| Term | History |
| 1 | Became a Flight at age 18 |
| 1 | Is now a Crewman |
| 1 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 2 | Became a Courier at age 22 |
| 2 | Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
| 3 | Became a Infantry at age 26 |
| 3 | Is now a Private |
| 3 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 4 | Returned to Flight at age 30 |
| 4 | Moved to a new world. |
| 4 | Promoted to Flight rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Continued as Flight at age 34 |
| 5 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 6 | Became a Artist at age 38 |
| 6 | Invited to take part in a controversial event or exhibition that improves your social standing. |
| 6 | Promoted to rank 1 |
| 7 | Voluntarily left Artist |
| 7 | Switched to Explorer at age 42 |
| 7 | Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
| 8 | Returned to Flight at age 46 |
| 8 | Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
| 9 | Became a Corporate Agent at age 50 |
| 9 | Nearly killed. |
| 10 | Became a Administrator at age 54 |
| 10 | Is now a Assistant |
| 10 | You make an alliance with a powerful and charismatic noble, who becomes an Ally. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Voluntarily left Administrator |
| 11 | Retired at age 58 |
| 11 | Good fortune |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |