Petty Officer, 2nd class Corbett Wareham permalink

Age Sex Str Dex End Int Edu Soc
81 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 1 (-2) 2 (-2)
Taciturn, Frustrated, Fiery
 
Skills
Advocate 1
Art 0
Athletics (Endurance) 1
Athletics (Strength) 2
Deception 1
Electronics (Comms) 1
Electronics (Computers) 2
Flyer 0
Gun Combat 0
Gunner (Ortillery) 1
Mechanic 3
Melee (Unarmed) 2
Persuade 1
Pilot (Capital Ships) 1
Recon 0
Stealth 0
Steward 1
Streetwise 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Rogue Enforcer 1 2
Prisoner Inmate 1 1
Navy Flight Petty Officer, 3rd class 2 3
Entertainer Journalist 0 1
Merchant Free Trader 1 2
Navy Engineer/Gunner Petty Officer, 2nd class 3 4
Retired 0 2
 
TermHistory
1Became a Enforcer at age 18
1Lightly injured, no permanent damage. Fully recovered.
1Promoted to rank 1
2Continued as Enforcer at age 22
2Arrested
3Became a Inmate at age 26
3Special Duty.
3Promoted to rank 1
3Paroled from prison.
4Became a Flight at age 30
4Is now a Crewman
4Refuse to abuse your position for profit
4Promoted to Flight rank 1
4Is now a Able Spacehand
5Continued as Flight at age 34
5Abuse your position for profit
5Promoted to Flight rank 2
5Is now a Petty Officer, 3rd class
6Continued as Flight at age 38
6Scarred. Fully recovered. Owe 2,500 for medical bills.
7Became a Journalist at age 42
7You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
8Became a Free Trader at age 46
8Given advanced training in a specialist field
8Promoted to rank 1
9Continued as Free Trader at age 50
9Your ship or starport is destroyed by criminals. Gain them as an Enemy.
10Switched to Engineer/Gunner at age 54
10You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
11Aging Crisis. Owe 30,000 for medical bills.
11Continued as Engineer/Gunner at age 58
11Lightly injured, no permanent damage. Fully recovered.
11Promoted to Engineer/Gunner rank 3
11Is now a Petty Officer, 2nd class
12Aging Crisis. Owe 60,000 for medical bills.
12Continued as Engineer/Gunner at age 62
12You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
13Aging Crisis. Owe 60,000 for medical bills.
13Continued as Engineer/Gunner at age 66
13You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
14Aging Crisis. Owe 50,000 for medical bills.
14Retired at age 70
14Victim of a crime
15Aging Crisis. Owe 60,000 for medical bills.
15Gained a contact.
16Aging Crisis. Owe 20,000 for medical bills.