| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | You are rewarded for your diligence or cunning. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Corporate at age 22 |
| 2 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Manager |
| 3 | Continued as Corporate at age 26 |
| 3 | Your business expands, your corporation grows, or the colony thrives. |
| 3 | Forced to muster out. |
| 4 | Became a Artist at age 30 |
| 4 | Public opinion turns on you. |
| 5 | Became a Engineer/Gunner at age 34 |
| 5 | Is now a Crewman |
| 5 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 5 | Promoted to Engineer/Gunner rank 1 |
| 5 | Is now a Able Spacehand |
| 6 | Voluntarily left Engineer/Gunner |
| 6 | Switched to Worker at age 38 |
| 6 | Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
| 7 | Voluntarily left Worker |
| 7 | Became a Enforcer at age 42 |
| 7 | Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
| 8 | Became a Wanderer at age 46 |
| 8 | Promoted to rank 1 |
| 9 | Continued as Wanderer at age 50 |
| 9 | Survived a risky adventure but gained nothing. |
| 9 | Promoted to rank 2 |
| 10 | Continued as Wanderer at age 54 |
| 10 | Contact with Government. |
| 11 | Voluntarily left Wanderer |
| 11 | Switched to Scavenger at age 58 |
| 11 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |