Is now a Able Spacehand