| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | Good fortune |
| 2 | Voluntarily left Law Enforcement |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 3 | Became a Scientist at age 26 |
| 3 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 3 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 4 | Switched to Flight at age 30 |
| 4 | Special assignment or duty on board ship. |
| 4 | Promoted to Flight rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Continued as Flight at age 34 |
| 5 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 6 | Switched to Field Researcher at age 38 |
| 6 | Refuse to join a cheat in some fashion. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Field Researcher at age 42 |
| 7 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 7 | Injured. Fully recovered. |
| 8 | Returned to Engineer/Gunner at age 46 |
| 8 | Advanced training in a specialist field |
| 9 | Continued as Engineer/Gunner at age 50 |
| 9 | Special assignment or duty on board ship. |
| 9 | Promoted to Engineer/Gunner rank 2 |
| 9 | Is now a Petty Officer, 3rd class |
| 10 | Voluntarily left Engineer/Gunner |
| 10 | Became a Wanderer at age 54 |
| 10 | Lightly injured, no permanent damage. Fully recovered. |
| 11 | Switched to Line/Crew at age 58 |
| 11 | Scarred. Fully recovered. |
| 12 | Switched to Scavenger at age 62 |
| 12 | Suffer from a life-threatening illness. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |