Settler Rubie Wood permalink

Age Sex Str Dex End Int Edu Soc
57 F 6 (0) 1 (-2) 2 (-2) 3 (-1) 3 (-1) 8 (0)
Unresponsive, Conscientious
 
Skills
Animals 0
Athletics (Dexterity) 1
Carouse 0
Drive (Walker) 1
Electronics (Computers) 1
Flyer (Rotor) 1
Melee (Bludgeon) 1
Melee (Natural) 1
Melee (Unarmed) 1
Persuade 1
Profession (Belter) 2
Profession (Civil Engineering) 1
Recon 0
Science 0
Stealth 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler 3 5
Entertainer Performer 1 2
Drifter Wanderer 0 2
 
TermHistory
1Became a Colonist at age 18
1You gain experience in a technical field as a computer operator or surveyor.
1Promoted to rank 1
2Continued as Colonist at age 22
2You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
2Promoted to rank 2
2Is now a Settler
3Continued as Colonist at age 26
3Refused to co-operate with investigation by the planetary authorities. Gain an Ally
4Became a Performer at age 30
4Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy
4Public opinion turns on you.
5Continued as Performer at age 34
5Gain a patron in the arts. Gain an Ally
5Promoted to rank 1
6Voluntarily left Performer
6Returned to Colonist at age 38
6You are rewarded for your diligence or cunning.
6Promoted to rank 3
7Continued as Colonist at age 42
7Co-operate with investigation by the planetary authorities. The business or colony is shut down.
8Became a Wanderer at age 46
8Attacked by enemies that you easily defeat.
8Gain Enemy if you don't already have one.
9Continued as Wanderer at age 50
9You do not know what happened to you. There is a gap in your memory.