Ensign Jimmie Peck permalink

Age Sex Str Dex End Int Edu Soc
48 M 4 (-1) 1 (-2) 1 (-2) 12 (2) 5 (-1) 11 (1)
Thick Skinned, Comfortable
 
Skills
Astrogation 0
Athletics (Endurance) 2
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Gun Combat 0
Language (Oynprith (Droyne)) 1
Mechanic 0
Medic 0
Melee (Blade) 2
Navigation 1
Pilot 0
Profession 0
Science (Chemistry) 1
Science (Genetics) 1
Science (Physics) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 1
Navy Line/Crew Ensign 1 / 0 2
Scout Courier 0 2
Scholar Scientist 2 2
 
TermHistory
1Became a Scavenger at age 18
1Nearly killed. Fully recovered. Owe 50,000 for medical bills.
2Became a Line/Crew at age 22
2Is now a Crewman
2Vessel participates in a notable military engagement.
2Commissioned in Navy/Line/Crew
2Is now a Ensign
3Continued as Line/Crew at age 26
3Vessel participates in a diplomatic mission.
3Gain a contact.
3Forced to muster out.
4Became a Courier at age 30
4Spend several years jumping from world to world in your scout ship.
5Continued as Courier at age 34
5Betrayal. Convert an Ally into a Rival or Enemy.
6Voluntarily left Courier
6Became a Scientist at age 38
6Assigned to work on a secret project for a patron or organisation.
6Promoted to rank 1
7Continued as Scientist at age 42
7Assigned to work on a secret project for a patron or organisation.
7Promoted to rank 2
8Aging Crisis. Owe 20,000 for medical bills.