Able Spacehand Walker Monaghan permalink

Age Sex Str Dex End Int Edu Soc
73 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 1 (-2) 7 (0)
Exacting, Crabby
 
Skills
Drive (Mole) 1
Flyer (Wing) 1
Gun Combat 0
Investigate 0
Mechanic 1
Melee (Blade) 1
Pilot (Small Craft) 1
Profession 0
Recon 0
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie 0 1
Navy Line/Crew Able Spacehand 1 3
Entertainer Journalist 0 1
Drifter Wanderer 0 2
Drifter Scavenger 0 1
Retired 0 5
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1Given specialist training in vehicles.
1Forced to muster out.
2Became a Line/Crew at age 22
2Is now a Crewman
2You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2Promoted to Line/Crew rank 1
2Is now a Able Spacehand
3Continued as Line/Crew at age 26
3Advanced training in a specialist field
4Continued as Line/Crew at age 30
4Nearly killed.
5Became a Journalist at age 34
5Scarred. Fully recovered. Owe 5,000 for medical bills.
6Became a Wanderer at age 38
6Injured. Fully recovered. Owe 5,000 for medical bills.
7Switched to Scavenger at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Returned to Wanderer at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Aging Crisis. Owe 60,000 for medical bills.
9Retired at age 50
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Aging Crisis. Owe 30,000 for medical bills.
10Gained a contact.
11Aging Crisis. Owe 40,000 for medical bills.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 40,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 20,000 for medical bills.
13A romantic relationship ends badly. Gain a Rival or Enemy.
14Aging Crisis. Owe 60,000 for medical bills.