| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 49 |
M |
5 (-1) |
7 (0) |
5 (-1) |
6 (0) |
8 (0) |
12 (2) |
| Stingy, Timid, Strident |
| Skills |
| Art (Instrument) 1 |
| Art (Performer) 1 |
| Art (Write) 1 |
| Astrogation 1 |
| Athletics 0 |
| Carouse 0 |
| Deception 1 |
| Drive (Hovercraft) 1 |
| Electronics 0 |
| Gun Combat 0 |
| Investigate 1 |
| Mechanic 0 |
| Persuade 2 |
| Pilot 0 |
| Profession 0 |
| Science (Cybernetics) 1 |
| Streetwise 1 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Courier |
|
0 |
2 |
| Citizen |
Worker |
|
1 |
1 |
| Entertainer |
Performer |
|
4 |
4 |
|
| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | You spend a great deal of time on the fringes of Charted Space. |
| 1 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 1 | Gain 1 Contacts. Gain 2 Enemies. |
| 2 | Continued as Courier at age 22 |
| 2 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 2 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 3 | Voluntarily left Courier |
| 3 | Became a Worker at age 26 |
| 3 | You rise to a position of power in your colony or corporation. |
| 3 | Promoted to rank 1 |
| 4 | Voluntarily left Worker |
| 4 | Became a Performer at age 30 |
| 4 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Performer at age 34 |
| 5 | Spend time with an alien race. Gain a contact. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Performer at age 38 |
| 6 | Works is especially well received and popular, making you a minor celebrity |
| 6 | Promoted to rank 3 |
| 7 | Continued as Performer at age 42 |
| 7 | Expose or are involved in a scandal of some sort. |
| 7 | Forced to continue current assignment |
| 7 | Promoted to rank 4 |