Senior Crewman Arnold Collins
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
M |
3 (-1) |
7 (0) |
5 (-1) |
5 (-1) |
5 (-1) |
3 (-1) |
| Unrestrained, Tight, Overwhelming |
| Skills |
| Broker 0 |
| Carouse 1 |
| Deception 1 |
| Drive 0 |
| Electronics (Sensors) 1 |
| Gun Combat 0 |
| Investigate 0 |
| Language 0 |
| Mechanic 1 |
| Persuade 0 |
| Recon 1 |
| Science (Economics) 1 |
| Steward 0 |
| Streetwise 2 |
| Survival 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Merchant Marine |
Senior Crewman |
1 |
2 |
| Agent |
Corporate Agent |
Agent |
1 |
4 |
| Entertainer |
Artist |
|
0 |
1 |
| Drifter |
Wanderer |
|
0 |
1 |
| Scout |
Surveyor |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Promoted to rank 1 |
| 1 | Is now a Senior Crewman |
| 2 | Continued as Merchant Marine at age 22 |
| 2 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 3 | Became a Corporate Agent at age 26 |
| 3 | You go above and beyond the call of duty. |
| 4 | Continued as Corporate Agent at age 30 |
| 4 | Rewarded for a successful mission. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Agent |
| 5 | Continued as Corporate Agent at age 34 |
| 5 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 6 | Continued as Corporate Agent at age 38 |
| 6 | Hard times caused by a lack of interstellar trade costs you your job. |
| 7 | Became a Artist at age 42 |
| 7 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 8 | Became a Wanderer at age 46 |
| 8 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 9 | Became a Surveyor at age 50 |
| 9 | Your ship is ambushed by enemy vessels. You successfully bargain with them. |