Agent Burrell Murray permalink

Age Sex Str Dex End Int Edu Soc
53 M 3 (-1) 7 (0) 4 (-1) 3 (-1) 5 (-1) 4 (-1)
Disorganized
 
Skills
Deception 1
Drive (Wheel) 1
Flyer 0
Gun Combat 0
Investigate 0
Jack-of-All-Trades 1
Language 0
Mechanic 1
Melee (Unarmed) 1
Persuade 0
Recon 0
Science 0
Stealth 1
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Intelligence Agent 1 3
Navy Flight Crewman 0 1
Drifter Wanderer 0 3
Entertainer Artist 0 1
 
TermHistory
1Became a Intelligence at age 18
1Go undercover to investigate an enemy.
1Severely injured. Fully recovered. Owe 5,000 for medical bills.
1Promoted to rank 1
1Is now a Agent
2Continued as Intelligence at age 22
2Rewarded for a successful mission.
3Continued as Intelligence at age 26
3Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
4Became a Flight at age 30
4Is now a Crewman
4During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
5Became a Wanderer at age 34
5Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
6Became a Artist at age 38
6Public opinion turns on you.
7Returned to Wanderer at age 42
7Attacked by enemies and injured.
7Severely injured. Owe 5,000 for medical bills.
7Gain Enemy if you don't already have one.
8Continued as Wanderer at age 46
8You do not know what happened to you. There is a gap in your memory.