Petty Officer, 2nd class Bell Romero permalink

Age Sex Str Dex End Int Edu Soc
60 F 5 (-1) 4 (-1) 5 (-1) 12 (2) 13 (2) 4 (-1)
Weak, Courageous
 
Skills
Admin 1
Art 0
Deception 2
Diplomat 0
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (J-drive) 2
Engineer (Power) 1
Flyer 0
Gun Combat 0
Investigate 1
Mechanic 2
Medic 3
Persuade 1
Science (Linguistics) 1
Science (Psychology) 2
Science (Xenology) 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Scientist 4 4
Agent Intelligence Field Agent 2 3
Navy Engineer/Gunner Petty Officer, 2nd class 3 3
 
TermHistory
1Became a Scientist at age 18
1Betrayal. Convert an Ally into a Rival or Enemy.
1Promoted to rank 1
2Continued as Scientist at age 22
2Advanced training in a specialist field.
2Promoted to rank 2
3Continued as Scientist at age 26
3Agreed to perform research that goes against your conscience. Gain 2 Enemies.
3Promoted to rank 3
4Continued as Scientist at age 30
4Win a prestigious prize for your work.
4Promoted to rank 4
5Voluntarily left Scientist
5Became a Intelligence at age 34
5Befriended by a senior agent.
5Promoted to rank 1
5Is now a Agent
6Continued as Intelligence at age 38
6Established a network of contacts. Gain 3 contacts.
6Promoted to rank 2
6Is now a Field Agent
7Continued as Intelligence at age 42
7Refused a deal with criminal or other figure under investigation. Gain an Enemy
8Became a Engineer/Gunner at age 46
8Is now a Crewman
8Advanced training in a specialist field
8Attempt at commissioned failed.
8Promoted to Engineer/Gunner rank 1
8Is now a Able Spacehand
9Continued as Engineer/Gunner at age 50
9You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
9Promoted to Engineer/Gunner rank 2
9Is now a Petty Officer, 3rd class
10Continued as Engineer/Gunner at age 54
10Vessel participates in a diplomatic mission.
10Gain a contact.
10Promoted to Engineer/Gunner rank 3
10Is now a Petty Officer, 2nd class