Crewman Rosamond Hotty permalink

Age Sex Str Dex End Int Edu Soc
53 F 2 (-2) 4 (-1) 8 (0) 6 (0) 9 (1) 5 (-1)
Purposeful, Self-Controlling, Exacting
 
Skills
Animals 0
Athletics 0
Broker 2
Drive (Walker) 1
Electronics (Comms) 1
Gambler 1
Gun Combat (Archaic) 1
Gunner (Ortillery) 1
Gunner (Screen) 3
Heavy Weapons (Artillery) 1
Language (Oynprith (Droyne)) 1
Mechanic 1
Pilot (Capital Ships) 1
Recon 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Citizen Colonist 0 1
Agent Corporate Agent 0 2
Merchant Broker 2 3
Army Infantry Private 0 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
2Became a Colonist at age 22
2Refused to co-operate with investigation by the planetary authorities. Gain an Ally
3Became a Corporate Agent at age 26
3Go undercover to investigate an enemy.
3A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
4Continued as Corporate Agent at age 30
4Moved to a new world.
5Voluntarily left Corporate Agent
5Became a Broker at age 34
5Embroiled in legal trouble.
6Continued as Broker at age 38
6Promoted to rank 1
7Continued as Broker at age 42
7Make an unexpected connection outside your normal circles. Gain a Contact.
7Promoted to rank 2
8Voluntarily left Broker
8Became a Infantry at age 46
8Is now a Private
8Given a special assignment or duty in your unit.