| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 49 |
F |
5 (-1) |
6 (0) |
4 (-1) |
7 (0) |
8 (0) |
3 (-1) |
| Clumsy, Unpredictable, Bad |
| Skills |
| Admin 1 |
| Advocate 1 |
| Art 0 |
| Athletics (Dexterity) 1 |
| Broker 3 |
| Deception 1 |
| Drive 0 |
| Language 0 |
| Mechanic 0 |
| Recon 0 |
| Stealth 0 |
| Streetwise 1 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Wanderer |
|
1 |
2 |
| Citizen |
Colonist |
|
0 |
1 |
| Merchant |
Broker |
|
1 |
4 |
|
| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Wanderer at age 22 |
| 2 | You do not know what happened to you. There is a gap in your memory. |
| 3 | Became a Colonist at age 26 |
| 3 | Lightly injured, no permanent damage. Fully recovered. |
| 4 | Became a Broker at age 30 |
| 4 | Promoted to rank 1 |
| 5 | Continued as Broker at age 34 |
| 5 | Given advanced training in a specialist field |
| 6 | Continued as Broker at age 38 |
| 6 | Embroiled in legal trouble. |
| 7 | Continued as Broker at age 42 |
| 7 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |