Craftsman Dana Ryan permalink

Age Sex Str Dex End Int Edu Soc
59 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 10 (1) 8 (0)
Obliging, Cheerful, Gullible
 
Skills
Animals 0
Art 0
Astrogation 0
Athletics 0
Deception 0
Drive (Mole) 1
Electronics 0
Engineer (M-drive) 1
Explosives 1
Flyer (Rotor) 1
Gambler 1
Gun Combat 0
Language (Zdetl (Zhodani)) 1
Mechanic 2
Pilot 0
Profession (Belter) 1
Profession (Construction) 1
Profession (Hydroponics) 2
Recon 1
Science 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 0 1
Drifter Wanderer 0 2
Citizen Worker Craftsman 4 6
 
EducationGraduated
University Failed
 
TermHistory
1Entered University at age 18
1Join a social movement.
1Dropped out of university.
2Became a Explorer at age 22
2Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
2Gain 3 Contacts. Gain 2 Enemies.
3Became a Wanderer at age 26
3Find valuable salvage.
4Continued as Wanderer at age 30
4Injured. Fully recovered. Owe 5,000 for medical bills.
5Became a Worker at age 34
5Your business expands, your corporation grows, or the colony thrives.
5Promoted to rank 1
6Continued as Worker at age 38
6Political upheaval strikes your homeworld, and you are caught up in the revolution.
7Continued as Worker at age 42
7Advanced training in a specialist field.
7Promoted to rank 2
7Is now a Technician
8Continued as Worker at age 46
8Advanced training in a specialist field.
9Continued as Worker at age 50
9Your business expands, your corporation grows, or the colony thrives.
9Promoted to rank 3
10Continued as Worker at age 54
10You are rewarded for your diligence or cunning.
10Promoted to rank 4
10Is now a Craftsman
11Aging Crisis. Owe 20,000 for medical bills.