Craftsman Seymour Gordon
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 47 |
M |
4 (-1) |
8 (0) |
2 (-2) |
8 (0) |
6 (0) |
4 (-1) |
| Addict, Delightful, Beautiful |
| Skills |
| Carouse 1 |
| Drive (Walker) 1 |
| Electronics 0 |
| Engineer 0 |
| Explosives 1 |
| Flyer (Rotor) 1 |
| Jack-of-All-Trades 2 |
| Mechanic 1 |
| Medic 0 |
| Pilot (Spacecraft) 1 |
| Profession (Civil Engineering) 1 |
| Profession (Construction) 1 |
| Science (Psionicology) 1 |
| Stealth 1 |
| Steward 1 |
| Streetwise 3 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Worker |
Craftsman |
5 |
5 |
| Entertainer |
Performer |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | Spent time maintaining and using heavy vehicles. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Worker at age 22 |
| 2 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Technician |
| 3 | Continued as Worker at age 26 |
| 3 | Your business expands, your corporation grows, or the colony thrives. |
| 3 | Promoted to rank 3 |
| 4 | Continued as Worker at age 30 |
| 4 | Advanced training in a specialist field. |
| 4 | Promoted to rank 4 |
| 4 | Is now a Craftsman |
| 5 | Continued as Worker at age 34 |
| 5 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 5 | Promoted to rank 5 |
| 6 | Voluntarily left Worker |
| 6 | Became a Performer at age 38 |
| 6 | Good fortune |
| 6 | Promoted to rank 1 |
| 7 | Continued as Performer at age 42 |
| 7 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |