Able Spacehand Merritt Kelley permalink

Age Sex Str Dex End Int Edu Soc
56 M 4 (-1) 3 (-1) 1 (-2) 7 (0) 6 (0) 8 (0)
Caring, Facetious, Jolly
 
Skills
Animals 0
Art (Holography) 1
Art (Write) 1
Carouse 1
Deception 0
Drive 0
Flyer 0
Mechanic 1
Persuade 0
Recon 1
Science (Sophontology) 1
Steward 0
Streetwise 1
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Artist 1 2
Entertainer Journalist 0 1
Navy Engineer/Gunner Able Spacehand 1 2
Citizen Worker 0 1
Drifter Barbarian 1 2
Retired 0 1
 
TermHistory
1Became a Artist at age 18
1Good fortune
1Promoted to rank 1
2Continued as Artist at age 22
2You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
3Switched to Journalist at age 26
3You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4Vessel participates in a diplomatic mission.
4Gain a contact.
4Attempt at commissioned failed.
4Promoted to Engineer/Gunner rank 1
4Is now a Able Spacehand
5Continued as Engineer/Gunner at age 34
5You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6Became a Worker at age 38
6Scarred. Fully recovered. Owe 2,500 for medical bills.
7Became a Barbarian at age 42
7Spend time with an alien race. Gain a contact.
7Promoted to rank 1
8Continued as Barbarian at age 46
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9Aging Crisis. Owe 20,000 for medical bills.
9Retired at age 50
9Accused of a crime
10Aging Crisis. Owe 50,000 for medical bills.