Settler Arthur Thomas permalink

Age Sex Str Dex End Int Edu Soc
57 M 2 (-2) 1 (-2) 1 (-2) 10 (1) 11 (1) 9 (1)
Shallow, Controlling
 
Skills
Advocate 1
Animals 0
Art (Write) 1
Astrogation 0
Athletics 0
Carouse 0
Drive (Wheel) 1
Electronics (Comms) 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Engineer (Power) 1
Mechanic 0
Recon 1
Science (Cosmology) 1
Science (Economics) 1
Seafarer 0
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler 2 3
Scholar Scientist 1 3
Scout Courier 0 2
Retired 0 1
 
TermHistory
1Became a Colonist at age 18
1A new romantic starts. Gain an Ally.
1Promoted to rank 1
2Continued as Colonist at age 22
2You gain experience in a technical field as a computer operator or surveyor.
2Promoted to rank 2
2Is now a Settler
3Continued as Colonist at age 26
3Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
4Became a Scientist at age 30
4Win a prestigious prize for your work.
5Continued as Scientist at age 34
5Win a prestigious prize for your work.
6Continued as Scientist at age 38
6Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
6Nearly killed. Fully recovered. Owe 25,000 for medical bills.
6Gain an Enemy
6Promoted to rank 1
7Voluntarily left Scientist
7Became a Courier at age 42
7Perform an exemplary service for the scouts.
8Continued as Courier at age 46
8Scarred. Fully recovered. Owe 5,000 for medical bills.
9Aging Crisis. Owe 10,000 for medical bills.
9Retired at age 50
9Gained a contact.
10Aging Crisis. Owe 50,000 for medical bills.