Able Spacehand Antone Butler permalink

Age Sex Str Dex End Int Edu Soc
61 M 1 (-2) 6 (0) 5 (-1) 10 (1) 3 (-1) 5 (-1)
Resilient
 
Skills
Athletics (Endurance) 1
Deception 0
Diplomat 0
Drive 0
Electronics (Computers) 1
Gunner (Capital) 1
Investigate 1
Mechanic 1
Medic 0
Pilot (Small Craft) 1
Profession (Biologicals) 1
Science (Philosophy) 1
Seafarer 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Scholar Field Researcher 2 3
Entertainer Journalist 0 1
Citizen Colonist 0 1
Drifter Barbarian 0 1
Drifter Scavenger 1 2
Navy Line/Crew Able Spacehand 1 2
 
TermHistory
1Became a Field Researcher at age 18
1Good fortune
1Promoted to rank 1
2Continued as Field Researcher at age 22
2Refuse to join a cheat in some fashion.
2Promoted to rank 2
3Continued as Field Researcher at age 26
3A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
3Nearly killed. Owe 5,000 for medical bills.
4Became a Journalist at age 30
4Public opinion turns on you.
5Became a Colonist at age 34
5A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
6Became a Barbarian at age 38
6run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7Switched to Scavenger at age 42
7Attacked by enemies that you easily defeat.
7Gain Enemy if you don't already have one.
7Promoted to rank 1
8Continued as Scavenger at age 46
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9Became a Line/Crew at age 50
9Is now a Crewman
9Advanced training in a specialist field
10Continued as Line/Crew at age 54
10Vessel participates in a notable military engagement.
10Promoted to Line/Crew rank 1
10Is now a Able Spacehand