Crewman Benjamin Stewart permalink

Age Sex Str Dex End Int Edu Soc
57 M 5 (-1) 5 (-1) 6 (0) 5 (-1) 9 (1) 7 (0)
Reasonable, Unassuming, Efficient
 
Skills
Admin 0
Animals 0
Art (Instrument) 1
Art (Perform) 2
Art (Visual Media) 1
Carouse 1
Deception 1
Drive (Hovercraft) 1
Electronics 0
Gunner (Screen) 1
Investigate 1
Jack-of-all-Trades 1
Melee 0
Persuade 1
Science 0
Seafarer 0
Stealth 1
Steward 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 1
Navy Engineer/Gunner Crewman 0 1
Entertainer Artist 3 6
Citizen Corporate 1 1
 
TermHistory
1Became a Barbarian at age 18
1run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3Became a Artist at age 26
3Go on a tour of the sector, visiting several worlds. Gain 2 Contacts.
4Continued as Artist at age 30
4Expose or are involved in a scandal of some sort.
5Continued as Artist at age 34
5Join homeworld’s celebrity circles
5Promoted to rank 1
6Continued as Artist at age 38
6Gain a patron in the arts. Gain an Ally
6Promoted to rank 2
7Continued as Artist at age 42
7One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
7Forced to continue current assignment
7Promoted to rank 3
8Continued as Artist at age 46
8Public opinion turns on you.
9Became a Corporate at age 50
9You befriend a superior in the corporation or the colony.
9Promoted to rank 1