| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
| 2 | Continued as Performer at age 22 |
| 2 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 2 | Promoted to rank 1 |
| 3 | Voluntarily left Performer |
| 3 | Became a Wanderer at age 26 |
| 3 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 4 | Became a Engineer/Gunner at age 30 |
| 4 | Is now a Crewman |
| 4 | Vessel participates in a notable military engagement. |
| 4 | Attempt at commissioned failed. |
| 4 | Promoted to Engineer/Gunner rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | A new romantic starts. Gain an Ally. |
| 5 | Forced to muster out. |
| 6 | Returned to Performer at age 38 |
| 6 | Join homeworld’s celebrity circles |
| 7 | Continued as Performer at age 42 |
| 7 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 7 | Promoted to rank 2 |
| 8 | Continued as Performer at age 46 |
| 8 | Gain a patron in the arts. Gain an Ally |
| 8 | Promoted to rank 3 |
| 9 | Continued as Performer at age 50 |
| 9 | Works is especially well received and popular, making you a minor celebrity |
| 9 | Forced to muster out. |
| 10 | Became a Free Trader at age 54 |
| 10 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 10 | Promoted to rank 1 |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |