| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 1 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 2 | Continued as Surveyor at age 22 |
| 2 | Perform an exemplary service for the scouts. |
| 3 | Continued as Surveyor at age 26 |
| 3 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 3 | Severely injured. Fully recovered. Owe 20,000 for medical bills. |
| 4 | Continued as Surveyor at age 30 |
| 4 | Your ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Became a Thief at age 34 |
| 5 | Crime pays off. Gain victim as Enemy. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Thief at age 38 |
| 6 | A new romantic starts. Gain an Ally. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Thief at age 42 |
| 7 | Backstab a fellow rogue for personal gain. |
| 7 | Promoted to rank 3 |
| 8 | Continued as Thief at age 46 |
| 8 | Involved in a gambling ring. |
| 8 | Promoted to rank 4 |
| 9 | Continued as Thief at age 50 |
| 9 | Accused of a crime |
| 9 | Forced to muster out. |
| 10 | Became a Thug at age 54 |
| 10 | Defeated a prison gang. Gain an Enemy. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Continued as Thug at age 58 |
| 11 | Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Continued as Thug at age 62 |
| 12 | A guard takes a dislike to you. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Switched to Fixer at age 66 |
| 13 | Joined a prison gang |
| 13 | Promoted to rank 1 |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |