Crewman Milton Purcell permalink

Age Sex Str Dex End Int Edu Soc
72 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 5 (-1)
Lean
 
Skills
Athletics (Dexterity) 1
Athletics (Strength) 1
Deception 1
Diplomat 1
Drive (Mole) 1
Gun Combat 2
Gunner (Screen) 1
Mechanic 1
Melee (Unarmed) 3
Persuade 1
Pilot (Capital Ships) 1
Science (Robotics) 1
Stealth 1
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 1
Drifter Wanderer 2 4
Prisoner Inmate 1 3
Prisoner Fixer 0 3
Prisoner Thug 0 2
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Vessel participates in a diplomatic mission.
1Attempt at commissioned failed.
2Voluntarily left Line/Crew
2Became a Wanderer at age 22
2A new romantic starts. Gain an Ally.
2Promoted to rank 1
3Continued as Wanderer at age 26
3Find Ancient Technology.
4Continued as Wanderer at age 30
4Spend time with an alien race. Gain a contact.
4Promoted to rank 2
5Continued as Wanderer at age 34
5Accused of a crime
6Became a Inmate at age 38
6Make friends with another inmate; gain them as a Contact.
6Promoted to rank 1
7Switched to Fixer at age 42
7Nearly killed. Owe 15,000 for medical bills.
8Switched to Thug at age 46
8A guard takes a dislike to you.
9Returned to Fixer at age 50
9Beaten by a prison gang.
9Lost eye or limb. Owe 5,000 for medical bills.
10Returned to Inmate at age 54
10Injured. Fully recovered. Owe 5,000 for medical bills.
11Aging Crisis. Owe 20,000 for medical bills.
11Returned to Thug at age 58
11Disgraced. Word of your criminal past reaches your homeworld.
12Aging Crisis. Owe 50,000 for medical bills.
12Returned to Inmate at age 62
12Joined a prison gang
13Aging Crisis. Owe 30,000 for medical bills.
13Returned to Fixer at age 66
13Disgraced. Word of your criminal past reaches your homeworld.
14Aging Crisis. Owe 40,000 for medical bills.