Crewman Madison Wood permalink

Age Sex Str Dex End Int Edu Soc
45 F 7 (0) 3 (-1) 11 (1) 3 (-1) 9 (1) 8 (0)
Daring
 
Skills
Broker 0
Diplomat 1
Drive (Track) 1
Electronics (Computer) 1
Engineer 0
Gun Combat (Archaic) 1
Gunner (Screen) 1
Mechanic 0
Medic 0
Profession 0
Science 0
CareerAssignmentTitleRankTerms
Citizen Worker 1 2
Navy Flight Crewman 0 1
Merchant Free Trader 0 1
Scholar Scientist 0 1
Citizen Corporate 1 1
 
TermHistory
1Became a Worker at age 18
1Advanced training in a specialist field.
1Promoted to rank 1
2Continued as Worker at age 22
2Moved to a new world.
2Forced to muster out.
3Became a Flight at age 26
3Is now a Crewman
3Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
4Became a Free Trader at age 30
4A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
4Gain rebels as Enemy
5Became a Scientist at age 34
5A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
5Lightly injured, no permanent damage. Fully recovered.
6Switched to Corporate at age 38
6You befriend a superior in the corporation or the colony.
6Promoted to rank 1