Crewman Miriam Dwan permalink

Age Sex Str Dex End Int Edu Soc
61 F 4 (-1) 2 (-2) 1 (-2) 6 (0) 5 (-1) 7 (0)
Healthy
 
Skills
Art (Perform) 1
Art (Visual Media) 1
Broker 1
Carouse 1
Deception 0
Drive 0
Electronics (Comms) 2
Flyer 0
Gambler 2
Investigate 1
Mechanic 1
Persuade 2
Pilot (Small Craft) 1
Profession (Civil Engineering) 1
Steward 2
Streetwise 0
CareerAssignmentTitleRankTerms
Entertainer Artist 2 5
Drifter Wanderer 0 1
Navy Engineer/Gunner Crewman 0 1
Merchant Broker 1 3
 
TermHistory
1Became a Artist at age 18
1Refused to criticise a questionable political leader on your homeworld.
1Promoted to rank 1
2Continued as Artist at age 22
2One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
2Promoted to rank 2
3Continued as Artist at age 26
3Betrayal. Convert an Ally into a Rival or Enemy.
4Continued as Artist at age 30
4Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy
4Expose or are involved in a scandal of some sort.
5Continued as Artist at age 34
5Join homeworld’s celebrity circles
5Forced to muster out.
6Became a Wanderer at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Became a Engineer/Gunner at age 42
7Is now a Crewman
7You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
8Became a Broker at age 46
8Risk your fortune on a possibility lucrative deal and win.
8Promoted to rank 1
9Continued as Broker at age 50
10Continued as Broker at age 54
10A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
10Gain rebels as Enemy
11Aging Crisis. Owe 30,000 for medical bills.