Settler Georgia Palmer permalink

Age Sex Str Dex End Int Edu Soc
48 F 10 (1) 3 (-1) 8 (0) 7 (0) 11 (1) 5 (-1)
Loudmouth, Ashamed, Enchanting
 
Skills
Animals 0
Art 0
Athletics 0
Carouse 0
Diplomat 1
Drive (Track) 1
Gambler 1
Jack-of-All-Trades 1
Mechanic 0
Melee (Blade) 1
Recon 0
Science (Physics) 1
Stealth 1
Survival 3
CareerAssignmentTitleRankTerms
Citizen Colonist Settler 2 3
Drifter Barbarian 1 3
Scholar Field Researcher 1 1
 
TermHistory
1Became a Colonist at age 18
1You are rewarded for your diligence or cunning.
1Promoted to rank 1
2Continued as Colonist at age 22
2Your business expands, your corporation grows, or the colony thrives.
2Promoted to rank 2
2Is now a Settler
3Continued as Colonist at age 26
3Life ruined by a criminal gang. Gain the gang as an Enemy
4Became a Barbarian at age 30
4Attacked by enemies that you easily defeat.
4Gain Enemy if you don't already have one.
5Continued as Barbarian at age 34
5Attempted a risky adventure and was wildly successful.
5Forced to continue current assignment
5Promoted to rank 1
6Continued as Barbarian at age 38
6Moved to a new world.
6Forced to muster out.
7Became a Field Researcher at age 42
7Make a breakthrough in your field.
7Promoted to rank 1