| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
M |
2 (-2) |
6 (0) |
1 (-2) |
5 (-1) |
7 (0) |
8 (0) |
| Responsive, Frugal, Purposeful |
| Skills |
| Admin 1 |
| Animals 0 |
| Art 0 |
| Athletics (Endurance) 1 |
| Deception 1 |
| Diplomat 1 |
| Drive 0 |
| Electronics (Comms) 1 |
| Electronics (Computers) 1 |
| Electronics (Remote Ops) 2 |
| Gun Combat (Energy) 1 |
| Medic 1 |
| Melee (Bludgeon) 1 |
| Persuade 1 |
| Recon 1 |
| Science (Psychology) 1 |
| Seafarer 0 |
| Stealth 2 |
| Streetwise 1 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
|
0 |
1 |
| Rogue |
Thief |
|
5 |
5 |
| Scholar |
Scientist |
|
1 |
3 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Hard times caused by a lack of interstellar trade costs you your job. |
| 2 | Became a Thief at age 22 |
| 2 | Involved in the planning of an impressive heist. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Thief at age 26 |
| 3 | You spend months in the dangerous criminal underworld. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Thief at age 30 |
| 4 | You spend months in the dangerous criminal underworld. |
| 4 | Promoted to rank 3 |
| 5 | Continued as Thief at age 34 |
| 5 | Crime pays off. Gain victim as Enemy. |
| 5 | Promoted to rank 4 |
| 6 | Continued as Thief at age 38 |
| 6 | Backstab a fellow rogue for personal gain. |
| 6 | Promoted to rank 5 |
| 7 | Voluntarily left Thief |
| 7 | Became a Scientist at age 42 |
| 7 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 8 | Continued as Scientist at age 46 |
| 8 | Work leads to a considerable breakthrough. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Scientist at age 50 |
| 9 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |