Petty Officer, 3rd class Logan Stewart permalink

Age Sex Str Dex End Int Edu Soc
72 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 2 (-2) 5 (-1)
Undependable
 
Skills
Admin 0
Advocate 0
Animals 0
Athletics 0
Broker 0
Diplomat 0
Electronics 1
Electronics (Remote Ops) 1
Engineer (M-drive) 1
Flyer (Wing) 1
Gunner (Ortillery) 1
Leadership 0
Mechanic 1
Melee (Bludgeon) 1
Melee (Unarmed) 1
Pilot (Spacecraft) 2
Recon 2
Stealth 0
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Citizen Corporate 0 1
Agent Law Enforcement Corporal 1 2
Rogue Enforcer 0 1
Drifter Barbarian 0 2
Navy Line/Crew Petty Officer, 3rd class 2 5
Retired 0 2
 
TermHistory
1Became a Corporate at age 18
1Refused to co-operate with investigation by the planetary authorities. Gain an Ally
2Became a Law Enforcement at age 22
2Is now a Rookie
2A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2Promoted to rank 1
2Is now a Corporal
3Continued as Law Enforcement at age 26
3Life ruined by a criminal gang. Gain the gang as an Enemy
4Became a Enforcer at age 30
4A job goes wrong, forcing you to flee off-planet.
5Became a Barbarian at age 34
5Survived a risky adventure but gained nothing.
6Continued as Barbarian at age 38
6run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7Became a Line/Crew at age 42
7Is now a Crewman
7Vessel participates in a notable military engagement.
7Promoted to Line/Crew rank 1
7Is now a Able Spacehand
8Continued as Line/Crew at age 46
8Vessel participates in a notable military engagement.
9Continued as Line/Crew at age 50
9Advanced training in a specialist field
10Aging Crisis. Owe 60,000 for medical bills.
10Continued as Line/Crew at age 54
10Vessel participates in a diplomatic mission.
10Gain a contact.
10Promoted to Line/Crew rank 2
10Is now a Petty Officer, 3rd class
11Aging Crisis. Owe 40,000 for medical bills.
11Continued as Line/Crew at age 58
11Severely injured.
12Aging Crisis. Owe 10,000 for medical bills.
12Retired at age 62
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 10,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 50,000 for medical bills.