Petty Officer, 2nd class Clarice Keiler permalink

Age Sex Str Dex End Int Edu Soc
49 F 10 (1) 10 (1) 5 (-1) 8 (0) 8 (0) 7 (0)
Pleasant, Creepy, Uncommitted
 
Skills
Art 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Deception 1
Drive (Mole) 1
Gun Combat 0
Gun Combat 1
Gunner (Ortillery) 1
Gunner (Screen) 1
Language 0
Mechanic 2
Medic 0
Melee (Bludgeon) 1
Navigation 1
Persuade 1
Pilot (Spacecraft) 1
Recon 1
Stealth 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 2 4
Navy Engineer/Gunner Petty Officer, 2nd class 3 3
 
TermHistory
1Became a Enforcer at age 18
1You spend months in the dangerous criminal underworld.
2Continued as Enforcer at age 22
2Betrayal. Convert an Ally into a Rival or Enemy.
2Promoted to rank 1
3Continued as Enforcer at age 26
3Crime pays off. Gain victim as Enemy.
3Promoted to rank 2
4Continued as Enforcer at age 30
4A job goes wrong, forcing you to flee off-planet.
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5Promoted to Engineer/Gunner rank 1
5Is now a Able Spacehand
6Continued as Engineer/Gunner at age 38
6Special assignment or duty on board ship.
6Promoted to Engineer/Gunner rank 2
6Is now a Petty Officer, 3rd class
7Continued as Engineer/Gunner at age 42
7Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
7Promoted to Engineer/Gunner rank 3
7Is now a Petty Officer, 2nd class