Field Agent Melinda Ward permalink

Age Sex Str Dex End Int Edu Soc
49 F 10 (1) 7 (0) 6 (0) 9 (1) 5 (-1) 5 (-1)
Obscene, Grouchy, Imperial
 
Skills
Astrogation 0
Deception 1
Diplomat 1
Drive (Wheel) 1
Electronics (Computers) 1
Gun Combat (Archaic) 1
Investigate 1
Mechanic 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Profession 0
Seafarer 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout 1 4
Drifter Scavenger 1 1
Agent Corporate Agent Field Agent 2 2
 
TermHistory
1Became a Courier at age 18
1Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
1Psychologically damaged by your time in the scouts.
2Continued as Courier at age 22
2When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
2Nearly killed. Fully recovered. Owe 40,000 for medical bills.
3Continued as Courier at age 26
3When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
3You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
4Continued as Courier at age 30
4You discover a world, item or information of worth to the Imperium.
4Promoted to rank 1
4Is now a Scout
5Voluntarily left Courier
5Became a Scavenger at age 34
5Attempted a risky adventure and was injured.
5Severely injured. Fully recovered. Owe 15,000 for medical bills.
5Promoted to rank 1
6Voluntarily left Scavenger
6Became a Corporate Agent at age 38
6An investigation takes on a dangerous turn.
6Severely injured. Owe 6,250 for medical bills.
6Promoted to rank 1
6Is now a Agent
7Continued as Corporate Agent at age 42
7Given specialist training in vehicles.
7Promoted to rank 2
7Is now a Field Agent