Able Spacehand Obie McDadden
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 43 |
M |
4 (-1) |
2 (-2) |
4 (-1) |
4 (-1) |
9 (1) |
11 (1) |
| Rebellious |
| Skills |
| Admin 0 |
| Advocate 1 |
| Animals 0 |
| Athletics 0 |
| Drive 0 |
| Explosives 1 |
| Gambler 1 |
| Gun Combat (Archaic) 1 |
| Jack-of-All-Trades 1 |
| Mechanic 3 |
| Medic 2 |
| Recon 1 |
| Science 0 |
| Seafarer 0 |
| Streetwise 1 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
|
1 |
2 |
| Army |
Infantry |
Private |
0 |
1 |
| Navy |
Line/Crew |
Able Spacehand |
1 |
2 |
| Scholar |
Physician |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 3 | Became a Infantry at age 26 |
| 3 | Is now a Private |
| 3 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 3 | Gain rebels as Enemy |
| 4 | Became a Line/Crew at age 30 |
| 4 | Is now a Crewman |
| 4 | You join a gambling circle on board. |
| 4 | Promoted to Line/Crew rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Continued as Line/Crew at age 34 |
| 5 | Lost eye or limb. Fully recovered. |
| 6 | Became a Physician at age 38 |
| 6 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 6 | Promoted to rank 1 |