Settler Harriette Steen permalink

Age Sex Str Dex End Int Edu Soc
55 F 1 (-2) 1 (-2) 3 (-1) 9 (1) 10 (1) 9 (1)
Tactful
 
Skills
Advocate 1
Art 0
Athletics (Dexterity) 1
Carouse 1
Engineer (J-drive) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 1
Heavy Weapons (Vehicle) 1
Jack-of-all-Trades 1
Profession 0
Science (Psychology) 1
Streetwise 1
Survival 1
Tactics (Military) 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine 0 1
Scout Explorer 0 3
Citizen Colonist Settler 2 3
Retired 0 2
 
TermHistory
1Became a Ground Assault at age 18
1Is now a Marine
1A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy.
2Became a Explorer at age 22
2Perform an exemplary service for the scouts.
3Continued as Explorer at age 26
3You spend a great deal of time on the fringes of Charted Space.
3Gain a contact in an alien race.
4Continued as Explorer at age 30
4Severely injured. Fully recovered. Owe 5,000 for medical bills.
5Became a Colonist at age 34
5Your business expands, your corporation grows, or the colony thrives.
5Forced to continue current assignment
5Promoted to rank 1
6Aging Crisis. Owe 30,000 for medical bills.
6Continued as Colonist at age 38
6You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
6Promoted to rank 2
6Is now a Settler
7Continued as Colonist at age 42
7A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
8Retired at age 46
8Betrayal. Convert an Ally into a Rival or Enemy.
9Aging Crisis. Owe 30,000 for medical bills.
9Victim of a crime