| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 53 |
M |
9 (1) |
1 (-2) |
5 (-1) |
8 (0) |
3 (-1) |
4 (-1) |
| Delightful, Meticulous |
| Skills |
| Athletics (Dexterity) 2 |
| Athletics (Strength) 1 |
| Diplomat 0 |
| Drive 0 |
| Flyer 0 |
| Gun Combat 0 |
| Investigate 0 |
| Melee (Unarmed) 4 |
| Recon 0 |
| Science (Chemistry) 1 |
| Science (Genetics) 1 |
| Seafarer (Ocean Ships) 1 |
| Streetwise 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
|
0 |
1 |
| Scholar |
Scientist |
|
1 |
1 |
| Prisoner |
Thug |
|
1 |
1 |
| Prisoner |
Fixer |
|
0 |
1 |
| Prisoner |
Inmate |
|
1 |
1 |
| Merchant |
Broker |
|
0 |
1 |
| Drifter |
Wanderer |
|
2 |
2 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 2 | Became a Scientist at age 22 |
| 2 | Accused of a crime |
| 2 | Promoted to rank 1 |
| 3 | Became a Thug at age 26 |
| 3 | A riot engulfs the prison. |
| 3 | Nearly killed. Owe 35,000 for medical bills. |
| 3 | Promoted to rank 1 |
| 4 | Switched to Fixer at age 30 |
| 4 | Persecuted by a prison gang. |
| 5 | Switched to Inmate at age 34 |
| 5 | Vocational Training. |
| 5 | Promoted to rank 1 |
| 5 | Paroled from prison. |
| 6 | Became a Broker at age 38 |
| 6 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 7 | Became a Wanderer at age 42 |
| 7 | Survived a risky adventure but gained nothing. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Wanderer at age 46 |
| 8 | Gained a contact. |
| 8 | Promoted to rank 2 |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |