Counsellor Bailey Sims permalink

Age Sex Str Dex End Int Edu Soc
72 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 4 (-1) 10 (1)
Forgetful
 
Skills
Admin 2
Advocate 2
Athletics (Strength) 1
Diplomat 2
Drive (Hovercraft) 1
Electronics 1
Electronics (Computers) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons (Vehicle) 3
Investigate 2
Jack-of-All-Trades 1
Mechanic 1
Persuade 1
Recon 1
Stealth 1
Streetwise 1
CareerAssignmentTitleRankTerms
Army Cavalry Corporal 2 3
Drifter Wanderer 1 1
Noble Diplomat Counsellor 4 6
Retired 0 3
 
TermHistory
1Became a Cavalry at age 18
1Is now a Private
1Assigned to an urbanised planet torn by war.
1Promoted to Cavalry rank 1
1Is now a Lance Corporal
2Continued as Cavalry at age 22
2Surrounded and outnumbered by the enemy, you hold out until relief arrives.
2Promoted to Cavalry rank 2
2Is now a Corporal
3Continued as Cavalry at age 26
3You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
4Became a Wanderer at age 30
4Offered job by a patron. Now owe him a favor.
4Promoted to rank 1
5Became a Diplomat at age 34
5Is now a Intern
5Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
5Promoted to rank 1
5Is now a 3rd Secretary
6Continued as Diplomat at age 38
6You make an alliance with a powerful and charismatic noble, who becomes an Ally.
6Promoted to rank 2
6Is now a 2nd Secretary
7Continued as Diplomat at age 42
7Join a conspiracy of nobles that were caught.
7Injured. Fully recovered. Owe 1,250 for medical bills.
7Promoted to rank 3
7Is now a 1st Secretary
8Continued as Diplomat at age 46
8Refuse to join a conspiracy of nobles. Gain an Enemy.
9Continued as Diplomat at age 50
9Your reign is acclaimed by all as being fair and wise – or in the case of a dilettante, you sponge off your family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy.
9Forced to continue current assignment
9Promoted to rank 4
9Is now a Counsellor
10Continued as Diplomat at age 54
10You manipulate and charm your way through high society. Gain a Rival and an Ally.
10Forced to muster out.
11Aging Crisis. Owe 20,000 for medical bills.
11Retired at age 58
11Gained a contact.
12Aging Crisis. Owe 60,000 for medical bills.
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 20,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 50,000 for medical bills.