| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 1 | Gain 4 Contacts. Gain 1 Enemies. |
| 2 | Became a Flight at age 22 |
| 2 | Is now a Crewman |
| 2 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Switched to Courier at age 26 |
| 3 | Spend several years jumping from world to world in your scout ship. |
| 4 | Continued as Courier at age 30 |
| 4 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 4 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 5 | Voluntarily left Courier |
| 5 | Became a Corporate Agent at age 34 |
| 5 | Accused of a crime |
| 5 | Promoted to rank 1 |
| 5 | Is now a Agent |
| 6 | Became a Thug at age 38 |
| 6 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 7 | Switched to Fixer at age 42 |
| 7 | Parole hearing. |
| 7 | Promoted to rank 1 |
| 8 | Returned to Thug at age 46 |
| 8 | Nearly killed. Owe 30,000 for medical bills. |
| 9 | Returned to Fixer at age 50 |
| 9 | Vocational Training. |
| 9 | Promoted to rank 2 |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Continued as Fixer at age 54 |
| 10 | Parole hearing. |
| 10 | Promoted to rank 3 |
| 10 | Paroled from prison. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | A new romantic starts. Gain an Ally. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |
| 15 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 16 | Aging Crisis. Owe 50,000 for medical bills. |