| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Nearly killed. Owe 35,000 for medical bills. |
| 2 | Became a Army Support at age 22 |
| 2 | Is now a Private |
| 2 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 3 | Became a Ground Assault at age 26 |
| 3 | Is now a Marine |
| 3 | Nearly killed. Owe 5,000 for medical bills. |
| 4 | Switched to Scavenger at age 30 |
| 4 | Survived a risky adventure but gained nothing. |
| 5 | Continued as Scavenger at age 34 |
| 5 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 6 | Voluntarily left Scavenger |
| 6 | Became a Colonist at age 38 |
| 6 | Advanced training in a specialist field. |
| 6 | Promoted to rank 1 |
| 7 | Voluntarily left Colonist |
| 7 | Switched to Corporate at age 42 |
| 7 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 8 | Returned to Wanderer at age 46 |
| 8 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 9 | Returned to Scavenger at age 50 |
| 10 | Continued as Scavenger at age 54 |
| 10 | Severely injured. Fully recovered. Owe 7,500 for medical bills. |
| 11 | Returned to Wanderer at age 58 |
| 11 | Nearly killed. Owe 10,000 for medical bills. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |