| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | Your business expands, your corporation grows, or the colony thrives. |
| 2 | Voluntarily left Corporate |
| 2 | Became a Thief at age 22 |
| 2 | Backstab a fellow rogue for personal gain. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Thief at age 26 |
| 3 | You spend months in the dangerous criminal underworld. |
| 4 | Continued as Thief at age 30 |
| 4 | Severely injured. Fully recovered. Owe 10,000 for medical bills. |
| 5 | Became a Journalist at age 34 |
| 5 | Encounter a Psionic institute. |
| 5 | Tested for psionic powers |
| 5 | Promoted to rank 1 |
| 5 | Is now a Freelancer |
| 6 | Voluntarily left Journalist |
| 6 | Became a Scientist at age 38 |
| 6 | Severely injured. Owe 1,250 for medical bills. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Scientist at age 42 |
| 7 | Make a breakthrough in your field. |
| 7 | Promoted to rank 2 |
| 8 | Continued as Scientist at age 46 |
| 8 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 8 | Promoted to rank 3 |
| 9 | Continued as Scientist at age 50 |
| 9 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 10 | Continued as Scientist at age 54 |
| 10 | Your work is sabotaged by unknown parties. You start again from scratch. |
| 10 | Forced to muster out. |
| 11 | Became a Merchant Marine at age 58 |
| 11 | Is now a Crewman |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Continued as Merchant Marine at age 62 |
| 12 | Your business or ship thrives. |
| 12 | Promoted to rank 1 |
| 12 | Is now a Senior Crewman |