| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Offered job by a patron. Now owe him a favor. |
| 1 | Promoted to rank 1 |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 3 | Became a Artist at age 26 |
| 3 | Works is especially well received and popular, making you a minor celebrity |
| 3 | Promoted to rank 1 |
| 4 | Continued as Artist at age 30 |
| 4 | Works is especially well received and popular, making you a minor celebrity |
| 5 | Voluntarily left Artist |
| 5 | Switched to Flight at age 34 |
| 5 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 6 | Became a Colonist at age 38 |
| 6 | You rise to a position of power in your colony or corporation. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Colonist at age 42 |
| 7 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 8 | Became a Physician at age 46 |
| 8 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 8 | Your work is sabotaged by unknown parties. You start again from scratch. |
| 8 | Gain an Enemy |
| 8 | Promoted to rank 1 |
| 9 | Continued as Physician at age 50 |
| 9 | Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
| 10 | Returned to Wanderer at age 54 |
| 10 | Amnesia. |
| 11 | Voluntarily left Wanderer |
| 11 | Switched to Line/Crew at age 58 |
| 11 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 11 | Promoted to Line/Crew rank 1 |
| 11 | Is now a Able Spacehand |
| 12 | Continued as Line/Crew at age 62 |
| 12 | Advanced training in a specialist field |
| 12 | Forced to muster out. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |