Craftsman Seymour Gordon permalink

Age Sex Str Dex End Int Edu Soc
47 M 4 (-1) 8 (0) 2 (-2) 8 (0) 6 (0) 4 (-1)
Addict, Delightful, Beautiful
 
Skills
Carouse 1
Drive (Walker) 1
Electronics 0
Engineer 0
Explosives 1
Flyer (Rotor) 1
Jack-of-All-Trades 2
Mechanic 1
Medic 0
Pilot (Spacecraft) 1
Profession (Civil Engineering) 1
Profession (Construction) 1
Science (Psionicology) 1
Stealth 1
Steward 1
Streetwise 3
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker Craftsman 5 5
Entertainer Performer 1 2
 
TermHistory
1Became a Worker at age 18
1Spent time maintaining and using heavy vehicles.
1Promoted to rank 1
2Continued as Worker at age 22
2You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
2Promoted to rank 2
2Is now a Technician
3Continued as Worker at age 26
3Your business expands, your corporation grows, or the colony thrives.
3Promoted to rank 3
4Continued as Worker at age 30
4Advanced training in a specialist field.
4Promoted to rank 4
4Is now a Craftsman
5Continued as Worker at age 34
5Political upheaval strikes your homeworld, and you are caught up in the revolution.
5Promoted to rank 5
6Voluntarily left Worker
6Became a Performer at age 38
6Good fortune
6Promoted to rank 1
7Continued as Performer at age 42
7An investigation, tour, project or expedition goes wrong, stranding you far from home.