Crewman Butler Snape permalink

Age Sex Str Dex End Int Edu Soc
67 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 6 (0) 11 (1)
Popular, Uncooperative, Respectful
 
Skills
Art (Write) 1
Astrogation 1
Athletics (Strength) 1
Carouse 1
Drive (Walker) 1
Electronics (Computers) 1
Engineer (Power) 1
Gun Combat 0
Investigate 1
Jack-of-All-Trades 1
Language (Anglic (3rd Imperium)) 1
Language (Zdetl (Zhodani)) 1
Mechanic 0
Medic 0
Pilot (Spacecraft) 1
Profession 0
Science (Cosmology) 1
Science (Linguistics) 1
Science (Philosophy) 1
Science (Planetology) 2
Science (Psychology) 1
Steward 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 1 2
Navy Flight Crewman 0 1
Entertainer Artist 1 2
Scholar Scientist 4 6
Retired 0 1
 
TermHistory
1Became a Scavenger at age 18
1Attacked by enemies and injured.
1Injured. Fully recovered. Owe 5,000 for medical bills.
1Gain Enemy if you don't already have one.
1Promoted to rank 1
2Continued as Scavenger at age 22
2Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
3Became a Flight at age 26
3Is now a Crewman
3You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
4Became a Artist at age 30
4Refused to criticise a questionable political leader on your homeworld.
4Promoted to rank 1
5Continued as Artist at age 34
5An investigation, tour, project or expedition goes wrong, stranding you far from home.
6Became a Scientist at age 38
6Win a prestigious prize for your work.
6Promoted to rank 1
7Continued as Scientist at age 42
7Assigned to work on a secret project for a patron or organisation.
7Forced to continue current assignment
7Promoted to rank 2
8Continued as Scientist at age 46
8Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
8Gain an Enemy
8Promoted to rank 3
9Continued as Scientist at age 50
9Assigned to work on a secret project for a patron or organisation.
10Continued as Scientist at age 54
10Make a breakthrough in your field.
10Promoted to rank 4
11Aging Crisis. Owe 20,000 for medical bills.
11Continued as Scientist at age 58
11A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
11Lost eye or limb. Owe 1,250 for medical bills.
12Aging Crisis. Owe 60,000 for medical bills.
12Retired at age 62
12Victim of a crime
13Aging Crisis. Owe 10,000 for medical bills.