| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Uncover a major conspiracy against your employers. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | Rewarded for a successful mission. |
| 3 | Continued as Corporate Agent at age 26 |
| 3 | Go undercover to investigate an enemy. |
| 3 | Advanced training in a specialist field. |
| 4 | Continued as Corporate Agent at age 30 |
| 4 | Uncover a major conspiracy against your employers. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Field Agent |
| 5 | Continued as Corporate Agent at age 34 |
| 5 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 6 | Became a Broker at age 38 |
| 6 | Imperial trade restrictions force you out of business. |
| 7 | Became a Enforcer at age 42 |
| 7 | You commit a legendary crime. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Enforcer at age 46 |
| 8 | Crime pays off. Gain victim as Enemy. |
| 8 | Promoted to rank 2 |
| 9 | Continued as Enforcer at age 50 |
| 9 | A new romantic starts. Gain an Ally. |
| 9 | Promoted to rank 3 |
| 10 | Continued as Enforcer at age 54 |
| 10 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Good fortune |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Accused of a crime |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | A new romantic starts. Gain an Ally. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |
| 15 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 16 | Aging Crisis. Owe 40,000 for medical bills. |