| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 1 | Promoted to Engineer/Gunner rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | Severely injured. Owe 3,750 for medical bills. |
| 3 | Became a Infantry at age 26 |
| 3 | Is now a Private |
| 3 | Given a special assignment or duty in your unit. |
| 3 | Forced to continue current assignment |
| 3 | Promoted to Infantry rank 1 |
| 3 | Is now a Lance Corporal |
| 4 | Continued as Infantry at age 30 |
| 4 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 5 | Became a Pirate at age 34 |
| 5 | Is now a Lackey |
| 5 | A new romantic starts. Gain an Ally. |
| 6 | Continued as Pirate at age 38 |
| 6 | A job goes wrong, forcing you to flee off-planet. |
| 7 | Switched to Thief at age 42 |
| 7 | Involved in a feud with a rival criminal organization. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Thief at age 46 |
| 8 | You spend months in the dangerous criminal underworld. |
| 8 | Forced to continue current assignment |
| 8 | Promoted to rank 2 |
| 9 | Continued as Thief at age 50 |
| 9 | Involved in a feud with a rival criminal organization. |
| 9 | Promoted to rank 3 |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Continued as Thief at age 54 |
| 10 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |