Crewman Ernest Harris permalink

Age Sex Str Dex End Int Edu Soc
55 M 2 (-2) 2 (-2) 3 (-1) 7 (0) 11 (1) 8 (0)
Vacant
 
Skills
Animals 0
Astrogation 0
Athletics (Strength) 1
Carouse 0
Gambler 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Mechanic 1
Pilot (Small Craft) 1
Profession (Biologicals) 1
Profession (Hydroponics) 1
Recon 1
Science 0
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 2 4
Rogue Enforcer 0 2
Citizen Colonist 0 1
Navy Flight Crewman 0 1
Army Cavalry Private 0 1
 
TermHistory
1Became a Scavenger at age 18
1Promoted to rank 1
2Continued as Scavenger at age 22
2Promoted to rank 2
3Continued as Scavenger at age 26
3Attacked by enemies and injured.
3Nearly killed. Fully recovered. Owe 45,000 for medical bills.
3Gain Enemy if you don't already have one.
4Continued as Scavenger at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Became a Enforcer at age 34
5Nearly killed. Owe 17,500 for medical bills.
6Continued as Enforcer at age 38
6Involved in a gambling ring.
7Voluntarily left Enforcer
7Became a Colonist at age 42
7Lightly injured, no permanent damage. Fully recovered.
8Became a Flight at age 46
8Is now a Crewman
8During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
9Became a Cavalry at age 50
9Is now a Private
9Assigned to an urbanised planet torn by war.