| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 69 |
M |
1 (-2) |
2 (-2) |
1 (-2) |
10 (1) |
5 (-1) |
5 (-1) |
| Risk-Taking |
| Skills |
| Art (Holography) 1 |
| Art (Instrument) 1 |
| Art (Visual Media) 1 |
| Athletics (Endurance) 1 |
| Broker 0 |
| Carouse 0 |
| Deception 1 |
| Drive (Hovercraft) 1 |
| Electronics 0 |
| Engineer (J-drive) 1 |
| Gun Combat (Slug) 1 |
| Jack-of-All-Trades 1 |
| Leadership 1 |
| Mechanic 1 |
| Melee (Unarmed) 1 |
| Persuade 1 |
| Profession 0 |
| Recon 1 |
| Steward 0 |
| Streetwise 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Artist |
|
1 |
1 |
| Drifter |
Scavenger |
|
0 |
1 |
| Rogue |
Enforcer |
|
2 |
2 |
| Prisoner |
Thug |
|
0 |
1 |
| Prisoner |
Inmate |
|
1 |
3 |
| Prisoner |
Fixer |
|
0 |
1 |
| Citizen |
Corporate |
|
1 |
2 |
| Retired |
|
|
0 |
1 |
|
| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Artist |
| 2 | Became a Scavenger at age 22 |
| 2 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 3 | Became a Enforcer at age 26 |
| 3 | Crime pays off. Gain victim as Enemy. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Enforcer at age 30 |
| 4 | Arrested and charged. |
| 4 | Failed to defend self. Gain an Enemy and go to prison. |
| 4 | Promoted to rank 2 |
| 5 | Became a Thug at age 34 |
| 5 | Persecuted by a prison gang. |
| 6 | Switched to Inmate at age 38 |
| 6 | Failed to escaped from prison. |
| 6 | Promoted to rank 1 |
| 7 | Switched to Fixer at age 42 |
| 7 | Persecuted by a prison gang. |
| 8 | Returned to Inmate at age 46 |
| 8 | Disgraced. Word of your criminal past reaches your homeworld. |
| 9 | Continued as Inmate at age 50 |
| 9 | Escaped from prison. |
| 10 | Became a Corporate at age 54 |
| 10 | Spent time maintaining and using heavy vehicles. |
| 10 | Promoted to rank 1 |
| 11 | Continued as Corporate at age 58 |
| 11 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |