Term | History |
1 | Became a Colonist at age 18 |
1 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
2 | Became a Explorer at age 22 |
2 | Perform an exemplary service for the scouts. |
3 | Continued as Explorer at age 26 |
3 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 | Promoted to rank 1 |
3 | Is now a Scout |
4 | Continued as Explorer at age 30 |
4 | A new romantic starts. Gain an Ally. |
4 | Forced to muster out. |
5 | Switched to Corporate at age 34 |
5 | You are rewarded for your diligence or cunning. |
5 | Promoted to rank 1 |
6 | Continued as Corporate at age 38 |
6 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
7 | Became a Scavenger at age 42 |
7 | Attacked by enemies that you easily defeat. |
7 | Gain Enemy if you don't already have one. |
7 | Promoted to rank 1 |
8 | Continued as Scavenger at age 46 |
8 | Suffer from a life-threatening illness. |
9 | Switched to Wanderer at age 50 |
9 | You do not know what happened to you. There is a gap in your memory. |
10 | Switched to Barbarian at age 54 |
10 | Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
11 | Became a Flight at age 58 |
11 | Is now a Crewman |
11 | Commanding officer takes an interest in your career. |
11 | Promoted to Flight rank 1 |
11 | Is now a Able Spacehand |
12 | Aging Crisis. Owe 20,000 for medical bills. |
12 | Continued as Flight at age 62 |
12 | Lightly injured, no permanent damage. Fully recovered. |
13 | Aging Crisis. Owe 30,000 for medical bills. |
13 | Retired at age 66 |
13 | A new romantic starts. Gain an Ally. |
14 | Aging Crisis. Owe 20,000 for medical bills. |
14 | Amnesia. |
15 | Aging Crisis. Owe 40,000 for medical bills. |
15 | Birth or Death involving a family member or close friend. |
16 | Aging Crisis. Owe 60,000 for medical bills. |