| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | Contacted by an underground psionic group |
| 1 | Dropped out of military academy. |
| 2 | Became a Enforcer at age 18 |
| 2 | A job goes wrong, forcing you to flee off-planet. |
| 3 | Became a Wanderer at age 22 |
| 3 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 4 | Became a Merchant Marine at age 26 |
| 4 | Is now a Crewman |
| 4 | Your business or ship thrives. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Senior Crewman |
| 5 | Continued as Merchant Marine at age 30 |
| 5 | Embroiled in legal trouble. |
| 5 | Forced to muster out. |
| 6 | Switched to Barbarian at age 34 |
| 6 | You do not know what happened to you. There is a gap in your memory. |
| 7 | Switched to Free Trader at age 38 |
| 7 | Embroiled in legal trouble. |
| 8 | Voluntarily left Free Trader |
| 8 | Switched to Scavenger at age 42 |
| 8 | Nearly killed. Owe 45,000 for medical bills. |
| 9 | Returned to Barbarian at age 46 |
| 9 | Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Retired at age 50 |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |