Term | History |
1 | Became a Surveyor at age 18 |
1 | Spend several years jumping from world to world in your scout ship. |
2 | Continued as Surveyor at age 22 |
2 | Spend several years jumping from world to world in your scout ship. |
3 | Continued as Surveyor at age 26 |
3 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
4 | Continued as Surveyor at age 30 |
4 | Perform an exemplary service for the scouts. |
4 | Promoted to rank 1 |
4 | Is now a Scout |
5 | Continued as Surveyor at age 34 |
5 | Spend several years jumping from world to world in your scout ship. |
5 | Promoted to rank 2 |
6 | Continued as Surveyor at age 38 |
6 | Perform an exemplary service for the scouts. |
6 | Forced to muster out. |
7 | Switched to Courier at age 42 |
7 | You discover a world, item or information of worth to the Imperium. |
7 | Promoted to rank 1 |
8 | Continued as Courier at age 46 |
8 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
9 | Aging Crisis. Owe 60,000 for medical bills. |
9 | Continued as Courier at age 50 |
9 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
10 | Aging Crisis. Owe 40,000 for medical bills. |
10 | Voluntarily left Courier |
10 | Retired at age 54 |
10 | Betrayal. Convert an Ally into a Rival or Enemy. |
11 | Aging Crisis. Owe 10,000 for medical bills. |
11 | Birth or Death involving a family member or close friend. |
12 | Aging Crisis. Owe 30,000 for medical bills. |
12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 | Aging Crisis. Owe 20,000 for medical bills. |
13 | Good fortune |
14 | Aging Crisis. Owe 10,000 for medical bills. |
14 | Victim of a crime |
15 | Aging Crisis. Owe 60,000 for medical bills. |