| Term | History |
| 1 | Became a Cavalry at age 18 |
| 1 | Is now a Private |
| 1 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 2 | Became a Scavenger at age 22 |
| 2 | You do not know what happened to you. There is a gap in your memory. |
| 3 | Became a Engineer/Gunner at age 26 |
| 3 | Is now a Crewman |
| 3 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 4 | Switched to Line/Crew at age 30 |
| 4 | Gained a contact. |
| 4 | Promoted to Line/Crew rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Voluntarily left Line/Crew |
| 5 | Switched to Barbarian at age 34 |
| 5 | Survived a risky adventure but gained nothing. |
| 6 | Continued as Barbarian at age 38 |
| 6 | Scarred. Owe 5,000 for medical bills. |
| 7 | Became a Journalist at age 42 |
| 7 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Freelancer |
| 8 | Continued as Journalist at age 46 |
| 8 | Works is especially well received and popular, making you a minor celebrity |
| 8 | Promoted to rank 2 |
| 8 | Is now a Staff Writer |
| 9 | Continued as Journalist at age 50 |
| 9 | Gain a patron in the arts. Gain an Ally |
| 9 | Promoted to rank 3 |
| 10 | Continued as Journalist at age 54 |
| 10 | Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
| 10 | Forced to muster out. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |