Captain Marion McDermot permalink

Age Sex Str Dex End Int Edu Soc
75 M 2 (-2) 1 (-2) 1 (-2) 11 (1) 4 (-1) 10 (1)
Late, Testy
 
Skills
Art 0
Broker 1
Diplomat 0
Drive (Wheel) 1
Electronics (Comms) 1
Electronics (Remote Ops) 2
Flyer (Rotor) 1
Gambler 1
Investigate 0
Language (Vilani (1st Imperium)) 1
Mechanic 1
Medic 0
Melee (Blade) 1
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 2
Pilot (Spacecraft) 1
Profession 0
Science (Cybernetics) 1
Streetwise 1
Survival 1
Tactics (Military) 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Scholar Field Researcher 0 1
Merchant Merchant Marine Captain 6 7
Agent Intelligence 0 1
Navy Line/Crew Ensign 1 / 0 5
 
TermHistory
1Became a Field Researcher at age 18
1An expedition or voyage goes wrong, leaving you stranded in the wilderness.
2Became a Merchant Marine at age 22
2Is now a Crewman
2Risk your fortune on a possibility lucrative deal and win.
2Forced to continue current assignment
2Promoted to rank 1
2Is now a Senior Crewman
3Continued as Merchant Marine at age 26
3Given advanced training in a specialist field
3Promoted to rank 2
3Is now a 4th Officer
4Continued as Merchant Marine at age 30
4Risk your fortune on a possibility lucrative deal and win.
4Promoted to rank 3
4Is now a 3rd Officer
5Continued as Merchant Marine at age 34
5Promoted to rank 4
5Is now a 2nd Officer
6Continued as Merchant Marine at age 38
6Embroiled in legal trouble.
6Promoted to rank 5
6Is now a 1st Officer
7Continued as Merchant Marine at age 42
7Birth or Death involving a family member or close friend.
7Promoted to rank 6
7Is now a Captain
8Continued as Merchant Marine at age 46
8A good deal ensures you are living the high life for a few years.
8Forced to muster out.
9Became a Intelligence at age 50
9Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
10Became a Line/Crew at age 54
10Is now a Crewman
10Refuse to abuse your position for profit
10Attempt at commissioned failed.
11Aging Crisis. Owe 10,000 for medical bills.
11Continued as Line/Crew at age 58
11Commanding officer takes an interest in your career.
12Continued as Line/Crew at age 62
12You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
12Commissioned in Navy/Line/Crew
12Is now a Ensign
13Aging Crisis. Owe 40,000 for medical bills.
13Continued as Line/Crew at age 66
13Advanced training in a specialist field
14Aging Crisis. Owe 60,000 for medical bills.
14Continued as Line/Crew at age 70
14Special assignment or duty on board ship.
14Forced to muster out.
15Aging Crisis. Owe 10,000 for medical bills.