| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 2 | Became a Field Researcher at age 22 |
| 2 | Win a prestigious prize for your work. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Field Researcher at age 26 |
| 3 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 4 | Became a Explorer at age 30 |
| 4 | A new romantic starts. Gain an Ally. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Continued as Explorer at age 34 |
| 5 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 6 | Continued as Explorer at age 38 |
| 6 | You survey an alien world. |
| 6 | Promoted to rank 2 |
| 7 | Voluntarily left Explorer |
| 7 | Switched to Scientist at age 42 |
| 7 | Make a breakthrough in your field. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Scientist at age 46 |
| 8 | A disaster or war strikes. |
| 8 | The planetary government interferes with your research for political or religious reasons. You continue working secretely. |
| 9 | Voluntarily left Scientist |
| 9 | Became a Engineer/Gunner at age 50 |
| 9 | Is now a Crewman |
| 9 | Abuse your position for profit |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Continued as Engineer/Gunner at age 54 |
| 10 | Vessel participates in a diplomatic mission. |
| 10 | Gain a contact. |
| 10 | Promoted to Engineer/Gunner rank 1 |
| 10 | Is now a Able Spacehand |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Continued as Engineer/Gunner at age 58 |
| 11 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Birth or Death involving a family member or close friend. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Victim of a crime |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |