Able Spacehand Florance Donaldson permalink

Age Sex Str Dex End Int Edu Soc
40 F 8 (0) 1 (-2) 5 (-1) 3 (-1) 5 (-1) 8 (0)
Diligent, Amiable
 
Skills
Animals 0
Athletics 0
Deception 1
Drive (Mole) 1
Engineer (Life Support) 1
Flyer 0
Mechanic 1
Medic 0
Persuade 1
Pilot (Capital Ships) 1
Recon 0
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Navy Engineer/Gunner Able Spacehand 1 2
Agent Intelligence 0 2
 
TermHistory
1Became a Colonist at age 18
1Co-operate with investigation by the planetary authorities. The business or colony is shut down.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2You join a gambling circle on board.
2Attempt at commissioned failed.
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Continued as Engineer/Gunner at age 26
3Scarred. Owe 1,250 for medical bills.
4Became a Intelligence at age 30
4Go undercover to investigate an enemy.
4Political upheaval strikes your homeworld, and you are caught up in the revolution.
5Continued as Intelligence at age 34
5Injured. Fully recovered. Owe 1,250 for medical bills.
6Aging Crisis. Owe 60,000 for medical bills.