| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
F |
5 (-1) |
4 (-1) |
1 (-2) |
11 (1) |
9 (1) |
12 (2) |
| Mild |
| Skills |
| Advocate 1 |
| Animals 0 |
| Astrogation 0 |
| Drive (Walker) 1 |
| Electronics (Remote Ops) 1 |
| Electronics (Sensors) 2 |
| Engineer (M-drive) 1 |
| Explosives 1 |
| Flyer (Rotor) 1 |
| Gun Combat (Energy) 1 |
| Mechanic 2 |
| Medic 0 |
| Navigation 1 |
| Pilot 0 |
| Profession 0 |
| Science 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Scavenger |
|
0 |
1 |
| Scout |
Courier |
Scout |
2 |
3 |
| Navy |
Engineer/Gunner |
Able Spacehand |
1 |
1 |
| Merchant |
Merchant Marine |
4th Officer |
2 |
3 |
|
| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 2 | Became a Courier at age 22 |
| 2 | You spend a great deal of time on the fringes of Charted Space. |
| 2 | Gain a contact in an alien race. |
| 2 | Forced to continue current assignment |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Courier at age 26 |
| 3 | Spend several years jumping from world to world in your scout ship. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Courier at age 30 |
| 4 | Perform an exemplary service for the scouts. |
| 5 | Voluntarily left Courier |
| 5 | Became a Engineer/Gunner at age 34 |
| 5 | Is now a Crewman |
| 5 | Birth or Death involving a family member or close friend. |
| 5 | Promoted to Engineer/Gunner rank 1 |
| 5 | Is now a Able Spacehand |
| 6 | Voluntarily left Engineer/Gunner |
| 6 | Became a Merchant Marine at age 38 |
| 6 | Is now a Crewman |
| 6 | Embroiled in legal trouble. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Senior Crewman |
| 7 | Continued as Merchant Marine at age 42 |
| 7 | Embroiled in legal trouble. |
| 7 | Promoted to rank 2 |
| 7 | Is now a 4th Officer |
| 8 | Continued as Merchant Marine at age 46 |
| 8 | Good fortune |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |