| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | You gain experience in a technical field as a computer operator or surveyor. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Worker at age 22 |
| 2 | Gained a contact. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Technician |
| 3 | Continued as Worker at age 26 |
| 3 | Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
| 4 | Became a Scavenger at age 30 |
| 4 | Lightly injured, no permanent damage. Fully recovered. |
| 5 | Became a Scientist at age 34 |
| 5 | Advanced training in a specialist field. |
| 6 | Continued as Scientist at age 38 |
| 6 | A new romantic starts. Gain an Ally. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Scientist at age 42 |
| 7 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 7 | A disaster or war strikes. |
| 7 | Lightly injured, no permanent damage. Fully recovered. |
| 7 | The planetary government interferes with your research for political or religious reasons. You continue working secretely. |
| 7 | Gain an Enemy |
| 8 | Voluntarily left Scientist |
| 8 | Returned to Scavenger at age 46 |
| 8 | You do not know what happened to you. There is a gap in your memory. |
| 9 | Switched to Wanderer at age 50 |
| 9 | Find valuable salvage. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Wanderer at age 54 |
| 10 | Severely injured. Owe 10,000 for medical bills. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Contact with Government. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Birth or Death involving a family member or close friend. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |