| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
F |
3 (-1) |
8 (0) |
7 (0) |
4 (-1) |
7 (0) |
5 (-1) |
| Helpless, Ambiguous |
| Skills |
| Astrogation 1 |
| Athletics (Dexterity) 1 |
| Deception 0 |
| Drive 0 |
| Flyer 0 |
| Gun Combat 0 |
| Mechanic 1 |
| Pilot (Small Craft) 1 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Courier |
|
0 |
2 |
| Scout |
Explorer |
|
0 |
1 |
| Drifter |
Wanderer |
|
0 |
1 |
| Entertainer |
Journalist |
|
0 |
1 |
| Drifter |
Scavenger |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Birth or Death involving a family member or close friend. |
| 2 | Continued as Courier at age 22 |
| 2 | Psychologically damaged by your time in the scouts. |
| 3 | Switched to Explorer at age 26 |
| 3 | Psychologically damaged by your time in the scouts. |
| 4 | Became a Wanderer at age 30 |
| 4 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 5 | Became a Journalist at age 34 |
| 5 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 6 | Switched to Scavenger at age 38 |
| 6 | Attacked by enemies that you easily defeat. |
| 6 | Gain Enemy if you don't already have one. |
| 6 | Promoted to rank 1 |