Captain Joesph Dendy
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 68 |
M |
2 (-2) |
1 (-2) |
1 (-2) |
12 (2) |
9 (1) |
10 (1) |
| Charismatic |
| Skills |
| Advocate 1 |
| Animals 0 |
| Astrogation 4 |
| Athletics 0 |
| Deception 3 |
| Drive (Mole) 1 |
| Electronics (Comms) 2 |
| Explosives 1 |
| Flyer (Rotor) 1 |
| Flyer (Wing) 1 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Energy) 1 |
| Gun Combat (Slug) 1 |
| Gunner (Ortillery) 1 |
| Gunner (Screen) 1 |
| Investigate 1 |
| Mechanic 0 |
| Medic 2 |
| Melee (Bludgeon) 2 |
| Navigation 1 |
| Pilot (Small Craft) 1 |
| Pilot (Spacecraft) 1 |
| Recon 1 |
| Seafarer 0 |
| Stealth 0 |
| Streetwise 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Pirate |
Captain |
6 |
6 |
| Agent |
Corporate Agent |
Director |
6 |
6 |
|
| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | Gained a contact. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Henchman |
| 2 | Continued as Pirate at age 22 |
| 2 | Involved in the planning of an impressive heist. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Corporal |
| 3 | Continued as Pirate at age 26 |
| 3 | Gained a contact. |
| 3 | Promoted to rank 3 |
| 3 | Is now a Sergeant |
| 4 | Continued as Pirate at age 30 |
| 4 | Moved to a new world. |
| 4 | Promoted to rank 4 |
| 4 | Is now a Lieutenant |
| 5 | Continued as Pirate at age 34 |
| 5 | A crime lord considers you his protégé. |
| 5 | Promoted to rank 5 |
| 5 | Is now a Leader |
| 6 | Continued as Pirate at age 38 |
| 6 | Moved to a new world. |
| 6 | Promoted to rank 6 |
| 6 | Is now a Captain |
| 6 | Forced to muster out. |
| 7 | Became a Corporate Agent at age 42 |
| 7 | Rewarded for a successful mission. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Agent |
| 8 | Continued as Corporate Agent at age 46 |
| 8 | You go above and beyond the call of duty. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Field Agent |
| 9 | Continued as Corporate Agent at age 50 |
| 9 | Go undercover to investigate an enemy. |
| 9 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 9 | Promoted to rank 3 |
| 10 | Continued as Corporate Agent at age 54 |
| 10 | Advanced training in a specialist field. |
| 10 | Promoted to rank 4 |
| 10 | Is now a Special Agent |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Continued as Corporate Agent at age 58 |
| 11 | Given specialist training in vehicles. |
| 11 | Promoted to rank 5 |
| 11 | Is now a Assistant Director |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Continued as Corporate Agent at age 62 |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Promoted to rank 6 |
| 12 | Is now a Director |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |