Crewman Jane McNamara permalink

Age Sex Str Dex End Int Edu Soc
72 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 5 (-1) 9 (1)
Flamboyant, Capable
 
Skills
Art (Visual Media) 1
Astrogation 2
Carouse 0
Deception 0
Drive 0
Gambler 1
Gun Combat 0
Gunner (Ortillery) 1
Investigate 0
Melee (Bludgeon) 1
Melee (Natural) 1
Persuade 0
Profession (Construction) 1
Steward 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Entertainer Artist 1 2
Merchant Merchant Marine Crewman 0 1
Noble Diplomat Intern 0 1
Agent Corporate Agent 0 3
Rogue Pirate Lackey 0 2
Drifter Wanderer 0 1
Retired 0 3
 
TermHistory
1Became a Artist at age 18
1Gain a patron in the arts. Gain an Ally
1Promoted to rank 1
2Continued as Artist at age 22
2An investigation, tour, project or expedition goes wrong, stranding you far from home.
3Became a Merchant Marine at age 26
3Is now a Crewman
3Find an Alien Artifact.
3Forced to muster out.
4Became a Diplomat at age 30
4Is now a Intern
4An assassin attempts to end your life.
4Nearly killed. Fully recovered. Owe 17,500 for medical bills.
5Became a Corporate Agent at age 34
5Given specialist training in vehicles.
6Continued as Corporate Agent at age 38
6Nearly killed. Owe 8,750 for medical bills.
7Continued as Corporate Agent at age 42
7Go undercover to investigate an enemy.
7Betrayal. Convert an Ally into a Rival or Enemy.
7Forced to muster out.
8Became a Pirate at age 46
8Is now a Lackey
8Good fortune
9Continued as Pirate at age 50
9Involved in a gambling ring.
9Forced to muster out.
10Became a Wanderer at age 54
10Attempted a risky adventure and was injured.
10Injured. Fully recovered. Owe 5,000 for medical bills.
10Forced to muster out.
11Aging Crisis. Owe 30,000 for medical bills.
11Retired at age 58
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 20,000 for medical bills.
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 50,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 20,000 for medical bills.