Crewman Clayton Porter
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
M |
7 (0) |
3 (-1) |
4 (-1) |
8 (0) |
6 (0) |
4 (-1) |
| Fun Loving, Voracious |
| Skills |
| Admin 0 |
| Animals 0 |
| Art 0 |
| Broker 0 |
| Carouse 1 |
| Drive 0 |
| Electronics (Computers) 2 |
| Electronics (Sensors) 1 |
| Explosives 1 |
| Flyer (Ornithopter) 1 |
| Flyer (Rotor) 1 |
| Gun Combat 0 |
| Jack-of-all-Trades 1 |
| Melee 0 |
| Persuade 0 |
| Steward 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Scout |
Courier |
|
0 |
2 |
| Drifter |
Barbarian |
|
0 |
1 |
| Citizen |
Worker |
|
0 |
5 |
|
| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 2 | Became a Courier at age 22 |
| 2 | Psychologically damaged by your time in the scouts. |
| 3 | Continued as Courier at age 26 |
| 3 | Perform an exemplary service for the scouts. |
| 4 | Voluntarily left Courier |
| 4 | Became a Barbarian at age 30 |
| 4 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 5 | Became a Worker at age 34 |
| 5 | Moved to a new world. |
| 6 | Continued as Worker at age 38 |
| 6 | You gain experience in a technical field as a computer operator or surveyor. |
| 7 | Continued as Worker at age 42 |
| 7 | You gain experience in a technical field as a computer operator or surveyor. |
| 8 | Continued as Worker at age 46 |
| 8 | Your business expands, your corporation grows, or the colony thrives. |
| 9 | Continued as Worker at age 50 |
| 9 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |