Craftsman Pierre Carr
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 59 |
M |
2 (-2) |
2 (-2) |
3 (-1) |
4 (-1) |
3 (-1) |
12 (2) |
| Slutty, Profane, Blasé |
| Skills |
| Carouse 0 |
| Drive (Hovercraft) 1 |
| Electronics 0 |
| Engineer (Life Support) 1 |
| Flyer (Grav) 2 |
| Mechanic 2 |
| Persuade 0 |
| Pilot 0 |
| Profession (Civil Engineering) 1 |
| Profession (Hydroponics) 1 |
| Science 0 |
| Steward 2 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Worker |
Craftsman |
4 |
8 |
| Noble |
Diplomat |
Intern |
0 |
1 |
| Scout |
Surveyor |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 2 | Continued as Worker at age 22 |
| 2 | Moved to a new world. |
| 3 | Continued as Worker at age 26 |
| 3 | Advanced training in a specialist field. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Worker at age 30 |
| 4 | Advanced training in a specialist field. |
| 4 | Forced to continue current assignment |
| 4 | Promoted to rank 2 |
| 4 | Is now a Technician |
| 5 | Continued as Worker at age 34 |
| 5 | Gained a contact. |
| 6 | Continued as Worker at age 38 |
| 6 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 6 | Promoted to rank 3 |
| 7 | Continued as Worker at age 42 |
| 7 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 7 | Promoted to rank 4 |
| 7 | Is now a Craftsman |
| 8 | Continued as Worker at age 46 |
| 8 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 8 | Forced to muster out. |
| 9 | Became a Diplomat at age 50 |
| 9 | Is now a Intern |
| 9 | A disaster or war strikes. |
| 9 | Injured. Fully recovered. |
| 10 | Became a Surveyor at age 54 |
| 10 | Psychologically damaged by your time in the scouts. |