Henchman Cecil Peaton permalink

Age Sex Str Dex End Int Edu Soc
48 M 2 (-2) 5 (-1) 2 (-2) 8 (0) 8 (0) 12 (2)
Odious, Charismatic
 
Skills
Admin 1
Animals (Handling) 1
Athletics 0
Deception 0
Diplomat 0
Drive (Walker) 1
Gun Combat (Slug) 1
Gunner (Ortillery) 1
Melee (Blade) 1
Profession (Biologicals) 1
Recon 0
Science 0
Stealth 2
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist 1 2
Drifter Wanderer 1 3
Rogue Pirate Henchman 1 1
Noble Diplomat 3rd Secretary 1 1
 
TermHistory
1Became a Colonist at age 18
1You are rewarded for your diligence or cunning.
1Promoted to rank 1
2Continued as Colonist at age 22
2Life ruined by a criminal gang. Gain the gang as an Enemy
3Became a Wanderer at age 26
3Attacked by enemies and injured.
3Lightly injured, no permanent damage. Fully recovered.
3Gain Enemy if you don't already have one.
4Continued as Wanderer at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
4Promoted to rank 1
5Continued as Wanderer at age 34
5Suffer from a life-threatening illness.
6Became a Pirate at age 38
6Is now a Lackey
6You spend months in the dangerous criminal underworld.
6Promoted to rank 1
6Is now a Henchman
7Voluntarily left Pirate
7Became a Diplomat at age 42
7Is now a Intern
7You make an alliance with a powerful and charismatic noble, who becomes an Ally.
7Promoted to rank 1
7Is now a 3rd Secretary