| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | Your business expands, your corporation grows, or the colony thrives. |
| 2 | Continued as Corporate at age 22 |
| 2 | Gained a contact. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Corporate at age 26 |
| 3 | Your business expands, your corporation grows, or the colony thrives. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Manager |
| 4 | Continued as Corporate at age 30 |
| 4 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 5 | Became a Star Marine at age 34 |
| 5 | Is now a Marine |
| 5 | Severely injured. Fully recovered. Owe 10,000 for medical bills. |
| 6 | Became a Courier at age 38 |
| 6 | You discover a world, item or information of worth to the Imperium. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Scout |
| 7 | Voluntarily left Courier |
| 7 | Returned to Corporate at age 42 |
| 7 | You are rewarded for your diligence or cunning. |
| 7 | Promoted to rank 3 |
| 7 | Is now a Manager |
| 8 | Continued as Corporate at age 46 |
| 8 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 9 | Became a Scavenger at age 50 |
| 10 | Continued as Scavenger at age 54 |
| 10 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 11 | Became a Performer at age 58 |
| 11 | Public opinion turns on you. |
| 12 | Became a Merchant Marine at age 62 |
| 12 | Is now a Crewman |
| 12 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Continued as Merchant Marine at age 66 |
| 13 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |