Master Chief Maggie Weakman permalink

Age Sex Str Dex End Int Edu Soc
68 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 10 (1) 5 (-1)
Genial, Introverted
 
Skills
Astrogation 0
Athletics (Strength) 1
Carouse 0
Deception 1
Drive (Mole) 1
Drive (Wheel) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Flyer 0
Gun Combat 0
Gun Combat 1
Gunner (Capital) 1
Gunner (Screen) 1
Gunner (Turret) 1
Mechanic 3
Navigation 1
Pilot (Capital Ships) 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer 0 1
Navy Engineer/Gunner Master Chief 8 9
Retired 0 2
 
TermHistory
1Became a Explorer at age 18
1Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
1Gain 6 Contacts. Gain 3 Enemies.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Vessel participates in a notable military engagement.
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Continued as Engineer/Gunner at age 26
3Advanced training in a specialist field
4Continued as Engineer/Gunner at age 30
4Refuse to abuse your position for profit
4Promoted to Engineer/Gunner rank 2
4Is now a Petty Officer, 3rd class
5Continued as Engineer/Gunner at age 34
5You join a gambling circle on board.
5Forced to continue current assignment
5Promoted to Engineer/Gunner rank 3
5Is now a Petty Officer, 2nd class
6Continued as Engineer/Gunner at age 38
6You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
6Promoted to Engineer/Gunner rank 4
6Is now a Petty Officer, 1st class
7Continued as Engineer/Gunner at age 42
7Special assignment or duty on board ship.
7Promoted to Engineer/Gunner rank 5
7Is now a Chief Petty Officer
8Continued as Engineer/Gunner at age 46
8Vessel participates in a diplomatic mission.
8Gain a contact.
8Promoted to Engineer/Gunner rank 6
8Is now a Master Chief
9Continued as Engineer/Gunner at age 50
9Vessel participates in a diplomatic mission.
9Gain a contact.
9Forced to continue current assignment
9Promoted to Engineer/Gunner rank 7
10Continued as Engineer/Gunner at age 54
10Vessel participates in a diplomatic mission.
10Gain a contact.
10Promoted to Engineer/Gunner rank 8
10Forced to muster out.
11Aging Crisis. Owe 10,000 for medical bills.
11Retired at age 58
11Gained a contact.
12Aging Crisis. Owe 10,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 10,000 for medical bills.