Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
43 |
F |
6 (0) |
4 (-1) |
5 (-1) |
7 (0) |
7 (0) |
7 (0) |
Pathetic, Vindictive, Pathetic |
Skills |
Athletics (Strength) 1 |
Carouse 0 |
Deception 1 |
Drive 0 |
Gun Combat (Archaic) 1 |
Gun Combat (Slug) 1 |
Gun Combat 1 |
Heavy Weapons (Artillery) 1 |
Language 0 |
Melee (Natural) 1 |
Pilot 0 |
Recon 0 |
Seafarer 0 |
Stealth 0 |
Streetwise 0 |
Survival 0 |
Tactics (Military) 1 |
Vacc Suit 1 |
|
|
Career | Assignment | Title | Rank | Terms |
Drifter |
Wanderer |
|
0 |
1 |
Marine |
Ground Assault |
Marine |
0 |
1 |
Agent |
Corporate Agent |
Agent |
1 |
1 |
Drifter |
Scavenger |
|
0 |
1 |
Navy |
Flight |
Crewman |
0 |
1 |
Scout |
Explorer |
|
0 |
1 |
Education | Graduated |
Marine Academy |
Graduated |
|
Term | History |
1 | Became a Wanderer at age 18 |
1 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 | Entered Marine Academy at age 22 |
2 | Made lifelong friends. Gain 3 Allies. |
2 | Graduated at age 22. |
3 | Became a Ground Assault at age 22 |
3 | Is now a Marine |
3 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
4 | Became a Corporate Agent at age 26 |
4 | Uncover a major conspiracy against your employers. |
4 | Promoted to rank 1 |
4 | Is now a Agent |
5 | Voluntarily left Corporate Agent |
5 | Switched to Scavenger at age 30 |
5 | Attempted a risky adventure and was wildly successful. |
6 | Voluntarily left Scavenger |
6 | Became a Flight at age 34 |
6 | Is now a Crewman |
6 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
7 | Became a Explorer at age 38 |
7 | Nearly killed. Fully recovered. Owe 40,000 for medical bills. |