| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Severely injured. Fully recovered. Owe 30,000 for medical bills. |
| 2 | Became a Scavenger at age 22 |
| 2 | Offered job by a patron. Now owe him a favor. |
| 2 | Promoted to rank 1 |
| 3 | Became a Field Researcher at age 26 |
| 3 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 4 | Switched to Barbarian at age 30 |
| 4 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 5 | Became a Performer at age 34 |
| 5 | Gain a patron in the arts. Gain an Ally |
| 5 | Promoted to rank 1 |
| 6 | Voluntarily left Performer |
| 6 | Switched to Engineer/Gunner at age 38 |
| 6 | Display heroism in battle, saving the whole ship. |
| 6 | Commissioned in Navy/Engineer/Gunner |
| 6 | Is now a Ensign |
| 6 | Promoted to Engineer/Gunner officer rank 2 |
| 6 | Is now a Sublieutenant |
| 7 | Voluntarily left Engineer/Gunner |
| 7 | Returned to Scavenger at age 42 |
| 7 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 8 | Switched to Wanderer at age 46 |
| 9 | Voluntarily left Wanderer |
| 9 | Switched to Flight at age 50 |
| 9 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 10 | Returned to Barbarian at age 54 |
| 10 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |