| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | Nearly killed. Owe 40,000 for medical bills. |
| 2 | Switched to Explorer at age 22 |
| 2 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 2 | Gain 1 Contacts. Gain 2 Enemies. |
| 3 | Became a Merchant Marine at age 26 |
| 3 | Is now a Crewman |
| 3 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 4 | Switched to Broker at age 30 |
| 4 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 5 | Switched to Courier at age 34 |
| 5 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 6 | Became a Dilettante at age 38 |
| 6 | Is now a Wastrel |
| 6 | You make an alliance with a powerful and charismatic noble, who becomes an Ally. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Dilettante at age 42 |
| 7 | Gained a contact. |
| 7 | Forced to muster out. |
| 8 | Became a Wanderer at age 46 |
| 8 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | A new romantic starts. Gain an Ally. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Victim of a crime |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Good fortune |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |