| Term | History |
| 1 | Became a Dilettante at age 18 |
| 1 | Is now a Wastrel |
| 1 | Refuse to join a conspiracy of nobles. Gain an Enemy. |
| 2 | Continued as Dilettante at age 22 |
| 2 | Your reign is acclaimed by all as being fair and wise – or in the case of a dilettante, you sponge off your family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
| 3 | Continued as Dilettante at age 26 |
| 3 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 3 | Forced to continue current assignment |
| 3 | Promoted to rank 1 |
| 4 | Continued as Dilettante at age 30 |
| 4 | time as a ruler or playboy gives you a wide range of experiences. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Ingrate |
| 5 | Continued as Dilettante at age 34 |
| 5 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 5 | Forced to continue current assignment |
| 5 | Promoted to rank 3 |
| 6 | Continued as Dilettante at age 38 |
| 6 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 6 | Promoted to rank 4 |
| 6 | Is now a Black Sheep |
| 7 | Continued as Dilettante at age 42 |
| 7 | Join a successful conspiracy of nobles. |
| 7 | Forced to muster out. |
| 8 | Became a Flight at age 46 |
| 8 | Is now a Crewman |
| 8 | Vessel participates in a notable military engagement. |
| 8 | Promoted to Flight rank 1 |
| 8 | Is now a Able Spacehand |
| 9 | Continued as Flight at age 50 |
| 9 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 10 | Became a Surveyor at age 54 |
| 10 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 10 | Gain 6 Contacts. Gain 2 Enemies. |
| 11 | Switched to Engineer/Gunner at age 58 |
| 11 | Vessel participates in a notable military engagement. |
| 11 | Promoted to Engineer/Gunner rank 2 |
| 11 | Is now a Petty Officer, 3rd class |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Continued as Engineer/Gunner at age 62 |
| 12 | Commanding officer takes an interest in your career. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Continued as Engineer/Gunner at age 66 |
| 13 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 13 | Promoted to Engineer/Gunner rank 3 |
| 13 | Is now a Petty Officer, 2nd class |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |