| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Advanced training in a specialist field |
| 2 | Continued as Line/Crew at age 22 |
| 2 | Birth or Death involving a family member or close friend. |
| 3 | Continued as Line/Crew at age 26 |
| 3 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 3 | Promoted to Line/Crew rank 1 |
| 3 | Is now a Able Spacehand |
| 4 | Continued as Line/Crew at age 30 |
| 4 | A new romantic starts. Gain an Ally. |
| 4 | Commissioned in Navy/Line/Crew |
| 4 | Is now a Ensign |
| 5 | Continued as Line/Crew at age 34 |
| 5 | Special assignment or duty on board ship. |
| 5 | Forced to muster out. |
| 6 | Became a Cavalry at age 38 |
| 6 | Is now a Private |
| 6 | Assigned to an urbanised planet torn by war. |
| 6 | Promoted to Cavalry rank 1 |
| 6 | Is now a Lance Corporal |
| 7 | Continued as Cavalry at age 42 |
| 7 | Thrown into a brutal ground war |
| 7 | Nearly killed. Owe 7,500 for medical bills. |
| 7 | Attempt at commissioned failed. |
| 8 | Continued as Cavalry at age 46 |
| 8 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 8 | Gain rebels as Enemy |
| 9 | Became a Barbarian at age 50 |
| 9 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 10 | Became a Diplomat at age 54 |
| 10 | Is now a Intern |
| 10 | Nearly killed. Owe 15,000 for medical bills. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Accused of a crime |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Victim of a crime |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |