William Lewis permalink

Age Sex Str Dex End Int Edu Soc
71 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 6 (0)
Impartial, Neurotic
 
Skills
Admin 0
Advocate 0
Animals 0
Athletics 0
Broker 0
Carouse 1
Diplomat 1
Drive (Hovercraft) 1
Electronics (Remote Ops) 1
Engineer 0
Flyer (Grav) 1
Gambler 1
Leadership 0
Melee (Bludgeon) 1
Profession (Construction) 1
Streetwise 1
CareerAssignmentTitleRankTerms
Citizen Corporate 1 3
Citizen Worker 1 4
Drifter Barbarian 0 1
Retired 0 5
 
TermHistory
1Became a Corporate at age 18
1Spent time maintaining and using heavy vehicles.
1Promoted to rank 1
2Continued as Corporate at age 22
2You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Continued as Corporate at age 26
3Good fortune
3Forced to muster out.
4Switched to Worker at age 30
4You befriend a superior in the corporation or the colony.
5Continued as Worker at age 34
5Spent time maintaining and using heavy vehicles.
6Continued as Worker at age 38
6A new romantic starts. Gain an Ally.
6Promoted to rank 1
7Continued as Worker at age 42
7Your business expands, your corporation grows, or the colony thrives.
7Forced to muster out.
8Became a Barbarian at age 46
8Suffer from a life-threatening illness.
9Aging Crisis. Owe 60,000 for medical bills.
9Retired at age 50
9A romantic relationship ends badly. Gain a Rival or Enemy.
10Aging Crisis. Owe 10,000 for medical bills.
10Moved to a new world.
11Aging Crisis. Owe 50,000 for medical bills.
11Victim of a crime
12Aging Crisis. Owe 30,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 50,000 for medical bills.
13A romantic relationship ends badly. Gain a Rival or Enemy.
14Aging Crisis. Owe 20,000 for medical bills.