Able Spacehand Noah Ames
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 41 |
M |
6 (0) |
4 (-1) |
7 (0) |
9 (1) |
8 (0) |
7 (0) |
| Enduring, Intolerant |
| Skills |
| Art 1 |
| Astrogation 1 |
| Athletics (Strength) 1 |
| Drive 0 |
| Engineer (J-drive) 1 |
| Gun Combat 2 |
| Gunner (Ortillery) 1 |
| Gunner (Screen) 1 |
| Gunner (Turret) 1 |
| Mechanic 1 |
| Medic 0 |
| Pilot (Spacecraft) 1 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Engineer/Gunner |
Able Spacehand |
1 |
2 |
| Scout |
Courier |
Scout |
1 |
3 |
|
| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Advanced training in a specialist field |
| 1 | Promoted to Engineer/Gunner rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | Nearly killed. Fully recovered. |
| 3 | Became a Courier at age 26 |
| 3 | You spend a great deal of time on the fringes of Charted Space. |
| 3 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Scout |
| 4 | Continued as Courier at age 30 |
| 4 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 4 | Psychologically damaged by your time in the scouts. |
| 5 | Continued as Courier at age 34 |
| 5 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 5 | Psychologically damaged by your time in the scouts. |