Crewman Nicholas Sanders permalink

Age Sex Str Dex End Int Edu Soc Psi
56 M 2 (-2) 1 (-2) 1 (-2) 10 (1) 8 (0) 8 (0) 2 (-2)
Pretty, Alluring, Fun
 
Skills
Art (Holography) 1
Art (Performer) 1
Athletics (Endurance) 1
Carouse 1
Deception 0
Diplomat 0
Drive 0
Mechanic 0
Persuade 0
Pilot (Capital Ships) 1
Science (Philosophy) 1
Seafarer 0
Steward 1
Survival 0
Telekinesis 0
Teleportation 0
CareerAssignmentTitleRankTerms
Entertainer Performer 3 4
Citizen Corporate 0 1
Navy Engineer/Gunner Crewman 0 1
Scout Explorer 0 2
Retired 0 1
 
TermHistory
1Became a Performer at age 18
1Gain a patron in the arts. Gain an Ally
1Promoted to rank 1
2Continued as Performer at age 22
2Encounter a Psionic institute.
2Tested for psionic powers
2Promoted to rank 2
3Continued as Performer at age 26
3A new romantic starts. Gain an Ally.
3Promoted to rank 3
4Continued as Performer at age 30
4Refused to criticise a questionable political leader on your homeworld.
4Forced to muster out.
5Became a Corporate at age 34
5Life ruined by a criminal gang. Gain the gang as an Enemy
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6Severely injured. Fully recovered.
7Became a Explorer at age 42
7When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
7Nearly killed. Owe 12,500 for medical bills.
8Continued as Explorer at age 46
8You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
9Aging Crisis. Owe 50,000 for medical bills.
9Retired at age 50
9Moved to a new world.
10Aging Crisis. Owe 20,000 for medical bills.