Assistant Director Laverne Wagner permalink

Age Sex Str Dex End Int Edu Soc
72 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 5 (-1) 7 (0)
Perfect, Unsympathetic
 
Skills
Art 0
Athletics (Strength) 2
Deception 1
Drive (Mole) 1
Electronics (Computers) 2
Flyer (Grav) 1
Flyer (Ornithopter) 2
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Screen) 1
Heavy Weapons (Man Portable) 1
Heavy Weapons (Vehicle) 1
Investigate 2
Jack-of-all-Trades 1
Jack-of-All-Trades 1
Melee (Natural) 1
Navigation 1
Recon 3
Steward 1
Streetwise 2
Survival 2
Tactics (Military) 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Star Marine Lance Corporal 1 1
Agent Corporate Agent Assistant Director 5 7
Navy Flight Crewman 0 1
Citizen Colonist Explorer 4 4
 
TermHistory
1Became a Star Marine at age 18
1Is now a Marine
1Assigned to a black ops mission.
1Attempt at commissioned failed.
1Promoted to Star Marine rank 1
1Is now a Lance Corporal
2Voluntarily left Star Marine
2Became a Corporate Agent at age 22
2An investigation takes on a dangerous turn.
2Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
2Promoted to rank 1
2Is now a Agent
3Continued as Corporate Agent at age 26
3Given specialist training in vehicles.
3Promoted to rank 2
3Is now a Field Agent
4Continued as Corporate Agent at age 30
4You go above and beyond the call of duty.
4Promoted to rank 3
5Continued as Corporate Agent at age 34
5Established a network of contacts. Gain 2 contacts.
5Forced to continue current assignment
5Promoted to rank 4
5Is now a Special Agent
6Continued as Corporate Agent at age 38
6Go undercover to investigate an enemy.
6Advanced training in a specialist field.
6Forced to muster out.
7Became a Flight at age 42
7Is now a Crewman
7During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
8Returned to Corporate Agent at age 46
8Go undercover to investigate an enemy.
8Nearly killed. Owe 12,500 for medical bills.
8Promoted to rank 5
8Is now a Assistant Director
9Continued as Corporate Agent at age 50
9Rewarded for a successful mission.
9Forced to muster out.
10Became a Colonist at age 54
10Lost eye or limb. Fully recovered.
10Promoted to rank 1
11Continued as Colonist at age 58
11You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
11Gain a criminal contact.
11Promoted to rank 2
11Is now a Settler
12Continued as Colonist at age 62
12Advanced training in a specialist field.
12Promoted to rank 3
13Aging Crisis. Owe 20,000 for medical bills.
13Continued as Colonist at age 66
13You are rewarded for your diligence or cunning.
13Promoted to rank 4
13Is now a Explorer
14Aging Crisis. Owe 10,000 for medical bills.