| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | You are rewarded for your diligence or cunning. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Corporate at age 22 |
| 2 | A new romantic starts. Gain an Ally. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Manager |
| 3 | Voluntarily left Corporate |
| 3 | Entered Marine Academy at age 26 |
| 3 | Suffered a deep tragedy. |
| 3 | Dropped out of military academy. |
| 4 | Continued as Corporate at age 26 |
| 4 | Hard times caused by a lack of interstellar trade costs you your job. |
| 5 | Became a Scavenger at age 30 |
| 5 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 6 | Became a Line/Crew at age 34 |
| 6 | Is now a Crewman |
| 6 | Severely injured. Owe 3,750 for medical bills. |
| 7 | Continued as Line/Crew at age 38 |
| 7 | Gained a contact. |
| 7 | Promoted to Line/Crew rank 1 |
| 7 | Is now a Able Spacehand |
| 8 | Continued as Line/Crew at age 42 |
| 8 | Advanced training in a specialist field |
| 8 | Promoted to Line/Crew rank 2 |
| 8 | Is now a Petty Officer, 3rd class |
| 9 | Continued as Line/Crew at age 46 |
| 9 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 9 | Promoted to Line/Crew rank 3 |
| 9 | Is now a Petty Officer, 2nd class |
| 10 | Continued as Line/Crew at age 50 |
| 10 | Vessel participates in a diplomatic mission. |
| 10 | Gain a contact. |
| 10 | Forced to muster out. |