| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
M |
7 (0) |
4 (-1) |
7 (0) |
6 (0) |
10 (1) |
4 (-1) |
| Frantic |
| Skills |
| Athletics (Endurance) 1 |
| Deception 1 |
| Diplomat 3 |
| Drive 0 |
| Electronics (Computers) 1 |
| Investigate 0 |
| Medic 0 |
| Melee (Unarmed) 1 |
| Science (Philosophy) 1 |
| Science (Physics) 1 |
| Science (Planetology) 1 |
| Seafarer (Personal) 1 |
| Stealth 1 |
| Streetwise 1 |
| Survival 2 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Field Researcher |
|
2 |
4 |
| Drifter |
Wanderer |
|
3 |
3 |
|
| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 2 | Continued as Field Researcher at age 22 |
| 2 | Advanced training in a specialist field. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Field Researcher at age 26 |
| 3 | Work leads to a considerable breakthrough. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Field Researcher at age 30 |
| 4 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 5 | Became a Wanderer at age 34 |
| 5 | Spend time with an alien race. Gain a contact. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Wanderer at age 38 |
| 6 | Find valuable salvage. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Wanderer at age 42 |
| 7 | Find Ancient Technology. |
| 7 | Promoted to rank 3 |