| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Attacked by enemies and injured. |
| 1 | Lost eye or limb. Owe 5,000 for medical bills. |
| 1 | Gain Enemy if you don't already have one. |
| 2 | Continued as Wanderer at age 22 |
| 2 | You do not know what happened to you. There is a gap in your memory. |
| 3 | Became a Law Enforcement at age 26 |
| 3 | Is now a Rookie |
| 3 | Moved to a new world. |
| 3 | Forced to continue current assignment |
| 3 | Promoted to rank 1 |
| 3 | Is now a Corporal |
| 4 | Continued as Law Enforcement at age 30 |
| 4 | Befriended by a senior agent. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Sergeant |
| 5 | Continued as Law Enforcement at age 34 |
| 5 | A new romantic starts. Gain an Ally. |
| 6 | Continued as Law Enforcement at age 38 |
| 6 | A new romantic starts. Gain an Ally. |
| 6 | Promoted to rank 3 |
| 6 | Is now a Detective |
| 7 | Continued as Law Enforcement at age 42 |
| 7 | Established a network of contacts. Gain 1 contacts. |
| 7 | Promoted to rank 4 |
| 7 | Is now a Lieutenant |
| 8 | Continued as Law Enforcement at age 46 |
| 8 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
| 9 | Became a Engineer/Gunner at age 50 |
| 9 | Is now a Crewman |
| 9 | Encounter a Psionic institute. |
| 9 | Tested for psionic powers |
| 9 | Commissioned in Navy/Engineer/Gunner |
| 9 | Is now a Ensign |
| 9 | Promoted to Engineer/Gunner officer rank 2 |
| 9 | Is now a Sublieutenant |
| 10 | Continued as Engineer/Gunner at age 54 |
| 10 | Vessel participates in a notable military engagement. |
| 11 | Continued as Engineer/Gunner at age 58 |
| 11 | Vessel participates in a diplomatic mission. |
| 11 | Gain a contact. |
| 11 | Forced to continue current assignment |
| 11 | Promoted to Engineer/Gunner officer rank 3 |
| 11 | Is now a Lieutenant |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Continued as Engineer/Gunner at age 62 |
| 12 | Lost eye or limb. Owe 1,250 for medical bills. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |