| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | A prank goes horribly wrong. |
| 1 | Gain an Enemy. |
| 1 | Graduated at age 18. |
| 2 | Became a Engineer/Gunner at age 18 |
| 2 | Is now a Crewman |
| 2 | Nearly killed. Owe 5,000 for medical bills. |
| 3 | Became a Pirate at age 22 |
| 3 | Is now a Lackey |
| 3 | Arrested |
| 4 | Became a Thug at age 26 |
| 4 | Vocational Training. |
| 4 | Promoted to rank 1 |
| 4 | Paroled from prison. |
| 5 | Switched to Flight at age 30 |
| 5 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 6 | Aging Crisis. Owe 30,000 for medical bills. |
| 6 | Retired at age 34 |
| 6 | Lightly injured, no permanent damage. Fully recovered. |
| 7 | Birth or Death involving a family member or close friend. |
| 8 | Aging Crisis. Owe 50,000 for medical bills. |
| 8 | A new romantic starts. Gain an Ally. |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |
| 9 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Birth or Death involving a family member or close friend. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |