| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Find an Alien Artifact. |
| 2 | Continued as Wanderer at age 22 |
| 2 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 2 | Forced to muster out. |
| 3 | Became a Corporate at age 26 |
| 3 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 4 | Continued as Corporate at age 30 |
| 4 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Corporate at age 34 |
| 5 | Spent time maintaining and using heavy vehicles. |
| 5 | Forced to muster out. |
| 6 | Became a Explorer at age 38 |
| 6 | You survey an alien world. |
| 7 | Continued as Explorer at age 42 |
| 7 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 7 | Promoted to rank 1 |
| 7 | Is now a Scout |
| 8 | Voluntarily left Explorer |
| 8 | Switched to Barbarian at age 46 |
| 8 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 9 | Became a Corporate Agent at age 50 |
| 9 | Go undercover to investigate an enemy. |
| 9 | Involved in a gambling ring. |
| 10 | Continued as Corporate Agent at age 54 |
| 10 | Go undercover to investigate an enemy. |
| 10 | Hard times caused by a lack of interstellar trade costs you your job. |
| 10 | Promoted to rank 1 |
| 10 | Is now a Agent |
| 11 | Continued as Corporate Agent at age 58 |
| 11 | Established a network of contacts. Gain 3 contacts. |
| 12 | Continued as Corporate Agent at age 62 |
| 12 | Hard times caused by a lack of interstellar trade costs you your job. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |