| Term | History |
| 1 | Entered University at age 18 |
| 1 | Become leader in social movement. |
| 1 | Gain an Ally and an Enemy. |
| 1 | Dropped out of university. |
| 2 | Became a Thief at age 22 |
| 2 | Moved to a new world. |
| 3 | Continued as Thief at age 26 |
| 3 | Nearly killed. Owe 30,000 for medical bills. |
| 4 | Became a Barbarian at age 30 |
| 5 | Continued as Barbarian at age 34 |
| 5 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 6 | Became a Field Researcher at age 38 |
| 6 | Assigned to work on a secret project for a patron or organisation. |
| 7 | Continued as Field Researcher at age 42 |
| 7 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 7 | A disaster or war strikes. |
| 7 | The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy. |
| 7 | Gain an Enemy |
| 7 | Forced to muster out. |
| 8 | Became a Explorer at age 46 |
| 8 | Psychologically damaged by your time in the scouts. |
| 9 | Became a Colonist at age 50 |
| 9 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 10 | Returned to Barbarian at age 54 |
| 10 | Nearly killed. Owe 22,500 for medical bills. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |