Major Wilma Garcia permalink

Age Sex Str Dex End Int Edu Soc
80 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 4 (-1)
Open, Sleazy
 
Skills
Athletics (Dexterity) 2
Carouse 0
Drive (Walker) 1
Drive (Wheel) 1
Electronics (Comms) 2
Electronics (Computers) 1
Gun Combat (Slug) 2
Heavy Weapons 0
Investigate 2
Jack-of-All-Trades 1
Leadership 1
Mechanic 1
Medic 0
Melee (Blade) 1
Melee (Bludgeon) 2
Recon 3
Science (Cybernetics) 1
Science (Linguistics) 1
Seafarer 0
Stealth 0
Survival 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Cavalry Major 3 / 0 2
Drifter Wanderer 0 4
Scholar Field Researcher 2 5
Retired 0 4
 
EducationGraduated
Army Academy Graduated
 
TermHistory
1Entered Army Academy at age 18
1Gained a contact.
1Graduated at age 18.
2Became a Cavalry at age 18
2Is now a Private
2Advanced training in a specialist field
2Commissioned in Army/Cavalry
2Is now a Lieutenant
2Promoted to Cavalry officer rank 2
2Is now a Captain
3Continued as Cavalry at age 22
3Betrayal. Convert an Ally into a Rival or Enemy.
3Promoted to Cavalry officer rank 3
3Is now a Major
4Voluntarily left Cavalry
4Became a Wanderer at age 26
4Amnesia.
5Continued as Wanderer at age 30
5Birth or Death involving a family member or close friend.
6Continued as Wanderer at age 34
7Continued as Wanderer at age 38
7Suffer from a life-threatening illness.
8Became a Field Researcher at age 42
8Win a prestigious prize for your work.
9Continued as Field Researcher at age 46
9Betrayal. Convert an Ally into a Rival or Enemy.
9Promoted to rank 1
10Continued as Field Researcher at age 50
10A rival researcher blackens your name or steals your research. Gain a Rival.
11Continued as Field Researcher at age 54
11Work for an eccentric but brilliant mentor, who becomes an Ally.
11Promoted to rank 2
12Aging Crisis. Owe 30,000 for medical bills.
12Continued as Field Researcher at age 58
12Your work is sabotaged by unknown parties. You may salvage what you can and give up.
13Aging Crisis. Owe 20,000 for medical bills.
13Retired at age 62
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 60,000 for medical bills.
14Birth or Death involving a family member or close friend.
15Aging Crisis. Owe 20,000 for medical bills.
15A new romantic starts. Gain an Ally.
16Aging Crisis. Owe 50,000 for medical bills.
16Gained a contact.
17Aging Crisis. Owe 50,000 for medical bills.