| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 2 | Became a Ground Assault at age 22 |
| 2 | Is now a Marine |
| 2 | Assigned to a black ops mission. |
| 2 | Promoted to Ground Assault rank 1 |
| 2 | Is now a Lance Corporal |
| 3 | Continued as Ground Assault at age 26 |
| 3 | A mission goes wrong and you are stranded behind enemy lines. Ejected from the service. |
| 4 | Became a Surveyor at age 30 |
| 4 | Severely injured. |
| 5 | Continued as Surveyor at age 34 |
| 5 | Perform an exemplary service for the scouts. |
| 6 | Continued as Surveyor at age 38 |
| 6 | Gained a contact. |
| 7 | Continued as Surveyor at age 42 |
| 7 | Psychologically damaged by your time in the scouts. |
| 8 | Became a Enforcer at age 46 |
| 8 | Lost eye or limb. Owe 2,500 for medical bills. |
| 9 | Became a Broker at age 50 |
| 9 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 10 | Continued as Broker at age 54 |
| 10 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |