| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | Attacked by enemies and injured. |
| 1 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 1 | Gain Enemy if you don't already have one. |
| 2 | Continued as Barbarian at age 22 |
| 2 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 3 | Became a Scientist at age 26 |
| 3 | Refuse to join a cheat in some fashion. |
| 3 | Forced to continue current assignment |
| 3 | Promoted to rank 1 |
| 4 | Continued as Scientist at age 30 |
| 4 | Make a breakthrough in your field. |
| 5 | Continued as Scientist at age 34 |
| 5 | Refuse to join a cheat in some fashion. |
| 5 | Forced to muster out. |
| 6 | Became a Corporate Agent at age 38 |
| 6 | Go undercover to investigate an enemy. |
| 6 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 7 | Continued as Corporate Agent at age 42 |
| 7 | Established a network of contacts. Gain 1 contacts. |
| 8 | Continued as Corporate Agent at age 46 |
| 8 | Hard times caused by a lack of interstellar trade costs you your job. |
| 9 | Switched to Wanderer at age 50 |
| 9 | Attempted a risky adventure and was injured. |
| 9 | Nearly killed. Owe 20,000 for medical bills. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Continued as Wanderer at age 54 |
| 10 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |