| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Enforcer |
| 2 | Became a Flight at age 22 |
| 2 | Is now a Crewman |
| 2 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 2 | Promoted to Flight rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Continued as Flight at age 26 |
| 3 | Special assignment or duty on board ship. |
| 4 | Continued as Flight at age 30 |
| 4 | Vessel participates in a diplomatic mission. |
| 4 | Promoted to Flight rank 2 |
| 4 | Is now a Petty Officer, 3rd class |
| 5 | Continued as Flight at age 34 |
| 5 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 5 | Forced to muster out. |
| 6 | Became a Courier at age 38 |
| 6 | Psychologically damaged by your time in the scouts. |
| 7 | Continued as Courier at age 42 |
| 7 | Spend several years jumping from world to world in your scout ship. |
| 8 | Continued as Courier at age 46 |
| 8 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 8 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 8 | Gain 1 Contacts. Gain 2 Enemies. |
| 9 | Continued as Courier at age 50 |
| 9 | You discover a world, item or information of worth to the Imperium. |
| 9 | Promoted to rank 1 |
| 9 | Is now a Scout |
| 10 | Continued as Courier at age 54 |
| 10 | Spend several years jumping from world to world in your scout ship. |