| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 51 |
F |
7 (0) |
3 (-1) |
10 (1) |
5 (-1) |
10 (1) |
10 (1) |
| Gracious |
| Skills |
| Animals 0 |
| Athletics (Dexterity) 2 |
| Athletics (Endurance) 1 |
| Deception 1 |
| Drive (Walker) 1 |
| Electronics 0 |
| Explosives 1 |
| Gun Combat (Energy) 2 |
| Gun Combat (Slug) 1 |
| Heavy Weapons (Artillery) 1 |
| Mechanic 0 |
| Profession (Hydroponics) 1 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Army |
Cavalry |
Private |
0 |
1 |
| Agent |
Intelligence |
Agent |
1 |
4 |
| Noble |
Administrator |
Assistant |
0 |
1 |
| Drifter |
Scavenger |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Cavalry at age 18 |
| 1 | Is now a Private |
| 1 | Forced out after co-operating with military investigation in commanding officer's illegal activity. |
| 2 | Became a Intelligence at age 22 |
| 2 | Birth or Death involving a family member or close friend. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Agent |
| 3 | Continued as Intelligence at age 26 |
| 3 | Established a network of contacts. Gain 2 contacts. |
| 4 | Continued as Intelligence at age 30 |
| 4 | You go above and beyond the call of duty. |
| 5 | Continued as Intelligence at age 34 |
| 5 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 6 | Became a Administrator at age 38 |
| 6 | Is now a Assistant |
| 6 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 7 | Became a Scavenger at age 42 |
| 7 | Attacked by enemies and injured. |
| 7 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 7 | Gain Enemy if you don't already have one. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Scavenger at age 46 |
| 8 | Drafted into Navy |