Private Tim Learmonth permalink

Age Sex Str Dex End Int Edu Soc
61 M 1 (-2) 4 (-1) 1 (-2) 9 (1) 5 (-1) 7 (0)
Abrupt
 
Skills
Admin 1
Advocate 0
Athletics (Strength) 1
Broker 0
Deception 0
Diplomat 0
Electronics 0
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Language 0
Leadership 0
Melee (Unarmed) 2
Pilot (Small craft) 1
Profession (Biologicals) 1
Recon 1
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Corporate 0 1
Scout Courier 0 2
Army Army Support Private 0 1
Prisoner Fixer 1 4
Prisoner Inmate 0 2
 
TermHistory
1Became a Corporate at age 18
1A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
2Became a Courier at age 22
2When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
2Injured. Fully recovered. Owe 2,500 for medical bills.
3Continued as Courier at age 26
3You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
4Became a Army Support at age 30
4Is now a Private
4Accused of a crime
5Became a Fixer at age 34
5Accused of assaulting a prison guard.
6Continued as Fixer at age 38
6A guard takes a dislike to you.
7Continued as Fixer at age 42
7Persecuted by a prison gang.
8Aging Crisis. Owe 50,000 for medical bills.
8Switched to Inmate at age 46
8Disgraced. Word of your criminal past reaches your homeworld.
9Returned to Fixer at age 50
9Vocational Training.
9Promoted to rank 1
10Returned to Inmate at age 54
10Vocational Training.
11Aging Crisis. Owe 10,000 for medical bills.