| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
M |
3 (-1) |
8 (0) |
5 (-1) |
10 (1) |
4 (-1) |
15 (3) |
| Accepting, Fearful |
| Skills |
| Advocate 1 |
| Animals (Training) 1 |
| Art (Perform) 1 |
| Athletics (Endurance) 1 |
| Diplomat 0 |
| Drive (Hovercraft) 1 |
| Electronics 0 |
| Investigate 1 |
| Medic 4 |
| Persuade 0 |
| Science (Cybernetics) 1 |
| Science (Planetology) 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Physician |
|
5 |
6 |
| Entertainer |
Artist |
|
2 |
2 |
|
| Term | History |
| 1 | Became a Physician at age 18 |
| 1 | Advanced training in a specialist field. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Physician at age 22 |
| 2 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Physician at age 26 |
| 3 | Make a breakthrough in your field. |
| 3 | Promoted to rank 3 |
| 4 | Continued as Physician at age 30 |
| 4 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 4 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 4 | Scarred. Fully recovered. |
| 4 | Gain an Enemy |
| 4 | Promoted to rank 4 |
| 5 | Continued as Physician at age 34 |
| 5 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 5 | Promoted to rank 5 |
| 6 | Continued as Physician at age 38 |
| 6 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 6 | Forced to muster out. |
| 7 | Became a Artist at age 42 |
| 7 | Gain a patron in the arts. Gain an Ally |
| 7 | Promoted to rank 1 |
| 8 | Continued as Artist at age 46 |
| 8 | Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
| 8 | Promoted to rank 2 |