| Term | History |
| 1 | Became a Journalist at age 18 |
| 1 | Refused to criticise a questionable political leader on your homeworld. |
| 2 | Continued as Journalist at age 22 |
| 2 | Nearly killed. Owe 20,000 for medical bills. |
| 3 | Became a Wanderer at age 26 |
| 3 | Attacked by enemies and injured. |
| 3 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 3 | Gain Enemy if you don't already have one. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Wanderer at age 30 |
| 4 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 5 | Became a Pirate at age 34 |
| 5 | Is now a Lackey |
| 5 | You spend months in the dangerous criminal underworld. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Henchman |
| 6 | Continued as Pirate at age 38 |
| 6 | A job goes wrong, forcing you to flee off-planet. |
| 7 | Switched to Artist at age 42 |
| 7 | Join homeworld’s celebrity circles |
| 8 | Continued as Artist at age 46 |
| 8 | Expose or are involved in a scandal of some sort. |
| 9 | Became a Field Researcher at age 50 |
| 9 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Field Researcher at age 54 |
| 10 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 10 | Promoted to rank 2 |
| 11 | Continued as Field Researcher at age 58 |
| 11 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Accused of a crime |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |