Lieutenant Yetta Hale permalink

Age Sex Str Dex End Int Edu Soc
76 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 8 (0) 6 (0)
Ashamed
 
Skills
Admin 1
Art 0
Athletics 0
Deception 0
Drive (Track) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 2
Engineer (Power) 1
Flyer (Grav) 1
Gambler 1
Gun Combat 1
Gunner (Screen) 1
Gunner (Turret) 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 2
Melee (Blade) 1
Pilot (Capital Ships) 1
Recon 0
Science (Xenology) 1
Stealth 0
Streetwise 1
Survival 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Navy Engineer/Gunner Lieutenant 3 / 5 8
Citizen Corporate 1 2
Retired 0 3
 
TermHistory
1Became a Wanderer at age 18
1You do not know what happened to you. There is a gap in your memory.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Vessel participates in a notable military engagement.
2Attempt at commissioned failed.
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Continued as Engineer/Gunner at age 26
3Vessel participates in a diplomatic mission.
3Gain a contact.
4Continued as Engineer/Gunner at age 30
4Advanced training in a specialist field
4Promoted to Engineer/Gunner rank 2
4Is now a Petty Officer, 3rd class
5Continued as Engineer/Gunner at age 34
5Special assignment or duty on board ship.
5Promoted to Engineer/Gunner rank 3
5Is now a Petty Officer, 2nd class
6Continued as Engineer/Gunner at age 38
6Commanding officer takes an interest in your career.
6Promoted to Engineer/Gunner rank 4
6Is now a Petty Officer, 1st class
7Continued as Engineer/Gunner at age 42
7You join a gambling circle on board.
7Promoted to Engineer/Gunner rank 5
7Is now a Chief Petty Officer
8Continued as Engineer/Gunner at age 46
8Display heroism in battle, saving the whole ship.
8Commissioned in Navy/Engineer/Gunner
8Is now a Ensign
8Promoted to Engineer/Gunner officer rank 2
8Is now a Sublieutenant
9Continued as Engineer/Gunner at age 50
9Vessel participates in a diplomatic mission.
9Gain a contact.
9Promoted to Engineer/Gunner officer rank 3
9Is now a Lieutenant
9Forced to muster out.
10Became a Corporate at age 54
10Find Ancient Technology.
10Promoted to rank 1
11Continued as Corporate at age 58
11A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
12Aging Crisis. Owe 60,000 for medical bills.
12Retired at age 62
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 40,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 30,000 for medical bills.
14Spend time with an alien race. Gain a contact.
15Aging Crisis. Owe 20,000 for medical bills.