Henchman Joe Teague permalink

Age Sex Str Dex End Int Edu Soc
56 F 7 (0) 1 (-2) 5 (-1) 8 (0) 5 (-1) 5 (-1)
Matronly
 
Skills
Animals 0
Art (Instrument) 1
Art (Write) 1
Carouse 2
Deception 0
Drive 0
Gambler 1
Gun Combat (Archaic) 1
Gunner (Capital) 1
Jack-of-all-Trades 1
Mechanic 0
Melee (Blade) 1
Persuade 0
Profession (Polymers) 1
Recon 1
Seafarer (Sails) 1
Steward 0
Streetwise 1
CareerAssignmentTitleRankTerms
Entertainer Artist 2 4
Drifter Wanderer 1 1
Rogue Pirate Henchman 1 2
Drifter Barbarian 0 1
Retired 0 1
 
TermHistory
1Became a Artist at age 18
1Gain a patron in the arts. Gain an Ally
1Promoted to rank 1
2Continued as Artist at age 22
2Join homeworld’s celebrity circles
3Continued as Artist at age 26
3Public opinion turns on you.
3Promoted to rank 2
4Continued as Artist at age 30
4You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
5Became a Wanderer at age 34
5Offered job by a patron. Now owe him a favor.
5Promoted to rank 1
6Became a Pirate at age 38
6Is now a Lackey
6You spend months in the dangerous criminal underworld.
6Promoted to rank 1
6Is now a Henchman
7Continued as Pirate at age 42
7A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
8Switched to Barbarian at age 46
8Nearly killed. Fully recovered. Owe 30,000 for medical bills.
9Aging Crisis. Owe 10,000 for medical bills.
9Retired at age 50
9Birth or Death involving a family member or close friend.
10Aging Crisis. Owe 20,000 for medical bills.