Technician Alvah Cook permalink

Age Sex Str Dex End Int Edu Soc
57 M 1 (-2) 7 (0) 4 (-1) 12 (2) 11 (1) 7 (0)
Fantastic, Unassuming, Kind Hearted
 
Skills
Animals 0
Deception 1
Drive (Wheel) 1
Electronics (Computers) 1
Engineer 0
Gambler 1
Gun Combat 0
Language 0
Mechanic 0
Melee (Unarmed) 1
Pilot (Small Craft) 2
Profession (Biologicals) 1
Profession (Hydroponics) 1
Recon 1
Science 0
Stealth 1
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Citizen Worker Technician 2 5
Agent Corporate Agent Agent 1 1
Rogue Pirate Henchman 1 1
Drifter Scavenger 0 1
Drifter Wanderer 0 1
 
TermHistory
1Became a Worker at age 18
1Your business expands, your corporation grows, or the colony thrives.
2Continued as Worker at age 22
2You befriend a superior in the corporation or the colony.
2Promoted to rank 1
3Continued as Worker at age 26
3Advanced training in a specialist field.
4Continued as Worker at age 30
4Advanced training in a specialist field.
5Continued as Worker at age 34
5You befriend a superior in the corporation or the colony.
5Promoted to rank 2
5Is now a Technician
6Voluntarily left Worker
6Became a Corporate Agent at age 38
6Established a network of contacts. Gain 2 contacts.
6Promoted to rank 1
6Is now a Agent
7Voluntarily left Corporate Agent
7Became a Pirate at age 42
7Is now a Lackey
7Refuse to backstab a fellow rogue for personal gain. Gain an Ally
7Promoted to rank 1
7Is now a Henchman
8Voluntarily left Pirate
8Became a Scavenger at age 46
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9Switched to Wanderer at age 50
9Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.