Corporal Audrey Cooper permalink

Age Sex Str Dex End Int Edu Soc
72 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 9 (1) 8 (0)
Truthful, Distant, Strident
 
Skills
Advocate 1
Art (Holography) 1
Athletics (Dexterity) 1
Deception 0
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (M-drive) 1
Engineer (Power) 1
Explosives 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Capital) 1
Heavy Weapons 0
Investigate 0
Mechanic 1
Melee (Blade) 1
Melee (Unarmed) 1
Profession 0
Recon 0
Science (Planetology) 1
Science (Psionicology) 1
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Marine Marine Support Corporal 2 4
Navy Line/Crew Ensign 1 / 0 2
Scholar Scientist 2 3
Retired 0 3
 
EducationGraduated
Army Academy Failed
 
TermHistory
1Became a Wanderer at age 18
1Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
2Became a Marine Support at age 22
2Is now a Marine
2You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
3Entered Army Academy at age 26
3Birth or Death involving a family member or close friend.
3Dropped out of military academy.
4Continued as Marine Support at age 26
4A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive.
4Cover for the commander and gain an Ally.
4Promoted to Marine Support rank 1
4Is now a Lance Corporal
5Continued as Marine Support at age 30
5Advanced training in a specialist field
5Promoted to Marine Support rank 2
5Is now a Corporal
6Continued as Marine Support at age 34
6You are ordered to take part in a black ops mission that goes against your conscience. Gain the lone survivor as an Enemy.
7Became a Line/Crew at age 38
7Is now a Crewman
7Vessel participates in a diplomatic mission.
7Gain a contact.
7Commissioned in Navy/Line/Crew
7Is now a Ensign
8Continued as Line/Crew at age 42
8You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
9Became a Scientist at age 46
9Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
9A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
9Severely injured. Fully recovered. Owe 7,500 for medical bills.
9Gain an Enemy
9Promoted to rank 1
10Continued as Scientist at age 50
10Entangled in a bureaucratic or legal morass that distracts you from your work.
11Aging Crisis. Owe 60,000 for medical bills.
11Continued as Scientist at age 54
11Win a prestigious prize for your work.
11Promoted to rank 2
12Aging Crisis. Owe 30,000 for medical bills.
12Voluntarily left Scientist
12Retired at age 58
12Good fortune
13Aging Crisis. Owe 40,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 60,000 for medical bills.
14A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15Aging Crisis. Owe 20,000 for medical bills.