Scout Gary Wareham permalink

Age Sex Str Dex End Int Edu Soc
56 M 2 (-2) 10 (1) 4 (-1) 12 (2) 8 (0) 2 (-2)
Agreeable, Excitable, Consistent
 
Skills
Animals 0
Astrogation 1
Athletics 0
Diplomat 1
Electronics (Computers) 1
Gun Combat (Archaic) 1
Investigate 1
Jack-of-all-Trades 1
Language (Vilani (1st Imperium)) 1
Mechanic 0
Medic 0
Pilot (Small craft) 1
Profession 0
Science (Cybernetics) 1
Science (Planetology) 1
Science (Psychology) 1
Stealth 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 1 2
Scholar Field Researcher 2 4
Scout Courier Scout 1 3
 
TermHistory
1Became a Scavenger at age 18
1Contact with Government.
1Promoted to rank 1
2Continued as Scavenger at age 22
2Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
3Became a Field Researcher at age 26
3Make a breakthrough in your field.
3Promoted to rank 1
4Continued as Field Researcher at age 30
4A disaster or war strikes.
4The planetary government interferes with your research for political or religious reasons. You continue working secretely.
5Continued as Field Researcher at age 34
5Make a breakthrough in your field.
5Promoted to rank 2
6Continued as Field Researcher at age 38
6A disaster or war strikes.
6The planetary government interferes with your research for political or religious reasons. You continue working secretely.
7Voluntarily left Field Researcher
7Became a Courier at age 42
7Spend several years jumping from world to world in your scout ship.
8Continued as Courier at age 46
8Serve as the courier for an important message from the Imperium.
8Promoted to rank 1
8Is now a Scout
9Continued as Courier at age 50
9When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
9You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.