| Term | History |
| 1 | Became a Diplomat at age 18 |
| 1 | Is now a Intern |
| 1 | Refuse to join a conspiracy of nobles. Gain an Enemy. |
| 1 | Promoted to rank 1 |
| 1 | Is now a 3rd Secretary |
| 2 | Continued as Diplomat at age 22 |
| 2 | Moved to a new world. |
| 2 | Promoted to rank 2 |
| 2 | Is now a 2nd Secretary |
| 3 | Continued as Diplomat at age 26 |
| 3 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 3 | Forced to muster out. |
| 4 | Became a Engineer/Gunner at age 30 |
| 4 | Is now a Crewman |
| 4 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 4 | Commissioned in Navy/Engineer/Gunner |
| 4 | Is now a Ensign |
| 4 | Promoted to Engineer/Gunner officer rank 2 |
| 4 | Is now a Sublieutenant |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | Nearly killed. |
| 6 | Became a Pirate at age 38 |
| 6 | Is now a Lackey |
| 6 | A crime lord considers you his protégé. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Henchman |
| 7 | Continued as Pirate at age 42 |
| 7 | Severely injured. Owe 2,500 for medical bills. |
| 8 | Became a Scavenger at age 46 |
| 8 | Moved to a new world. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Scavenger at age 50 |
| 9 | Survived a risky adventure but gained nothing. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Continued as Scavenger at age 54 |
| 10 | Spend time with an alien race. Gain a contact. |
| 10 | Promoted to rank 2 |
| 11 | Continued as Scavenger at age 58 |
| 11 | Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Victim of a crime |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |