Manager Allan Weakman permalink

Age Sex Str Dex End Int Edu Soc
59 M 2 (-2) 5 (-1) 1 (-2) 8 (0) 5 (-1) 10 (1)
Interrupting, Independent, Pious
 
Skills
Admin 1
Athletics 0
Broker 2
Deception 2
Diplomat 2
Drive (Mole) 1
Electronics (Computers) 1
Engineer (Life Support) 1
Gun Combat (Energy) 1
Gun Combat 1
Gunner (Capital) 1
Gunner (Ortillery) 1
Leadership 0
Mechanic 2
Melee (Unarmed) 1
Persuade 1
Pilot (Capital Ships) 1
Profession (Hydroponics) 1
Profession (Polymers) 1
Survival 0
CareerAssignmentTitleRankTerms
Navy Flight Crewman 0 1
Citizen Corporate Manager 3 4
Rogue Enforcer 2 3
Noble Diplomat 3rd Secretary 1 2
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
2Became a Corporate at age 22
2Gained a contact.
2Promoted to rank 1
3Continued as Corporate at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Promoted to rank 2
3Is now a Manager
4Continued as Corporate at age 30
4Your business expands, your corporation grows, or the colony thrives.
4Promoted to rank 3
5Continued as Corporate at age 34
5Spent time maintaining and using heavy vehicles.
5Forced to muster out.
6Became a Enforcer at age 38
6Involved in the planning of an impressive heist.
6Promoted to rank 1
7Continued as Enforcer at age 42
7Betrayal. Convert an Ally into a Rival or Enemy.
7Promoted to rank 2
8Continued as Enforcer at age 46
8A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
9Became a Diplomat at age 50
9Is now a Intern
9You make an alliance with a powerful and charismatic noble, who becomes an Ally.
9Promoted to rank 1
9Is now a 3rd Secretary
10Continued as Diplomat at age 54
10Inherit a gift from a rich relative.