Crewman Mat Lamb permalink

Age Sex Str Dex End Int Edu Soc
47 M 6 (0) 3 (-1) 4 (-1) 9 (1) 4 (-1) 8 (0)
Respectful, Irreverent
 
Skills
Art (Write) 1
Carouse 2
Diplomat 0
Drive 0
Electronics 0
Gunner (Screen) 1
Investigate 1
Medic 0
Pilot (Capital Ships) 1
Recon 0
Science 0
Steward 1
Survival 0
CareerAssignmentTitleRankTerms
Scholar Field Researcher 0 1
Agent Intelligence 0 1
Navy Engineer/Gunner Crewman 0 1
Entertainer Artist 3 3
Navy Flight 0 1
 
TermHistory
1Became a Field Researcher at age 18
1A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
1Scarred. Fully recovered. Owe 2,500 for medical bills.
2Became a Intelligence at age 22
2Scarred. Fully recovered. Owe 2,500 for medical bills.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
4Became a Artist at age 30
4Gain a patron in the arts. Gain an Ally
4Promoted to rank 1
5Continued as Artist at age 34
5Gain a patron in the arts. Gain an Ally
5Promoted to rank 2
6Continued as Artist at age 38
6Invited to take part in a controversial event or exhibition that injures your social standing.
6Promoted to rank 3
7Voluntarily left Artist
7Switched to Flight at age 42
7During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.