Captain Herbert Murphy
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 60 |
M |
2 (-2) |
4 (-1) |
5 (-1) |
4 (-1) |
3 (-1) |
6 (0) |
| Paces, Aristocratic |
| Skills |
| Art (Holography) 1 |
| Athletics (Endurance) 1 |
| Athletics (Strength) 2 |
| Drive (Hovercraft) 1 |
| Electronics 0 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Energy) 1 |
| Investigate 1 |
| Leadership 2 |
| Medic 0 |
| Melee (Blade) 1 |
| Melee (Bludgeon) 1 |
| Recon 1 |
| Stealth 3 |
| Streetwise 1 |
| Survival 1 |
| Tactics (Military) 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Marine |
Ground Assault |
Captain |
2 / 0 |
2 |
| Agent |
Law Enforcement |
Corporal |
1 |
2 |
| Scholar |
Scientist |
|
0 |
1 |
| Army |
Cavalry |
Private |
0 |
1 |
| Entertainer |
Artist |
|
1 |
1 |
| Rogue |
Thief |
|
0 |
1 |
| Drifter |
Barbarian |
|
0 |
2 |
|
| Term | History |
| 1 | Became a Ground Assault at age 18 |
| 1 | Is now a Marine |
| 1 | Advanced training in a specialist field |
| 1 | Commissioned in Marine/Ground Assault |
| 1 | Is now a Lieutenant |
| 1 | Promoted to Ground Assault officer rank 2 |
| 1 | Is now a Captain |
| 2 | Continued as Ground Assault at age 22 |
| 2 | Severely injured. |
| 3 | Became a Law Enforcement at age 26 |
| 3 | Is now a Rookie |
| 3 | Given specialist training in vehicles. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Corporal |
| 4 | Continued as Law Enforcement at age 30 |
| 4 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 5 | Became a Scientist at age 34 |
| 5 | Refuse to join a cheat in some fashion. |
| 6 | Voluntarily left Scientist |
| 6 | Became a Cavalry at age 38 |
| 6 | Is now a Private |
| 6 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 6 | Gain rebels as Enemy |
| 7 | Became a Artist at age 42 |
| 7 | Win a prestigious prize. |
| 7 | Promoted to rank 1 |
| 8 | Voluntarily left Artist |
| 8 | Became a Thief at age 46 |
| 8 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 9 | Became a Barbarian at age 50 |
| 9 | Attempted a risky adventure and was wildly successful. |
| 10 | Continued as Barbarian at age 54 |
| 10 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |