Sergeant Norris Campbell
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 47 |
M |
8 (0) |
7 (0) |
3 (-1) |
7 (0) |
3 (-1) |
3 (-1) |
| Upset |
| Skills |
| Admin 0 |
| Athletics 0 |
| Carouse 1 |
| Drive 0 |
| Electronics (Computers) 1 |
| Flyer 0 |
| Gambler 2 |
| Gun Combat (Archaic) 1 |
| Gunner (Turret) 1 |
| Investigate 0 |
| Mechanic 0 |
| Melee (Bludgeon) 1 |
| Melee (Natural) 1 |
| Pilot (Spacecraft) 1 |
| Profession 0 |
| Recon 0 |
| Streetwise 0 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
|
0 |
1 |
| Rogue |
Pirate |
Sergeant |
3 |
4 |
| Citizen |
Corporate |
|
0 |
1 |
| Citizen |
Worker |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 2 | Became a Pirate at age 22 |
| 2 | Is now a Lackey |
| 2 | Involved in the planning of an impressive heist. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Henchman |
| 3 | Continued as Pirate at age 26 |
| 3 | Involved in a gambling ring. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Corporal |
| 4 | Continued as Pirate at age 30 |
| 4 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 4 | Promoted to rank 3 |
| 4 | Is now a Sergeant |
| 5 | Continued as Pirate at age 34 |
| 5 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 6 | Became a Corporate at age 38 |
| 6 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
| 7 | Switched to Worker at age 42 |
| 7 | Your business expands, your corporation grows, or the colony thrives. |