Scout Bertram Fabble
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 61 |
M |
1 (-2) |
5 (-1) |
2 (-2) |
10 (1) |
9 (1) |
6 (0) |
| Abrupt, Composed |
| Skills |
| Admin 1 |
| Astrogation 1 |
| Athletics (Strength) 1 |
| Carouse 0 |
| Diplomat 1 |
| Gun Combat 4 |
| Gunner (Turret) 1 |
| Mechanic 2 |
| Medic 0 |
| Navigation 1 |
| Pilot (Small Craft) 2 |
| Seafarer 0 |
| Tactics 0 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Flight |
Crewman |
0 |
2 |
| Scout |
Courier |
Scout |
1 |
4 |
| Retired |
|
|
0 |
4 |
| Education | Graduated |
| Naval Academy |
Failed |
|
| Term | History |
| 1 | Became a Flight at age 18 |
| 1 | Is now a Crewman |
| 1 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 2 | Entered Naval Academy at age 22 |
| 2 | Study Tactics (Naval) as a hobby. |
| 2 | Dropped out of military academy. |
| 3 | Continued as Flight at age 22 |
| 3 | Scarred. |
| 4 | Became a Courier at age 26 |
| 4 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 4 | Psychologically damaged by your time in the scouts. |
| 5 | Continued as Courier at age 30 |
| 5 | You spend a great deal of time on the fringes of Charted Space. |
| 5 | Gain a contact in an alien race. |
| 6 | Continued as Courier at age 34 |
| 6 | Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Scout |
| 7 | Continued as Courier at age 38 |
| 7 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 8 | Aging Crisis. Owe 20,000 for medical bills. |
| 8 | Retired at age 42 |
| 8 | Gained a contact. |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Victim of a crime |
| 10 | Birth or Death involving a family member or close friend. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |