Field Agent Anne White
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 47 |
F |
6 (0) |
9 (1) |
9 (1) |
12 (2) |
6 (0) |
4 (-1) |
| Egotistic, Resilient |
| Skills |
| Athletics (Dexterity) 1 |
| Athletics (Endurance) 1 |
| Deception 2 |
| Drive 1 |
| Electronics 0 |
| Heavy Weapons (Artillery) 2 |
| Investigate 1 |
| Melee (Blade) 1 |
| Pilot (Spacecraft) 1 |
| Profession (Hydroponics) 1 |
| Recon 0 |
| Science 0 |
| Stealth 4 |
| Survival 1 |
| Tactics (Military) 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Marine |
Ground Assault |
Marine |
0 |
1 |
| Drifter |
Wanderer |
|
0 |
2 |
| Agent |
Corporate Agent |
Field Agent |
3 |
4 |
|
| Term | History |
| 1 | Became a Ground Assault at age 18 |
| 1 | Is now a Marine |
| 1 | A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive. |
| 1 | Cover for the commander and gain an Ally. |
| 2 | Voluntarily left Ground Assault |
| 2 | Became a Wanderer at age 22 |
| 3 | Continued as Wanderer at age 26 |
| 3 | Forced to muster out. |
| 4 | Became a Corporate Agent at age 30 |
| 4 | Go undercover to investigate an enemy. |
| 4 | Hard times caused by a lack of interstellar trade costs you your job. |
| 5 | Continued as Corporate Agent at age 34 |
| 5 | Go undercover to investigate an enemy. |
| 5 | A job goes wrong, forcing you to flee off-planet. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Agent |
| 6 | Continued as Corporate Agent at age 38 |
| 6 | You go above and beyond the call of duty. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Field Agent |
| 7 | Continued as Corporate Agent at age 42 |
| 7 | Established a network of contacts. Gain 3 contacts. |
| 7 | Promoted to rank 3 |