3rd Officer Dora Fleming permalink

Age Sex Str Dex End Int Edu Soc
77 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0) 9 (1)
Hostile, Quirky, Immature
 
Skills
Advocate 2
Astrogation 1
Athletics (Strength) 1
Broker 0
Carouse 0
Drive (Track) 1
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (Life Support) 1
Gambler 1
Language 0
Mechanic 3
Medic 1
Persuade 1
Science (Linguistics) 1
Steward 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 3rd Officer 3 6
Scout Courier Scout 2 7
Retired 0 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1A romantic relationship ends badly. Gain a Rival or Enemy.
2Continued as Merchant Marine at age 22
2Smuggle illegal items onto a planet.
2Promoted to rank 1
2Is now a Senior Crewman
3Continued as Merchant Marine at age 26
3Your ship or starport is destroyed by criminals. Gain them as an Enemy.
4Continued as Merchant Marine at age 30
4Given advanced training in a specialist field
4Promoted to rank 2
4Is now a 4th Officer
5Continued as Merchant Marine at age 34
5A good deal ensures you are living the high life for a few years.
5Promoted to rank 3
5Is now a 3rd Officer
6Continued as Merchant Marine at age 38
6Forced to muster out.
7Became a Courier at age 42
7Spend several years jumping from world to world in your scout ship.
7Promoted to rank 1
7Is now a Scout
8Continued as Courier at age 46
8Spend several years jumping from world to world in your scout ship.
9Continued as Courier at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.
10Continued as Courier at age 54
10When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
11Continued as Courier at age 58
11Spend several years jumping from world to world in your scout ship.
12Aging Crisis. Owe 10,000 for medical bills.
12Continued as Courier at age 62
12You discover a world, item or information of worth to the Imperium.
12Promoted to rank 2
13Aging Crisis. Owe 20,000 for medical bills.
13Continued as Courier at age 66
13Spend several years jumping from world to world in your scout ship.
13Forced to muster out.
14Aging Crisis. Owe 20,000 for medical bills.
14Retired at age 70
14A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15Aging Crisis. Owe 40,000 for medical bills.