Petty Officer, 2nd class Nick Kennedy permalink

Age Sex Str Dex End Int Edu Soc
57 M 2 (-2) 5 (-1) 2 (-2) 6 (0) 8 (0) 9 (1)
Cooperative, Reasonable, Delightful
 
Skills
Admin 0
Astrogation 2
Broker 1
Engineer (J-drive) 1
Engineer (Power) 1
Flyer (Wing) 1
Gun Combat (Energy) 1
Gunner (Capital) 3
Gunner (Ortillery) 1
Mechanic 2
Medic 0
Pilot (Capital Ships) 1
Pilot (Spacecraft) 2
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Petty Officer, 2nd class 3 5
Merchant Merchant Marine Crewman 0 2
Agent Intelligence 0 1
Citizen Worker 0 1
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Advanced training in a specialist field
1Attempt at commissioned failed.
1Promoted to Line/Crew rank 1
1Is now a Able Spacehand
2Continued as Line/Crew at age 22
2A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3Continued as Line/Crew at age 26
3Abuse your position for profit
3Attempt at commissioned failed.
4Continued as Line/Crew at age 30
4Commanding officer takes an interest in your career.
4Promoted to Line/Crew rank 2
4Is now a Petty Officer, 3rd class
5Continued as Line/Crew at age 34
5You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5Attempt at commissioned failed.
5Promoted to Line/Crew rank 3
5Is now a Petty Officer, 2nd class
6Voluntarily left Line/Crew
6Became a Merchant Marine at age 38
6Is now a Crewman
7Continued as Merchant Marine at age 42
7A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
7Gain rebels as Enemy
8Became a Intelligence at age 46
8Life ruined by a criminal gang. Gain the gang as an Enemy
9Became a Worker at age 50
9Your business expands, your corporation grows, or the colony thrives.