| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | Perform an exemplary service for the scouts. |
| 2 | Continued as Surveyor at age 22 |
| 2 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 2 | Lost eye or limb. Owe 2,500 for medical bills. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Surveyor at age 26 |
| 3 | Perform an exemplary service for the scouts. |
| 4 | Voluntarily left Surveyor |
| 4 | Became a Physician at age 30 |
| 4 | Your work is sabotaged by unknown parties. You start again from scratch. |
| 5 | Continued as Physician at age 34 |
| 5 | Win a prestigious prize for your work. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Physician at age 38 |
| 6 | Win a prestigious prize for your work. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Physician at age 42 |
| 7 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 7 | Promoted to rank 3 |
| 8 | Voluntarily left Physician |
| 8 | Became a Engineer/Gunner at age 46 |
| 8 | Is now a Crewman |
| 8 | Severely injured. Fully recovered. |
| 9 | Switched to Courier at age 50 |
| 9 | Spend several years jumping from world to world in your scout ship. |
| 10 | Continued as Courier at age 54 |
| 10 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 10 | Gain 3 Contacts. Gain 3 Enemies. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |