| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
F |
1 (-2) |
6 (0) |
1 (-2) |
6 (0) |
9 (1) |
7 (0) |
| Passive-Aggressive, Predictable, Cheerless |
| Skills |
| Art 0 |
| Astrogation 1 |
| Carouse 0 |
| Deception 0 |
| Diplomat 1 |
| Drive 0 |
| Electronics 0 |
| Explosives 1 |
| Mechanic 1 |
| Navigation 1 |
| Persuade 0 |
| Pilot (Small craft) 1 |
| Recon 0 |
| Science (Xenology) 1 |
| Seafarer 0 |
| Steward 0 |
| Streetwise 0 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Journalist |
|
0 |
1 |
| Scout |
Surveyor |
|
0 |
3 |
| Drifter |
Wanderer |
|
0 |
1 |
| Scout |
Courier |
Scout |
1 |
4 |
|
| Term | History |
| 1 | Became a Journalist at age 18 |
| 1 | Public opinion turns on you. |
| 2 | Became a Surveyor at age 22 |
| 2 | Spend several years jumping from world to world in your scout ship. |
| 3 | Continued as Surveyor at age 26 |
| 3 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 4 | Continued as Surveyor at age 30 |
| 4 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 5 | Became a Wanderer at age 34 |
| 5 | You do not know what happened to you. There is a gap in your memory. |
| 6 | Switched to Courier at age 38 |
| 6 | Perform an exemplary service for the scouts. |
| 7 | Aging Crisis. Owe 20,000 for medical bills. |
| 7 | Continued as Courier at age 42 |
| 7 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Scout |
| 8 | Continued as Courier at age 46 |
| 8 | You survey an alien world. |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |
| 9 | Continued as Courier at age 50 |
| 9 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |