Sublieutenant Joe Cochran permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 10 (1) 2 (-2)
Tough, Afraid Of Commitment
 
Skills
Advocate 1
Astrogation 1
Athletics (Dexterity) 2
Athletics (Endurance) 1
Carouse 1
Deception 1
Electronics (Comms) 1
Electronics (Remote Ops) 1
Gun Combat (Archaic) 1
Gun Combat 1
Gunner (Capital) 1
Investigate 2
Leadership 1
Mechanic 3
Melee (Blade) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession 0
Recon 0
Seafarer 0
Streetwise 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Courier Scout 1 2
Navy Engineer/Gunner Sublieutenant 2 / 0 2
Drifter Scavenger 0 1
Agent Intelligence Field Agent 2 3
Retired 0 6
 
EducationGraduated
Naval Academy Honors
 
TermHistory
1Became a Courier at age 18
1You spend a great deal of time on the fringes of Charted Space.
1Gain a contact in an alien race.
2Continued as Courier at age 22
2When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
2Promoted to rank 1
2Is now a Scout
3Voluntarily left Courier
3Entered Naval Academy at age 26
3Spent the college years partying.
3Graduated with honors at age 26.
4Became a Engineer/Gunner at age 26
4Is now a Crewman
4Commissioned in Navy/Engineer/Gunner
4Is now a Ensign
4A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4Promoted to Engineer/Gunner officer rank 2
4Is now a Sublieutenant
5Continued as Engineer/Gunner at age 30
5Severely injured. Fully recovered. Owe 3,750 for medical bills.
6Became a Scavenger at age 34
6Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
7Became a Intelligence at age 38
7Rewarded for a successful mission.
7Promoted to rank 1
7Is now a Agent
8Continued as Intelligence at age 42
8Established a network of contacts. Gain 3 contacts.
8Forced to continue current assignment
8Promoted to rank 2
8Is now a Field Agent
9Continued as Intelligence at age 46
9Scarred. Fully recovered.
10Aging Crisis. Owe 40,000 for medical bills.
10Retired at age 50
10Nearly killed. Fully recovered. Owe 25,000 for medical bills.
11Aging Crisis. Owe 20,000 for medical bills.
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 60,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 20,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 40,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 20,000 for medical bills.
15A romantic relationship ends badly. Gain a Rival or Enemy.
16Aging Crisis. Owe 20,000 for medical bills.