Crewman Allan Mitchell permalink

Age Sex Str Dex End Int Edu Soc
60 M 1 (-2) 3 (-1) 6 (0) 10 (1) 3 (-1) 4 (-1)
Introverted
 
Skills
Admin 1
Diplomat 1
Drive (Track) 1
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Sensors) 2
Investigate 2
Language (Vilani (1st Imperium)) 1
Medic 0
Navigation 1
Persuade 1
Science (Biology) 1
Science (Chemistry) 1
Science (Psionicology) 1
Science (Robotics) 1
Science (Sophontology) 1
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scholar Field Researcher 4 6
Navy Line/Crew Crewman 0 2
Merchant Free Trader 1 2
 
TermHistory
1Became a Field Researcher at age 18
1Agreed to perform research that goes against your conscience. Gain 3 Enemies.
2Continued as Field Researcher at age 22
2Entangled in a bureaucratic or legal morass that distracts you from your work.
2Promoted to rank 1
3Continued as Field Researcher at age 26
3Refuse to join a cheat in some fashion.
3Promoted to rank 2
4Continued as Field Researcher at age 30
4Work for an eccentric but brilliant mentor, who becomes an Ally.
4Promoted to rank 3
5Continued as Field Researcher at age 34
5Make a breakthrough in your field.
5Promoted to rank 4
6Continued as Field Researcher at age 38
6Advanced training in a specialist field.
6Forced to muster out.
7Became a Line/Crew at age 42
7Is now a Crewman
7Abuse your position for profit
8Continued as Line/Crew at age 46
8You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
9Became a Free Trader at age 50
9Embroiled in legal trouble.
9Promoted to rank 1
10Continued as Free Trader at age 54
10A series of bad deals and decisions force you into bankruptcy. You salvage what you can.