Settler Garrett Keating
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
M |
7 (0) |
4 (-1) |
1 (-2) |
10 (1) |
10 (1) |
7 (0) |
| Belligerent, Lying |
| Skills |
| Animals 0 |
| Art (Instrument) 1 |
| Athletics (Dexterity) 1 |
| Drive (Hovercraft) 1 |
| Electronics (Comms) 1 |
| Flyer 0 |
| Gambler 1 |
| Mechanic 0 |
| Medic 1 |
| Recon 1 |
| Streetwise 1 |
| Survival 2 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
Settler |
3 |
5 |
| Scholar |
Scientist |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | You are rewarded for your diligence or cunning. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | You gain experience in a technical field as a computer operator or surveyor. |
| 3 | Continued as Colonist at age 26 |
| 3 | You are rewarded for your diligence or cunning. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Settler |
| 4 | Continued as Colonist at age 30 |
| 4 | Gained a contact. |
| 4 | Promoted to rank 3 |
| 5 | Continued as Colonist at age 34 |
| 5 | Hard times caused by a lack of interstellar trade costs you your job. |
| 6 | Became a Scientist at age 38 |
| 6 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 6 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 6 | Gain an Enemy |