Scout Gary Wareham
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
M |
2 (-2) |
10 (1) |
4 (-1) |
12 (2) |
8 (0) |
2 (-2) |
| Agreeable, Excitable, Consistent |
| Skills |
| Animals 0 |
| Astrogation 1 |
| Athletics 0 |
| Diplomat 1 |
| Electronics (Computers) 1 |
| Gun Combat (Archaic) 1 |
| Investigate 1 |
| Jack-of-all-Trades 1 |
| Language (Vilani (1st Imperium)) 1 |
| Mechanic 0 |
| Medic 0 |
| Pilot (Small craft) 1 |
| Profession 0 |
| Science (Cybernetics) 1 |
| Science (Planetology) 1 |
| Science (Psychology) 1 |
| Stealth 1 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Scavenger |
|
1 |
2 |
| Scholar |
Field Researcher |
|
2 |
4 |
| Scout |
Courier |
Scout |
1 |
3 |
|
| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Contact with Government. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Scavenger at age 22 |
| 2 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 3 | Became a Field Researcher at age 26 |
| 3 | Make a breakthrough in your field. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Field Researcher at age 30 |
| 4 | A disaster or war strikes. |
| 4 | The planetary government interferes with your research for political or religious reasons. You continue working secretely. |
| 5 | Continued as Field Researcher at age 34 |
| 5 | Make a breakthrough in your field. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Field Researcher at age 38 |
| 6 | A disaster or war strikes. |
| 6 | The planetary government interferes with your research for political or religious reasons. You continue working secretely. |
| 7 | Voluntarily left Field Researcher |
| 7 | Became a Courier at age 42 |
| 7 | Spend several years jumping from world to world in your scout ship. |
| 8 | Continued as Courier at age 46 |
| 8 | Serve as the courier for an important message from the Imperium. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Scout |
| 9 | Continued as Courier at age 50 |
| 9 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 9 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |