Crewman Garfield Coghill permalink

Age Sex Str Dex End Int Edu Soc
64 M 3 (-1) 1 (-2) 1 (-2) 4 (-1) 6 (0) 6 (0)
Eager, Rowdy, Playful
 
Skills
Broker 1
Carouse 0
Drive (Walker) 1
Electronics 0
Engineer (J-drive) 1
Engineer (Life Support) 1
Gun Combat (Archaic) 1
Gunner (Capital) 1
Medic 0
Persuade 1
Pilot (Small Craft) 1
Steward 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 1 2
Entertainer Artist 0 1
Citizen Worker 1 2
Merchant Merchant Marine Crewman 0 3
Retired 0 3
 
TermHistory
1Became a Free Trader at age 18
1Embroiled in legal trouble.
1Promoted to rank 1
2Continued as Free Trader at age 22
2A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
2Gain rebels as Enemy
3Became a Artist at age 26
3An investigation, tour, project or expedition goes wrong, stranding you far from home.
4Became a Worker at age 30
4You gain experience in a technical field as a computer operator or surveyor.
4Promoted to rank 1
5Continued as Worker at age 34
5Severely injured. Fully recovered. Owe 10,000 for medical bills.
6Switched to Merchant Marine at age 38
6Is now a Crewman
6A good deal ensures you are living the high life for a few years.
7Continued as Merchant Marine at age 42
7Given advanced training in a specialist field
8Aging Crisis. Owe 40,000 for medical bills.
8Continued as Merchant Marine at age 46
8A good deal ensures you are living the high life for a few years.
8Forced to muster out.
9Retired at age 50
9Moved to a new world.
10Birth or Death involving a family member or close friend.
11Aging Crisis. Owe 30,000 for medical bills.
11Victim of a crime
12Aging Crisis. Owe 60,000 for medical bills.