Crewman Jessie Ward
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 59 |
F |
1 (-2) |
1 (-2) |
1 (-2) |
13 (2) |
2 (-2) |
9 (1) |
| Rejects Change, Approachable |
| Skills |
| Athletics (Dexterity) 1 |
| Athletics (Strength) 1 |
| Broker 0 |
| Deception 1 |
| Drive 0 |
| Electronics 0 |
| Flyer 0 |
| Gun Combat (Energy) 1 |
| Melee (Unarmed) 1 |
| Persuade 1 |
| Profession (Civil Engineering) 1 |
| Science 0 |
| Seafarer 0 |
| Steward 0 |
| Streetwise 0 |
| Survival 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Merchant Marine |
Crewman |
0 |
2 |
| Scholar |
Field Researcher |
|
0 |
1 |
| Agent |
Law Enforcement |
Rookie |
0 |
1 |
| Drifter |
Scavenger |
|
0 |
1 |
| Prisoner |
Thug |
|
0 |
1 |
| Prisoner |
Inmate |
|
0 |
1 |
| Prisoner |
Fixer |
|
1 |
1 |
| Drifter |
Barbarian |
|
0 |
1 |
| Retired |
|
|
0 |
1 |
|
| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Moved to a new world. |
| 2 | Continued as Merchant Marine at age 22 |
| 2 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 2 | Gain rebels as Enemy |
| 3 | Became a Field Researcher at age 26 |
| 3 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 4 | Became a Law Enforcement at age 30 |
| 4 | Is now a Rookie |
| 4 | Scarred. Owe 1,250 for medical bills. |
| 5 | Became a Scavenger at age 34 |
| 5 | Attempted a risky adventure and was sent to prison. |
| 6 | Became a Thug at age 38 |
| 6 | Defeated a prison gang. Gain an Enemy. |
| 7 | Switched to Inmate at age 42 |
| 7 | Assigned to difficult or backbreaking labour. |
| 8 | Switched to Fixer at age 46 |
| 8 | Saved a guard or prison officer. Gain an Ally. |
| 8 | Promoted to rank 1 |
| 8 | Paroled from prison. |
| 9 | Switched to Barbarian at age 50 |
| 9 | You do not know what happened to you. There is a gap in your memory. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |