Scout Duke Ming permalink

Age Sex Str Dex End Int Edu Soc
56 M 1 (-2) 5 (-1) 1 (-2) 9 (1) 7 (0) 4 (-1)
Pessimistic, Slovenly, Understanding
 
Skills
Animals 0
Art 0
Astrogation 0
Deception 0
Drive 0
Electronics 0
Gun Combat (Energy) 1
Mechanic 0
Navigation 1
Persuade 2
Pilot (Small craft) 1
Recon 1
Stealth 1
Steward 1
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer Scout 1 3
Merchant Free Trader 1 2
Drifter Scavenger 0 1
Drifter Wanderer 1 2
Retired 0 1
 
TermHistory
1Became a Explorer at age 18
1You spend a great deal of time on the fringes of Charted Space.
1Psychologically damaged by your time in the scouts.
2Continued as Explorer at age 22
2Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
2Psychologically damaged by your time in the scouts.
2Promoted to rank 1
2Is now a Scout
3Continued as Explorer at age 26
3You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
4Became a Free Trader at age 30
4Given advanced training in a specialist field
4Promoted to rank 1
5Continued as Free Trader at age 34
5Bankrupted by a rival. Gain the other trader as a Rival.
6Became a Scavenger at age 38
6Injured. Fully recovered. Owe 1,250 for medical bills.
7Switched to Wanderer at age 42
7A romantic relationship ends badly. Gain a Rival or Enemy.
7Promoted to rank 1
8Aging Crisis. Owe 30,000 for medical bills.
8Continued as Wanderer at age 46
8Forced to muster out.
9Aging Crisis. Owe 50,000 for medical bills.
9Retired at age 50
9Gained a contact.
10Aging Crisis. Owe 10,000 for medical bills.