Able Spacehand Elvis Hicks permalink

Age Sex Str Dex End Int Edu Soc
44 M 9 (1) 1 (-2) 8 (0) 7 (0) 8 (0) 8 (0)
Sensitive, Open-Minded, Unhappy
 
Skills
Art (Holography) 1
Athletics (Dexterity) 1
Carouse 1
Deception 2
Drive 0
Flyer 0
Gun Combat 1
Investigate 1
Jack-of-all-Trades 2
Mechanic 1
Navigation 1
Persuade 1
Pilot (Small Craft) 1
Streetwise 0
Tactics (Military) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 3
Entertainer Artist 3 3
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You join a gambling circle on board.
1Attempt at commissioned failed.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2Commanding officer takes an interest in your career.
3Continued as Engineer/Gunner at age 26
3Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
4Became a Artist at age 30
4Gain a patron in the arts. Gain an Ally
4Forced to continue current assignment
4Promoted to rank 1
5Continued as Artist at age 34
5Contact with Government.
5Promoted to rank 2
6Continued as Artist at age 38
6Win a prestigious prize.
6Forced to continue current assignment
6Promoted to rank 3