Petty Officer, 3rd class Mike Duncan permalink

Age Sex Str Dex End Int Edu Soc
60 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1) 7 (0)
Opinionated
 
Skills
Admin 0
Athletics 0
Deception 1
Drive (Mole) 1
Drive (Walker) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Flyer (Ornithopter) 1
Gun Combat 0
Gun Combat 1
Mechanic 1
Melee (Bludgeon) 1
Recon 0
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Pirate Lackey 0 1
Agent Intelligence Agent 1 2
Navy Line/Crew Petty Officer, 3rd class 2 3
Citizen Colonist 1 2
Scout Explorer 0 2
 
TermHistory
1Became a Pirate at age 18
1Is now a Lackey
1A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
2Became a Intelligence at age 22
2Rewarded for a successful mission.
2Promoted to rank 1
2Is now a Agent
3Continued as Intelligence at age 26
3Nearly killed. Owe 11,250 for medical bills.
4Became a Line/Crew at age 30
4Is now a Crewman
4Abuse your position for profit
4Attempt at commissioned failed.
4Promoted to Line/Crew rank 1
4Is now a Able Spacehand
5Continued as Line/Crew at age 34
5Commanding officer takes an interest in your career.
5Promoted to Line/Crew rank 2
5Is now a Petty Officer, 3rd class
6Continued as Line/Crew at age 38
6Vessel participates in a notable military engagement.
6Forced to muster out.
7Became a Colonist at age 42
7Gained a contact.
7Forced to continue current assignment
7Promoted to rank 1
8Continued as Colonist at age 46
8Hard times caused by a lack of interstellar trade costs you your job.
9Became a Explorer at age 50
9Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
9Psychologically damaged by your time in the scouts.
10Aging Crisis. Owe 50,000 for medical bills.
10Continued as Explorer at age 54
10Nearly killed. Owe 10,000 for medical bills.
11Aging Crisis. Owe 20,000 for medical bills.