Crewman Kent Fields permalink

Age Sex Str Dex End Int Edu Soc
56 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 9 (1) 4 (-1)
Overwhelming, Obsequious, Boundless
 
Skills
Athletics (Dexterity) 1
Carouse 0
Drive 0
Electronics 0
Engineer 0
Flyer (Wing) 1
Mechanic 2
Melee (Blade) 1
Profession 0
Science (Sophontology) 1
Seafarer (Sails) 1
Stealth 1
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Citizen Worker 0 2
Navy Line/Crew Crewman 0 1
Navy Engineer/Gunner 0 1
Drifter Wanderer 0 2
Drifter Barbarian 1 2
Retired 0 1
 
TermHistory
1Became a Worker at age 18
1Injured. Fully recovered. Owe 2,500 for medical bills.
2Continued as Worker at age 22
2Hard times caused by a lack of interstellar trade costs you your job.
3Became a Line/Crew at age 26
3Is now a Crewman
3Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
4Switched to Engineer/Gunner at age 30
4You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
5Became a Wanderer at age 34
5Spend time with an alien race. Gain a contact.
6Continued as Wanderer at age 38
6You do not know what happened to you. There is a gap in your memory.
7Switched to Barbarian at age 42
7Attempted a risky adventure and was wildly successful.
7Promoted to rank 1
8Continued as Barbarian at age 46
8Suffer from a life-threatening illness.
9Aging Crisis. Owe 60,000 for medical bills.
9Retired at age 50
9Good fortune
10Aging Crisis. Owe 40,000 for medical bills.