| Term | History |
| 1 | Entered University at age 18 |
| 1 | A prank goes horribly wrong. |
| 1 | Gain an Enemy. |
| 1 | Graduated with honors at age 22. |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | Commissioned in Navy/Engineer/Gunner |
| 2 | Is now a Ensign |
| 2 | Scarred. Fully recovered. |
| 3 | Became a Wanderer at age 26 |
| 3 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 4 | Became a Worker at age 30 |
| 4 | Your business expands, your corporation grows, or the colony thrives. |
| 5 | Continued as Worker at age 34 |
| 5 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 6 | Became a Courier at age 38 |
| 6 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 7 | Continued as Courier at age 42 |
| 7 | Nearly killed. Owe 12,500 for medical bills. |
| 8 | Became a Physician at age 46 |
| 8 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 8 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 8 | Gain an Enemy |
| 9 | Voluntarily left Physician |
| 9 | Became a Law Enforcement at age 50 |
| 9 | Is now a Rookie |
| 9 | Given specialist training in vehicles. |
| 9 | Promoted to rank 1 |
| 9 | Is now a Corporal |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Voluntarily left Law Enforcement |
| 10 | Retired at age 54 |
| 10 | Moved to a new world. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |