| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | Win a prestigious prize for your work. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Field Researcher at age 22 |
| 2 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Field Researcher at age 26 |
| 3 | Advanced training in a specialist field. |
| 4 | Continued as Field Researcher at age 30 |
| 4 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 4 | A disaster or war strikes. |
| 4 | Lightly injured, no permanent damage. Fully recovered. |
| 4 | The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy. |
| 4 | Gain an Enemy |
| 4 | Forced to muster out. |
| 5 | Became a Wanderer at age 34 |
| 5 | You do not know what happened to you. There is a gap in your memory. |
| 6 | Became a Free Trader at age 38 |
| 6 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 7 | Switched to Scavenger at age 42 |
| 7 | A new romantic starts. Gain an Ally. |
| 8 | Continued as Scavenger at age 46 |
| 8 | Find an Alien Artifact. |
| 9 | Continued as Scavenger at age 50 |
| 9 | Attacked by enemies and injured. |
| 9 | Lightly injured, no permanent damage. Fully recovered. |
| 9 | Gain Enemy if you don't already have one. |
| 9 | Promoted to rank 1 |
| 10 | Voluntarily left Scavenger |
| 10 | Became a Law Enforcement at age 54 |
| 10 | Is now a Rookie |
| 10 | You go above and beyond the call of duty. |