Crewman Major McLelland permalink

Age Sex Str Dex End Int Edu Soc
49 M 5 (-1) 5 (-1) 1 (-2) 5 (-1) 7 (0) 3 (-1)
Cowering
 
Skills
Admin 0
Advocate 0
Art 0
Athletics (Endurance) 1
Athletics (Strength) 1
Broker 0
Diplomat 0
Electronics 0
Language 0
Leadership 0
Persuade 0
Pilot 0
Stealth 0
Survival 0
CareerAssignmentTitleRankTerms
Citizen Corporate 0 1
Drifter Scavenger 0 1
Rogue Enforcer 0 2
Entertainer Artist 0 1
Scout Surveyor 0 1
Navy Flight Crewman 0 1
 
TermHistory
1Became a Corporate at age 18
1Scarred. Fully recovered. Owe 2,500 for medical bills.
2Became a Scavenger at age 22
2run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3Became a Enforcer at age 26
3Involved in a feud with a rival criminal organization.
3Nearly killed. Fully recovered. Owe 12,500 for medical bills.
4Continued as Enforcer at age 30
4A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
5Became a Artist at age 34
5You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
6Became a Surveyor at age 38
6Psychologically damaged by your time in the scouts.
7Became a Flight at age 42
7Is now a Crewman
7Injured. Fully recovered. Owe 1,250 for medical bills.