Crewman Issac Martinez permalink

Age Sex Str Dex End Int Edu Soc
65 M 2 (-2) 1 (-2) 1 (-2) 4 (-1) 7 (0) 2 (-2)
Weary, Confused
 
Skills
Animals 0
Art 0
Astrogation 1
Carouse 0
Deception 1
Diplomat 1
Drive 0
Engineer (J-drive) 1
Mechanic 0
Medic 0
Persuade 0
Stealth 0
Steward 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Artist 0 1
Merchant Merchant Marine Crewman 0 3
Drifter Barbarian 0 1
Scout Surveyor 0 1
Navy Engineer/Gunner Crewman 0 2
Scout Courier 0 3
 
TermHistory
1Became a Artist at age 18
1Expose or are involved in a scandal of some sort.
2Became a Merchant Marine at age 22
2Is now a Crewman
2Given advanced training in a specialist field
3Continued as Merchant Marine at age 26
3Embroiled in legal trouble.
4Continued as Merchant Marine at age 30
4Bankrupted by a rival. Gain the other trader as a Rival.
5Became a Barbarian at age 34
5Lightly injured, no permanent damage. Fully recovered.
6Became a Surveyor at age 38
6Severely injured. Fully recovered. Owe 10,000 for medical bills.
7Became a Engineer/Gunner at age 42
7Abuse your position for profit
8Continued as Engineer/Gunner at age 46
8During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
9Switched to Courier at age 50
9Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
9You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
10Continued as Courier at age 54
10You spend a great deal of time on the fringes of Charted Space.
10You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
11Continued as Courier at age 58
11Severely injured. Owe 10,000 for medical bills.
12Aging Crisis. Owe 10,000 for medical bills.