Freelancer Henry Phillips permalink

Age Sex Str Dex End Int Edu Soc Psi
69 M 3 (-1) 1 (-2) 2 (-2) 6 (0) 9 (1) 8 (0) None
Pitiful
 
Skills
Admin 0
Advocate 0
Art (Perform) 1
Broker 0
Diplomat 0
Electronics (Comms) 1
Electronics (Computers) 2
Electronics (Remote Ops) 2
Gun Combat 0
Investigate 1
Language 0
Leadership 0
Mechanic 1
Persuade 0
Recon 1
Science (Cybernetics) 1
Science (Philosophy) 1
Science (Robotics) 1
Science (Sophontology) 1
Seafarer 0
Stealth 1
Steward 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Corporate 0 1
Rogue Thief 1 3
Entertainer Journalist Freelancer 1 1
Scholar Scientist 3 5
Merchant Merchant Marine Senior Crewman 1 2
 
TermHistory
1Became a Corporate at age 18
1Your business expands, your corporation grows, or the colony thrives.
2Voluntarily left Corporate
2Became a Thief at age 22
2Backstab a fellow rogue for personal gain.
2Promoted to rank 1
3Continued as Thief at age 26
3You spend months in the dangerous criminal underworld.
4Continued as Thief at age 30
4Severely injured. Fully recovered. Owe 10,000 for medical bills.
5Became a Journalist at age 34
5Encounter a Psionic institute.
5Tested for psionic powers
5Promoted to rank 1
5Is now a Freelancer
6Voluntarily left Journalist
6Became a Scientist at age 38
6Severely injured. Owe 1,250 for medical bills.
6Promoted to rank 1
7Continued as Scientist at age 42
7Make a breakthrough in your field.
7Promoted to rank 2
8Continued as Scientist at age 46
8Work for an eccentric but brilliant mentor, who becomes an Ally.
8Promoted to rank 3
9Continued as Scientist at age 50
9Work for an eccentric but brilliant mentor, who becomes an Ally.
10Continued as Scientist at age 54
10Your work is sabotaged by unknown parties. You start again from scratch.
10Forced to muster out.
11Became a Merchant Marine at age 58
11Is now a Crewman
11A new romantic starts. Gain an Ally.
12Continued as Merchant Marine at age 62
12Your business or ship thrives.
12Promoted to rank 1
12Is now a Senior Crewman