3rd Secretary Adelbert Henry permalink

Age Sex Str Dex End Int Edu Soc
68 M 1 (-2) 2 (-2) 1 (-2) 4 (-1) 8 (0) 6 (0)
Fiery, Ill-Bred, Sneaky
 
Skills
Admin 1
Advocate 1
Animals (Handling) 1
Astrogation 1
Athletics (Endurance) 1
Carouse 0
Diplomat 3
Drive 0
Electronics (Computers) 2
Flyer 0
Gun Combat 0
Investigate 0
Jack-of-all-Trades 1
Language (Anglic (3rd Imperium)) 1
Mechanic 2
Pilot 0
Recon 0
Science 0
Streetwise 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Agent Corporate Agent 0 1
Noble Diplomat 3rd Secretary 1 4
Scout Courier Scout 1 4
Navy Line/Crew Able Spacehand 1 3
 
TermHistory
1Became a Corporate Agent at age 18
1Refused a deal with criminal or other figure under investigation. Gain an Enemy
2Became a Diplomat at age 22
2Is now a Intern
2You manipulate and charm your way through high society. Gain a Rival and an Ally.
3Continued as Diplomat at age 26
3time as a ruler or playboy gives you a wide range of experiences.
4Continued as Diplomat at age 30
4You make an alliance with a powerful and charismatic noble, who becomes an Ally.
4Promoted to rank 1
4Is now a 3rd Secretary
5Continued as Diplomat at age 34
5Gained a contact.
5Forced to muster out.
6Became a Courier at age 38
6Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
6Psychologically damaged by your time in the scouts.
6Promoted to rank 1
6Is now a Scout
7Continued as Courier at age 42
7You spend a great deal of time on the fringes of Charted Space.
7Gain a contact in an alien race.
8Continued as Courier at age 46
8Gained a contact.
9Continued as Courier at age 50
9Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
9Gain 3 Contacts. Gain 2 Enemies.
10Became a Line/Crew at age 54
10Is now a Crewman
10Advanced training in a specialist field
11Aging Crisis. Owe 60,000 for medical bills.
11Continued as Line/Crew at age 58
11A new romantic starts. Gain an Ally.
11Promoted to Line/Crew rank 1
11Is now a Able Spacehand
12Aging Crisis. Owe 60,000 for medical bills.
12Continued as Line/Crew at age 62
12You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
13Aging Crisis. Owe 10,000 for medical bills.