Crewman Mary Gibson permalink

Age Sex Str Dex End Int Edu Soc
71 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 6 (0) 6 (0)
Industrious
 
Skills
Athletics (Strength) 1
Carouse 1
Drive 0
Gun Combat (Archaic) 1
Gun Combat 1
Gunner (Screen) 1
Investigate 0
Language 0
Mechanic 1
Navigation 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Profession (Hydroponics) 1
Recon 2
Science (Linguistics) 1
Seafarer (Sails) 1
Stealth 0
Survival 2
CareerAssignmentTitleRankTerms
Navy Flight Crewman 0 1
Agent Intelligence 0 1
Entertainer Artist 0 1
Army Cavalry Private 0 1
Scout Surveyor 0 2
Drifter Barbarian 1 2
Drifter Wanderer 0 1
Retired 0 4
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
2Became a Intelligence at age 22
2Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3Became a Artist at age 26
3Join homeworld’s celebrity circles
3Forced to muster out.
4Became a Cavalry at age 30
4Is now a Private
4Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
4Gain rebels as Enemy
5Became a Surveyor at age 34
5You survey an alien world.
6Continued as Surveyor at age 38
6Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
6Gain 4 Contacts. Gain 2 Enemies.
7Became a Barbarian at age 42
7Find Ancient Technology.
7Promoted to rank 1
8Continued as Barbarian at age 46
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9Switched to Wanderer at age 50
9Nearly killed. Fully recovered. Owe 12,500 for medical bills.
10Aging Crisis. Owe 10,000 for medical bills.
10Retired at age 54
10A romantic relationship ends badly. Gain a Rival or Enemy.
11Aging Crisis. Owe 30,000 for medical bills.
11A new romantic starts. Gain an Ally.
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 60,000 for medical bills.
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 30,000 for medical bills.