Senior Crewman Matie Marshall permalink

Age Sex Str Dex End Int Edu Soc
47 F 11 (1) 3 (-1) 3 (-1) 5 (-1) 11 (1) 10 (1)
Dreamer, Inimitable
 
Skills
Art (Holography) 1
Athletics (Strength) 1
Electronics (Computers) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Mechanic 1
Melee (Blade) 2
Pilot (Capital Ships) 2
Pilot (Small Craft) 1
Profession (Civil Engineering) 1
Recon 2
Science (Planetology) 1
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Cavalry Private 0 1
Scholar Field Researcher 2 2
Merchant Merchant Marine Senior Crewman 1 4
 
TermHistory
1Became a Cavalry at age 18
1Is now a Private
1Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally.
2Became a Field Researcher at age 22
2Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
2Your work is sabotaged by unknown parties. You start again from scratch.
2Gain an Enemy
2Promoted to rank 1
3Continued as Field Researcher at age 26
3Advanced training in a specialist field.
3Promoted to rank 2
4Voluntarily left Field Researcher
4Became a Merchant Marine at age 30
4Is now a Crewman
4Befriend a useful ally in one sphere. Gain an Ally.
4Promoted to rank 1
4Is now a Senior Crewman
5Continued as Merchant Marine at age 34
5Embroiled in legal trouble.
6Continued as Merchant Marine at age 38
6Make an unexpected connection outside your normal circles. Gain a Contact.
7Continued as Merchant Marine at age 42
7Betrayal. Convert an Ally into a Rival or Enemy.