Able Spacehand Thad Harris permalink

Age Sex Str Dex End Int Edu Soc
49 M 5 (-1) 6 (0) 2 (-2) 2 (-2) 6 (0) 2 (-2)
Refined, Sagely, Understanding
 
Skills
Animals 0
Athletics 0
Drive 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons (Vehicle) 1
Language 0
Mechanic 1
Recon 0
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Navy Line/Crew Able Spacehand 1 2
Drifter Wanderer 1 2
Marine Marine Support Lance Corporal 1 2
 
TermHistory
1Became a Colonist at age 18
1Hard times caused by a lack of interstellar trade costs you your job.
2Became a Line/Crew at age 22
2Is now a Crewman
2You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2Promoted to Line/Crew rank 1
2Is now a Able Spacehand
3Continued as Line/Crew at age 26
3You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
4Became a Wanderer at age 30
4Drafted into Marine
4Promoted to rank 1
5Became a Marine Support at age 34
5Is now a Marine
5A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive.
5Report commander and gain an Enemy.
5Promoted to Marine Support rank 1
5Is now a Lance Corporal
6Continued as Marine Support at age 38
6A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy.
7Returned to Wanderer at age 42
7Injured. Fully recovered. Owe 2,500 for medical bills.