Term | History |
1 | Became a Free Trader at age 18 |
1 | Befriend a useful ally in one sphere. Gain an Ally. |
1 | Promoted to rank 1 |
2 | Voluntarily left Free Trader |
2 | Became a Corporate Agent at age 22 |
2 | An investigation takes on a dangerous turn. |
2 | Scarred. Owe 2,500 for medical bills. |
3 | Voluntarily left Corporate Agent |
3 | Became a Line/Crew at age 26 |
3 | Is now a Crewman |
3 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 | Attempt at commissioned failed. |
3 | Promoted to Line/Crew rank 1 |
3 | Is now a Able Spacehand |
4 | Continued as Line/Crew at age 30 |
4 | Vessel participates in a diplomatic mission. |
5 | Continued as Line/Crew at age 34 |
5 | Injured. Fully recovered. |
6 | Became a Barbarian at age 38 |
6 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
7 | Switched to Wanderer at age 42 |
7 | Gained a contact. |
8 | Continued as Wanderer at age 46 |
8 | Amnesia. |
8 | Promoted to rank 1 |
9 | Continued as Wanderer at age 50 |
9 | Promoted to rank 2 |
10 | Continued as Wanderer at age 54 |
10 | Find valuable salvage. |
11 | Continued as Wanderer at age 58 |
11 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
12 | Aging Crisis. Owe 50,000 for medical bills. |
12 | Retired at age 62 |
12 | Betrayal. Convert an Ally into a Rival or Enemy. |
13 | Aging Crisis. Owe 30,000 for medical bills. |