| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 2 | Became a Star Marine at age 22 |
| 2 | Is now a Marine |
| 2 | Assigned to a black ops mission. |
| 2 | Promoted to Star Marine rank 1 |
| 2 | Is now a Lance Corporal |
| 3 | Continued as Star Marine at age 26 |
| 3 | A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive. |
| 3 | Report commander and gain an Enemy. |
| 3 | Promoted to Star Marine rank 2 |
| 3 | Is now a Corporal |
| 4 | Continued as Star Marine at age 30 |
| 4 | Severely injured. Fully recovered. |
| 5 | Became a Enforcer at age 34 |
| 5 | Involved in the planning of an impressive heist. |
| 6 | Continued as Enforcer at age 38 |
| 6 | Involved in the planning of an impressive heist. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Enforcer at age 42 |
| 7 | A crime lord considers you his protégé. |
| 7 | Promoted to rank 2 |
| 8 | Continued as Enforcer at age 46 |
| 8 | Arrested and charged. |
| 8 | Failed to defend self. Gain an Enemy and go to prison. |
| 9 | Became a Inmate at age 50 |
| 9 | Special Duty. |
| 9 | Promoted to rank 1 |
| 9 | Paroled from prison. |
| 10 | Became a Explorer at age 54 |
| 10 | Perform an exemplary service for the scouts. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Continued as Explorer at age 58 |
| 11 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 11 | Gain 6 Contacts. Gain 3 Enemies. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Moved to a new world. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |
| 15 | Moved to a new world. |
| 16 | Aging Crisis. Owe 50,000 for medical bills. |