Agent Johnie Gilbert
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
M |
4 (-1) |
5 (-1) |
3 (-1) |
7 (0) |
7 (0) |
4 (-1) |
| Self-Disciplined, Awful, Salient |
| Skills |
| Admin 0 |
| Athletics (Dexterity) 1 |
| Deception 2 |
| Drive 0 |
| Electronics (Comms) 1 |
| Flyer (Grav) 2 |
| Gun Combat 0 |
| Investigate 0 |
| Mechanic 1 |
| Persuade 0 |
| Profession 0 |
| Recon 0 |
| Science 0 |
| Seafarer 0 |
| Streetwise 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
Agent |
1 |
1 |
| Merchant |
Merchant Marine |
Senior Crewman |
1 |
2 |
| Citizen |
Corporate |
|
1 |
1 |
| Entertainer |
Journalist |
|
0 |
1 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
| Navy |
Line/Crew |
Able Spacehand |
1 |
1 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Uncover a major conspiracy against your employers. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Voluntarily left Intelligence |
| 2 | Became a Merchant Marine at age 22 |
| 2 | Is now a Crewman |
| 2 | Embroiled in legal trouble. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Senior Crewman |
| 3 | Continued as Merchant Marine at age 26 |
| 3 | Imperial trade restrictions force you out of business. |
| 4 | Became a Corporate at age 30 |
| 4 | Advanced training in a specialist field. |
| 4 | Promoted to rank 1 |
| 5 | Voluntarily left Corporate |
| 5 | Became a Journalist at age 34 |
| 5 | Expose or are involved in a scandal of some sort. |
| 6 | Became a Engineer/Gunner at age 38 |
| 6 | Is now a Crewman |
| 6 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 7 | Switched to Line/Crew at age 42 |
| 7 | A new romantic starts. Gain an Ally. |
| 7 | Promoted to Line/Crew rank 1 |
| 7 | Is now a Able Spacehand |