| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | Psychologically damaged by your time in the scouts. |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | Advanced training in a specialist field |
| 2 | Commissioned in Navy/Engineer/Gunner |
| 2 | Is now a Ensign |
| 2 | Promoted to Engineer/Gunner officer rank 2 |
| 2 | Is now a Sublieutenant |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | Advanced training in a specialist field |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | Refuse to abuse your position for profit |
| 4 | Promoted to Engineer/Gunner officer rank 3 |
| 4 | Is now a Lieutenant |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | You join a gambling circle on board. |
| 5 | Promoted to Engineer/Gunner officer rank 4 |
| 5 | Is now a Commander |
| 6 | Continued as Engineer/Gunner at age 38 |
| 6 | Vessel participates in a diplomatic mission. |
| 6 | Gain a contact. |
| 6 | Forced to muster out. |
| 7 | Returned to Surveyor at age 42 |
| 7 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 8 | Became a Enforcer at age 46 |
| 8 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | Birth or Death involving a family member or close friend. |
| 10 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Spend time with an alien race. Gain a contact. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |