| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 1 | Gain an Enemy |
| 1 | Promoted to rank 1 |
| 2 | Continued as Field Researcher at age 22 |
| 2 | Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
| 3 | Became a Scavenger at age 26 |
| 3 | Suffer from a life-threatening illness. |
| 4 | Became a Engineer/Gunner at age 30 |
| 4 | Is now a Crewman |
| 4 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 5 | Became a Worker at age 34 |
| 5 | Your business expands, your corporation grows, or the colony thrives. |
| 5 | Promoted to rank 1 |
| 6 | Voluntarily left Worker |
| 6 | Switched to Colonist at age 38 |
| 6 | Your business expands, your corporation grows, or the colony thrives. |
| 7 | Voluntarily left Colonist |
| 7 | Switched to Flight at age 42 |
| 7 | Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
| 8 | Returned to Engineer/Gunner at age 46 |
| 8 | Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
| 9 | Switched to Barbarian at age 50 |
| 9 | You do not know what happened to you. There is a gap in your memory. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Encounter a Psionic institute. |
| 14 | Tested for psionic powers |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |