Agent Ira Watton permalink

Age Sex Str Dex End Int Edu Soc
57 F 1 (-2) 3 (-1) 7 (0) 7 (0) 3 (-1) 9 (1)
Voracious
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 1
Deception 1
Drive 0
Electronics (Sensors) 1
Flyer 0
Gambler 1
Gun Combat 0
Mechanic 1
Profession (Biologicals) 1
Recon 1
Stealth 2
Streetwise 0
CareerAssignmentTitleRankTerms
Rogue Thief 1 2
Agent Intelligence Agent 1 4
Merchant Merchant Marine Senior Crewman 1 2
Citizen Colonist 1 1
 
TermHistory
1Became a Thief at age 18
1Involved in a gambling ring.
1Promoted to rank 1
2Continued as Thief at age 22
2Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
3Became a Intelligence at age 26
3Established a network of contacts. Gain 2 contacts.
4Continued as Intelligence at age 30
4Established a network of contacts. Gain 3 contacts.
5Continued as Intelligence at age 34
5Go undercover to investigate an enemy.
5A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
5Promoted to rank 1
5Is now a Agent
6Continued as Intelligence at age 38
6Accepted a deal with criminal or other figure under investigation.
7Became a Merchant Marine at age 42
7Is now a Crewman
7Make an unexpected connection outside your normal circles. Gain a Contact.
7Promoted to rank 1
7Is now a Senior Crewman
8Continued as Merchant Marine at age 46
8Lost eye or limb. Owe 1,250 for medical bills.
9Became a Colonist at age 50
9Advanced training in a specialist field.
9Promoted to rank 1
10Aging Crisis. Owe 20,000 for medical bills.