Able Spacehand Albertha Mccoy permalink

Age Sex Str Dex End Int Edu Soc Psi
57 F 5 (-1) 1 (-2) 3 (-1) 7 (0) 6 (0) 4 (-1) 8 (0)
Mysterious, Leader, Critical
 
Skills
Athletics (Dexterity) 1
Athletics (Strength) 1
Broker 1
Clairvoyance 0
Deception 0
Drive (Track) 1
Flyer 0
Gun Combat (Archaic) 2
Gun Combat (Slug) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Mechanic 1
Medic 0
Melee (Natural) 1
Recon 4
Steward 0
Streetwise 2
Telekinesis 0
Teleportation 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Cavalry Private 0 1
Psion Psi-Warrrior Marine 0 1
Merchant Broker 1 2
Drifter Wanderer 1 3
Scout Courier 0 1
Navy Engineer/Gunner Able Spacehand 1 1
 
EducationGraduated
Army Academy Graduated
 
TermHistory
1Entered Army Academy at age 18
1Contacted by an underground psionic group
1Graduated at age 18.
1Tested for psionic powers
2Became a Cavalry at age 18
2Is now a Private
2Forced out after co-operating with military investigation in commanding officer's illegal activity.
3Became a Psi-Warrrior at age 22
3Is now a Marine
3An anti-psi cult or gang attempts to expose or attack you.
4Became a Broker at age 26
4Gained a contact.
4Promoted to rank 1
5Continued as Broker at age 30
5A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
6Became a Wanderer at age 34
6Survived a risky adventure but gained nothing.
7Continued as Wanderer at age 38
7Survived a risky adventure but gained nothing.
7Promoted to rank 1
8Continued as Wanderer at age 42
8Suffer from a life-threatening illness.
9Became a Courier at age 46
9Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
9Gain 1 Contacts. Gain 2 Enemies.
10Became a Engineer/Gunner at age 50
10Is now a Crewman
10You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
10Promoted to Engineer/Gunner rank 1
10Is now a Able Spacehand