Crewman Rosamond Hotty
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 53 |
F |
2 (-2) |
4 (-1) |
8 (0) |
6 (0) |
9 (1) |
5 (-1) |
| Purposeful, Self-Controlling, Exacting |
| Skills |
| Animals 0 |
| Athletics 0 |
| Broker 2 |
| Drive (Walker) 1 |
| Electronics (Comms) 1 |
| Gambler 1 |
| Gun Combat (Archaic) 1 |
| Gunner (Ortillery) 1 |
| Gunner (Screen) 3 |
| Heavy Weapons (Artillery) 1 |
| Language (Oynprith (Droyne)) 1 |
| Mechanic 1 |
| Pilot (Capital Ships) 1 |
| Recon 0 |
| Streetwise 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
| Citizen |
Colonist |
|
0 |
1 |
| Agent |
Corporate Agent |
|
0 |
2 |
| Merchant |
Broker |
|
2 |
3 |
| Army |
Infantry |
Private |
0 |
1 |
|
| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 2 | Became a Colonist at age 22 |
| 2 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
| 3 | Became a Corporate Agent at age 26 |
| 3 | Go undercover to investigate an enemy. |
| 3 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 4 | Continued as Corporate Agent at age 30 |
| 4 | Moved to a new world. |
| 5 | Voluntarily left Corporate Agent |
| 5 | Became a Broker at age 34 |
| 5 | Embroiled in legal trouble. |
| 6 | Continued as Broker at age 38 |
| 6 | Promoted to rank 1 |
| 7 | Continued as Broker at age 42 |
| 7 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 7 | Promoted to rank 2 |
| 8 | Voluntarily left Broker |
| 8 | Became a Infantry at age 46 |
| 8 | Is now a Private |
| 8 | Given a special assignment or duty in your unit. |