| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Serve as the courier for an important message from the Imperium. |
| 2 | Continued as Explorer at age 22 |
| 2 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 2 | Gain 3 Contacts. Gain 3 Enemies. |
| 3 | Switched to Courier at age 26 |
| 3 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 3 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Scout |
| 4 | Continued as Courier at age 30 |
| 4 | You spend a great deal of time on the fringes of Charted Space. |
| 4 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 4 | Gain 2 Contacts. Gain 2 Enemies. |
| 5 | Voluntarily left Courier |
| 5 | Became a Line/Crew at age 34 |
| 5 | Is now a Crewman |
| 5 | Vessel participates in a diplomatic mission. |
| 5 | Gain a contact. |
| 6 | Continued as Line/Crew at age 38 |
| 6 | You join a gambling circle on board. |
| 6 | Attempt at commissioned failed. |
| 7 | Continued as Line/Crew at age 42 |
| 7 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 7 | Commissioned in Navy/Line/Crew |
| 7 | Is now a Ensign |
| 8 | Continued as Line/Crew at age 46 |
| 8 | A new romantic starts. Gain an Ally. |
| 9 | Continued as Line/Crew at age 50 |
| 9 | Commanding officer takes an interest in your career. |
| 9 | Promoted to Line/Crew officer rank 2 |
| 9 | Is now a Sublieutenant |