| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Spend several years jumping from world to world in your scout ship. |
| 2 | Continued as Courier at age 22 |
| 2 | You spend a great deal of time on the fringes of Charted Space. |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Courier at age 26 |
| 3 | You survey an alien world. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Courier at age 30 |
| 4 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 4 | Forced to muster out. |
| 5 | Became a Barbarian at age 34 |
| 5 | Offered job by a patron. Now owe him a favor. |
| 5 | Promoted to rank 1 |
| 6 | Became a Scientist at age 38 |
| 6 | Advanced training in a specialist field. |
| 7 | Voluntarily left Scientist |
| 7 | Switched to Scavenger at age 42 |
| 7 | Attacked by enemies and injured. |
| 7 | Severely injured. Fully recovered. Owe 25,000 for medical bills. |
| 7 | Gain Enemy if you don't already have one. |
| 8 | Continued as Scavenger at age 46 |
| 8 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 9 | Became a Line/Crew at age 50 |
| 9 | Is now a Crewman |
| 9 | Vessel participates in a notable military engagement. |
| 9 | Attempt at commissioned failed. |
| 10 | Continued as Line/Crew at age 54 |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 10 | Promoted to Line/Crew rank 1 |
| 10 | Is now a Able Spacehand |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |