Crewman Vida Treadway permalink

Age Sex Str Dex End Int Edu Soc
43 F 1 (-2) 5 (-1) 7 (0) 6 (0) 5 (-1) 12 (2)
Quixotic
 
Skills
Athletics (Endurance) 1
Carouse 1
Drive 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat 1
Mechanic 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Science (Psionicology) 1
Science (Psychology) 1
Stealth 0
Streetwise 0
CareerAssignmentTitleRankTerms
Navy Flight Crewman 0 1
Marine Ground Assault Marine 0 1
Drifter Barbarian 0 2
Scholar Scientist 1 2
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
2Became a Ground Assault at age 22
2Is now a Marine
2A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy.
3Became a Barbarian at age 26
3Amnesia.
4Continued as Barbarian at age 30
4Nearly killed. Owe 35,000 for medical bills.
5Became a Scientist at age 34
5Gained a contact.
5Promoted to rank 1
6Continued as Scientist at age 38
6Win a prestigious prize for your work.