| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 51 |
M |
4 (-1) |
3 (-1) |
9 (1) |
7 (0) |
5 (-1) |
10 (1) |
| Trustworthy |
| Skills |
| Astrogation 1 |
| Athletics (Dexterity) 1 |
| Drive (Mole) 1 |
| Electronics 0 |
| Engineer (J-drive) 1 |
| Mechanic 0 |
| Medic 0 |
| Pilot (Spacecraft) 1 |
| Profession (Civil Engineering) 1 |
| Recon 1 |
| Science (Sophontology) 2 |
| Steward 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Worker |
|
1 |
4 |
| Merchant |
Free Trader |
|
0 |
1 |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Scout |
Explorer |
Scout |
1 |
2 |
|
| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | You gain experience in a technical field as a computer operator or surveyor. |
| 2 | Continued as Worker at age 22 |
| 2 | Moved to a new world. |
| 3 | Continued as Worker at age 26 |
| 3 | You rise to a position of power in your colony or corporation. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Worker at age 30 |
| 4 | Your business expands, your corporation grows, or the colony thrives. |
| 4 | Forced to muster out. |
| 5 | Became a Free Trader at age 34 |
| 5 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 6 | Voluntarily left Free Trader |
| 6 | Switched to Merchant Marine at age 38 |
| 6 | Is now a Crewman |
| 6 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 6 | Gain rebels as Enemy |
| 7 | Became a Explorer at age 42 |
| 7 | You spend a great deal of time on the fringes of Charted Space. |
| 7 | Gain a contact in an alien race. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Scout |
| 8 | Continued as Explorer at age 46 |
| 8 | Lightly injured, no permanent damage. Fully recovered. |