| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
M |
5 (-1) |
7 (0) |
6 (0) |
6 (0) |
10 (1) |
4 (-1) |
| Unbiased |
| Skills |
| Art 0 |
| Athletics (Dexterity) 1 |
| Athletics (Endurance) 1 |
| Deception 1 |
| Drive (Track) 1 |
| Gun Combat 0 |
| Mechanic 0 |
| Melee (Blade) 1 |
| Melee (Unarmed) 2 |
| Navigation 1 |
| Persuade 1 |
| Recon 1 |
| Seafarer 0 |
| Stealth 0 |
| Streetwise 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Enforcer |
|
3 |
4 |
| Drifter |
Wanderer |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | Involved in a feud with a rival criminal organization. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Enforcer at age 22 |
| 2 | A crime lord considers you his protégé. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Enforcer at age 26 |
| 3 | Gained a contact. |
| 3 | Promoted to rank 3 |
| 4 | Continued as Enforcer at age 30 |
| 4 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 5 | Became a Wanderer at age 34 |
| 5 | Good fortune |
| 5 | Promoted to rank 1 |
| 6 | Continued as Wanderer at age 38 |
| 6 | Suffer from a life-threatening illness. |