| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Promoted to rank 1 |
| 2 | Continued as Wanderer at age 22 |
| 2 | Attempted a risky adventure and was wildly successful. |
| 3 | Voluntarily left Wanderer |
| 3 | Became a Enforcer at age 26 |
| 3 | A job goes wrong, forcing you to flee off-planet. |
| 4 | Became a Administrator at age 30 |
| 4 | Is now a Assistant |
| 4 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Clerk |
| 5 | Continued as Administrator at age 34 |
| 5 | Inherit a gift from a rich relative. |
| 6 | Continued as Administrator at age 38 |
| 6 | Your reign is acclaimed by all as being fair and wise – or in the case of a dilettante, you sponge off your family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Supervisor |
| 7 | Continued as Administrator at age 42 |
| 7 | Political manoeuvrings usurp your position. Gain a Rival. |
| 8 | Became a Performer at age 46 |
| 8 | Gain a patron in the arts. Gain an Ally |
| 8 | Promoted to rank 1 |
| 9 | Continued as Performer at age 50 |
| 9 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 10 | Returned to Wanderer at age 54 |
| 10 | Forced to muster out. |
| 11 | Became a Colonist at age 58 |
| 11 | Advanced training in a specialist field. |
| 12 | Continued as Colonist at age 62 |
| 12 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |