| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
F |
8 (0) |
4 (-1) |
5 (-1) |
7 (0) |
9 (1) |
4 (-1) |
| Scornful, Active |
| Skills |
| Admin 1 |
| Advocate 1 |
| Athletics 0 |
| Carouse 0 |
| Deception 1 |
| Diplomat 1 |
| Drive 0 |
| Electronics (Computers) 1 |
| Engineer (Power) 1 |
| Flyer 0 |
| Gun Combat 0 |
| Investigate 1 |
| Language (Oynprith (Droyne)) 1 |
| Mechanic 2 |
| Medic 0 |
| Navigation 1 |
| Recon 0 |
| Science (Physics) 1 |
| Streetwise 0 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
Agent |
1 |
2 |
| Scholar |
Field Researcher |
|
2 |
2 |
| Navy |
Engineer/Gunner |
Able Spacehand |
1 |
2 |
| Drifter |
Scavenger |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Go undercover to investigate an enemy. |
| 1 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Intelligence at age 22 |
| 2 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 3 | Became a Field Researcher at age 26 |
| 3 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Field Researcher at age 30 |
| 4 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 4 | Promoted to rank 2 |
| 5 | Voluntarily left Field Researcher |
| 5 | Became a Engineer/Gunner at age 34 |
| 5 | Is now a Crewman |
| 5 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 5 | Promoted to Engineer/Gunner rank 1 |
| 5 | Is now a Able Spacehand |
| 6 | Continued as Engineer/Gunner at age 38 |
| 6 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 7 | Became a Scavenger at age 42 |
| 7 | Find Ancient Technology. |