Petty Officer, 3rd class Jason Stoker
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 47 |
M |
3 (-1) |
4 (-1) |
5 (-1) |
3 (-1) |
5 (-1) |
5 (-1) |
| Bewildered |
| Skills |
| Art 0 |
| Carouse 0 |
| Deception 0 |
| Drive (Walker) 1 |
| Electronics 0 |
| Engineer (J-drive) 1 |
| Flyer (Airship) 1 |
| Flyer (Grav) 1 |
| Gunner (Ortillery) 1 |
| Gunner (Turret) 1 |
| Mechanic 1 |
| Persuade 0 |
| Pilot (Capital Ships) 1 |
| Pilot (Spacecraft) 1 |
| Seafarer 0 |
| Steward 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Performer |
|
0 |
2 |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Navy |
Engineer/Gunner |
Petty Officer, 3rd class |
2 |
4 |
|
| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 2 | Continued as Performer at age 22 |
| 2 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 3 | Became a Merchant Marine at age 26 |
| 3 | Is now a Crewman |
| 3 | Imperial trade restrictions force you out of business. |
| 4 | Became a Engineer/Gunner at age 30 |
| 4 | Special assignment or duty on board ship. |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | Find Ancient Technology. |
| 5 | Promoted to Engineer/Gunner rank 1 |
| 5 | Is now a Able Spacehand |
| 6 | Continued as Engineer/Gunner at age 38 |
| 6 | Vessel participates in a notable military engagement. |
| 7 | Continued as Engineer/Gunner at age 42 |
| 7 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 7 | Promoted to Engineer/Gunner rank 2 |
| 7 | Is now a Petty Officer, 3rd class |