Detective Lissie Romero permalink

Age Sex Str Dex End Int Edu Soc
55 F 2 (-2) 3 (-1) 3 (-1) 10 (1) 8 (0) 9 (1)
Rigid, Psychotic, Vivacious
 
Skills
Athletics (Endurance) 1
Deception 1
Drive 0
Electronics 1
Electronics (Sensors) 1
Flyer (Grav) 1
Gun Combat (Slug) 1
Investigate 1
Mechanic 1
Recon 0
Science (Archaeology) 1
Science (Psychology) 1
Stealth 0
Streetwise 3
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 2 3
Scout Courier 0 1
Merchant Merchant Marine Senior Crewman 1 2
Agent Law Enforcement Detective 3 3
 
TermHistory
1Became a Wanderer at age 18
1Find valuable salvage.
1Forced to continue current assignment
1Promoted to rank 1
2Continued as Wanderer at age 22
2Attacked by enemies and injured.
2Injured. Fully recovered. Owe 1,250 for medical bills.
2Gain Enemy if you don't already have one.
3Continued as Wanderer at age 26
3Find valuable salvage.
3Promoted to rank 2
4Voluntarily left Wanderer
4Became a Courier at age 30
4You survey an alien world.
5Voluntarily left Courier
5Became a Merchant Marine at age 34
5Is now a Crewman
5Given advanced training in a specialist field
5Promoted to rank 1
5Is now a Senior Crewman
6Continued as Merchant Marine at age 38
6Imperial trade restrictions force you out of business.
7Became a Law Enforcement at age 42
7Is now a Rookie
7You go above and beyond the call of duty.
7Promoted to rank 1
7Is now a Corporal
8Continued as Law Enforcement at age 46
8You go above and beyond the call of duty.
8Promoted to rank 2
8Is now a Sergeant
9Continued as Law Enforcement at age 50
9Go undercover to investigate an enemy.
9Your business expands, your corporation grows, or the colony thrives.
9Promoted to rank 3
9Is now a Detective