Field Agent Hugh Whitlock permalink

Age Sex Str Dex End Int Edu Soc
65 M 2 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0) 10 (1)
Disaffected, Contrarian
 
Skills
Animals 0
Athletics (Strength) 1
Deception 2
Drive (Track) 1
Drive (Walker) 1
Flyer (Airship) 1
Investigate 1
Jack-of-All-Trades 2
Medic 0
Melee (Unarmed) 2
Persuade 2
Recon 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 0 2
Agent Intelligence Field Agent 3 3
Prisoner Thug 1 2
Prisoner Fixer 0 1
Retired 0 3
 
TermHistory
1Became a Colonist at age 18
1Your business expands, your corporation grows, or the colony thrives.
2Continued as Colonist at age 22
2Life ruined by a criminal gang. Gain the gang as an Enemy
3Became a Intelligence at age 26
3Befriended by a senior agent.
3Promoted to rank 1
3Is now a Agent
4Continued as Intelligence at age 30
4Established a network of contacts. Gain 1 contacts.
4Promoted to rank 2
4Is now a Field Agent
5Continued as Intelligence at age 34
5Go undercover to investigate an enemy.
5Arrested and charged.
5Failed to defend self. Gain an Enemy and go to prison.
5Promoted to rank 3
6Became a Thug at age 38
6Disgraced. Word of your criminal past reaches your homeworld.
7Aging Crisis. Owe 10,000 for medical bills.
7Switched to Fixer at age 42
7A guard takes a dislike to you.
8Returned to Thug at age 46
8Vocational Training.
8Promoted to rank 1
8Paroled from prison.
9Aging Crisis. Owe 10,000 for medical bills.
9Retired at age 50
9Moved to a new world.
10Aging Crisis. Owe 10,000 for medical bills.
10Victim of a crime
11Aging Crisis. Owe 20,000 for medical bills.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 20,000 for medical bills.