Settler Elaine Stevens permalink

Age Sex Str Dex End Int Edu Soc
59 F 1 (-2) 1 (-2) 1 (-2) 11 (1) 6 (0) 4 (-1)
Ruthless
 
Skills
Animals 0
Art 0
Athletics 0
Drive (Hovercraft) 1
Gambler 1
Investigate 0
Jack-of-All-Trades 1
Medic 0
Persuade 1
Pilot 0
Profession (Civil Engineering) 1
Recon 1
Science (History) 1
Steward 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler 2 5
Rogue Enforcer 0 1
Agent Corporate Agent 0 2
Scout Courier 0 1
Retired 0 1
 
TermHistory
1Became a Colonist at age 18
1Your business expands, your corporation grows, or the colony thrives.
2Continued as Colonist at age 22
2Advanced training in a specialist field.
2Promoted to rank 1
3Continued as Colonist at age 26
3Betrayal. Convert an Ally into a Rival or Enemy.
3Promoted to rank 2
3Is now a Settler
4Continued as Colonist at age 30
4Life ruined by a criminal gang. Gain the gang as an Enemy
5Became a Enforcer at age 34
5Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Returned to Colonist at age 38
6Co-operate with investigation by the planetary authorities. The business or colony is shut down.
7Became a Corporate Agent at age 42
7Go undercover to investigate an enemy.
7Political upheaval strikes your homeworld, and you are caught up in the revolution.
8Continued as Corporate Agent at age 46
8Hard times caused by a lack of interstellar trade costs you your job.
9Became a Courier at age 50
9Severely injured. Fully recovered. Owe 5,000 for medical bills.
10Aging Crisis. Owe 10,000 for medical bills.
10Retired at age 54
10Birth or Death involving a family member or close friend.
11Aging Crisis. Owe 20,000 for medical bills.