Granville Hertha permalink

Age Str Dex End Int Edu Soc
72 1 (-2) 1 (-2) 1 (-2) 3 (-1) 4 (-1) 4 (-1)
Glamorous, Night Owl
 
Skills
Animals 0
Broker 1
Carouse 0
Drive 0
Electronics 0
Jack-of-All-Trades 1
Mechanic 1
Persuade 1
Pilot 0
Profession 0
Recon 1
Science (Physics) 1
Stealth 1
Steward 0
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 1 1
Rogue Thief 0 1
Drifter Scavenger 1 3
Entertainer Artist 0 1
Drifter Barbarian 0 1
Drifter Wanderer 0 2
Retired 0 4
 
TermHistory
1Became a Free Trader at age 18
1Risk your fortune on a possibility lucrative deal and win.
1Promoted to rank 1
2Voluntarily left Free Trader
2Became a Thief at age 22
2A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
3Became a Scavenger at age 26
3Attacked by enemies and injured.
3Scarred
3Gain Enemy if you don't already have one.
3Promoted to rank 1
4Continued as Scavenger at age 30
4You do not know what happened to you. There is a gap in your memory.
5Became a Artist at age 34
5Severely injured
6Switched to Barbarian at age 38
6You do not know what happened to you. There is a gap in your memory.
7Returned to Scavenger at age 42
7You do not know what happened to you. There is a gap in your memory.
8Switched to Wanderer at age 46
8Spend time with an alien race. Gain a contact.
9Continued as Wanderer at age 50
9Severely injured
10Aging Crisis. Owe 30,000 for medical bills.
10Retired at age 54
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 50,000 for medical bills.
11Birth or Death involving a family member or close friend.
12Aging Crisis. Owe 20,000 for medical bills.
12Good fortune
13Aging Crisis. Owe 60,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 30,000 for medical bills.