Lance Corporal Sydney Archer permalink

Age Sex Str Dex End Int Edu Soc
48 M 3 (-1) 9 (1) 9 (1) 8 (0) 7 (0) 4 (-1)
Zealot
 
Skills
Animals 0
Athletics (Dexterity) 1
Drive (Track) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 1
Heavy Weapons (Vehicle) 1
Melee 0
Profession (Hydroponics) 1
Recon 0
Stealth 1
Steward 1
Streetwise 0
Survival 1
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist 1 2
Marine Star Marine Lance Corporal 1 2
Drifter Wanderer 0 1
Army Infantry Private 0 1
Drifter Barbarian 0 1
 
TermHistory
1Became a Colonist at age 18
1Your business expands, your corporation grows, or the colony thrives.
1Promoted to rank 1
2Continued as Colonist at age 22
2Hard times caused by a lack of interstellar trade costs you your job.
3Became a Star Marine at age 26
3Is now a Marine
3A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive.
3Report commander and gain an Enemy.
3Promoted to Star Marine rank 1
3Is now a Lance Corporal
4Continued as Star Marine at age 30
4Trapped behind enemy lines.
4Forced to muster out.
5Became a Wanderer at age 34
5Injured. Fully recovered. Owe 2,500 for medical bills.
6Became a Infantry at age 38
6Is now a Private
6Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
6Gain rebels as Enemy
7Switched to Barbarian at age 42
7Attacked by enemies that you easily defeat.
7Gain Enemy if you don't already have one.