Henchman Richard May permalink

Age Sex Str Dex End Int Edu Soc
48 M 7 (0) 12 (2) 6 (0) 7 (0) 11 (1) 5 (-1)
Saintly, Lingering
 
Skills
Art 0
Astrogation 0
Athletics (Strength) 1
Gun Combat 0
Gunner (Turret) 1
Jack-of-All-Trades 1
Language (Vilani (1st Imperium)) 1
Mechanic 1
Pilot 0
Profession 0
Science 0
Stealth 1
Streetwise 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Scavenger 2 4
Citizen Colonist 0 1
Rogue Pirate Henchman 1 2
 
TermHistory
1Became a Scavenger at age 18
1Attacked by enemies that you easily defeat.
1Gain Enemy if you don't already have one.
1Promoted to rank 1
2Continued as Scavenger at age 22
2Attacked by enemies that you easily defeat.
2Gain Enemy if you don't already have one.
3Continued as Scavenger at age 26
3Attacked by enemies and injured.
3Nearly killed. Fully recovered. Owe 15,000 for medical bills.
3Gain Enemy if you don't already have one.
3Promoted to rank 2
4Continued as Scavenger at age 30
4Lightly injured, no permanent damage. Fully recovered.
5Became a Colonist at age 34
5A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
6Became a Pirate at age 38
6Is now a Lackey
6Crime pays off. Gain victim as Enemy.
6Promoted to rank 1
6Is now a Henchman
7Continued as Pirate at age 42
7Crime pays off. Gain victim as Enemy.