Able Spacehand Roy Steen permalink

Age Sex Str Dex End Int Edu Soc
48 M 4 (-1) 4 (-1) 7 (0) 6 (0) 5 (-1) 11 (1)
Unhelpful, Warlike, Withdrawn
 
Skills
Drive (Wheel) 1
Electronics (Sensors) 2
Gun Combat (Archaic) 1
Gun Combat 1
Heavy Weapons (Artillery) 1
Heavy Weapons (Vehicle) 1
Language 0
Mechanic 1
Melee (Unarmed) 1
Recon 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Cavalry Private 0 1
Scholar Scientist 0 2
Drifter Wanderer 0 1
Navy Engineer/Gunner Able Spacehand 1 2
Citizen Worker 0 1
 
TermHistory
1Became a Cavalry at age 18
1Is now a Private
1Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
1Gain rebels as Enemy
2Became a Scientist at age 22
2Win a prestigious prize for your work.
3Continued as Scientist at age 26
3Win a prestigious prize for your work.
4Voluntarily left Scientist
4Became a Wanderer at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5Advanced training in a specialist field
5Attempt at commissioned failed.
5Promoted to Engineer/Gunner rank 1
5Is now a Able Spacehand
6Continued as Engineer/Gunner at age 38
6You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
7Became a Worker at age 42
7Betrayal. Convert an Ally into a Rival or Enemy.