Theo Winn permalink

Age Sex Str Dex End Int Edu Soc
43 F 4 (-1) 5 (-1) 1 (-2) 3 (-1) 8 (0) 5 (-1)
Understanding
 
Skills
Athletics 0
Deception 0
Drive 0
Flyer 0
Gun Combat 0
Heavy Weapons 0
Investigate 0
Medic 0
Melee 0
Pilot (Small Craft) 1
Profession 0
Recon 0
Seafarer (Sail) 1
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Drifter Scavenger 0 3
Drifter Wanderer 0 1
Scholar Field Researcher 0 1
 
EducationGraduated
Army Academy Failed
 
TermHistory
1Became a Intelligence at age 18
1Refused a deal with criminal or other figure under investigation. Gain an Enemy
2Became a Scavenger at age 22
2Attacked by enemies that you easily defeat.
2Gain Enemy if you don't already have one.
3Voluntarily left Scavenger
3Entered Army Academy at age 26
3Join a social movement.
3Dropped out of military academy.
4Continued as Scavenger at age 26
4Contact with Government.
5Continued as Scavenger at age 30
5You do not know what happened to you. There is a gap in your memory.
6Switched to Wanderer at age 34
6A romantic relationship ends badly. Gain a Rival or Enemy.
7Voluntarily left Wanderer
7Became a Field Researcher at age 38
7A romantic relationship deepens, possibly leading to marriage. Gain an Ally.