Petty Officer, 3rd class Lexie Beley permalink

Age Sex Str Dex End Int Edu Soc
80 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 5 (-1) 7 (0)
Disillusioned
 
Skills
Animals 0
Athletics 0
Broker 1
Carouse 3
Deception 1
Drive (Walker) 1
Electronics 0
Engineer (Life Support) 1
Gambler 1
Gun Combat 1
Gunner (Ortillery) 1
Leadership 0
Mechanic 2
Persuade 0
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Steward 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Broker 2 3
Navy Flight Crewman 0 1
Citizen Corporate 1 4
Drifter Wanderer 0 1
Entertainer Journalist 0 1
Navy Engineer/Gunner Petty Officer, 3rd class 2 3
Retired 0 2
 
TermHistory
1Became a Broker at age 18
1Promoted to rank 1
2Continued as Broker at age 22
2Given advanced training in a specialist field
2Promoted to rank 2
3Continued as Broker at age 26
3Bankrupted by a rival. Gain the other trader as a Rival.
4Became a Flight at age 30
4Is now a Crewman
4During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
5Became a Corporate at age 34
5Betrayal. Convert an Ally into a Rival or Enemy.
6Continued as Corporate at age 38
6Your business expands, your corporation grows, or the colony thrives.
6Promoted to rank 1
7Continued as Corporate at age 42
7You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
8Continued as Corporate at age 46
8Lost eye or limb. Owe 1,250 for medical bills.
9Became a Wanderer at age 50
9Suffer from a life-threatening illness.
10Became a Journalist at age 54
10An investigation, tour, project or expedition goes wrong, stranding you far from home.
11Switched to Engineer/Gunner at age 58
11You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
11Promoted to Engineer/Gunner rank 1
11Is now a Able Spacehand
12Continued as Engineer/Gunner at age 62
12Good fortune
12Promoted to Engineer/Gunner rank 2
12Is now a Petty Officer, 3rd class
13Aging Crisis. Owe 40,000 for medical bills.
13Continued as Engineer/Gunner at age 66
13You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
14Aging Crisis. Owe 50,000 for medical bills.
14Retired at age 70
14Moved to a new world.
15Aging Crisis. Owe 60,000 for medical bills.
15Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
16Aging Crisis. Owe 50,000 for medical bills.