| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | Spent the college years partying. |
| 1 | Dropped out of military academy. |
| 2 | Became a Explorer at age 18 |
| 2 | Psychologically damaged by your time in the scouts. |
| 3 | Became a Worker at age 22 |
| 3 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 4 | Voluntarily left Worker |
| 4 | Became a Merchant Marine at age 26 |
| 4 | Is now a Crewman |
| 4 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 5 | Switched to Free Trader at age 30 |
| 5 | Severely injured. Fully recovered. Owe 6,250 for medical bills. |
| 6 | Aging Crisis. Owe 10,000 for medical bills. |
| 6 | Retired at age 34 |
| 6 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 7 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 8 | Aging Crisis. Owe 60,000 for medical bills. |
| 8 | Birth or Death involving a family member or close friend. |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |