| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Go undercover to investigate an enemy. |
| 1 | Severely injured. Fully recovered. Owe 7,500 for medical bills. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 3 | Became a Wanderer at age 26 |
| 3 | Promoted to rank 1 |
| 4 | Voluntarily left Wanderer |
| 4 | Became a Corporate at age 30 |
| 4 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 5 | Became a Artist at age 34 |
| 5 | Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Artist at age 38 |
| 6 | Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Artist at age 42 |
| 7 | Public opinion turns on you. |
| 8 | Switched to Barbarian at age 46 |
| 8 | Attempted a risky adventure and was wildly successful. |
| 9 | Continued as Barbarian at age 50 |
| 9 | Promoted to rank 1 |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Continued as Barbarian at age 54 |
| 10 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |