Craftsman Jesse Egerton permalink

Age Sex Str Dex End Int Edu Soc
47 F 3 (-1) 5 (-1) 3 (-1) 6 (0) 8 (0) 4 (-1)
Introverted, Dorky
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 1
Carouse 1
Drive (Hovercraft) 1
Explosives 1
Flyer (Grav) 1
Gambler 1
Gunner (Capital) 1
Mechanic 2
Melee (Natural) 1
Pilot (Small Craft) 1
Profession (Hydroponics) 1
Profession (Polymers) 1
Science 0
Steward 1
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 2
Citizen Worker Craftsman 4 5
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Special assignment or duty on board ship.
1Attempt at commissioned failed.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3Became a Worker at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Gain a criminal contact.
3Promoted to rank 1
4Continued as Worker at age 30
4Advanced training in a specialist field.
4Promoted to rank 2
4Is now a Technician
5Continued as Worker at age 34
5You are rewarded for your diligence or cunning.
5Promoted to rank 3
6Continued as Worker at age 38
6Political upheaval strikes your homeworld, and you are caught up in the revolution.
6Promoted to rank 4
6Is now a Craftsman
7Continued as Worker at age 42
7Hard times caused by a lack of interstellar trade costs you your job.