Able Spacehand Orval Lambert permalink

Age Sex Str Dex End Int Edu Soc
48 M 4 (-1) 9 (1) 3 (-1) 4 (-1) 11 (1) 7 (0)
Intimidating
 
Skills
Art 0
Astrogation 1
Athletics (Dexterity) 1
Athletics (Strength) 1
Broker 0
Electronics (Comms) 1
Explosives 1
Gun Combat 0
Gun Combat 1
Gunner (Ortillery) 1
Mechanic 1
Medic 0
Pilot (Small Craft) 4
Seafarer (Submarine) 1
Steward 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 3
Scout Explorer Scout 1 2
Merchant Free Trader 0 1
Merchant Merchant Marine Senior Crewman 1 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
1Attempt at commissioned failed.
2Continued as Engineer/Gunner at age 22
2Vessel participates in a notable military engagement.
2Forced to continue current assignment
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Continued as Engineer/Gunner at age 26
3Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
4Became a Explorer at age 30
4Good fortune
4Promoted to rank 1
4Is now a Scout
5Continued as Explorer at age 34
5You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
6Became a Free Trader at age 38
6Make an unexpected connection outside your normal circles. Gain a Contact.
7Voluntarily left Free Trader
7Switched to Merchant Marine at age 42
7Is now a Crewman
7Embroiled in legal trouble.
7Promoted to rank 1
7Is now a Senior Crewman