Technician Luke Fallow permalink

Age Sex Str Dex End Int Edu Soc
55 M 5 (-1) 8 (0) 5 (-1) 5 (-1) 9 (1) 8 (0)
Ornery
 
Skills
Broker 1
Deception 1
Drive (Hovercraft) 1
Electronics 0
Flyer (Ornithopter) 1
Flyer (Wing) 1
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Mechanic 1
Melee (Unarmed) 2
Navigation 1
Persuade 0
Profession (Civil Engineering) 1
Steward 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 1 3
Citizen Worker Technician 3 5
Agent Intelligence Agent 1 1
 
TermHistory
1Became a Broker at age 18
1A good deal ensures you are living the high life for a few years.
1Promoted to rank 1
2Continued as Broker at age 22
2Given advanced training in a specialist field
3Continued as Broker at age 26
3A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
3Gain rebels as Enemy
4Became a Worker at age 30
4Political upheaval strikes your homeworld, and you are caught up in the revolution.
4Promoted to rank 1
5Continued as Worker at age 34
5Advanced training in a specialist field.
6Continued as Worker at age 38
6Good fortune
6Promoted to rank 2
6Is now a Technician
7Continued as Worker at age 42
7You are rewarded for your diligence or cunning.
7Promoted to rank 3
8Continued as Worker at age 46
8Severely injured.
8Forced to muster out.
9Became a Intelligence at age 50
9Given specialist training in vehicles.
9Promoted to rank 1
9Is now a Agent