Otha Graham permalink

Age Sex Str Dex End Int Edu Soc
59 M 6 (0) 1 (-2) 4 (-1) 4 (-1) 10 (1) 6 (0)
Nuisance
 
Skills
Animals (Handling) 1
Carouse 1
Diplomat 1
Drive 0
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Gun Combat (Archaic) 1
Investigate 0
Medic 1
Melee (Unarmed) 1
Profession 0
Science 0
Seafarer 0
Stealth 1
Streetwise 2
CareerAssignmentTitleRankTerms
Scholar Physician 0 1
Citizen Worker 1 2
Rogue Thief 3 4
Citizen Colonist 1 2
Retired 0 1
 
TermHistory
1Became a Physician at age 18
1A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
1Nearly killed. Fully recovered. Owe 6,250 for medical bills.
2Became a Worker at age 22
2You befriend a superior in the corporation or the colony.
2Promoted to rank 1
3Continued as Worker at age 26
3Advanced training in a specialist field.
4Voluntarily left Worker
4Became a Thief at age 30
4Victim of a crime
4Promoted to rank 1
5Continued as Thief at age 34
5Crime pays off. Gain victim as Enemy.
5Promoted to rank 2
6Continued as Thief at age 38
6A crime lord considers you his protégé.
6Promoted to rank 3
7Continued as Thief at age 42
7A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
8Switched to Colonist at age 46
8Spent time maintaining and using heavy vehicles.
8Promoted to rank 1
9Continued as Colonist at age 50
9Life ruined by a criminal gang. Gain the gang as an Enemy
10Aging Crisis. Owe 60,000 for medical bills.
10Retired at age 54
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 50,000 for medical bills.