| Term | History |
| 1 | Became a Star Marine at age 18 |
| 1 | Is now a Marine |
| 1 | Commanding officer takes an interest in your career. |
| 1 | Commissioned in Marine/Star Marine |
| 1 | Is now a Lieutenant |
| 1 | Promoted to Star Marine officer rank 2 |
| 1 | Is now a Captain |
| 2 | Continued as Star Marine at age 22 |
| 2 | Trapped behind enemy lines. |
| 3 | Continued as Star Marine at age 26 |
| 3 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 4 | Became a Corporate at age 30 |
| 4 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 5 | Became a Explorer at age 34 |
| 5 | Psychologically damaged by your time in the scouts. |
| 6 | Became a Physician at age 38 |
| 6 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 7 | Continued as Physician at age 42 |
| 7 | Gained a contact. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Physician at age 46 |
| 8 | Make a breakthrough in your field. |
| 8 | Promoted to rank 2 |
| 9 | Continued as Physician at age 50 |
| 9 | Agreed to perform research that goes against your conscience. Gain 3 Enemies. |
| 9 | Forced to muster out. |
| 10 | Switched to Courier at age 54 |
| 10 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 11 | Continued as Courier at age 58 |
| 11 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 11 | Psychologically damaged by your time in the scouts. |
| 12 | Continued as Courier at age 62 |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |