Corporal Vernie McRae permalink

Age Sex Str Dex End Int Edu Soc Psi
71 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 5 (-1) None
Scruffy, Dark
 
Skills
Admin 0
Athletics (Endurance) 2
Broker 0
Carouse 0
Deception 0
Drive 0
Electronics (Remote Ops) 1
Engineer (M-drive) 1
Gun Combat 0
Persuade 0
Pilot 0
Recon 2
Steward 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 3
Scout Explorer 0 3
Navy Engineer/Gunner Crewman 0 1
Agent Law Enforcement Corporal 1 2
Entertainer Performer 0 1
Drifter Scavenger 0 1
Retired 0 2
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Make an unexpected connection outside your normal circles. Gain a Contact.
2Continued as Merchant Marine at age 22
3Continued as Merchant Marine at age 26
3Your ship or starport is destroyed by criminals. Gain them as an Enemy.
4Became a Explorer at age 30
4Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
5Continued as Explorer at age 34
5Lost eye or limb. Owe 5,000 for medical bills.
6Became a Engineer/Gunner at age 38
6Vessel participates in a diplomatic mission.
7Voluntarily left Engineer/Gunner
7Became a Law Enforcement at age 42
7Is now a Rookie
7Rewarded for a successful mission.
7Promoted to rank 1
7Is now a Corporal
8Continued as Law Enforcement at age 46
8Life ruined by a criminal gang. Gain the gang as an Enemy
9Became a Performer at age 50
9Public opinion turns on you.
10Returned to Explorer at age 54
10Nearly killed. Fully recovered. Owe 45,000 for medical bills.
11Became a Scavenger at age 58
11Severely injured. Owe 25,000 for medical bills.
12Aging Crisis. Owe 30,000 for medical bills.
12Retired at age 62
12Accused of a crime
13Aging Crisis. Owe 50,000 for medical bills.
13Encounter a Psionic institute.
13Tested for psionic powers
14Aging Crisis. Owe 30,000 for medical bills.