Petty Officer, 2nd class Forrest Lette permalink

Age Sex Str Dex End Int Edu Soc
71 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 9 (1)
Studious, Shallow
 
Skills
Admin 0
Athletics (Dexterity) 1
Athletics (Endurance) 2
Carouse 0
Deception 1
Drive (Wheel) 1
Electronics (Sensors) 1
Engineer (M-drive) 1
Flyer (Wing) 1
Gun Combat (Energy) 1
Heavy Weapons (Artillery) 2
Investigate 1
Mechanic 1
Medic 0
Navigation 1
Persuade 1
Recon 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Cavalry Private 0 1
Agent Intelligence Agent 1 2
Navy Line/Crew Crewman 0 1
Drifter Wanderer 0 1
Navy Engineer/Gunner Petty Officer, 2nd class 3 5
Retired 0 3
 
TermHistory
1Became a Cavalry at age 18
1Is now a Private
1You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
2Became a Intelligence at age 22
2You go above and beyond the call of duty.
2Promoted to rank 1
2Is now a Agent
3Continued as Intelligence at age 26
3Accepted a deal with criminal or other figure under investigation.
4Became a Line/Crew at age 30
4Is now a Crewman
4Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5Became a Wanderer at age 34
5run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6Switched to Engineer/Gunner at age 38
6You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
6Promoted to Engineer/Gunner rank 1
6Is now a Able Spacehand
7Continued as Engineer/Gunner at age 42
7A new romantic starts. Gain an Ally.
7Promoted to Engineer/Gunner rank 2
7Is now a Petty Officer, 3rd class
8Continued as Engineer/Gunner at age 46
8You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
8Attempt at commissioned failed.
9Continued as Engineer/Gunner at age 50
9You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
9Attempt at commissioned failed.
9Promoted to Engineer/Gunner rank 3
9Is now a Petty Officer, 2nd class
10Aging Crisis. Owe 30,000 for medical bills.
10Continued as Engineer/Gunner at age 54
10Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
11Aging Crisis. Owe 60,000 for medical bills.
11Retired at age 58
11Gained a contact.
12Aging Crisis. Owe 30,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 60,000 for medical bills.
13Nearly killed. Owe 20,000 for medical bills.
14Aging Crisis. Owe 50,000 for medical bills.