Lieutenant Dicie Rule permalink

Age Sex Str Dex End Int Edu Soc
56 F 3 (-1) 2 (-2) 4 (-1) 5 (-1) 13 (2) 4 (-1)
Sultry
 
Skills
Admin 0
Advocate 0
Animals (Training) 1
Athletics (Dexterity) 1
Athletics (Strength) 1
Broker 0
Carouse 0
Deception 1
Diplomat 0
Electronics (Sensors) 1
Engineer (J-drive) 1
Flyer 0
Leadership 1
Melee (Blade) 1
Pilot (Spacecraft) 1
Science 0
Stealth 1
Survival 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate 0 1
Navy Engineer/Gunner Lieutenant 3 / 0 4
Drifter Barbarian Warrior 2 4
 
TermHistory
1Became a Corporate at age 18
1Refused to co-operate with investigation by the planetary authorities. Gain an Ally
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Display heroism in battle, saving the whole ship.
2Commissioned in Navy/Engineer/Gunner
2Is now a Ensign
2Forced to continue current assignment
2Promoted to Engineer/Gunner officer rank 2
2Is now a Sublieutenant
3Continued as Engineer/Gunner at age 26
3You join a gambling circle on board.
3Promoted to Engineer/Gunner officer rank 3
3Is now a Lieutenant
4Continued as Engineer/Gunner at age 30
4During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
5Became a Barbarian at age 34
5Attacked by enemies that you easily defeat.
5Gain Enemy if you don't already have one.
5Promoted to rank 1
6Continued as Barbarian at age 38
6Find valuable salvage.
7Continued as Barbarian at age 42
7Attacked by enemies that you easily defeat.
7Gain Enemy if you don't already have one.
7Promoted to rank 2
7Is now a Warrior
8Continued as Barbarian at age 46
8Severely injured. Owe 7,500 for medical bills.
9Returned to Engineer/Gunner at age 50
9Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.