Able Spacehand Harris Manning permalink

Age Sex Str Dex End Int Edu Soc
52 M 4 (-1) 6 (0) 1 (-2) 10 (1) 2 (-2) 8 (0)
Incompetent, Sneaky
 
Skills
Admin 0
Astrogation 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Broker 0
Deception 1
Drive (Wheel) 1
Electronics 0
Flyer (Wing) 1
Gun Combat (Archaic) 1
Mechanic 2
Persuade 1
Pilot (Small Craft) 1
Steward 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 1 2
Citizen Colonist 1 2
Navy Engineer/Gunner Able Spacehand 1 1
Drifter Wanderer 0 1
Drifter Scavenger 1 2
 
TermHistory
1Became a Free Trader at age 18
1A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
1Gain rebels as Enemy
2Became a Colonist at age 22
2You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
2Promoted to rank 1
3Continued as Colonist at age 26
3Co-operate with investigation by the planetary authorities. The business or colony is shut down.
4Returned to Free Trader at age 30
4Make an unexpected connection outside your normal circles. Gain a Contact.
4Promoted to rank 1
5Voluntarily left Free Trader
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5Advanced training in a specialist field
5Promoted to Engineer/Gunner rank 1
5Is now a Able Spacehand
6Voluntarily left Engineer/Gunner
6Became a Wanderer at age 38
6run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7Switched to Scavenger at age 42
7Promoted to rank 1
8Aging Crisis. Owe 30,000 for medical bills.
8Continued as Scavenger at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Aging Crisis. Owe 30,000 for medical bills.