| Term | History |
| 1 | Became a Army Support at age 18 |
| 1 | Is now a Private |
| 1 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 3 | Became a Surveyor at age 26 |
| 3 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 3 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 4 | Voluntarily left Surveyor |
| 4 | Became a Artist at age 30 |
| 4 | Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
| 5 | Continued as Artist at age 34 |
| 5 | Works is especially well received and popular, making you a minor celebrity |
| 5 | Promoted to rank 1 |
| 6 | Continued as Artist at age 38 |
| 6 | Contact with Government. |
| 6 | Forced to continue current assignment |
| 6 | Promoted to rank 2 |
| 7 | Continued as Artist at age 42 |
| 7 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 7 | Forced to continue current assignment |
| 7 | Promoted to rank 3 |
| 8 | Continued as Artist at age 46 |
| 8 | Refused to criticise a questionable political leader on your homeworld. |
| 8 | Forced to muster out. |
| 9 | Became a Scavenger at age 50 |
| 9 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 10 | Switched to Courier at age 54 |
| 10 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 10 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Continued as Courier at age 58 |
| 11 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |