| Term | History |
| 1 | Became a Wanderer at age 18 |
| 2 | Continued as Wanderer at age 22 |
| 2 | Spend time with an alien race. Gain a contact. |
| 2 | Forced to continue current assignment |
| 2 | Promoted to rank 1 |
| 3 | Continued as Wanderer at age 26 |
| 3 | Offered job by a patron. Now owe him a favor. |
| 3 | Promoted to rank 2 |
| 4 | Became a Free Trader at age 30 |
| 4 | Your business or ship thrives. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Free Trader at age 34 |
| 5 | Gained a contact. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Free Trader at age 38 |
| 6 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 7 | Became a Corporate Agent at age 42 |
| 7 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 8 | Became a Field Researcher at age 46 |
| 8 | Your work is sabotaged by unknown parties. You may salvage what you can and give up. |
| 9 | Became a Worker at age 50 |
| 9 | Your business expands, your corporation grows, or the colony thrives. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Worker at age 54 |
| 10 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 11 | Continued as Worker at age 58 |
| 11 | Advanced training in a specialist field. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Continued as Worker at age 62 |
| 12 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |