Petty Officer, 3rd class Verne Stanley permalink

Age Sex Str Dex End Int Edu Soc
59 M 2 (-2) 1 (-2) 4 (-1) 7 (0) 11 (1) 2 (-2)
Rawboned
 
Skills
Admin 0
Astrogation 1
Athletics (Strength) 1
Diplomat 1
Engineer (Life Support) 1
Engineer (Power) 1
Flyer 0
Gambler 1
Mechanic 1
Melee (Unarmed) 1
Navigation 1
Pilot (Small Craft) 2
Pilot (Spacecraft) 2
Recon 1
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Crewman 0 1
Scout Courier Scout 1 3
Navy Engineer/Gunner Petty Officer, 3rd class 2 3
Drifter Wanderer 0 2
Citizen Colonist 0 1
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
2Became a Courier at age 22
2When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
2Injured. Fully recovered. Owe 5,000 for medical bills.
2Promoted to rank 1
2Is now a Scout
3Continued as Courier at age 26
3Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
3You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
4Continued as Courier at age 30
4You survey an alien world.
4Forced to muster out.
5Switched to Engineer/Gunner at age 34
5Special assignment or duty on board ship.
5Promoted to Engineer/Gunner rank 1
5Is now a Able Spacehand
6Continued as Engineer/Gunner at age 38
6You join a gambling circle on board.
6Promoted to Engineer/Gunner rank 2
6Is now a Petty Officer, 3rd class
7Continued as Engineer/Gunner at age 42
7During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
8Became a Wanderer at age 46
8Attacked by enemies and injured.
8Injured. Fully recovered. Owe 5,000 for medical bills.
8Gain Enemy if you don't already have one.
9Continued as Wanderer at age 50
9run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10Became a Colonist at age 54
10Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
11Aging Crisis. Owe 40,000 for medical bills.