Senior Crewman Mattie Mcarty permalink

Age Sex Str Dex End Int Edu Soc
59 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0) 12 (2)
Nihilistic, Dubious
 
Skills
Advocate 1
Art 0
Astrogation 0
Athletics 0
Broker 1
Carouse 1
Diplomat 1
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (M-drive) 1
Flyer (Ornithopter) 1
Gun Combat (Slug) 1
Mechanic 1
Navigation 1
Pilot 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 0 4
Citizen Worker 0 1
Merchant Merchant Marine Senior Crewman 1 3
Retired 0 2
 
TermHistory
1Became a Courier at age 18
1Serve as the courier for an important message from the Imperium.
2Continued as Courier at age 22
2A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3Continued as Courier at age 26
3Gained a contact.
4Continued as Courier at age 30
4Psychologically damaged by your time in the scouts.
5Became a Worker at age 34
5A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
6Became a Merchant Marine at age 38
6Is now a Crewman
6Befriend a useful ally in one sphere. Gain an Ally.
6Promoted to rank 1
6Is now a Senior Crewman
7Aging Crisis. Owe 60,000 for medical bills.
7Continued as Merchant Marine at age 42
8Aging Crisis. Owe 30,000 for medical bills.
8Continued as Merchant Marine at age 46
8A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
8Gain rebels as Enemy
9Retired at age 50
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Aging Crisis. Owe 60,000 for medical bills.
10Accused of a crime
11Aging Crisis. Owe 50,000 for medical bills.