| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 2 | Continued as Surveyor at age 22 |
| 2 | Serve as the courier for an important message from the Imperium. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Surveyor at age 26 |
| 3 | You spend a great deal of time on the fringes of Charted Space. |
| 3 | Gain a contact in an alien race. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Surveyor at age 30 |
| 4 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 4 | Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
| 4 | Promoted to rank 3 |
| 4 | Is now a Senior Scout |
| 5 | Continued as Surveyor at age 34 |
| 5 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 5 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 6 | Continued as Surveyor at age 38 |
| 6 | Psychologically damaged by your time in the scouts. |
| 7 | Became a Wanderer at age 42 |
| 7 | Amnesia. |
| 8 | Continued as Wanderer at age 46 |
| 8 | Find valuable salvage. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Wanderer at age 50 |
| 9 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 10 | Switched to Explorer at age 54 |
| 10 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Accused of a crime |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |