Captain Julian Christie permalink

Age Sex Str Dex End Int Edu Soc
69 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 9 (1) 7 (0)
Extreme, Spunky
 
Skills
Admin 1
Art 0
Astrogation 1
Athletics (Strength) 1
Deception 0
Drive (Track) 2
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 0
Pilot (Small craft) 1
Science 0
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 0 2
Army Cavalry Captain 2 / 0 1
Drifter Wanderer 1 4
Scout Surveyor 0 1
Navy Flight Crewman 0 1
Retired 0 3
 
TermHistory
1Became a Courier at age 18
1Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
1Psychologically damaged by your time in the scouts.
2Continued as Courier at age 22
2Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
2Gain 5 Contacts. Gain 2 Enemies.
3Became a Cavalry at age 26
3Is now a Private
3Gained a contact.
3Commissioned in Army/Cavalry
3Is now a Lieutenant
3Promoted to Cavalry officer rank 2
3Is now a Captain
4Voluntarily left Cavalry
4Became a Wanderer at age 30
5Continued as Wanderer at age 34
5Survived a risky adventure but gained nothing.
5Promoted to rank 1
6Continued as Wanderer at age 38
6Nearly killed. Owe 20,000 for medical bills.
7Switched to Surveyor at age 42
7Spend several years jumping from world to world in your scout ship.
8Voluntarily left Surveyor
8Returned to Wanderer at age 46
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9Became a Flight at age 50
9Is now a Crewman
9Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
10Aging Crisis. Owe 20,000 for medical bills.
10Retired at age 54
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 60,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 60,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 30,000 for medical bills.