| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 2 | Switched to Law Enforcement at age 22 |
| 2 | Is now a Rookie |
| 2 | Advanced training in a specialist field. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Corporal |
| 3 | Continued as Law Enforcement at age 26 |
| 3 | Befriended by a senior agent. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Sergeant |
| 4 | Continued as Law Enforcement at age 30 |
| 4 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 4 | Promoted to rank 3 |
| 4 | Is now a Detective |
| 5 | Continued as Law Enforcement at age 34 |
| 5 | An investigation takes on a dangerous turn. |
| 5 | Promoted to rank 4 |
| 5 | Is now a Lieutenant |
| 6 | Continued as Law Enforcement at age 38 |
| 6 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 7 | Became a Merchant Marine at age 42 |
| 7 | Is now a Crewman |
| 7 | Your business or ship thrives. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Senior Crewman |
| 8 | Voluntarily left Merchant Marine |
| 8 | Became a Administrator at age 46 |
| 8 | Is now a Assistant |
| 8 | Refuse to join a conspiracy of nobles. Gain an Enemy. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Clerk |
| 9 | Continued as Administrator at age 50 |
| 9 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 9 | Promoted to rank 2 |
| 9 | Is now a Supervisor |
| 10 | Continued as Administrator at age 54 |
| 10 | A new romantic starts. Gain an Ally. |
| 10 | Promoted to rank 3 |
| 10 | Is now a Manager |
| 11 | Continued as Administrator at age 58 |
| 11 | Scarred. Owe 1,250 for medical bills. |
| 12 | Became a Wanderer at age 62 |
| 12 | You do not know what happened to you. There is a gap in your memory. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |