Petty Officer, 1st class Wayne Alexander permalink

Age Str Dex End Int Edu Soc
57 7 (0) 5 (-1) 2 (-2) 8 (0) 11 (1) 8 (0)
Strange, Insulting
Astrogation 1
Athletics (Dexterity) 1
Athletics (Strength) 1
Drive (Track) 1
Engineer (M-drive) 1
Flyer 0
Gun Combat (Energy) 1
Gun Combat 2
Gunner (Ortillery) 1
Mechanic 1
Pilot (Capital Ships) 1
Recon 0
Science 0
Streetwise 1
Vacc Suit 2
Navy Flight Petty Officer, 1st class 4 5
Citizen Colonist 0 1
Drifter Scavenger 0 1
Agent Law Enforcement Corporal 1 2
1Became a Flight at age 18
1Is now a Crewman
1Advanced training in a specialist field
1Attempt at commissioned failed.
1Promoted to rank 1
1Is now a Able Spacehand
2Continued as Flight at age 22
2Betrayal. Convert an Ally into a Rival or Enemy.
2Promoted to rank 2
2Is now a Petty Officer, 3rd class
3Continued as Flight at age 26
3You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3Promoted to rank 3
3Is now a Petty Officer, 2nd class
4Continued as Flight at age 30
4Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
4Promoted to rank 4
4Is now a Petty Officer, 1st class
5Voluntarily left Flight
5Became a Colonist at age 34
5A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
6Became a Scavenger at age 38
6Find valuable salvage.
7Voluntarily left Scavenger
7Became a Law Enforcement at age 42
7Is now a Rookie
7Gained a contact.
7Promoted to rank 1
7Is now a Corporal
8Continued as Law Enforcement at age 46
8Lightly injured, no permanent damage,
9Returned to Flight at age 50
9You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.