Director Audie Gilbert permalink

Age Sex Str Dex End Int Edu Soc
69 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 11 (1) 7 (0)
Splendid, Vulgar, Rowdy
 
Skills
Animals 0
Art 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Deception 1
Drive (Track) 1
Drive (Walker) 1
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Sensors) 2
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Investigate 1
Mechanic 3
Medic 1
Pilot (Small Craft) 1
Recon 2
Seafarer 0
Steward 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent Director 6 7
Drifter Wanderer 0 1
Citizen Colonist 0 1
Merchant Merchant Marine Senior Crewman 1 3
 
TermHistory
1Became a Corporate Agent at age 18
1Good fortune
1Promoted to rank 1
1Is now a Agent
2Continued as Corporate Agent at age 22
2Go undercover to investigate an enemy.
2Spent time maintaining and using heavy vehicles.
3Continued as Corporate Agent at age 26
3Go undercover to investigate an enemy.
3You are rewarded for your diligence or cunning.
3Promoted to rank 2
3Is now a Field Agent
4Continued as Corporate Agent at age 30
4Befriended by a senior agent.
4Promoted to rank 3
5Continued as Corporate Agent at age 34
5Rewarded for a successful mission.
5Promoted to rank 4
5Is now a Special Agent
6Continued as Corporate Agent at age 38
6Advanced training in a specialist field.
6Promoted to rank 5
6Is now a Assistant Director
7Continued as Corporate Agent at age 42
7Go undercover to investigate an enemy.
7A job goes wrong, forcing you to flee off-planet.
7Promoted to rank 6
7Is now a Director
8Voluntarily left Corporate Agent
8Became a Wanderer at age 46
8Offered job by a patron. Now owe him a favor.
9Became a Colonist at age 50
9Co-operate with investigation by the planetary authorities. The business or colony is shut down.
10Became a Merchant Marine at age 54
10Is now a Crewman
10Make an unexpected connection outside your normal circles. Gain a Contact.
11Aging Crisis. Owe 40,000 for medical bills.
11Continued as Merchant Marine at age 58
11Betrayal. Convert an Ally into a Rival or Enemy.
11Promoted to rank 1
11Is now a Senior Crewman
12Aging Crisis. Owe 10,000 for medical bills.
12Continued as Merchant Marine at age 62
12Imperial trade restrictions force you out of business.
13Aging Crisis. Owe 10,000 for medical bills.