| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 2 | Became a Surveyor at age 22 |
| 2 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 3 | Switched to Corporate Agent at age 26 |
| 3 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 4 | Became a Wanderer at age 30 |
| 4 | You do not know what happened to you. There is a gap in your memory. |
| 5 | Became a Free Trader at age 34 |
| 5 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 6 | Switched to Scavenger at age 38 |
| 6 | Find an Alien Artifact. |
| 6 | Forced to muster out. |
| 7 | Returned to Wanderer at age 42 |
| 8 | Voluntarily left Wanderer |
| 8 | Returned to Scavenger at age 46 |
| 8 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |