Able Spacehand Sarah Xavier permalink

Age Sex Str Dex End Int Edu Soc
48 M 3 (-1) 6 (0) 1 (-2) 10 (1) 7 (0) 7 (0)
Harsh, Absent Minded
 
Skills
Admin 2
Animals 0
Athletics 0
Diplomat 1
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 2
Engineer (Life Support) 1
Flyer (Rotor) 1
Mechanic 1
Medic 1
Pilot (Capital Ships) 1
Profession 0
Recon 0
Science (Chemistry) 1
Science (Philosophy) 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist 1 1
Navy Engineer/Gunner Able Spacehand 1 1
Scholar Scientist 2 5
 
TermHistory
1Became a Colonist at age 18
1You befriend a superior in the corporation or the colony.
1Promoted to rank 1
2Voluntarily left Colonist
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Vessel participates in a notable military engagement.
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Voluntarily left Engineer/Gunner
3Became a Scientist at age 26
3Win a prestigious prize for your work.
4Continued as Scientist at age 30
4Advanced training in a specialist field.
5Continued as Scientist at age 34
5Gained a contact.
5Promoted to rank 1
6Aging Crisis. Owe 40,000 for medical bills.
6Continued as Scientist at age 38
6A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6Promoted to rank 2
7Continued as Scientist at age 42
7A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7Forced to muster out.