Able Spacehand Dalton Boyd permalink

Age Sex Str Dex End Int Edu Soc
44 M 5 (-1) 8 (0) 5 (-1) 5 (-1) 9 (1) 13 (2)
Succinct, Melancholy, Tacky
 
Skills
Admin 2
Art 0
Athletics (Strength) 3
Deception 1
Drive 0
Electronics (Computers) 2
Flyer (Grav) 1
Gun Combat 1
Investigate 1
Language 0
Mechanic 1
Navigation 1
Pilot (Small Craft) 1
Science (Chemistry) 1
Science (Xenology) 1
Streetwise 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand 1 2
Scholar Scientist 3 4
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1You join a gambling circle on board.
1Attempt at commissioned failed.
1Promoted to Line/Crew rank 1
1Is now a Able Spacehand
2Continued as Line/Crew at age 22
2During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
3Became a Scientist at age 26
3Gained a contact.
3Promoted to rank 1
4Continued as Scientist at age 30
4Work leads to a considerable breakthrough.
4Promoted to rank 2
5Continued as Scientist at age 34
5Betrayal. Convert an Ally into a Rival or Enemy.
6Continued as Scientist at age 38
6Refuse to join a cheat in some fashion.
6Promoted to rank 3