Sublieutenant Clyde Foster permalink

Age Sex Str Dex End Int Edu Soc
71 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 8 (0) 9 (1)
Nice, Pacifistic
 
Skills
Admin 0
Astrogation 1
Athletics (Dexterity) 1
Carouse 0
Deception 1
Diplomat 1
Drive (Track) 1
Electronics (Sensors) 1
Engineer (Power) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Heavy Weapons (Man Portable) 2
Jack-of-All-Trades 1
Leadership 1
Melee (Blade) 2
Melee (Bludgeon) 1
Melee (Unarmed) 1
Persuade 1
Profession 1
Recon 1
Stealth 0
Streetwise 1
Survival 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Army Cavalry Private 0 1
Navy Engineer/Gunner Sublieutenant 2 / 0 3
Citizen Colonist Settler 2 3
Drifter Scavenger 1 1
Rogue Enforcer 1 1
Prisoner Inmate 0 2
Prisoner Fixer 0 2
 
TermHistory
1Became a Cavalry at age 18
1Is now a Private
1Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
1Gain rebels as Enemy
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Advanced training in a specialist field
2Commissioned in Navy/Engineer/Gunner
2Is now a Ensign
3Continued as Engineer/Gunner at age 26
3Gained a contact.
3Promoted to Engineer/Gunner officer rank 2
3Is now a Sublieutenant
4Continued as Engineer/Gunner at age 30
4You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
5Became a Colonist at age 34
5Spent time maintaining and using heavy vehicles.
5Promoted to rank 1
6Continued as Colonist at age 38
6Life ruined by a criminal gang. Gain the gang as an Enemy
7Became a Scavenger at age 42
7Offered job by a patron. Now owe him a favor.
7Promoted to rank 1
8Returned to Colonist at age 46
8You befriend a superior in the corporation or the colony.
8Promoted to rank 2
8Is now a Settler
9Voluntarily left Colonist
9Became a Enforcer at age 50
9Accused of a crime
9Promoted to rank 1
10Became a Inmate at age 54
10Attmped but failed to save a guard or prison officer.
10Nearly killed. Owe 35,000 for medical bills.
11Switched to Fixer at age 58
11A guard takes a dislike to you.
12Continued as Fixer at age 62
12You are moved to a lower security prison.
13Aging Crisis. Owe 40,000 for medical bills.
13Returned to Inmate at age 66
13Vocational Training.
14Aging Crisis. Owe 40,000 for medical bills.