| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Spend several years jumping from world to world in your scout ship. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Voluntarily left Explorer |
| 2 | Switched to Surveyor at age 22 |
| 2 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 3 | Continued as Surveyor at age 26 |
| 3 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 4 | Continued as Surveyor at age 30 |
| 4 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 4 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 4 | Gain 5 Contacts. Gain 2 Enemies. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Surveyor at age 34 |
| 5 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 5 | Gain 5 Contacts. Gain 2 Enemies. |
| 6 | Became a Colonist at age 38 |
| 6 | Spent time maintaining and using heavy vehicles. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Colonist at age 42 |
| 7 | You gain experience in a technical field as a computer operator or surveyor. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Settler |
| 8 | Continued as Colonist at age 46 |
| 8 | Gained a contact. |
| 8 | Promoted to rank 3 |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |
| 9 | Continued as Colonist at age 50 |
| 9 | You befriend a superior in the corporation or the colony. |
| 9 | Promoted to rank 4 |
| 9 | Is now a Explorer |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Continued as Colonist at age 54 |
| 10 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |