Crewman Roswell Craig permalink

Age Sex Str Dex End Int Edu Soc Psi
44 M 8 (0) 11 (1) 3 (-1) 9 (1) 7 (0) 2 (-2) None
Pushy, Refined
 
Skills
Art 0
Athletics (Endurance) 2
Diplomat 0
Drive 0
Electronics 0
Engineer (Power) 1
Gun Combat 0
Investigate 0
Medic 0
Melee (Unarmed) 1
Profession 0
Science 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Field Researcher 0 2
Navy Engineer/Gunner Crewman 0 2
Drifter Scavenger 1 2
 
TermHistory
1Became a Field Researcher at age 18
1A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
1Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Birth or Death involving a family member or close friend.
3Continued as Engineer/Gunner at age 26
3Scarred. Fully recovered. Owe 2,500 for medical bills.
4Returned to Field Researcher at age 30
4An expedition or voyage goes wrong, leaving you stranded in the wilderness.
5Became a Scavenger at age 34
5run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6Continued as Scavenger at age 38
6Encounter a Psionic institute.
6Tested for psionic powers
6Forced to continue current assignment
6Promoted to rank 1