| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 51 |
M |
1 (-2) |
3 (-1) |
10 (1) |
9 (1) |
12 (2) |
9 (1) |
| Unreasonable, Impotent, Jaded |
| Skills |
| Admin 0 |
| Advocate 0 |
| Athletics (Strength) 1 |
| Broker 0 |
| Carouse 1 |
| Deception 0 |
| Diplomat 1 |
| Drive (Wheel) 1 |
| Electronics 0 |
| Leadership 0 |
| Mechanic 0 |
| Melee (Unarmed) 1 |
| Navigation 1 |
| Persuade 1 |
| Profession (Biologicals) 1 |
| Recon 1 |
| Seafarer 0 |
| Steward 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Corporate |
|
0 |
2 |
| Rogue |
Enforcer |
|
2 |
3 |
| Citizen |
Worker |
|
1 |
2 |
| Merchant |
Free Trader |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 2 | Became a Enforcer at age 22 |
| 2 | Birth or Death involving a family member or close friend. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Enforcer at age 26 |
| 3 | Involved in a feud with a rival criminal organization. |
| 3 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Enforcer at age 30 |
| 4 | Involved in a feud with a rival criminal organization. |
| 4 | Lightly injured, no permanent damage. Fully recovered. |
| 4 | Forced to muster out. |
| 5 | Returned to Corporate at age 34 |
| 5 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 6 | Switched to Worker at age 38 |
| 6 | Your business expands, your corporation grows, or the colony thrives. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Worker at age 42 |
| 7 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 8 | Became a Free Trader at age 46 |
| 8 | Given advanced training in a specialist field |
| 8 | Promoted to rank 1 |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |