Curtis Frazier permalink

Age Sex Str Dex End Int Edu Soc
47 M 3 (-1) 6 (0) 2 (-2) 10 (1) 5 (-1) 2 (-2)
Empathetic, Average, Compulsive
 
Skills
Admin 0
Animals 0
Art (Visual Media) 1
Athletics (Endurance) 1
Carouse 0
Deception 0
Diplomat 1
Drive 0
Electronics (Comms) 2
Electronics (Computers) 1
Engineer (Power) 1
Gunner (Screen) 1
Investigate 2
Persuade 0
Science (Archaeology) 1
Science (History) 1
Science (Philosophy) 2
Steward 0
CareerAssignmentTitleRankTerms
Entertainer Artist 1 1
Scholar Scientist 4 5
Rogue Enforcer 0 1
 
TermHistory
1Became a Artist at age 18
1Gain a patron in the arts. Gain an Ally
1Promoted to rank 1
2Voluntarily left Artist
2Became a Scientist at age 22
2Advanced training in a specialist field.
2Promoted to rank 1
3Continued as Scientist at age 26
3Advanced training in a specialist field.
3Promoted to rank 2
4Continued as Scientist at age 30
4Make a breakthrough in your field.
4Promoted to rank 3
5Continued as Scientist at age 34
5Work for an eccentric but brilliant mentor, who becomes an Ally.
5Promoted to rank 4
6Continued as Scientist at age 38
6An expedition or voyage goes wrong, leaving you stranded in the wilderness.
7Became a Enforcer at age 42
7A job goes wrong, forcing you to flee off-planet.