Senior Crewman Hazel Aubert
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
F |
1 (-2) |
4 (-1) |
7 (0) |
8 (0) |
7 (0) |
7 (0) |
| Safe, Flexible, Civilised |
| Skills |
| Admin 0 |
| Athletics (Dexterity) 1 |
| Deception 0 |
| Drive (Track) 1 |
| Electronics (Comms) 1 |
| Gun Combat (Energy) 1 |
| Gun Combat (Slug) 1 |
| Mechanic 1 |
| Melee (Unarmed) 1 |
| Recon 1 |
| Science 0 |
| Stealth 0 |
| Streetwise 0 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Pirate |
Lackey |
0 |
1 |
| Army |
Cavalry |
Private |
0 |
1 |
| Drifter |
Wanderer |
|
0 |
3 |
| Army |
Infantry |
|
0 |
1 |
| Merchant |
Merchant Marine |
Senior Crewman |
1 |
1 |
|
| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | A job goes wrong, forcing you to flee off-planet. |
| 2 | Became a Cavalry at age 22 |
| 2 | Is now a Private |
| 2 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 3 | Became a Wanderer at age 26 |
| 3 | You do not know what happened to you. There is a gap in your memory. |
| 4 | Switched to Infantry at age 30 |
| 4 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 4 | Gain rebels as Enemy |
| 5 | Returned to Wanderer at age 34 |
| 5 | Find valuable salvage. |
| 6 | Continued as Wanderer at age 38 |
| 6 | You do not know what happened to you. There is a gap in your memory. |
| 7 | Became a Merchant Marine at age 42 |
| 7 | Is now a Crewman |
| 7 | Good fortune |
| 7 | Promoted to rank 1 |
| 7 | Is now a Senior Crewman |
| 8 | Aging Crisis. Owe 20,000 for medical bills. |