| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Free Trader at age 22 |
| 2 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 3 | Became a Scavenger at age 26 |
| 3 | Suffer from a life-threatening illness. |
| 4 | Became a Flight at age 30 |
| 4 | Is now a Crewman |
| 4 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 4 | Attempt at commissioned failed. |
| 4 | Promoted to Flight rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Voluntarily left Flight |
| 5 | Switched to Engineer/Gunner at age 34 |
| 5 | Advanced training in a specialist field |
| 5 | Promoted to Engineer/Gunner rank 2 |
| 5 | Is now a Petty Officer, 3rd class |
| 6 | Continued as Engineer/Gunner at age 38 |
| 6 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 7 | Became a Intelligence at age 42 |
| 7 | Injured. Fully recovered. |
| 8 | Switched to Merchant Marine at age 46 |
| 8 | Is now a Crewman |
| 8 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
| 9 | Returned to Scavenger at age 50 |
| 9 | Suffer from a life-threatening illness. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |