Able Spacehand Jerome Moore permalink

Age Sex Str Dex End Int Edu Soc
49 M 4 (-1) 4 (-1) 6 (0) 4 (-1) 5 (-1) 7 (0)
Selective, Cuddly
 
Skills
Admin 0
Advocate 0
Astrogation 1
Athletics (Strength) 1
Broker 0
Diplomat 0
Drive 0
Electronics 0
Flyer (Rotor) 1
Gun Combat (Energy) 1
Leadership 0
Mechanic 2
Medic 0
Melee (Natural) 1
Pilot (Capital Ships) 1
Recon 0
Steward 1
CareerAssignmentTitleRankTerms
Citizen Corporate 0 1
Entertainer Performer 0 1
Navy Line/Crew Able Spacehand 1 3
Rogue Pirate Henchman 1 2
 
TermHistory
1Became a Corporate at age 18
1Life ruined by a criminal gang. Gain the gang as an Enemy
2Became a Performer at age 22
2Severely injured. Fully recovered. Owe 1,250 for medical bills.
3Became a Line/Crew at age 26
3Is now a Crewman
3Special assignment or duty on board ship.
3Promoted to Line/Crew rank 1
3Is now a Able Spacehand
4Continued as Line/Crew at age 30
4Vessel participates in a diplomatic mission.
5Continued as Line/Crew at age 34
5Abuse your position for profit
5Forced to muster out.
6Became a Pirate at age 38
6Is now a Lackey
6You spend months in the dangerous criminal underworld.
6Promoted to rank 1
6Is now a Henchman
7Continued as Pirate at age 42
7Severely injured. Fully recovered. Owe 10,000 for medical bills.