| Term | History |
| 1 | Became a Flight at age 18 |
| 1 | Is now a Crewman |
| 1 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 2 | Became a Physician at age 22 |
| 2 | Make a breakthrough in your field. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Physician at age 26 |
| 3 | A new romantic starts. Gain an Ally. |
| 4 | Continued as Physician at age 30 |
| 4 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 4 | Forced to continue current assignment |
| 4 | Promoted to rank 2 |
| 5 | Continued as Physician at age 34 |
| 5 | Win a prestigious prize for your work. |
| 5 | Promoted to rank 3 |
| 6 | Continued as Physician at age 38 |
| 6 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 7 | Voluntarily left Physician |
| 7 | Became a Army Support at age 42 |
| 7 | Is now a Private |
| 7 | Surrounded and outnumbered by the enemy, you hold out until relief arrives. |
| 7 | Promoted to Army Support rank 1 |
| 7 | Is now a Lance Corporal |
| 8 | Voluntarily left Army Support |
| 8 | Switched to Line/Crew at age 46 |
| 8 | Special assignment or duty on board ship. |
| 9 | Continued as Line/Crew at age 50 |
| 9 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 9 | Promoted to Line/Crew rank 1 |
| 9 | Is now a Able Spacehand |
| 10 | Continued as Line/Crew at age 54 |
| 10 | You join a gambling circle on board. |