Crewman Joanna Cochran permalink

Age Sex Str Dex End Int Edu Soc
56 F 1 (-2) 4 (-1) 4 (-1) 7 (0) 5 (-1) 1 (-2)
Visual, Impudent
 
Skills
Admin 0
Advocate 0
Broker 0
Deception 1
Diplomat 0
Drive (Walker) 1
Drive (Wheel) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Gambler 2
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Language 0
Leadership 0
Medic 0
Persuade 2
Pilot (Spacecraft) 2
Science (Psychology) 1
CareerAssignmentTitleRankTerms
Citizen Corporate 1 2
Navy Engineer/Gunner Crewman 0 2
Merchant Merchant Marine Crewman 0 1
Merchant Free Trader 2 3
Retired 0 1
 
TermHistory
1Became a Corporate at age 18
1You gain experience in a technical field as a computer operator or surveyor.
1Promoted to rank 1
2Continued as Corporate at age 22
2Hard times caused by a lack of interstellar trade costs you your job.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3Special assignment or duty on board ship.
3Attempt at commissioned failed.
4Continued as Engineer/Gunner at age 30
4Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5Became a Merchant Marine at age 34
5A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
5Gain rebels as Enemy
6Switched to Free Trader at age 38
6Promoted to rank 1
7Continued as Free Trader at age 42
7Promoted to rank 2
8Continued as Free Trader at age 46
8A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
8Gain rebels as Enemy
9Aging Crisis. Owe 30,000 for medical bills.
9Retired at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.