Explorer Pat Brew permalink

Age Sex Str Dex End Int Edu Soc
59 M 3 (-1) 3 (-1) 2 (-2) 10 (1) 7 (0) 10 (1)
Animated, Innocent
 
Skills
Admin 0
Animals (Training) 1
Athletics (Dexterity) 1
Athletics (Strength) 1
Carouse 1
Deception 0
Drive (Mole) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Engineer (Power) 1
Flyer 0
Gambler 1
Gun Combat (Archaic) 1
Medic 0
Navigation 1
Persuade 1
Profession (Civil Engineering) 1
Recon 0
Science (Xenology) 1
Stealth 0
Steward 1
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 0 2
Merchant Free Trader 0 1
Citizen Colonist Explorer 6 6
Scholar Scientist 1 1
 
TermHistory
1Became a Enforcer at age 18
1Crime pays off. Gain victim as Enemy.
2Continued as Enforcer at age 22
2A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
3Became a Free Trader at age 26
3Bankrupted by a rival. Gain the other trader as a Rival.
4Became a Colonist at age 30
4You are rewarded for your diligence or cunning.
4Promoted to rank 1
5Continued as Colonist at age 34
5You gain experience in a technical field as a computer operator or surveyor.
5Promoted to rank 2
5Is now a Settler
6Continued as Colonist at age 38
6Advanced training in a specialist field.
6Promoted to rank 3
7Continued as Colonist at age 42
7Life ruined by a criminal gang. Gain the gang as an Enemy
7Promoted to rank 4
7Is now a Explorer
8Continued as Colonist at age 46
8A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
8Promoted to rank 5
9Continued as Colonist at age 50
9Spent time maintaining and using heavy vehicles.
9Promoted to rank 6
9Forced to muster out.
10Became a Scientist at age 54
10Make a breakthrough in your field.
10Promoted to rank 1