| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 2 | Entered Naval Academy at age 22 |
| 2 | Study Leadership as a hobby. |
| 2 | Graduated at age 22. |
| 3 | Became a Flight at age 22 |
| 3 | Is now a Crewman |
| 3 | Vessel participates in a diplomatic mission. |
| 3 | Gain a contact. |
| 3 | Commissioned in Navy/Flight |
| 3 | Is now a Ensign |
| 3 | Promoted to Flight officer rank 2 |
| 3 | Is now a Sublieutenant |
| 4 | Continued as Flight at age 26 |
| 4 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 5 | Switched to Barbarian at age 30 |
| 5 | Severely injured. Fully recovered. Owe 10,000 for medical bills. |
| 6 | Switched to Engineer/Gunner at age 34 |
| 6 | Lost eye or limb. Fully recovered. |
| 7 | Became a Corporate Agent at age 38 |
| 7 | A new romantic starts. Gain an Ally. |
| 8 | Voluntarily left Corporate Agent |
| 8 | Became a Merchant Marine at age 42 |
| 8 | Is now a Crewman |
| 8 | Gained a contact. |
| 9 | Continued as Merchant Marine at age 46 |
| 9 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Continued as Merchant Marine at age 50 |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Continued as Merchant Marine at age 54 |
| 11 | Befriend a useful ally in one sphere. Gain an Ally. |
| 11 | Promoted to rank 1 |
| 11 | Is now a Senior Crewman |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Continued as Merchant Marine at age 58 |
| 12 | Given advanced training in a specialist field |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Continued as Merchant Marine at age 62 |
| 13 | Befriend a useful ally in one sphere. Gain an Ally. |
| 13 | Promoted to rank 2 |
| 13 | Is now a 4th Officer |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |