Assistant Blaine Mills
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
M |
9 (1) |
4 (-1) |
6 (0) |
6 (0) |
4 (-1) |
6 (0) |
| Goal Orientated, Easygoing |
| Skills |
| Admin 0 |
| Advocate 0 |
| Astrogation 0 |
| Diplomat 0 |
| Electronics 0 |
| Gun Combat (Energy) 1 |
| Investigate 0 |
| Persuade 0 |
| Recon 0 |
| Seafarer 0 |
| Streetwise 0 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Noble |
Administrator |
Assistant |
0 |
1 |
| Scout |
Courier |
|
0 |
1 |
| Agent |
Corporate Agent |
|
0 |
1 |
| Scout |
Explorer |
|
0 |
1 |
| Drifter |
Barbarian |
|
0 |
1 |
| Drifter |
Wanderer |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Administrator at age 18 |
| 1 | Is now a Assistant |
| 1 | Inherit a gift from a rich relative. |
| 2 | Voluntarily left Administrator |
| 2 | Became a Courier at age 22 |
| 2 | Psychologically damaged by your time in the scouts. |
| 3 | Became a Corporate Agent at age 26 |
| 3 | Advanced training in a specialist field. |
| 4 | Voluntarily left Corporate Agent |
| 4 | Switched to Explorer at age 30 |
| 4 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 4 | Gain 1 Contacts. Gain 3 Enemies. |
| 5 | Became a Barbarian at age 34 |
| 5 | You do not know what happened to you. There is a gap in your memory. |
| 6 | Switched to Wanderer at age 38 |
| 6 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |