| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 2 | Continued as Corporate at age 22 |
| 2 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 3 | Became a Diplomat at age 26 |
| 3 | Is now a Intern |
| 3 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 3 | Promoted to rank 1 |
| 3 | Is now a 3rd Secretary |
| 4 | Continued as Diplomat at age 30 |
| 4 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 4 | Promoted to rank 2 |
| 4 | Is now a 2nd Secretary |
| 5 | Voluntarily left Diplomat |
| 5 | Became a Wanderer at age 34 |
| 5 | Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
| 6 | Switched to Colonist at age 38 |
| 6 | You are rewarded for your diligence or cunning. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Colonist at age 42 |
| 7 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 8 | Became a Enforcer at age 46 |
| 8 | Crime pays off. Gain victim as Enemy. |
| 8 | Promoted to rank 1 |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Continued as Enforcer at age 50 |
| 9 | Spend time with an alien race. Gain a contact. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Continued as Enforcer at age 54 |
| 10 | Crime pays off. Gain victim as Enemy. |
| 10 | Promoted to rank 2 |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Voluntarily left Enforcer |
| 11 | Retired at age 58 |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | A new romantic starts. Gain an Ally. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |
| 15 | Gained a contact. |
| 16 | Aging Crisis. Owe 60,000 for medical bills. |