Scout Freddie Winn
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 53 |
M |
3 (-1) |
3 (-1) |
4 (-1) |
10 (1) |
10 (1) |
8 (0) |
| Immobile, Changeable, Affectionate |
| Skills |
| Animals 0 |
| Art (Instrument) 1 |
| Astrogation 0 |
| Athletics (Strength) 2 |
| Carouse 0 |
| Diplomat 1 |
| Gun Combat (Energy) 1 |
| Mechanic 0 |
| Medic 0 |
| Melee (Blade) 1 |
| Pilot (Spacecraft) 1 |
| Profession 0 |
| Science (History) 1 |
| Streetwise 1 |
| Survival 2 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Courier |
Scout |
2 |
3 |
| Drifter |
Barbarian |
|
0 |
1 |
| Navy |
Flight |
Crewman |
0 |
1 |
| Citizen |
Colonist |
Settler |
2 |
3 |
|
| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Perform an exemplary service for the scouts. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Courier at age 22 |
| 2 | You survey an alien world. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Courier at age 26 |
| 3 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 4 | Became a Barbarian at age 30 |
| 4 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 5 | Became a Flight at age 34 |
| 5 | Is now a Crewman |
| 5 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
| 6 | Became a Colonist at age 38 |
| 6 | You befriend a superior in the corporation or the colony. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Colonist at age 42 |
| 7 | Advanced training in a specialist field. |
| 8 | Continued as Colonist at age 46 |
| 8 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 8 | Gain a criminal contact. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Settler |