Scout Vicki Carson permalink

Age Sex Str Dex End Int Edu Soc
77 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 2 (-2) 5 (-1)
Low Confidence
 
Skills
Art 0
Astrogation 2
Athletics (Strength) 1
Diplomat 1
Drive 0
Flyer (Ornithopter) 1
Flyer (Rotor) 1
Gun Combat 1
Gunner (Screen) 1
Gunner (Turret) 1
Mechanic 2
Pilot (Small Craft) 1
Science 0
Stealth 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Flight Able Spacehand 1 2
Scout Courier Scout 2 5
Drifter Wanderer 0 2
Retired 0 5
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1Refuse to abuse your position for profit
1Promoted to Flight rank 1
1Is now a Able Spacehand
2Continued as Flight at age 22
2You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3Became a Courier at age 26
3Serve as the courier for an important message from the Imperium.
4Continued as Courier at age 30
4Perform an exemplary service for the scouts.
5Continued as Courier at age 34
5When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
5Severely injured. Fully recovered. Owe 20,000 for medical bills.
5Promoted to rank 1
5Is now a Scout
6Continued as Courier at age 38
6You spend a great deal of time on the fringes of Charted Space.
6Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
6Gain 6 Contacts. Gain 3 Enemies.
6Promoted to rank 2
7Continued as Courier at age 42
7Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
7You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
7Forced to muster out.
8Became a Wanderer at age 46
8Find valuable salvage.
9Aging Crisis. Owe 20,000 for medical bills.
9Continued as Wanderer at age 50
9Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
10Aging Crisis. Owe 30,000 for medical bills.
10Retired at age 54
10Lightly injured, no permanent damage. Fully recovered.
11Aging Crisis. Owe 40,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 30,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 50,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 20,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 60,000 for medical bills.