Lance Corporal Marjory Hare permalink

Age Sex Str Dex End Int Edu Soc
71 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 1 (-2) 3 (-1)
Ill, Motivated, Well Grounded
 
Skills
Athletics (Dexterity) 1
Broker 0
Drive 0
Electronics 0
Gun Combat (Archaic) 1
Mechanic 1
Medic 0
Melee (Blade) 1
Melee (Bludgeon) 1
Persuade 1
Pilot (Spacecraft) 1
Recon 1
Steward 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 4
Army Army Support Lance Corporal 1 2
Scout Explorer 0 1
Citizen Colonist 0 1
Retired 0 5
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Good fortune
2Continued as Merchant Marine at age 22
2Make an unexpected connection outside your normal circles. Gain a Contact.
3Continued as Merchant Marine at age 26
3Imperial trade restrictions force you out of business.
4Became a Army Support at age 30
4Is now a Private
4Surrounded and outnumbered by the enemy, you hold out until relief arrives.
4Attempt at commissioned failed.
4Promoted to Army Support rank 1
4Is now a Lance Corporal
5Continued as Army Support at age 34
5Nearly killed. Owe 7,500 for medical bills.
6Became a Explorer at age 38
6Psychologically damaged by your time in the scouts.
7Returned to Merchant Marine at age 42
7A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
8Became a Colonist at age 46
8Refused to co-operate with investigation by the planetary authorities. Gain an Ally
9Aging Crisis. Owe 30,000 for medical bills.
9Retired at age 50
9Good fortune
10Aging Crisis. Owe 60,000 for medical bills.
10A romantic relationship ends badly. Gain a Rival or Enemy.
11Aging Crisis. Owe 60,000 for medical bills.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 30,000 for medical bills.
12Good fortune
13Aging Crisis. Owe 60,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 50,000 for medical bills.