| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 59 |
M |
1 (-2) |
3 (-1) |
2 (-2) |
7 (0) |
5 (-1) |
4 (-1) |
| Detailed |
| Skills |
| Athletics (Dexterity) 1 |
| Diplomat 1 |
| Drive 0 |
| Electronics (Sensors) 1 |
| Gambler 1 |
| Investigate 1 |
| Medic 0 |
| Recon 0 |
| Science (Psionicology) 1 |
| Stealth 2 |
| Streetwise 2 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Scientist |
|
0 |
4 |
| Rogue |
Thief |
|
2 |
3 |
| Retired |
|
|
0 |
3 |
|
| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Assigned to work on a secret project for a patron or organisation. |
| 2 | Continued as Scientist at age 22 |
| 2 | Win a prestigious prize for your work. |
| 3 | Continued as Scientist at age 26 |
| 3 | Refuse to join a cheat in some fashion. |
| 4 | Continued as Scientist at age 30 |
| 4 | Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
| 5 | Became a Thief at age 34 |
| 5 | Crime pays off. Gain victim as Enemy. |
| 5 | Forced to continue current assignment |
| 5 | Promoted to rank 1 |
| 6 | Continued as Thief at age 38 |
| 6 | Involved in a gambling ring. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Thief at age 42 |
| 7 | Involved in the planning of an impressive heist. |
| 7 | Forced to muster out. |
| 8 | Aging Crisis. Owe 40,000 for medical bills. |
| 8 | Retired at age 46 |
| 8 | Gained a contact. |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |
| 9 | Gained a contact. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Gained a contact. |