Technician Meta Stewart permalink

Age Sex Str Dex End Int Edu Soc
49 F 1 (-2) 5 (-1) 2 (-2) 11 (1) 10 (1) 4 (-1)
Quiet
 
Skills
Admin 0
Advocate 1
Art (Write) 1
Deception 1
Diplomat 1
Drive (Track) 1
Electronics 0
Engineer (J-drive) 1
Flyer 0
Gambler 1
Mechanic 1
Profession (Biologicals) 1
Profession (Polymers) 1
Science 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker Technician 2 5
Navy Engineer/Gunner Petty Officer, 3rd class 2 2
 
TermHistory
1Became a Worker at age 18
1You befriend a superior in the corporation or the colony.
2Continued as Worker at age 22
2Political upheaval strikes your homeworld, and you are caught up in the revolution.
2Promoted to rank 1
3Continued as Worker at age 26
3Your business expands, your corporation grows, or the colony thrives.
4Continued as Worker at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Continued as Worker at age 34
5You rise to a position of power in your colony or corporation.
5Promoted to rank 2
5Is now a Technician
6Voluntarily left Worker
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6Vessel participates in a diplomatic mission.
6Gain a contact.
6Promoted to Engineer/Gunner rank 1
6Is now a Able Spacehand
7Continued as Engineer/Gunner at age 42
7You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
7Promoted to Engineer/Gunner rank 2
7Is now a Petty Officer, 3rd class