Crewman Wellington Askew permalink

Age Sex Str Dex End Int Edu Soc Psi
71 M 2 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1) 10 (1) 3 (-1)
Fatalistic, Miserly
 
Skills
Animals 0
Astrogation 0
Broker 1
Electronics (Computers) 1
Engineer (Power) 1
Gun Combat 3
Gunner (Capital) 1
Investigate 1
Mechanic 1
Medic 0
Persuade 1
Profession (Belter) 1
Science (Robotics) 1
Survival 1
Telepathy 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Flight Crewman 0 2
Scholar Scientist 2 3
Drifter Scavenger 1 4
Merchant Broker 1 2
Scout Surveyor 0 1
Retired 0 1
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1Lost eye or limb. Fully recovered.
2Became a Scientist at age 22
2Advanced training in a specialist field.
2Promoted to rank 1
3Continued as Scientist at age 26
3Encounter a Psionic institute.
3Tested for psionic powers
4Continued as Scientist at age 30
4Refused to perform research that goes against your conscience.
4Promoted to rank 2
5Voluntarily left Scientist
5Became a Scavenger at age 34
5Find valuable salvage.
6Continued as Scavenger at age 38
6Attacked by enemies that you easily defeat.
6Gain Enemy if you don't already have one.
6Promoted to rank 1
7Continued as Scavenger at age 42
7A new romantic starts. Gain an Ally.
8Continued as Scavenger at age 46
8Lightly injured, no permanent damage. Fully recovered.
9Became a Broker at age 50
9A good deal ensures you are living the high life for a few years.
9Promoted to rank 1
10Continued as Broker at age 54
10Given advanced training in a specialist field
10Forced to muster out.
11Returned to Flight at age 58
11You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
12Became a Surveyor at age 62
12Severely injured. Owe 20,000 for medical bills.
13Aging Crisis. Owe 10,000 for medical bills.
13Retired at age 66
13Moved to a new world.
14Aging Crisis. Owe 60,000 for medical bills.