Crewman Ernestine Hill
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
F |
5 (-1) |
1 (-2) |
4 (-1) |
6 (0) |
4 (-1) |
6 (0) |
| Communicative, Downtrodden, Average |
| Skills |
| Astrogation 0 |
| Athletics (Endurance) 1 |
| Electronics 0 |
| Flyer (Rotor) 1 |
| Gun Combat 0 |
| Mechanic 0 |
| Medic 0 |
| Melee (Natural) 1 |
| Persuade 0 |
| Pilot (Small Craft) 1 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Courier |
|
0 |
2 |
| Drifter |
Wanderer |
|
0 |
1 |
| Drifter |
Scavenger |
|
0 |
2 |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
|
| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 2 | Continued as Courier at age 22 |
| 2 | Perform an exemplary service for the scouts. |
| 2 | Forced to muster out. |
| 3 | Became a Wanderer at age 26 |
| 3 | Nearly killed. Owe 25,000 for medical bills. |
| 4 | Switched to Scavenger at age 30 |
| 4 | Severely injured. Fully recovered. Owe 20,000 for medical bills. |
| 5 | Became a Merchant Marine at age 34 |
| 5 | Is now a Crewman |
| 5 | Given advanced training in a specialist field |
| 6 | Voluntarily left Merchant Marine |
| 6 | Returned to Scavenger at age 38 |