| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 2 | Became a Scavenger at age 22 |
| 2 | Attacked by enemies that you easily defeat. |
| 2 | Gain Enemy if you don't already have one. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Scavenger at age 26 |
| 3 | Attempted a risky adventure and was sent to prison. |
| 3 | Promoted to rank 2 |
| 4 | Became a Thug at age 30 |
| 4 | Disgraced. Word of your criminal past reaches your homeworld. |
| 5 | Switched to Inmate at age 34 |
| 5 | Persecuted by a prison gang. |
| 6 | Switched to Fixer at age 38 |
| 6 | Nearly killed. Owe 25,000 for medical bills. |
| 7 | Returned to Inmate at age 42 |
| 7 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 7 | Promoted to rank 1 |
| 7 | Paroled from prison. |
| 8 | Became a Flight at age 46 |
| 8 | Is now a Crewman |
| 8 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 9 | Switched to Barbarian at age 50 |
| 9 | Offered job by a patron. Now owe him a favor. |
| 10 | Became a Surveyor at age 54 |
| 10 | Psychologically damaged by your time in the scouts. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Birth or Death involving a family member or close friend. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |