Master Chief Mario Janson permalink

Age Sex Str Dex End Int Edu Soc
61 M 4 (-1) 2 (-2) 5 (-1) 6 (0) 7 (0) 8 (0)
Silly
 
Skills
Art 0
Athletics (Dexterity) 1
Deception 1
Electronics (Sensors) 1
Flyer (Airship) 1
Flyer (Ornithopter) 1
Gun Combat 3
Gunner (Capital) 1
Mechanic 2
Persuade 0
Pilot (Capital Ships) 2
Pilot (Small craft) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Science 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand 1 3
Entertainer Artist 0 1
Navy Flight Master Chief 6 5
Navy Engineer/Gunner 7 1
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Gained a contact.
1Attempt at commissioned failed.
1Forced to continue current assignment
1Promoted to Line/Crew rank 1
1Is now a Able Spacehand
2Continued as Line/Crew at age 22
2Advanced training in a specialist field
3Continued as Line/Crew at age 26
3You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
4Became a Artist at age 30
4You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
5Switched to Flight at age 34
5You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5Promoted to Flight rank 2
5Is now a Petty Officer, 3rd class
6Continued as Flight at age 38
6A romantic relationship ends badly. Gain a Rival or Enemy.
6Promoted to Flight rank 3
6Is now a Petty Officer, 2nd class
7Continued as Flight at age 42
7Advanced training in a specialist field
7Promoted to Flight rank 4
7Is now a Petty Officer, 1st class
8Continued as Flight at age 46
8Abuse your position for profit
8Promoted to Flight rank 5
8Is now a Chief Petty Officer
9Continued as Flight at age 50
9You join a gambling circle on board.
9Promoted to Flight rank 6
9Is now a Master Chief
10Voluntarily left Flight
10Switched to Engineer/Gunner at age 54
10Commanding officer takes an interest in your career.
10Promoted to Engineer/Gunner rank 7