Agent Emmet Janson permalink

Age Sex Str Dex End Int Edu Soc
71 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 4 (-1) 1 (-2)
Sincere
 
Skills
Athletics (Endurance) 1
Broker 0
Carouse 0
Deception 1
Diplomat 1
Drive (Walker) 2
Electronics 0
Engineer (J-drive) 1
Engineer (Life Support) 1
Engineer (M-drive) 1
Flyer (Wing) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 2
Gunner (Ortillery) 1
Heavy Weapons (Artillery) 1
Heavy Weapons (Man Portable) 1
Heavy Weapons (Vehicle) 1
Investigate 1
Mechanic 1
Recon 1
Steward 1
Tactics (Military) 1
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Star Marine Marine 0 1
Navy Engineer/Gunner Crewman 0 4
Agent Intelligence Agent 1 2
Merchant Merchant Marine Senior Crewman 1 4
Navy Line/Crew 0 2
 
TermHistory
1Became a Star Marine at age 18
1Is now a Marine
1A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive.
1Cover for the commander and gain an Ally.
2Voluntarily left Star Marine
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Vessel participates in a diplomatic mission.
3Continued as Engineer/Gunner at age 26
3Vessel participates in a diplomatic mission.
4Continued as Engineer/Gunner at age 30
4Refuse to abuse your position for profit
5Continued as Engineer/Gunner at age 34
5Vessel participates in a diplomatic mission.
5Forced to muster out.
6Became a Intelligence at age 38
6Go undercover to investigate an enemy.
6Injured. Fully recovered. Owe 1,250 for medical bills.
7Continued as Intelligence at age 42
7Established a network of contacts. Gain 3 contacts.
7Promoted to rank 1
7Is now a Agent
8Voluntarily left Intelligence
8Became a Merchant Marine at age 46
8Is now a Crewman
8Your ship or starport is destroyed by criminals. Gain them as an Enemy.
9Continued as Merchant Marine at age 50
9Make an unexpected connection outside your normal circles. Gain a Contact.
9Promoted to rank 1
9Is now a Senior Crewman
10Continued as Merchant Marine at age 54
11Continued as Merchant Marine at age 58
11Your ship or starport is destroyed by criminals. Gain them as an Enemy.
12Switched to Line/Crew at age 62
12Commanding officer takes an interest in your career.
13Continued as Line/Crew at age 66
13Gained a contact.
13Forced to muster out.
14Aging Crisis. Owe 30,000 for medical bills.