Sergeant Rupert Barnett permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 6 (0) 5 (-1)
Hardy, Loud
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 1
Deception 1
Drive (Track) 1
Electronics (Comms) 1
Flyer (Grav) 1
Flyer (Ornithopter) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Language 0
Leadership 1
Medic 1
Melee (Blade) 2
Melee (Natural) 1
Melee (Unarmed) 1
Profession 0
Recon 2
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Cavalry Lance Corporal 1 4
Merchant Free Trader 0 1
Army Army Support Sergeant 4 4
Retired 0 6
 
TermHistory
1Became a Cavalry at age 18
1Is now a Private
1A new romantic starts. Gain an Ally.
2Voluntarily left Cavalry
2Became a Free Trader at age 22
2Lightly injured, no permanent damage. Fully recovered.
3Returned to Cavalry at age 26
3Given a special assignment or duty in your unit.
4Continued as Cavalry at age 30
4Given a special assignment or duty in your unit.
4Promoted to Cavalry rank 1
4Is now a Lance Corporal
5Continued as Cavalry at age 34
5You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
6Switched to Army Support at age 38
6Surrounded and outnumbered by the enemy, you hold out until relief arrives.
6Promoted to Army Support rank 2
6Is now a Corporal
7Continued as Army Support at age 42
7Commanding officer takes an interest in your career.
7Promoted to Army Support rank 3
7Is now a Lance Sergeant
8Continued as Army Support at age 46
8Assigned to a peacekeeping role.
8Promoted to Army Support rank 4
8Is now a Sergeant
9Aging Crisis. Owe 10,000 for medical bills.
9Continued as Army Support at age 50
9You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
10Aging Crisis. Owe 60,000 for medical bills.
10Retired at age 54
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 10,000 for medical bills.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 40,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 60,000 for medical bills.
13Birth or Death involving a family member or close friend.
14Aging Crisis. Owe 20,000 for medical bills.
14Good fortune
15Aging Crisis. Owe 60,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 50,000 for medical bills.