Ensign Hattie Wheeler permalink

Age Sex Str Dex End Int Edu Soc
55 M 5 (-1) 7 (0) 1 (-2) 12 (2) 3 (-1) 7 (0)
Extravagant, Nimble, Harmonious
 
Skills
Admin 0
Animals (Handling) 1
Astrogation 1
Athletics (Strength) 2
Diplomat 1
Electronics (Computers) 1
Gun Combat (Slug) 1
Gunner (Screen) 1
Investigate 1
Jack-of-all-Trades 1
Mechanic 4
Melee (Blade) 1
Pilot (Capital Ships) 1
Pilot (Small craft) 1
Pilot (Small Craft) 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Ensign 1 / 0 2
Agent Law Enforcement Corporal 1 2
Scout Courier Scout 1 4
Scout Explorer 0 1
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1Vessel participates in a notable military engagement.
1Commissioned in Navy/Flight
1Is now a Ensign
2Continued as Flight at age 22
2Injured. Fully recovered. Owe 5,000 for medical bills.
3Became a Law Enforcement at age 26
3Is now a Rookie
3Given specialist training in vehicles.
3Promoted to rank 1
3Is now a Corporal
4Continued as Law Enforcement at age 30
4Hard times caused by a lack of interstellar trade costs you your job.
5Became a Courier at age 34
5Spend several years jumping from world to world in your scout ship.
6Continued as Courier at age 38
6You survey an alien world.
6Forced to continue current assignment
6Promoted to rank 1
6Is now a Scout
7Continued as Courier at age 42
7Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
7You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
8Continued as Courier at age 46
8Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
8Gain 5 Contacts. Gain 3 Enemies.
9Switched to Explorer at age 50
9Psychologically damaged by your time in the scouts.