Crewman Alice Foster permalink

Age Sex Str Dex End Int Edu Soc
65 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1) 5 (-1)
Hateful, Available, Hard
 
Skills
Animals 0
Athletics (Strength) 1
Broker 1
Deception 0
Drive 0
Electronics 0
Engineer (M-drive) 1
Gun Combat 0
Mechanic 1
Melee (Natural) 1
Profession 0
Recon 1
Stealth 0
Steward 0
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 0 2
Citizen Worker 1 1
Drifter Wanderer 0 1
Navy Flight Crewman 0 1
Entertainer Performer 0 1
Navy Engineer/Gunner 0 2
Merchant Broker 0 1
Retired 0 2
 
TermHistory
1Became a Enforcer at age 18
1Refuse to backstab a fellow rogue for personal gain. Gain an Ally
2Continued as Enforcer at age 22
2You spend months in the dangerous criminal underworld.
3Voluntarily left Enforcer
3Became a Worker at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Gain a criminal contact.
3Promoted to rank 1
4Voluntarily left Worker
4Became a Wanderer at age 30
4You do not know what happened to you. There is a gap in your memory.
5Became a Flight at age 34
5Is now a Crewman
5You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6Became a Performer at age 38
6An investigation, tour, project or expedition goes wrong, stranding you far from home.
7Switched to Engineer/Gunner at age 42
7Gained a contact.
8Continued as Engineer/Gunner at age 46
8Special assignment or duty on board ship.
9Voluntarily left Engineer/Gunner
9Became a Broker at age 50
10Aging Crisis. Owe 60,000 for medical bills.
10Voluntarily left Broker
10Retired at age 54
10Good fortune
11Aging Crisis. Owe 10,000 for medical bills.
11Find an Alien Artifact.
12Aging Crisis. Owe 60,000 for medical bills.