Term | History |
1 | Became a Merchant Marine at age 18 |
1 | Is now a Crewman |
1 | Risk your fortune on a possibility lucrative deal and win. |
2 | Voluntarily left Merchant Marine |
2 | Became a Infantry at age 22 |
2 | Is now a Private |
2 | Advanced training in a specialist field |
2 | Promoted to Infantry rank 1 |
2 | Is now a Lance Corporal |
3 | Continued as Infantry at age 26 |
3 | Forced out after co-operating with military investigation in commanding officer's illegal activity. |
4 | Became a Enforcer at age 30 |
4 | Involved in a gambling ring. |
4 | Promoted to rank 1 |
5 | Continued as Enforcer at age 34 |
5 | You spend months in the dangerous criminal underworld. |
6 | Continued as Enforcer at age 38 |
6 | Involved in the planning of an impressive heist. |
6 | Promoted to rank 2 |
7 | Continued as Enforcer at age 42 |
7 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
8 | Became a Worker at age 46 |
8 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
9 | Became a Barbarian at age 50 |
9 | Find an Alien Artifact. |
9 | Promoted to rank 1 |
10 | Continued as Barbarian at age 54 |
10 | Suffer from a life-threatening illness. |
11 | Became a Corporate Agent at age 58 |
11 | Advanced training in a specialist field. |
11 | Promoted to rank 1 |
11 | Is now a Agent |
12 | Aging Crisis. Owe 20,000 for medical bills. |
12 | Continued as Corporate Agent at age 62 |
12 | You go above and beyond the call of duty. |
13 | Aging Crisis. Owe 10,000 for medical bills. |