| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Severely injured. Fully recovered. Owe 15,000 for medical bills. |
| 2 | Became a Ground Assault at age 22 |
| 2 | Is now a Marine |
| 2 | Advanced training in a specialist field |
| 3 | Continued as Ground Assault at age 26 |
| 3 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 4 | Became a Artist at age 30 |
| 4 | Refused to criticise a questionable political leader on your homeworld. |
| 5 | Continued as Artist at age 34 |
| 5 | Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
| 5 | Promoted to rank 1 |
| 6 | Voluntarily left Artist |
| 6 | Became a Scavenger at age 38 |
| 6 | Attacked by enemies and injured. |
| 6 | Severely injured. Fully recovered. Owe 30,000 for medical bills. |
| 6 | Gain Enemy if you don't already have one. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Scavenger at age 42 |
| 7 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 8 | Switched to Wanderer at age 46 |
| 8 | Promoted to rank 1 |
| 9 | Continued as Wanderer at age 50 |
| 9 | You do not know what happened to you. There is a gap in your memory. |
| 10 | Switched to Barbarian at age 54 |
| 10 | Moved to a new world. |
| 10 | Promoted to rank 1 |
| 11 | Continued as Barbarian at age 58 |
| 11 | Suffer from a life-threatening illness. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |