Crewman Brandie Skidd
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 39 |
F |
3 (-1) |
8 (0) |
6 (0) |
5 (-1) |
4 (-1) |
10 (1) |
| Flirty, Disparaging, Indecisive |
| Skills |
| Art (Instrument) 1 |
| Art (Perform) 1 |
| Broker 2 |
| Drive 0 |
| Electronics 0 |
| Flyer 0 |
| Gun Combat (Archaic) 1 |
| Persuade 0 |
| Steward 1 |
| Streetwise 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Merchant Marine |
Crewman |
0 |
3 |
| Merchant |
Broker |
|
0 |
1 |
| Entertainer |
Artist |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 2 | Continued as Merchant Marine at age 22 |
| 2 | Given advanced training in a specialist field |
| 3 | Continued as Merchant Marine at age 26 |
| 3 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 4 | Switched to Broker at age 30 |
| 4 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 4 | Gain rebels as Enemy |
| 5 | Became a Artist at age 34 |
| 5 | Gain a patron in the arts. Gain an Ally |
| 5 | Forced to continue current assignment |
| 5 | Promoted to rank 1 |