Able Spacehand May Perez permalink

Age Sex Str Dex End Int Edu Soc
47 F 10 (1) 2 (-2) 5 (-1) 9 (1) 2 (-2) 9 (1)
Mercurial, Equable, Unhappy
 
Skills
Animals (Handling) 1
Broker 0
Diplomacy 2
Electronics (Computers) 1
Electronics (Remote Ops) 1
Gambler 1
Gun Combat 1
Gunner (Ortillery) 1
Mechanic 2
Melee (Natural) 1
Pilot (Capital Ships) 1
Profession 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 2
Noble Dilettante Wastrel 1 3
Merchant Merchant Marine Senior Crewman 1 2
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Betrayal. Convert an Ally into a Rival or Enemy.
1Forced to continue current assignment
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
3Became a Dilettante at age 26
3Is now a Wastrel
3Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival.
3Promoted to rank 1
4Continued as Dilettante at age 30
4Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival.
5Continued as Dilettante at age 34
5time as a ruler or playboy gives you a wide range of experiences.
5Forced to muster out.
6Became a Merchant Marine at age 38
6Is now a Crewman
6Embroiled in legal trouble.
6Promoted to rank 1
6Is now a Senior Crewman
7Continued as Merchant Marine at age 42
7A series of bad deals and decisions force you into bankruptcy. You salvage what you can.