Agent Dianne Meredeth
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 53 |
F |
8 (0) |
9 (1) |
7 (0) |
7 (0) |
8 (0) |
6 (0) |
| Dependent, Particular |
| Skills |
| Animals 0 |
| Athletics (Strength) 1 |
| Deception 3 |
| Flyer 0 |
| Gambler 1 |
| Gun Combat 1 |
| Gunner (Turret) 2 |
| Investigate 1 |
| Language (Anglic (3rd Imperium)) 1 |
| Mechanic 1 |
| Melee (Unarmed) 1 |
| Persuade 1 |
| Pilot (Small Craft) 1 |
| Profession (Biologicals) 1 |
| Stealth 0 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Line/Crew |
Crewman |
0 |
1 |
| Agent |
Intelligence |
Agent |
1 |
2 |
| Prisoner |
Fixer |
|
2 |
2 |
| Prisoner |
Inmate |
|
0 |
1 |
| Drifter |
Wanderer |
|
0 |
1 |
| Drifter |
Barbarian |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Nearly killed. Fully recovered. |
| 2 | Became a Intelligence at age 22 |
| 2 | Established a network of contacts. Gain 1 contacts. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Agent |
| 3 | Continued as Intelligence at age 26 |
| 3 | Go undercover to investigate an enemy. |
| 3 | Arrested and charged. |
| 3 | Failed to defend self. Gain an Enemy and go to prison. |
| 4 | Became a Fixer at age 30 |
| 4 | Assigned to difficult or backbreaking labour. |
| 4 | Promoted to rank 1 |
| 5 | Switched to Inmate at age 34 |
| 5 | Vocational Training. |
| 6 | Returned to Fixer at age 38 |
| 6 | Parole hearing. |
| 6 | Promoted to rank 2 |
| 6 | Paroled from prison. |
| 7 | Became a Wanderer at age 42 |
| 7 | You do not know what happened to you. There is a gap in your memory. |
| 8 | Switched to Barbarian at age 46 |
| 8 | Suffer from a life-threatening illness. |