| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | A prank goes horribly wrong. |
| 1 | Gain a Rival. |
| 1 | Graduated at age 18. |
| 2 | Became a Flight at age 18 |
| 2 | Is now a Crewman |
| 2 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 3 | Became a Colonist at age 22 |
| 3 | You befriend a superior in the corporation or the colony. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Colonist at age 26 |
| 4 | Find an Alien Artifact. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Settler |
| 5 | Continued as Colonist at age 30 |
| 5 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 5 | Promoted to rank 3 |
| 6 | Continued as Colonist at age 34 |
| 6 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 6 | Promoted to rank 4 |
| 6 | Is now a Explorer |
| 7 | Continued as Colonist at age 38 |
| 7 | You befriend a superior in the corporation or the colony. |
| 7 | Promoted to rank 5 |
| 8 | Continued as Colonist at age 42 |
| 8 | Your business expands, your corporation grows, or the colony thrives. |
| 8 | Promoted to rank 6 |
| 9 | Continued as Colonist at age 46 |
| 9 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 9 | Promoted to rank 7 |
| 10 | Continued as Colonist at age 50 |
| 10 | Injured. Fully recovered. |
| 11 | Became a Pirate at age 54 |
| 11 | Is now a Lackey |
| 11 | A job goes wrong, forcing you to flee off-planet. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Retired at age 58 |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |