Special Agent Orie Richards permalink

Age Sex Str Dex End Int Edu Soc
72 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 5 (-1) 1 (-2)
Materialistic, Noisy, Stubborn
 
Skills
Art 0
Carouse 2
Deception 1
Drive (Mole) 1
Drive (Walker) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gunner (Ortillery) 1
Gunner (Screen) 1
Investigate 2
Melee (Unarmed) 1
Recon 0
Science 0
Stealth 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Special Agent 4 5
Rogue Enforcer 0 1
Citizen Colonist 0 1
Navy Engineer/Gunner Crewman 0 2
Navy Flight 0 2
Retired 0 2
 
TermHistory
1Became a Corporate Agent at age 18
1Moved to a new world.
1Promoted to rank 1
1Is now a Agent
2Continued as Corporate Agent at age 22
2Established a network of contacts. Gain 3 contacts.
2Promoted to rank 2
2Is now a Field Agent
3Continued as Corporate Agent at age 26
3Uncover a major conspiracy against your employers.
3Promoted to rank 3
4Continued as Corporate Agent at age 30
4Advanced training in a specialist field.
4Promoted to rank 4
4Is now a Special Agent
5Continued as Corporate Agent at age 34
5Scarred. Fully recovered.
6Became a Enforcer at age 38
6A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
7Became a Colonist at age 42
7Hard times caused by a lack of interstellar trade costs you your job.
8Became a Engineer/Gunner at age 46
8Is now a Crewman
8A new romantic starts. Gain an Ally.
9Continued as Engineer/Gunner at age 50
9Advanced training in a specialist field
9Forced to muster out.
10Switched to Flight at age 54
10Vessel participates in a notable military engagement.
11Aging Crisis. Owe 50,000 for medical bills.
11Continued as Flight at age 58
11Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
12Aging Crisis. Owe 10,000 for medical bills.
12Retired at age 62
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 30,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 30,000 for medical bills.