| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Promoted to rank 1 |
| 2 | Continued as Wanderer at age 22 |
| 2 | Find valuable salvage. |
| 3 | Continued as Wanderer at age 26 |
| 3 | Amnesia. |
| 4 | Continued as Wanderer at age 30 |
| 4 | Attacked by enemies and injured. |
| 4 | Nearly killed. Fully recovered. Owe 11,250 for medical bills. |
| 4 | Gain Enemy if you don't already have one. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Wanderer at age 34 |
| 5 | Survived a risky adventure but gained nothing. |
| 5 | Forced to muster out. |
| 6 | Switched to Barbarian at age 38 |
| 6 | Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
| 7 | Became a Free Trader at age 42 |
| 7 | Imperial trade restrictions force you out of business. |
| 8 | Aging Crisis. Owe 60,000 for medical bills. |
| 8 | Retired at age 46 |
| 8 | Moved to a new world. |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 10 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Good fortune |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |