Lieutenant Ansel Coleman permalink

Age Sex Str Dex End Int Edu Soc
59 M 2 (-2) 4 (-1) 5 (-1) 7 (0) 8 (0) 6 (0)
Timid, Thorough
 
Skills
Admin 0
Advocate 0
Broker 0
Diplomat 0
Drive (Track) 2
Electronics (Computers) 1
Electronics (Sensors) 1
Gunner (Screen) 1
Gunner (Turret) 1
Leadership 1
Mechanic 2
Medic 0
Melee (Blade) 1
Survival 0
Tactics (Naval) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Citizen Corporate 0 1
Navy Line/Crew Lieutenant 3 / 1 6
Agent Corporate Agent 0 2
Drifter Wanderer 0 1
 
TermHistory
1Became a Corporate at age 18
1Life ruined by a criminal gang. Gain the gang as an Enemy
2Became a Line/Crew at age 22
2Is now a Crewman
2Vessel participates in a notable military engagement.
2Promoted to Line/Crew rank 1
2Is now a Able Spacehand
3Continued as Line/Crew at age 26
3You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
4Became a Corporate Agent at age 30
4Good fortune
5Continued as Corporate Agent at age 34
5Hard times caused by a lack of interstellar trade costs you your job.
6Returned to Line/Crew at age 38
6Advanced training in a specialist field
7Continued as Line/Crew at age 42
7Display heroism in battle, saving the whole ship.
7Commissioned in Navy/Line/Crew
7Is now a Ensign
7Promoted to Line/Crew officer rank 2
7Is now a Sublieutenant
8Continued as Line/Crew at age 46
8Victim of a crime
8Promoted to Line/Crew officer rank 3
8Is now a Lieutenant
9Continued as Line/Crew at age 50
9Nearly killed. Fully recovered. Owe 10,000 for medical bills.
10Became a Wanderer at age 54
10Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.