| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Given specialist training in vehicles. |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | Go undercover to investigate an enemy. |
| 2 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 3 | Continued as Corporate Agent at age 26 |
| 3 | Established a network of contacts. Gain 2 contacts. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Agent |
| 4 | Continued as Corporate Agent at age 30 |
| 4 | Established a network of contacts. Gain 1 contacts. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Field Agent |
| 5 | Continued as Corporate Agent at age 34 |
| 5 | Nearly killed. Fully recovered. |
| 5 | Promoted to rank 3 |
| 6 | Aging Crisis. Owe 30,000 for medical bills. |
| 6 | Continued as Corporate Agent at age 38 |
| 6 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 7 | Aging Crisis. Owe 50,000 for medical bills. |
| 7 | Retired at age 42 |
| 7 | A new romantic starts. Gain an Ally. |
| 8 | Aging Crisis. Owe 10,000 for medical bills. |
| 8 | Gained a contact. |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |
| 9 | Gained a contact. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Moved to a new world. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |