| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Gain a patron in the arts. Gain an Ally |
| 1 | Promoted to rank 1 |
| 2 | Continued as Artist at age 22 |
| 2 | Join homeworld’s celebrity circles |
| 2 | Promoted to rank 2 |
| 3 | Continued as Artist at age 26 |
| 3 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 3 | Promoted to rank 3 |
| 4 | Voluntarily left Artist |
| 4 | Became a Merchant Marine at age 30 |
| 4 | Is now a Crewman |
| 4 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 5 | Became a Colonist at age 34 |
| 5 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 5 | Gain a criminal contact. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Colonist at age 38 |
| 6 | Advanced training in a specialist field. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Settler |
| 7 | Continued as Colonist at age 42 |
| 7 | Advanced training in a specialist field. |
| 7 | Forced to muster out. |
| 8 | Became a Thief at age 46 |
| 8 | You spend months in the dangerous criminal underworld. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Thief at age 50 |
| 9 | A crime lord considers you his protégé. |
| 10 | Continued as Thief at age 54 |
| 10 | You spend months in the dangerous criminal underworld. |
| 10 | Forced to muster out. |
| 11 | Switched to Free Trader at age 58 |
| 11 | A good deal ensures you are living the high life for a few years. |
| 11 | Promoted to rank 1 |
| 12 | Continued as Free Trader at age 62 |
| 12 | Embroiled in legal trouble. |
| 12 | Promoted to rank 2 |
| 13 | Continued as Free Trader at age 66 |
| 13 | Imperial trade restrictions force you out of business. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |