| Term | History |
| 1 | Entered University at age 18 |
| 1 | Made lifelong friends. Gain 1 Allies. |
| 1 | Dropped out of university. |
| 2 | Became a Explorer at age 22 |
| 2 | Severely injured. Fully recovered. Owe 25,000 for medical bills. |
| 3 | Became a Barbarian at age 26 |
| 3 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 4 | Continued as Barbarian at age 30 |
| 4 | Gained a contact. |
| 5 | Continued as Barbarian at age 34 |
| 5 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 6 | Became a Free Trader at age 38 |
| 6 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 7 | Switched to Surveyor at age 42 |
| 7 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 8 | Continued as Surveyor at age 46 |
| 8 | You discover a world, item or information of worth to the Imperium. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Scout |
| 9 | Continued as Surveyor at age 50 |
| 9 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 9 | Psychologically damaged by your time in the scouts. |
| 9 | Promoted to rank 2 |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Continued as Surveyor at age 54 |
| 10 | You survey an alien world. |
| 10 | Promoted to rank 3 |
| 10 | Is now a Senior Scout |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Continued as Surveyor at age 58 |
| 11 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 11 | Psychologically damaged by your time in the scouts. |
| 11 | Forced to muster out. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |