Crewman Brian Fitzgerald permalink

Age Sex Str Dex End Int Edu Soc
47 M 1 (-2) 4 (-1) 4 (-1) 10 (1) 7 (0) 6 (0)
Lascivious, Self-Centered
 
Skills
Animals 0
Astrogation 0
Athletics 0
Flyer 0
Gun Combat (Energy) 1
Gunner (Screen) 1
Mechanic 2
Pilot 0
Profession 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 2
Navy Flight Crewman 0 2
Citizen Colonist 0 1
Navy Engineer/Gunner 0 2
 
TermHistory
1Became a Scavenger at age 18
1Survived a risky adventure but gained nothing.
2Continued as Scavenger at age 22
2Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3Became a Flight at age 26
3Is now a Crewman
3Special assignment or duty on board ship.
4Continued as Flight at age 30
4You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
5Became a Colonist at age 34
5A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
6Switched to Engineer/Gunner at age 38
6A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7Continued as Engineer/Gunner at age 42
7Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
8Aging Crisis. Owe 60,000 for medical bills.