| Term | History |
| 1 | Became a Journalist at age 18 |
| 1 | Works is especially well received and popular, making you a minor celebrity |
| 2 | Continued as Journalist at age 22 |
| 2 | Moved to a new world. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Freelancer |
| 3 | Continued as Journalist at age 26 |
| 3 | Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Staff Writer |
| 4 | Continued as Journalist at age 30 |
| 4 | A new romantic starts. Gain an Ally. |
| 4 | Promoted to rank 3 |
| 5 | Continued as Journalist at age 34 |
| 5 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 6 | Became a Intelligence at age 38 |
| 6 | Established a network of contacts. Gain 3 contacts. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Agent |
| 7 | Continued as Intelligence at age 42 |
| 7 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 8 | Became a Flight at age 46 |
| 8 | Is now a Crewman |
| 8 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 8 | Promoted to Flight rank 1 |
| 8 | Is now a Able Spacehand |
| 9 | Continued as Flight at age 50 |
| 9 | Vessel participates in a diplomatic mission. |
| 9 | Gain a contact. |
| 9 | Promoted to Flight rank 2 |
| 9 | Is now a Petty Officer, 3rd class |
| 10 | Voluntarily left Flight |
| 10 | Became a Worker at age 54 |
| 10 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 10 | Forced to continue current assignment |
| 10 | Promoted to rank 1 |
| 11 | Continued as Worker at age 58 |
| 11 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 12 | Became a Explorer at age 62 |
| 12 | You survey an alien world. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Continued as Explorer at age 66 |
| 13 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 13 | Gain 6 Contacts. Gain 2 Enemies. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |