| Term | History |
| 1 | Entered Marine Academy at age 18 |
| 1 | Become leader in social movement. |
| 1 | Gain an Ally and an Enemy. |
| 1 | Graduated with honors at age 18. |
| 2 | Became a Star Marine at age 18 |
| 2 | Is now a Marine |
| 2 | Commissioned in Marine/Star Marine |
| 2 | Is now a Lieutenant |
| 2 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 2 | Promoted to Star Marine officer rank 2 |
| 2 | Is now a Captain |
| 3 | Continued as Star Marine at age 22 |
| 3 | Assigned to an assault on an enemy fortress. |
| 3 | Injured |
| 3 | Promoted to Star Marine officer rank 3 |
| 3 | Is now a Force Commander |
| 4 | Continued as Star Marine at age 26 |
| 4 | A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive. |
| 4 | Report commander and gain an Enemy. |
| 4 | Promoted to Star Marine officer rank 4 |
| 4 | Is now a Lieutenant Colonel |
| 5 | Continued as Star Marine at age 30 |
| 5 | You are ordered to take part in a black ops mission that goes against your conscience. Gain the lone survivor as an Enemy. |
| 6 | Became a Corporate Agent at age 34 |
| 6 | Advanced training in a specialist field. |
| 7 | Continued as Corporate Agent at age 38 |
| 7 | Severely injured. Fully recovered. Owe 10,000 for medical bills. |
| 8 | Became a Scientist at age 42 |
| 8 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 8 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Continued as Scientist at age 46 |
| 9 | A new romantic starts. Gain an Ally. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Voluntarily left Scientist |
| 10 | Retired at age 50 |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |