| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 1 | Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
| 2 | Became a Cavalry at age 22 |
| 2 | Is now a Private |
| 2 | Severely injured. Owe 6,250 for medical bills. |
| 3 | Became a Surveyor at age 26 |
| 3 | Serve as the courier for an important message from the Imperium. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Scout |
| 4 | Continued as Surveyor at age 30 |
| 4 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 5 | Became a Merchant Marine at age 34 |
| 5 | Is now a Crewman |
| 5 | Given advanced training in a specialist field |
| 6 | Continued as Merchant Marine at age 38 |
| 6 | Given advanced training in a specialist field |
| 7 | Continued as Merchant Marine at age 42 |
| 7 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Senior Crewman |
| 8 | Continued as Merchant Marine at age 46 |
| 8 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 9 | Continued as Merchant Marine at age 50 |
| 9 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 9 | Forced to continue current assignment |
| 9 | Promoted to rank 2 |
| 9 | Is now a 4th Officer |
| 10 | Continued as Merchant Marine at age 54 |
| 10 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 10 | Promoted to rank 3 |
| 10 | Is now a 3rd Officer |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |