| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Moved to a new world. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Voluntarily left Corporate Agent |
| 2 | Became a Enforcer at age 22 |
| 2 | Backstab a fellow rogue for personal gain. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Enforcer at age 26 |
| 3 | Arrested and charged. |
| 3 | Failed to defend self. Gain an Enemy and go to prison. |
| 3 | Promoted to rank 2 |
| 4 | Became a Thug at age 30 |
| 4 | Accused of assaulting a prison guard. |
| 5 | Switched to Fixer at age 34 |
| 5 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 6 | Switched to Inmate at age 38 |
| 6 | Special Duty. |
| 7 | Returned to Thug at age 42 |
| 7 | Vocational Training. |
| 7 | Promoted to rank 1 |
| 7 | Paroled from prison. |
| 8 | Became a Journalist at age 46 |
| 8 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 9 | Continued as Journalist at age 50 |
| 9 | Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
| 10 | Continued as Journalist at age 54 |
| 10 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Good fortune |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |