Private Sarah Gray permalink

Age Sex Str Dex End Int Edu Soc
59 F 4 (-1) 2 (-2) 1 (-2) 4 (-1) 9 (1) 4 (-1)
Perseveres, Impatient, Nonchalant
 
Skills
Animals 0
Athletics 0
Drive (Hovercraft) 2
Electronics (Sensors) 1
Gun Combat (Energy) 1
Heavy Weapons (Man Portable) 1
Melee (Blade) 1
Melee (Natural) 2
Melee (Unarmed) 1
Profession 0
Recon 1
Science (Sophontology) 1
Seafarer 0
Steward 1
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Army Cavalry Private 0 1
Citizen Colonist 1 2
Drifter Scavenger 1 2
Scholar Field Researcher 1 5
 
TermHistory
1Became a Cavalry at age 18
1Is now a Private
1Forced out after co-operating with military investigation in commanding officer's illegal activity.
2Became a Colonist at age 22
2Your business expands, your corporation grows, or the colony thrives.
2Promoted to rank 1
3Continued as Colonist at age 26
3Life ruined by a criminal gang. Gain the gang as an Enemy
4Became a Scavenger at age 30
4Amnesia.
4Promoted to rank 1
5Continued as Scavenger at age 34
5You do not know what happened to you. There is a gap in your memory.
6Became a Field Researcher at age 38
6Advanced training in a specialist field.
7Continued as Field Researcher at age 42
7A new romantic starts. Gain an Ally.
8Continued as Field Researcher at age 46
8Moved to a new world.
9Continued as Field Researcher at age 50
9Make a breakthrough in your field.
9Promoted to rank 1
10Continued as Field Researcher at age 54
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Forced to muster out.