| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | You go above and beyond the call of duty. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | You go above and beyond the call of duty. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Field Agent |
| 3 | Continued as Corporate Agent at age 26 |
| 3 | Go undercover to investigate an enemy. |
| 3 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 4 | Continued as Corporate Agent at age 30 |
| 4 | Go undercover to investigate an enemy. |
| 4 | Arrested and charged. |
| 4 | Failed to defend self. Gain an Enemy and go to prison. |
| 5 | Became a Inmate at age 34 |
| 5 | Assigned to difficult or backbreaking labour. |
| 5 | Promoted to rank 1 |
| 5 | Paroled from prison. |
| 6 | Became a Performer at age 38 |
| 6 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 7 | Continued as Performer at age 42 |
| 7 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 8 | Continued as Performer at age 46 |
| 8 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 9 | Continued as Performer at age 50 |
| 9 | Gained a contact. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Performer at age 54 |
| 10 | Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
| 11 | Continued as Performer at age 58 |
| 11 | Works is especially well received and popular, making you a minor celebrity |
| 11 | Forced to muster out. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |