Ensign Neal Williams permalink

Age Sex Str Dex End Int Edu Soc
69 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 3 (-1) 8 (0)
Bright, Disciplined, Macho
 
Skills
Admin 0
Advocate 1
Athletics (Dexterity) 1
Carouse 0
Deception 1
Electronics (Sensors) 1
Gun Combat 2
Gunner (Capital) 1
Gunner (Screen) 2
Melee (Blade) 1
Pilot 0
Science 0
Steward 0
Streetwise 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Ensign 1 / 0 4
Merchant Broker 0 3
Drifter Barbarian 0 1
Drifter Scavenger 0 1
Retired 0 3
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Victim of a crime
1Commissioned in Navy/Engineer/Gunner
1Is now a Ensign
2Continued as Engineer/Gunner at age 22
2Advanced training in a specialist field
3Continued as Engineer/Gunner at age 26
3You join a gambling circle on board.
4Continued as Engineer/Gunner at age 30
4Lightly injured, no permanent damage. Fully recovered.
5Became a Broker at age 34
5Gained a contact.
6Continued as Broker at age 38
6Given advanced training in a specialist field
7Continued as Broker at age 42
7Your ship or starport is destroyed by criminals. Gain them as an Enemy.
8Became a Barbarian at age 46
8Lightly injured, no permanent damage. Fully recovered.
9Switched to Scavenger at age 50
9Suffer from a life-threatening illness.
10Aging Crisis. Owe 10,000 for medical bills.
10Retired at age 54
10A romantic relationship ends badly. Gain a Rival or Enemy.
11Aging Crisis. Owe 40,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 30,000 for medical bills.
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 20,000 for medical bills.