Petty Officer, 1st class Mart Lowe permalink

Age Sex Str Dex End Int Edu Soc
77 M 3 (-1) 1 (-2) 1 (-2) 9 (1) 6 (0) 5 (-1)
Silent, Dangerous
 
Skills
Admin 0
Athletics (Dexterity) 2
Athletics (Endurance) 1
Athletics (Strength) 2
Deception 1
Electronics (Comms) 1
Engineer (Power) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat 3
Gunner (Capital) 1
Language 1
Mechanic 1
Melee (Bludgeon) 1
Melee (Natural) 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 2
Pilot (Spacecraft) 1
Recon 2
Stealth 2
Steward 1
Streetwise 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Petty Officer, 1st class 4 6
Scout Courier Scout 1 2
Rogue Thief 5 6
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Commanding officer takes an interest in your career.
2Continued as Line/Crew at age 22
2Special assignment or duty on board ship.
2Promoted to Line/Crew rank 1
2Is now a Able Spacehand
3Continued as Line/Crew at age 26
3Vessel participates in a diplomatic mission.
3Promoted to Line/Crew rank 2
3Is now a Petty Officer, 3rd class
4Continued as Line/Crew at age 30
4Advanced training in a specialist field
4Promoted to Line/Crew rank 3
4Is now a Petty Officer, 2nd class
5Voluntarily left Line/Crew
5Became a Courier at age 34
5Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
5Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
5Gain 1 Contacts. Gain 3 Enemies.
5Promoted to rank 1
5Is now a Scout
6Continued as Courier at age 38
6Psychologically damaged by your time in the scouts.
7Returned to Line/Crew at age 42
7A romantic relationship ends badly. Gain a Rival or Enemy.
7Promoted to Line/Crew rank 4
7Is now a Petty Officer, 1st class
8Continued as Line/Crew at age 46
8Advanced training in a specialist field
8Forced to muster out.
9Became a Thief at age 50
9Backstab a fellow rogue for personal gain.
9Promoted to rank 1
10Continued as Thief at age 54
10Crime pays off. Gain victim as Enemy.
10Promoted to rank 2
11Continued as Thief at age 58
11Crime pays off. Gain victim as Enemy.
11Promoted to rank 3
12Continued as Thief at age 62
12You spend months in the dangerous criminal underworld.
12Promoted to rank 4
13Continued as Thief at age 66
13Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
13Promoted to rank 5
14Aging Crisis. Owe 30,000 for medical bills.
14Continued as Thief at age 70
14You spend months in the dangerous criminal underworld.
14Forced to muster out.
15Aging Crisis. Owe 20,000 for medical bills.