Lance Corporal Clarance Jerome permalink

Age Str Dex End Int Edu Soc
67 1 (-2) 1 (-2) 1 (-2) 5 (-1) 10 (1) 2 (-2)
Admin 0
Athletics (Endurance) 1
Broker 0
Deception 1
Drive (Wheel) 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Mechanic 1
Navigation 1
Persuade 0
Recon 1
Steward 0
Streetwise 0
Vacc Suit 0
Merchant Free Trader 0 1
Army Cavalry Private 0 1
Army Infantry Lance Corporal 1 2
Agent Corporate Agent Agent 1 2
Citizen Worker 0 2
Retired 0 4
1Became a Free Trader at age 18
1A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
2Became a Cavalry at age 22
2Is now a Private
3Switched to Infantry at age 26
3Surrounded and outnumbered by the enemy, you hold out until relief arrives.
3Promoted to rank 1
3Is now a Lance Corporal
4Continued as Infantry at age 30
4Nearly killed
5Became a Corporate Agent at age 34
5Established a network of contacts. Gain 2 contacts.
6Continued as Corporate Agent at age 38
6You go above and beyond the call of duty.
6Promoted to rank 1
6Is now a Agent
7Voluntarily left Corporate Agent
7Became a Worker at age 42
7A new romantic starts. Gain an Ally.
8Aging Crisis. Owe 60,000 for medical bills.
8Continued as Worker at age 46
8Life ruined by a criminal gang. Gain the gang as an Enemy
9Aging Crisis. Owe 20,000 for medical bills.
9Retired at age 50
9Moved to a new world.
10Aging Crisis. Owe 60,000 for medical bills.
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 40,000 for medical bills.
11Good fortune
12Aging Crisis. Owe 10,000 for medical bills.
12Birth or Death involving a family member or close friend.
13Aging Crisis. Owe 60,000 for medical bills.