Term | History |
1 | Became a Scientist at age 18 |
1 | Advanced training in a specialist field. |
1 | Forced to continue current assignment |
1 | Promoted to rank 1 |
2 | Continued as Scientist at age 22 |
2 | Agreed to perform research that goes against your conscience. Gain 2 Enemies. |
3 | Continued as Scientist at age 26 |
3 | Assigned to work on a secret project for a patron or organisation. |
4 | Continued as Scientist at age 30 |
4 | Advanced training in a specialist field. |
5 | Continued as Scientist at age 34 |
5 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
6 | Continued as Scientist at age 38 |
6 | Win a prestigious prize for your work. |
6 | Forced to muster out. |
7 | Became a Wanderer at age 42 |
7 | Offered job by a patron. Now owe him a favor. |
7 | Promoted to rank 1 |
8 | Became a Broker at age 46 |
8 | A good deal ensures you are living the high life for a few years. |
9 | Aging Crisis. Owe 10,000 for medical bills. |
9 | Continued as Broker at age 50 |
9 | Embroiled in legal trouble. |
9 | Promoted to rank 1 |
10 | Aging Crisis. Owe 30,000 for medical bills. |
10 | Continued as Broker at age 54 |
10 | Moved to a new world. |
10 | Promoted to rank 2 |
11 | Aging Crisis. Owe 10,000 for medical bills. |
11 | Continued as Broker at age 58 |
11 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
12 | Aging Crisis. Owe 50,000 for medical bills. |
12 | Retired at age 62 |
12 | Betrayal. Convert an Ally into a Rival or Enemy. |
13 | Aging Crisis. Owe 50,000 for medical bills. |
13 | A new romantic starts. Gain an Ally. |
14 | Aging Crisis. Owe 30,000 for medical bills. |
14 | A new romantic starts. Gain an Ally. |
15 | Aging Crisis. Owe 60,000 for medical bills. |