Ambrose Martin permalink

Age Sex Str Dex End Int Edu Soc Psi
55 M 4 (-1) 8 (0) 3 (-1) 9 (1) 9 (1) 9 (1) 5 (-1)
Wholesome, Genial
 
Skills
Athletics 0
Diplomat 0
Drive (Hovercraft) 1
Electronics (Computers) 1
Electronics (Remote Ops) 2
Engineer (J-drive) 1
Investigate 1
Language (Zdetl (Zhodani)) 2
Medic 1
Science (Archaeology) 1
Science (Cosmology) 1
Science (Genetics) 2
Science (Psionicology) 1
Science (Robotics) 1
Telepathy 0
CareerAssignmentTitleRankTerms
Scholar Scientist 8 9
 
TermHistory
1Became a Scientist at age 18
1Refused to perform research that goes against your conscience.
1Promoted to rank 1
2Continued as Scientist at age 22
2Encounter a Psionic institute.
2Tested for psionic powers
2Promoted to rank 2
3Continued as Scientist at age 26
3Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
3A disaster or war strikes.
3Lightly injured, no permanent damage. Fully recovered.
3The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy.
3Gain an Enemy
3Promoted to rank 3
4Continued as Scientist at age 30
4Refuse to join a cheat in some fashion.
5Continued as Scientist at age 34
5Assigned to work on a secret project for a patron or organisation.
5Promoted to rank 4
6Continued as Scientist at age 38
6Make a breakthrough in your field.
6Promoted to rank 5
7Continued as Scientist at age 42
7Assigned to work on a secret project for a patron or organisation.
7Promoted to rank 6
8Continued as Scientist at age 46
8Work leads to a considerable breakthrough.
8Promoted to rank 7
9Continued as Scientist at age 50
9Work leads to a considerable breakthrough.
9Promoted to rank 8