| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 49 |
F |
10 (1) |
3 (-1) |
9 (1) |
4 (-1) |
9 (1) |
5 (-1) |
| Impatient, Unmotivated, No Self Confidence |
| Skills |
| Art 0 |
| Astrogation 0 |
| Electronics (Sensors) 1 |
| Gun Combat 0 |
| Language 0 |
| Mechanic 1 |
| Medic 0 |
| Navigation 1 |
| Pilot 0 |
| Profession 0 |
| Science 0 |
| Steward 0 |
| Survival 2 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Scavenger |
|
0 |
1 |
| Scout |
Explorer |
Scout |
1 |
4 |
| Scholar |
Scientist |
|
0 |
1 |
| Merchant |
Merchant Marine |
Senior Crewman |
1 |
1 |
|
| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 2 | Became a Explorer at age 22 |
| 2 | Spend several years jumping from world to world in your scout ship. |
| 3 | Continued as Explorer at age 26 |
| 3 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 3 | Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
| 4 | Continued as Explorer at age 30 |
| 4 | Serve as the courier for an important message from the Imperium. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Continued as Explorer at age 34 |
| 5 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 5 | Gain 3 Contacts. Gain 2 Enemies. |
| 6 | Became a Scientist at age 38 |
| 6 | Your work is sabotaged by unknown parties. You may salvage what you can and give up. |
| 7 | Became a Merchant Marine at age 42 |
| 7 | Is now a Crewman |
| 7 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Senior Crewman |