| Term | History |
| 1 | Entered University at age 18 |
| 1 | Widely recognized. |
| 1 | Graduated at age 22. |
| 2 | Became a Wanderer at age 22 |
| 2 | Find valuable salvage. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Wanderer at age 26 |
| 3 | Promoted to rank 2 |
| 4 | Continued as Wanderer at age 30 |
| 4 | Spend time with an alien race. Gain a contact. |
| 4 | Promoted to rank 3 |
| 5 | Continued as Wanderer at age 34 |
| 5 | Attacked by enemies that you easily defeat. |
| 5 | Gain Enemy if you don't already have one. |
| 5 | Forced to muster out. |
| 6 | Became a Explorer at age 38 |
| 6 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 6 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Scout |
| 7 | Continued as Explorer at age 42 |
| 7 | Serve as the courier for an important message from the Imperium. |
| 8 | Continued as Explorer at age 46 |
| 8 | Spend several years jumping from world to world in your scout ship. |
| 8 | Promoted to rank 2 |
| 9 | Continued as Explorer at age 50 |
| 9 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 9 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 9 | Promoted to rank 3 |
| 9 | Is now a Senior Scout |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Continued as Explorer at age 54 |
| 10 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |