| Term | History |
| 1 | Became a Physician at age 18 |
| 1 | Advanced training in a specialist field. |
| 2 | Continued as Physician at age 22 |
| 2 | Advanced training in a specialist field. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Physician at age 26 |
| 3 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 4 | Became a Pirate at age 30 |
| 4 | Is now a Lackey |
| 4 | Backstab a fellow rogue for personal gain. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Henchman |
| 5 | Continued as Pirate at age 34 |
| 5 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Corporal |
| 6 | Continued as Pirate at age 38 |
| 6 | Involved in a feud with a rival criminal organization. |
| 6 | Forced to muster out. |
| 7 | Became a Artist at age 42 |
| 7 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 8 | Became a Barbarian at age 46 |
| 8 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |