Field Agent Lester Ross permalink

Age Sex Str Dex End Int Edu Soc
56 M 2 (-2) 3 (-1) 1 (-2) 7 (0) 4 (-1) 3 (-1)
Volatile, Insulting, Grateful
 
Skills
Athletics (Dexterity) 1
Carouse 1
Deception 1
Drive 0
Electronics (Sensors) 1
Flyer (Wing) 1
Gun Combat 0
Gun Combat 2
Gunner (Capital) 1
Gunner (Screen) 1
Investigate 1
Mechanic 1
Pilot (Spacecraft) 1
Profession (Biologicals) 1
Recon 1
Streetwise 3
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 2
Agent Corporate Agent Field Agent 3 4
Entertainer Performer 0 1
Drifter Scavenger 0 2
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Vessel participates in a notable military engagement.
1Attempt at commissioned failed.
2Continued as Line/Crew at age 22
2Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3Became a Corporate Agent at age 26
3A new romantic starts. Gain an Ally.
3Promoted to rank 1
3Is now a Agent
4Continued as Corporate Agent at age 30
4An investigation takes on a dangerous turn.
4Life ruined by a criminal gang. Gain the gang as an Enemy
4Forced to continue current assignment
4Promoted to rank 2
4Is now a Field Agent
5Continued as Corporate Agent at age 34
5Rewarded for a successful mission.
5Promoted to rank 3
6Continued as Corporate Agent at age 38
6Established a network of contacts. Gain 3 contacts.
6Forced to muster out.
7Became a Performer at age 42
7An investigation, tour, project or expedition goes wrong, stranding you far from home.
8Became a Scavenger at age 46
9Continued as Scavenger at age 50
9Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.