Chief Petty Officer Anderson Forrest permalink

Age Sex Str Dex End Int Edu Soc
67 M 1 (-2) 1 (-2) 1 (-2) 12 (2) 7 (0) 6 (0)
Nihilistic
 
Skills
Astrogation 1
Athletics (Dexterity) 1
Carouse 0
Deception 1
Drive 0
Engineer (J-drive) 2
Gambler 1
Gun Combat 0
Gun Combat 2
Gunner (Capital) 1
Gunner (Screen) 1
Mechanic 3
Pilot (Small Craft) 1
Science (Biology) 1
Seafarer 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 0 2
Rogue Pirate Corporal 2 3
Navy Engineer/Gunner Chief Petty Officer 5 6
Retired 0 1
 
TermHistory
1Became a Courier at age 18
1You survey an alien world.
2Continued as Courier at age 22
2You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
3Became a Pirate at age 26
3Is now a Lackey
3Refuse to backstab a fellow rogue for personal gain. Gain an Ally
3Promoted to rank 1
3Is now a Henchman
4Continued as Pirate at age 30
4Backstab a fellow rogue for personal gain.
4Promoted to rank 2
4Is now a Corporal
5Continued as Pirate at age 34
5A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6Special assignment or duty on board ship.
6Promoted to Engineer/Gunner rank 1
6Is now a Able Spacehand
7Continued as Engineer/Gunner at age 42
7You join a gambling circle on board.
7Promoted to Engineer/Gunner rank 2
7Is now a Petty Officer, 3rd class
8Continued as Engineer/Gunner at age 46
8Refuse to abuse your position for profit
8Forced to continue current assignment
8Promoted to Engineer/Gunner rank 3
8Is now a Petty Officer, 2nd class
9Continued as Engineer/Gunner at age 50
9Refuse to abuse your position for profit
9Promoted to Engineer/Gunner rank 4
9Is now a Petty Officer, 1st class
10Aging Crisis. Owe 50,000 for medical bills.
10Continued as Engineer/Gunner at age 54
10Special assignment or duty on board ship.
10Promoted to Engineer/Gunner rank 5
10Is now a Chief Petty Officer
11Aging Crisis. Owe 50,000 for medical bills.
11Continued as Engineer/Gunner at age 58
11You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
12Aging Crisis. Owe 10,000 for medical bills.
12Retired at age 62
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 30,000 for medical bills.