| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Lost eye or limb. Owe 1,250 for medical bills. |
| 2 | Became a Flight at age 22 |
| 2 | Is now a Crewman |
| 2 | Vessel participates in a notable military engagement. |
| 2 | Promoted to Flight rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Continued as Flight at age 26 |
| 3 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 4 | Became a Physician at age 30 |
| 4 | Advanced training in a specialist field. |
| 5 | Continued as Physician at age 34 |
| 5 | Win a prestigious prize for your work. |
| 6 | Continued as Physician at age 38 |
| 6 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 6 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 6 | Gain an Enemy |
| 6 | Promoted to rank 1 |
| 7 | Continued as Physician at age 42 |
| 7 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 7 | Forced to muster out. |
| 8 | Became a Merchant Marine at age 46 |
| 8 | Is now a Crewman |
| 8 | Given advanced training in a specialist field |
| 9 | Continued as Merchant Marine at age 50 |
| 9 | Given advanced training in a specialist field |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Continued as Merchant Marine at age 54 |
| 10 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 10 | Gain rebels as Enemy |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Victim of a crime |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |