Sublieutenant Helen Gregory
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 51 |
M |
1 (-2) |
1 (-2) |
1 (-2) |
9 (1) |
8 (0) |
12 (2) |
| Young, Sour |
| Skills |
| Carouse 1 |
| Diplomat 0 |
| Drive 0 |
| Electronics (Remote Ops) 1 |
| Electronics (Sensors) 1 |
| Flyer 0 |
| Gambler 1 |
| Investigate 0 |
| Leadership 1 |
| Mechanic 1 |
| Medic 0 |
| Melee (Blade) 1 |
| Melee (Unarmed) 1 |
| Recon 0 |
| Science (Psionicology) 1 |
| Science (Psychology) 1 |
| Science (Xenology) 1 |
| Stealth 1 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Scientist |
|
1 |
2 |
| Navy |
Line/Crew |
Sublieutenant |
2 / 0 |
4 |
| Rogue |
Thief |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Make a breakthrough in your field. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Scientist at age 22 |
| 2 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 3 | Became a Line/Crew at age 26 |
| 3 | Is now a Crewman |
| 3 | Nearly killed. |
| 4 | Became a Thief at age 30 |
| 4 | Involved in a feud with a rival criminal organization. |
| 4 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Thief at age 34 |
| 5 | You spend months in the dangerous criminal underworld. |
| 6 | Voluntarily left Thief |
| 6 | Returned to Line/Crew at age 38 |
| 6 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 6 | Commissioned in Navy/Line/Crew |
| 6 | Is now a Ensign |
| 7 | Aging Crisis. Owe 50,000 for medical bills. |
| 7 | Continued as Line/Crew at age 42 |
| 7 | Advanced training in a specialist field |
| 8 | Aging Crisis. Owe 30,000 for medical bills. |
| 8 | Continued as Line/Crew at age 46 |
| 8 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 8 | Promoted to Line/Crew officer rank 2 |
| 8 | Is now a Sublieutenant |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |