Captain Bennie Ornery permalink

Age Sex Str Dex End Int Edu Soc
75 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 4 (-1) 9 (1)
Soft-Spoken
 
Skills
Admin 1
Athletics 0
Deception 1
Drive 0
Electronics 0
Flyer (Ornithopter) 1
Gun Combat (Archaic) 1
Gun Combat 4
Gunner (Ortillery) 1
Heavy Weapons 0
Investigate 0
Leadership 2
Mechanic 1
Melee (Blade) 3
Recon 0
Science (Cybernetics) 1
Steward 1
Streetwise 0
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence Agent 1 2
Navy Engineer/Gunner Captain 5 / 1 6
Retired 0 6
 
EducationGraduated
Army Academy Failed
 
TermHistory
1Became a Intelligence at age 18
1Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2Entered Army Academy at age 22
2Gained a contact.
2Dropped out of military academy.
3Continued as Intelligence at age 22
3Betrayal. Convert an Ally into a Rival or Enemy.
3Promoted to rank 1
3Is now a Agent
4Voluntarily left Intelligence
4Became a Engineer/Gunner at age 26
4Is now a Crewman
4Refuse to abuse your position for profit
4Promoted to Engineer/Gunner rank 1
4Is now a Able Spacehand
5Continued as Engineer/Gunner at age 30
5Vessel participates in a diplomatic mission.
5Commissioned in Navy/Engineer/Gunner
5Is now a Ensign
5Promoted to Engineer/Gunner officer rank 2
5Is now a Sublieutenant
6Continued as Engineer/Gunner at age 34
6Commanding officer takes an interest in your career.
7Continued as Engineer/Gunner at age 38
7Refuse to abuse your position for profit
7Promoted to Engineer/Gunner officer rank 3
7Is now a Lieutenant
8Continued as Engineer/Gunner at age 42
8Refuse to abuse your position for profit
8Promoted to Engineer/Gunner officer rank 4
8Is now a Commander
9Aging Crisis. Owe 30,000 for medical bills.
9Continued as Engineer/Gunner at age 46
9You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
9Promoted to Engineer/Gunner officer rank 5
9Is now a Captain
10Voluntarily left Engineer/Gunner
10Retired at age 50
10Gained a contact.
11Aging Crisis. Owe 10,000 for medical bills.
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 60,000 for medical bills.
12Spend time with an alien race. Gain a contact.
13Aging Crisis. Owe 30,000 for medical bills.
13A romantic relationship ends badly. Gain a Rival or Enemy.
14Aging Crisis. Owe 30,000 for medical bills.
14A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15Aging Crisis. Owe 50,000 for medical bills.
15A romantic relationship ends badly. Gain a Rival or Enemy.
16Aging Crisis. Owe 30,000 for medical bills.