Lieutenant Willie Holland permalink

Age Sex Str Dex End Int Edu Soc
52 F 5 (-1) 7 (0) 7 (0) 5 (-1) 6 (0) 9 (1)
Secretive
 
Skills
Admin 1
Animals (Veterinary) 1
Art 0
Athletics 0
Diplomat 0
Drive (Mole) 1
Electronics (Comms) 1
Electronics (Remote Ops) 1
Gunner (Turret) 1
Leadership 1
Mechanic 1
Melee (Blade) 1
Pilot (Small craft) 1
Recon 0
Science (Sophontology) 1
Streetwise 0
Survival 0
Tactics (Naval) 1
CareerAssignmentTitleRankTerms
Citizen Colonist 1 1
Navy Flight Lieutenant 3 / 1 5
Scholar Scientist 0 2
 
TermHistory
1Became a Colonist at age 18
1You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
1Gain a criminal contact.
1Promoted to rank 1
2Voluntarily left Colonist
2Became a Flight at age 22
2Is now a Crewman
2You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2Promoted to Flight rank 1
2Is now a Able Spacehand
3Continued as Flight at age 26
3Advanced training in a specialist field
4Continued as Flight at age 30
4A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4Commissioned in Navy/Flight
4Is now a Ensign
4Promoted to Flight officer rank 2
4Is now a Sublieutenant
5Continued as Flight at age 34
5Moved to a new world.
5Promoted to Flight officer rank 3
5Is now a Lieutenant
6Continued as Flight at age 38
6Abuse your position for profit
6Forced to muster out.
7Became a Scientist at age 42
7Entangled in a bureaucratic or legal morass that distracts you from your work.
8Continued as Scientist at age 46
8Gained a contact.