Crewman Zetta Hunt permalink

Age Sex Str Dex End Int Edu Soc
65 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0) 2 (-2)
Able, Clean, Simian
 
Skills
Animals (Handling) 1
Astrogation 0
Carouse 0
Gun Combat 0
Mechanic 1
Medic 0
Pilot 0
Profession (Construction) 1
Recon 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 1 1
Citizen Colonist 1 2
Navy Flight Crewman 0 1
Retired 0 7
 
TermHistory
1Became a Scavenger at age 18
1Attacked by enemies that you easily defeat.
1Gain Enemy if you don't already have one.
1Promoted to rank 1
2Voluntarily left Scavenger
2Became a Colonist at age 22
2Moved to a new world.
2Promoted to rank 1
3Continued as Colonist at age 26
3Scarred. Fully recovered. Owe 5,000 for medical bills.
4Became a Flight at age 30
4Is now a Crewman
4Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
5Aging Crisis. Owe 30,000 for medical bills.
5Retired at age 34
5A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6Birth or Death involving a family member or close friend.
7Gained a contact.
8Aging Crisis. Owe 10,000 for medical bills.
8Good fortune
9Aging Crisis. Owe 30,000 for medical bills.
9A new romantic starts. Gain an Ally.
10Aging Crisis. Owe 30,000 for medical bills.
10A romantic relationship ends badly. Gain a Rival or Enemy.
11Aging Crisis. Owe 60,000 for medical bills.
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 50,000 for medical bills.