Able Spacehand Roberto Sims permalink

Age Sex Str Dex End Int Edu Soc
57 M 5 (-1) 1 (-2) 1 (-2) 2 (-2) 7 (0) 8 (0)
Cooperative, Naughty
 
Skills
Animals 0
Carouse 0
Gun Combat (Energy) 1
Gun Combat 1
Mechanic 2
Melee (Blade) 1
Profession 0
Science 0
Seafarer 0
Stealth 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 4
Navy Line/Crew Able Spacehand 1 2
Citizen Worker 0 2
Retired 0 1
 
TermHistory
1Became a Barbarian at age 18
1Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
2Became a Line/Crew at age 22
2Is now a Crewman
2A new romantic starts. Gain an Ally.
3Continued as Line/Crew at age 26
3Special assignment or duty on board ship.
3Attempt at commissioned failed.
3Promoted to Line/Crew rank 1
3Is now a Able Spacehand
4Voluntarily left Line/Crew
4Became a Worker at age 30
4Advanced training in a specialist field.
5Voluntarily left Worker
5Returned to Barbarian at age 34
6Continued as Barbarian at age 38
6Attacked by enemies that you easily defeat.
6Gain Enemy if you don't already have one.
7Continued as Barbarian at age 42
7Suffer from a life-threatening illness.
8Returned to Worker at age 46
8Co-operate with investigation by the planetary authorities. The business or colony is shut down.
9Aging Crisis. Owe 20,000 for medical bills.
9Retired at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 50,000 for medical bills.