Scout Pearl Rule permalink

Age Sex Str Dex End Int Edu Soc
44 M 5 (-1) 5 (-1) 5 (-1) 10 (1) 7 (0) 3 (-1)
Reflective
 
Skills
Astrogation 0
Athletics 0
Diplomat 1
Electronics (Computers) 1
Gun Combat 0
Investigate 1
Language 0
Mechanic 1
Medic 1
Pilot 0
Profession 0
Science (Psionicology) 1
Science (Sophontology) 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout 1 2
Scholar Scientist 3 4
 
TermHistory
1Became a Courier at age 18
1Serve as the courier for an important message from the Imperium.
1Promoted to rank 1
1Is now a Scout
2Continued as Courier at age 22
2Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
2Gain 4 Contacts. Gain 2 Enemies.
3Became a Scientist at age 26
3A rival researcher blackens your name or steals your research. Gain a Rival.
4Continued as Scientist at age 30
4Work leads to a considerable breakthrough.
4Promoted to rank 1
5Continued as Scientist at age 34
5Win a prestigious prize for your work.
5Promoted to rank 2
6Continued as Scientist at age 38
6Make a breakthrough in your field.
6Promoted to rank 3