| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 49 |
M |
6 (0) |
6 (0) |
5 (-1) |
6 (0) |
10 (1) |
7 (0) |
| Orcish, Defective |
| Skills |
| Advocate 1 |
| Astrogation 1 |
| Deception 1 |
| Drive 0 |
| Electronics (Computers) 2 |
| Flyer 0 |
| Gun Combat 0 |
| Investigate 1 |
| Mechanic 1 |
| Persuade 1 |
| Recon 0 |
| Streetwise 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
|
0 |
1 |
| Merchant |
Free Trader |
|
1 |
2 |
| Rogue |
Pirate |
Lackey |
0 |
1 |
| Navy |
Flight |
Crewman |
0 |
1 |
| Agent |
Corporate Agent |
Agent |
1 |
2 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 2 | Became a Free Trader at age 22 |
| 2 | A new romantic starts. Gain an Ally. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Free Trader at age 26 |
| 3 | Imperial trade restrictions force you out of business. |
| 4 | Became a Pirate at age 30 |
| 4 | Is now a Lackey |
| 4 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 5 | Became a Flight at age 34 |
| 5 | Is now a Crewman |
| 5 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 6 | Switched to Corporate Agent at age 38 |
| 6 | Go undercover to investigate an enemy. |
| 6 | Nearly killed. Owe 22,500 for medical bills. |
| 7 | Continued as Corporate Agent at age 42 |
| 7 | Befriended by a senior agent. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Agent |