Agent Harrison Lamb permalink

Age Sex Str Dex End Int Edu Soc
55 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 5 (-1) 7 (0)
Tardy
 
Skills
Art 0
Athletics (Dexterity) 1
Carouse 0
Deception 1
Drive (Hovercraft) 1
Flyer 0
Gunner (Screen) 1
Investigate 1
Language 0
Mechanic 1
Persuade 0
Pilot (Capital Ships) 1
Recon 1
Steward 0
CareerAssignmentTitleRankTerms
Entertainer Journalist 0 1
Agent Intelligence Agent 1 4
Navy Engineer/Gunner Crewman 0 2
Citizen Colonist 0 1
Drifter Scavenger 0 1
 
TermHistory
1Became a Journalist at age 18
1An investigation, tour, project or expedition goes wrong, stranding you far from home.
2Became a Intelligence at age 22
2Established a network of contacts. Gain 2 contacts.
3Continued as Intelligence at age 26
3Established a network of contacts. Gain 1 contacts.
4Continued as Intelligence at age 30
4Gained a contact.
4Promoted to rank 1
4Is now a Agent
5Continued as Intelligence at age 34
5Hard times caused by a lack of interstellar trade costs you your job.
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6A new romantic starts. Gain an Ally.
7Continued as Engineer/Gunner at age 42
7Injured. Fully recovered. Owe 1,250 for medical bills.
8Became a Colonist at age 46
8Nearly killed. Owe 15,000 for medical bills.
9Became a Scavenger at age 50
9You do not know what happened to you. There is a gap in your memory.
10Aging Crisis. Owe 10,000 for medical bills.