Scout Ricky Foster
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 47 |
M |
5 (-1) |
2 (-2) |
4 (-1) |
3 (-1) |
10 (1) |
9 (1) |
| Fanciful, Unselfish, Ignorant |
| Skills |
| Admin 1 |
| Animals 0 |
| Astrogation 0 |
| Athletics (Strength) 1 |
| Broker 0 |
| Drive 0 |
| Electronics 0 |
| Flyer 0 |
| Jack-of-all-Trades 1 |
| Language (Zdetl (Zhodani)) 1 |
| Persuade 0 |
| Recon 0 |
| Seafarer 0 |
| Steward 0 |
| Streetwise 2 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Free Trader |
|
0 |
1 |
| Scout |
Courier |
Scout |
1 |
2 |
| Citizen |
Colonist |
|
1 |
3 |
| Merchant |
Broker |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 2 | Became a Courier at age 22 |
| 2 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 2 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 2 | Forced to continue current assignment |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Courier at age 26 |
| 3 | Psychologically damaged by your time in the scouts. |
| 4 | Became a Colonist at age 30 |
| 4 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Colonist at age 34 |
| 5 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 6 | Switched to Broker at age 38 |
| 6 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 7 | Returned to Colonist at age 42 |
| 7 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |