| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Join homeworld’s celebrity circles |
| 2 | Continued as Artist at age 22 |
| 2 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Artist at age 26 |
| 3 | Gain a patron in the arts. Gain an Ally |
| 3 | Promoted to rank 2 |
| 4 | Continued as Artist at age 30 |
| 4 | Refused to criticise a questionable political leader on your homeworld. |
| 4 | Promoted to rank 3 |
| 5 | Continued as Artist at age 34 |
| 5 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 5 | Forced to muster out. |
| 6 | Became a Merchant Marine at age 38 |
| 6 | Is now a Crewman |
| 6 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Senior Crewman |
| 7 | Continued as Merchant Marine at age 42 |
| 7 | Given advanced training in a specialist field |
| 8 | Continued as Merchant Marine at age 46 |
| 9 | Continued as Merchant Marine at age 50 |
| 9 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 10 | Continued as Merchant Marine at age 54 |
| 10 | Embroiled in legal trouble. |
| 10 | Promoted to rank 2 |
| 10 | Is now a 4th Officer |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Continued as Merchant Marine at age 58 |
| 11 | Risk your fortune on a possibility lucrative deal and win. |
| 11 | Promoted to rank 3 |
| 11 | Is now a 3rd Officer |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Continued as Merchant Marine at age 62 |
| 12 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 12 | Forced to muster out. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |