Crewman Christian Raycraft permalink

Age Sex Str Dex End Int Edu Soc
51 M 2 (-2) 3 (-1) 5 (-1) 8 (0) 6 (0) 3 (-1)
Pitiful, Uncoordinated, Sad
 
Skills
Animals (Training) 1
Astrogation 0
Athletics 0
Electronics 0
Flyer (Rotor) 1
Gun Combat 0
Mechanic 0
Melee (Unarmed) 1
Pilot 0
Recon 1
Stealth 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Surveyor 0 2
Drifter Barbarian 0 4
Navy Engineer/Gunner Crewman 0 1
Agent Intelligence 0 1
 
TermHistory
1Became a Surveyor at age 18
1Gained a contact.
2Continued as Surveyor at age 22
2Psychologically damaged by your time in the scouts.
3Became a Barbarian at age 26
3A new romantic starts. Gain an Ally.
4Continued as Barbarian at age 30
5Continued as Barbarian at age 34
5run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6Continued as Barbarian at age 38
6Attacked by enemies that you easily defeat.
6Gain Enemy if you don't already have one.
6Forced to muster out.
7Became a Engineer/Gunner at age 42
7Is now a Crewman
7You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
8Became a Intelligence at age 46
8Refused a deal with criminal or other figure under investigation. Gain an Enemy