Petty Officer, 3rd class Seymour McDonaugh permalink

Age Sex Str Dex End Int Edu Soc
45 M 5 (-1) 9 (1) 4 (-1) 8 (0) 4 (-1) 5 (-1)
Charming, Plotting
 
Skills
Art 0
Astrogation 1
Carouse 0
Deception 0
Drive 0
Electronics (Comms) 1
Electronics (Sensors) 1
Gambler 1
Gun Combat 2
Mechanic 1
Medic 0
Persuade 0
Recon 1
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Journalist 0 1
Navy Engineer/Gunner Petty Officer, 3rd class 2 3
Scout Surveyor 0 1
Drifter Scavenger 1 1
 
TermHistory
1Became a Journalist at age 18
1Public opinion turns on you.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2You join a gambling circle on board.
2Attempt at commissioned failed.
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Continued as Engineer/Gunner at age 26
3Vessel participates in a diplomatic mission.
3Promoted to Engineer/Gunner rank 2
3Is now a Petty Officer, 3rd class
4Continued as Engineer/Gunner at age 30
4Severely injured.
5Became a Surveyor at age 34
5Psychologically damaged by your time in the scouts.
6Became a Scavenger at age 38
6Drafted into Merchant Marine
6Promoted to rank 1