| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Hard times caused by a lack of interstellar trade costs you your job. |
| 2 | Became a Merchant Marine at age 22 |
| 2 | Is now a Crewman |
| 2 | Embroiled in legal trouble. |
| 3 | Continued as Merchant Marine at age 26 |
| 3 | Embroiled in legal trouble. |
| 4 | Became a Fixer at age 30 |
| 4 | Defeated a prison gang. Gain an Enemy. |
| 5 | Switched to Thug at age 34 |
| 5 | Defeated a prison gang. Gain an Enemy. |
| 6 | Switched to Inmate at age 38 |
| 6 | Disgraced. Word of your criminal past reaches your homeworld. |
| 7 | Returned to Thug at age 42 |
| 7 | Saved a guard or prison officer. Gain an Ally. |
| 8 | Returned to Inmate at age 46 |
| 8 | Hire a new lawyer. |
| 8 | Promoted to rank 1 |
| 8 | Paroled from prison. |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Accused of a crime |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |
| 15 | Gained a contact. |
| 16 | Aging Crisis. Owe 60,000 for medical bills. |