Crewman Zack Adams permalink

Age Sex Str Dex End Int Edu Soc
59 M 1 (-2) 1 (-2) 3 (-1) 6 (0) 10 (1) 8 (0)
Obnoxious
 
Skills
Animals 0
Athletics 0
Carouse 0
Deception 0
Diplomat 0
Electronics 0
Gambler 1
Gun Combat 0
Mechanic 1
Recon 1
Science (Xenology) 1
Stealth 1
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 0 1
Merchant Free Trader 0 1
Navy Flight Crewman 0 1
Citizen Corporate 0 2
Drifter Scavenger 1 3
Drifter Wanderer 0 2
 
TermHistory
1Became a Enforcer at age 18
1Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
2Became a Free Trader at age 22
2Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3Became a Flight at age 26
3Is now a Crewman
3During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
4Became a Corporate at age 30
4Advanced training in a specialist field.
5Continued as Corporate at age 34
5Life ruined by a criminal gang. Gain the gang as an Enemy
6Became a Scavenger at age 38
6Amnesia.
7Continued as Scavenger at age 42
7Spend time with an alien race. Gain a contact.
7Forced to continue current assignment
7Promoted to rank 1
8Continued as Scavenger at age 46
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9Switched to Wanderer at age 50
9Find an Alien Artifact.
10Aging Crisis. Owe 20,000 for medical bills.
10Continued as Wanderer at age 54
10run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11Aging Crisis. Owe 10,000 for medical bills.