Petty Officer, 2nd class Merrill Heriot permalink

Age Sex Str Dex End Int Edu Soc
56 M 2 (-2) 1 (-2) 7 (0) 5 (-1) 5 (-1) 6 (0)
Independent
 
Skills
Animals (Handling) 1
Animals (Veterinary) 1
Athletics (Dexterity) 1
Carouse 0
Deception 0
Flyer (Airship) 1
Gunner (Capital) 1
Mechanic 3
Melee 0
Seafarer 0
Stealth 0
Streetwise 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Barbarian 1 2
Rogue Thief 0 1
Navy Engineer/Gunner Petty Officer, 2nd class 3 5
Drifter Wanderer 0 1
 
TermHistory
1Became a Barbarian at age 18
1Promoted to rank 1
2Continued as Barbarian at age 22
2Nearly killed. Owe 12,500 for medical bills.
3Became a Thief at age 26
3A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4Advanced training in a specialist field
5Continued as Engineer/Gunner at age 34
5Vessel participates in a diplomatic mission.
5Gain a contact.
5Promoted to Engineer/Gunner rank 1
5Is now a Able Spacehand
6Continued as Engineer/Gunner at age 38
6Advanced training in a specialist field
6Promoted to Engineer/Gunner rank 2
6Is now a Petty Officer, 3rd class
7Continued as Engineer/Gunner at age 42
7You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
7Promoted to Engineer/Gunner rank 3
7Is now a Petty Officer, 2nd class
8Continued as Engineer/Gunner at age 46
8Lightly injured, no permanent damage. Fully recovered.
9Switched to Wanderer at age 50
9Attacked by enemies that you easily defeat.
9Gain Enemy if you don't already have one.