| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
M |
9 (1) |
6 (0) |
5 (-1) |
9 (1) |
5 (-1) |
10 (1) |
| Dynamic |
| Skills |
| Admin 0 |
| Art 0 |
| Athletics (Endurance) 2 |
| Carouse 1 |
| Deception 0 |
| Drive 0 |
| Gun Combat (Energy) 1 |
| Jack-of-all-Trades 1 |
| Melee (Unarmed) 1 |
| Persuade 1 |
| Recon 1 |
| Steward 1 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Performer |
|
1 |
3 |
| Rogue |
Enforcer |
|
3 |
3 |
|
| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | Join homeworld’s celebrity circles |
| 1 | Promoted to rank 1 |
| 2 | Continued as Performer at age 22 |
| 2 | Good fortune |
| 3 | Continued as Performer at age 26 |
| 3 | Join homeworld’s celebrity circles |
| 3 | Forced to muster out. |
| 4 | Became a Enforcer at age 30 |
| 4 | You spend months in the dangerous criminal underworld. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Enforcer at age 34 |
| 5 | Involved in a feud with a rival criminal organization. |
| 5 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Enforcer at age 38 |
| 6 | Crime pays off. Gain victim as Enemy. |
| 6 | Promoted to rank 3 |