| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 40 |
F |
4 (-1) |
8 (0) |
4 (-1) |
11 (1) |
7 (0) |
8 (0) |
| Dashing, Introverted, Psychotic |
| Skills |
| Astrogation 1 |
| Athletics (Endurance) 1 |
| Deception 2 |
| Drive 0 |
| Electronics (Comms) 1 |
| Electronics (Sensors) 1 |
| Gambler 1 |
| Gun Combat 0 |
| Mechanic 0 |
| Melee (Natural) 1 |
| Pilot 0 |
| Science 0 |
| Stealth 1 |
| Streetwise 1 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Courier |
|
0 |
2 |
| Rogue |
Thief |
|
3 |
3 |
|
| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Spend several years jumping from world to world in your scout ship. |
| 2 | Continued as Courier at age 22 |
| 2 | Spend several years jumping from world to world in your scout ship. |
| 3 | Voluntarily left Courier |
| 3 | Became a Thief at age 26 |
| 3 | A crime lord considers you his protégé. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Thief at age 30 |
| 4 | Crime pays off. Gain victim as Enemy. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Thief at age 34 |
| 5 | You spend months in the dangerous criminal underworld. |
| 5 | Promoted to rank 3 |