Manager Albert Shelton permalink

Age Sex Str Dex End Int Edu Soc Psi
56 M 6 (0) 3 (-1) 3 (-1) 5 (-1) 7 (0) 5 (-1) None
Risk-Taking
 
Skills
Admin 1
Art 0
Athletics 0
Deception 1
Drive (Hovercraft) 1
Electronics (Computer) 2
Engineer 0
Gambler 1
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Pilot (Spacecraft) 1
Recon 1
Science (Cybernetics) 1
Seafarer (Sails) 1
Stealth 0
Steward 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Rogue Pirate Henchman 1 2
Citizen Corporate Manager 2 4
Citizen Worker 0 1
Drifter Barbarian 1 2
 
TermHistory
1Became a Pirate at age 18
1Is now a Lackey
1A job goes wrong, forcing you to flee off-planet.
2Became a Corporate at age 22
2Advanced training in a specialist field.
2Promoted to rank 1
3Continued as Corporate at age 26
3Advanced training in a specialist field.
3Promoted to rank 2
3Is now a Manager
4Continued as Corporate at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Continued as Corporate at age 34
5Hard times caused by a lack of interstellar trade costs you your job.
6Switched to Worker at age 38
6A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
7Became a Barbarian at age 42
7Attacked by enemies and injured.
7Nearly killed. Owe 15,000 for medical bills.
7Gain Enemy if you don't already have one.
7Promoted to rank 1
8Continued as Barbarian at age 46
8Encounter a Psionic institute.
8Tested for psionic powers
8Forced to muster out.
9Returned to Pirate at age 50
9Involved in a gambling ring.
9Promoted to rank 1
9Is now a Henchman