| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | Made lifelong friends. Gain 2 Allies. |
| 1 | Dropped out of military academy. |
| 2 | Became a Pirate at age 18 |
| 2 | Is now a Lackey |
| 2 | Involved in the planning of an impressive heist. |
| 3 | Continued as Pirate at age 22 |
| 3 | Crime pays off. Gain victim as Enemy. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Henchman |
| 4 | Continued as Pirate at age 26 |
| 4 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 4 | Promoted to rank 2 |
| 4 | Is now a Corporal |
| 5 | Continued as Pirate at age 30 |
| 5 | Backstab a fellow rogue for personal gain. |
| 5 | Promoted to rank 3 |
| 5 | Is now a Sergeant |
| 6 | Continued as Pirate at age 34 |
| 6 | A crime lord considers you his protégé. |
| 6 | Promoted to rank 4 |
| 6 | Is now a Lieutenant |
| 7 | Continued as Pirate at age 38 |
| 7 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 7 | Forced to muster out. |
| 8 | Became a Barbarian at age 42 |
| 8 | Attacked by enemies that you easily defeat. |
| 8 | Gain Enemy if you don't already have one. |
| 9 | Voluntarily left Barbarian |
| 9 | Became a Worker at age 46 |
| 9 | Your business expands, your corporation grows, or the colony thrives. |
| 10 | Continued as Worker at age 50 |
| 10 | You gain experience in a technical field as a computer operator or surveyor. |
| 11 | Continued as Worker at age 54 |
| 11 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 11 | Gain a criminal contact. |
| 11 | Promoted to rank 1 |
| 12 | Continued as Worker at age 58 |
| 12 | Find Ancient Technology. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Voluntarily left Worker |
| 13 | Retired at age 62 |
| 13 | Good fortune |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |