Crewman Lum Nelson permalink

Age Sex Str Dex End Int Edu Soc
56 M 1 (-2) 2 (-2) 1 (-2) 3 (-1) 6 (0) 6 (0)
Intimidating, Interrupting
 
Skills
Animals 0
Astrogation 0
Athletics (Endurance) 2
Carouse 1
Deception 0
Drive 0
Gun Combat 0
Gun Combat 1
Mechanic 0
Pilot 0
Recon 2
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 0 4
Entertainer Journalist 0 1
Navy Line/Crew Crewman 0 2
Drifter Scavenger 0 2
 
TermHistory
1Became a Courier at age 18
1Serve as the courier for an important message from the Imperium.
2Continued as Courier at age 22
2Moved to a new world.
3Continued as Courier at age 26
3When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
3Psychologically damaged by your time in the scouts.
4Continued as Courier at age 30
4Nearly killed. Owe 22,500 for medical bills.
5Became a Journalist at age 34
5Join homeworld’s celebrity circles
6Voluntarily left Journalist
6Became a Line/Crew at age 38
6Is now a Crewman
6Vessel participates in a diplomatic mission.
7Continued as Line/Crew at age 42
7Lost eye or limb.
8Became a Scavenger at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Continued as Scavenger at age 50
10Aging Crisis. Owe 50,000 for medical bills.