| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | You do not know what happened to you. There is a gap in your memory. |
| 2 | Became a Corporate Agent at age 22 |
| 2 | Rewarded for a successful mission. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Agent |
| 3 | Continued as Corporate Agent at age 26 |
| 3 | Given specialist training in vehicles. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Field Agent |
| 4 | Continued as Corporate Agent at age 30 |
| 4 | Uncover a major conspiracy against your employers. |
| 4 | Promoted to rank 3 |
| 5 | Continued as Corporate Agent at age 34 |
| 5 | Rewarded for a successful mission. |
| 6 | Continued as Corporate Agent at age 38 |
| 6 | Established a network of contacts. Gain 2 contacts. |
| 7 | Continued as Corporate Agent at age 42 |
| 7 | An investigation takes on a dangerous turn. |
| 7 | Promoted to rank 4 |
| 7 | Is now a Special Agent |
| 8 | Continued as Corporate Agent at age 46 |
| 8 | Established a network of contacts. Gain 1 contacts. |
| 8 | Promoted to rank 5 |
| 8 | Is now a Assistant Director |
| 8 | Forced to muster out. |
| 9 | Became a Courier at age 50 |
| 9 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 9 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 9 | Gain 5 Contacts. Gain 1 Enemies. |
| 10 | Continued as Courier at age 54 |
| 10 | Spend several years jumping from world to world in your scout ship. |
| 10 | Promoted to rank 1 |
| 10 | Is now a Scout |
| 11 | Continued as Courier at age 58 |
| 11 | You spend a great deal of time on the fringes of Charted Space. |
| 11 | Gain a contact in an alien race. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Continued as Courier at age 62 |
| 12 | Your ship is ambushed by enemy vessels. You successfully ran to the jump point. |
| 12 | Forced to continue current assignment |
| 12 | Promoted to rank 2 |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Continued as Courier at age 66 |
| 13 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Continued as Courier at age 70 |
| 14 | You survey an alien world. |
| 14 | Promoted to rank 3 |
| 14 | Is now a Senior Scout |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |