Settler Nancy Kirkham permalink

Age Sex Str Dex End Int Edu Soc
68 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 7 (0) 8 (0)
Erratic
 
Skills
Animals 0
Athletics 0
Drive (Hovercraft) 1
Drive (Wheel) 1
Flyer (Wing) 1
Gun Combat 0
Jack-of-All-Trades 1
Language 0
Mechanic 1
Profession (Belter) 1
Profession (Construction) 1
Recon 2
Steward 1
Streetwise 4
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler 3 5
Drifter Scavenger 1 4
Retired 0 3
 
TermHistory
1Became a Colonist at age 18
1Political upheaval strikes your homeworld, and you are caught up in the revolution.
1Promoted to rank 1
2Continued as Colonist at age 22
2Spent time maintaining and using heavy vehicles.
3Continued as Colonist at age 26
3Advanced training in a specialist field.
3Promoted to rank 2
3Is now a Settler
4Continued as Colonist at age 30
4Your business expands, your corporation grows, or the colony thrives.
4Promoted to rank 3
5Continued as Colonist at age 34
5Your business expands, your corporation grows, or the colony thrives.
5Forced to muster out.
6Became a Scavenger at age 38
6Find Ancient Technology.
7Continued as Scavenger at age 42
7Attacked by enemies and injured.
7Nearly killed. Fully recovered. Owe 25,000 for medical bills.
7Gain Enemy if you don't already have one.
8Aging Crisis. Owe 10,000 for medical bills.
8Continued as Scavenger at age 46
8Promoted to rank 1
9Aging Crisis. Owe 40,000 for medical bills.
9Continued as Scavenger at age 50
9Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
10Aging Crisis. Owe 50,000 for medical bills.
10Retired at age 54
10Moved to a new world.
11Injured. Fully recovered. Owe 5,000 for medical bills.
12Aging Crisis. Owe 10,000 for medical bills.
12Birth or Death involving a family member or close friend.
13Aging Crisis. Owe 40,000 for medical bills.