| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 2 | Became a Broker at age 22 |
| 2 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Broker at age 26 |
| 3 | Gained a contact. |
| 4 | Voluntarily left Broker |
| 4 | Became a Explorer at age 30 |
| 4 | Spend several years jumping from world to world in your scout ship. |
| 5 | Continued as Explorer at age 34 |
| 5 | Serve as the courier for an important message from the Imperium. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Scout |
| 6 | Continued as Explorer at age 38 |
| 6 | Perform an exemplary service for the scouts. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Explorer at age 42 |
| 7 | Spend several years jumping from world to world in your scout ship. |
| 7 | Promoted to rank 3 |
| 7 | Is now a Senior Scout |
| 8 | Continued as Explorer at age 46 |
| 8 | Psychologically damaged by your time in the scouts. |
| 9 | Became a Field Researcher at age 50 |
| 9 | A disaster or war strikes. |
| 9 | The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy. |
| 10 | Continued as Field Researcher at age 54 |
| 10 | Assigned to work on a secret project for a patron or organisation. |
| 11 | Continued as Field Researcher at age 58 |
| 11 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Continued as Field Researcher at age 62 |
| 12 | Agreed to perform research that goes against your conscience. Gain 2 Enemies. |
| 12 | Forced to muster out. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |