Crewman Sally Halpine permalink

Age Sex Str Dex End Int Edu Soc
45 F 7 (0) 6 (0) 4 (-1) 3 (-1) 9 (1) 5 (-1)
Dangerous, Paranoid, Unusual
 
Skills
Advocate 1
Animals 0
Astrogation 0
Diplomat 0
Electronics 0
Gun Combat 0
Language 0
Mechanic 0
Persuade 1
Pilot (Spacecraft) 1
Profession 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 0 1
Merchant Broker 0 3
Navy Line/Crew Crewman 0 1
Citizen Corporate 0 1
 
TermHistory
1Became a Explorer at age 18
1Psychologically damaged by your time in the scouts.
2Became a Broker at age 22
2Betrayal. Convert an Ally into a Rival or Enemy.
3Continued as Broker at age 26
3Betrayal. Convert an Ally into a Rival or Enemy.
4Continued as Broker at age 30
4Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
5Became a Line/Crew at age 34
5Is now a Crewman
5During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
6Became a Corporate at age 38
6Advanced training in a specialist field.