Technician Delphia Wallace permalink

Age Sex Str Dex End Int Edu Soc
69 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 4 (-1) 6 (0)
Happy, Dull, Imperial
 
Skills
Art 0
Astrogation 0
Carouse 0
Deception 0
Drive (Mole) 1
Drive (Track) 1
Engineer 0
Flyer (Grav) 1
Gambler 2
Gunner (Screen) 1
Medic 0
Persuade 0
Profession (Hydroponics) 1
Seafarer 0
Steward 1
Streetwise 2
CareerAssignmentTitleRankTerms
Entertainer Journalist 0 1
Citizen Colonist 0 1
Scout Explorer 0 1
Navy Flight Crewman 0 2
Drifter Barbarian 0 1
Citizen Worker Technician 3 6
 
TermHistory
1Became a Journalist at age 18
1An investigation, tour, project or expedition goes wrong, stranding you far from home.
2Became a Colonist at age 22
2Life ruined by a criminal gang. Gain the gang as an Enemy
3Became a Explorer at age 26
3Psychologically damaged by your time in the scouts.
4Became a Flight at age 30
4Is now a Crewman
4A new romantic starts. Gain an Ally.
5Continued as Flight at age 34
5You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6Became a Barbarian at age 38
6Injured. Fully recovered. Owe 2,500 for medical bills.
7Switched to Worker at age 42
7You rise to a position of power in your colony or corporation.
7Promoted to rank 1
8Continued as Worker at age 46
8You are rewarded for your diligence or cunning.
8Forced to continue current assignment
8Promoted to rank 2
8Is now a Technician
9Continued as Worker at age 50
9Advanced training in a specialist field.
10Continued as Worker at age 54
10You befriend a superior in the corporation or the colony.
10Promoted to rank 3
11Aging Crisis. Owe 40,000 for medical bills.
11Continued as Worker at age 58
11You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
11Gain a criminal contact.
12Aging Crisis. Owe 60,000 for medical bills.
12Continued as Worker at age 62
12Victim of a crime
12Forced to muster out.
13Aging Crisis. Owe 50,000 for medical bills.