Senior Crewman Ray Halpine
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 47 |
M |
8 (0) |
4 (-1) |
5 (-1) |
5 (-1) |
8 (0) |
5 (-1) |
| Unsure |
| Skills |
| Animals 0 |
| Athletics 0 |
| Broker 0 |
| Carouse 1 |
| Drive 0 |
| Electronics 0 |
| Flyer 0 |
| Jack-of-All-Trades 1 |
| Mechanic 1 |
| Medic 0 |
| Persuade 0 |
| Pilot (Spacecraft) 1 |
| Recon 0 |
| Steward 0 |
| Streetwise 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Merchant Marine |
Senior Crewman |
1 |
2 |
| Citizen |
Colonist |
|
1 |
1 |
| Drifter |
Scavenger |
|
0 |
1 |
| Scholar |
Scientist |
|
0 |
1 |
| Drifter |
Barbarian |
|
0 |
1 |
| Drifter |
Wanderer |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | A new romantic starts. Gain an Ally. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Senior Crewman |
| 2 | Continued as Merchant Marine at age 22 |
| 2 | Imperial trade restrictions force you out of business. |
| 3 | Became a Colonist at age 26 |
| 3 | Advanced training in a specialist field. |
| 3 | Promoted to rank 1 |
| 4 | Voluntarily left Colonist |
| 4 | Became a Scavenger at age 30 |
| 4 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 5 | Became a Scientist at age 34 |
| 5 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 5 | Nearly killed. Owe 15,000 for medical bills. |
| 6 | Switched to Barbarian at age 38 |
| 6 | Attempted a risky adventure and was injured. |
| 6 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 7 | Voluntarily left Barbarian |
| 7 | Switched to Wanderer at age 42 |
| 7 | Suffer from a life-threatening illness. |