Settler Sampson Wareham permalink

Age Sex Str Dex End Int Edu Soc
71 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 3 (-1) 7 (0)
Sly
 
Skills
Animals 0
Athletics 0
Deception 0
Drive (Wheel) 1
Electronics (Comms) 1
Flyer (Airship) 1
Melee (Bludgeon) 1
Persuade 1
Pilot 0
Recon 0
Seafarer 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler 2 3
Scout Surveyor Scout 1 2
Drifter Wanderer 0 1
Retired 0 7
 
TermHistory
1Became a Colonist at age 18
1A romantic relationship ends badly. Gain a Rival or Enemy.
1Promoted to rank 1
2Continued as Colonist at age 22
2You befriend a superior in the corporation or the colony.
2Promoted to rank 2
2Is now a Settler
3Continued as Colonist at age 26
3Advanced training in a specialist field.
3Forced to muster out.
4Became a Surveyor at age 30
4Spend several years jumping from world to world in your scout ship.
4Forced to continue current assignment
4Promoted to rank 1
4Is now a Scout
5Continued as Surveyor at age 34
5Scarred. Fully recovered. Owe 10,000 for medical bills.
6Became a Wanderer at age 38
6Suffer from a life-threatening illness.
7Aging Crisis. Owe 30,000 for medical bills.
7Retired at age 42
7A new romantic starts. Gain an Ally.
8Aging Crisis. Owe 40,000 for medical bills.
8Betrayal. Convert an Ally into a Rival or Enemy.
9Aging Crisis. Owe 10,000 for medical bills.
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 40,000 for medical bills.
10Good fortune
11Aging Crisis. Owe 40,000 for medical bills.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 30,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 60,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 40,000 for medical bills.