Crewman Willie Simmons permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 2 (-2) 7 (0) 3 (-1) 4 (-1)
Uncontrolled, Tardy, Formal
 
Skills
Broker 0
Drive 0
Electronics (Remote Ops) 1
Flyer (Airship) 1
Flyer (Ornithopter) 1
Flyer (Wing) 1
Gun Combat (Energy) 1
Gunner (Ortillery) 1
Language 0
Mechanic 2
Medic 0
Melee (Bludgeon) 1
Navigation 1
Persuade 0
Recon 1
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Navy Line/Crew Crewman 2 3
Navy Flight Petty Officer, 3rd class 2 3
Scout Courier Scout 1 5
Retired 0 2
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
1Gain rebels as Enemy
2Became a Line/Crew at age 22
2Special assignment or duty on board ship.
3Continued as Line/Crew at age 26
3Severely injured. Fully recovered.
4Switched to Flight at age 30
4Abuse your position for profit
4Promoted to Flight rank 1
4Is now a Able Spacehand
5Continued as Flight at age 34
5A new romantic starts. Gain an Ally.
5Promoted to Flight rank 2
5Is now a Petty Officer, 3rd class
6Continued as Flight at age 38
6You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
7Became a Courier at age 42
7Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
7Psychologically damaged by your time in the scouts.
8Continued as Courier at age 46
8Spend several years jumping from world to world in your scout ship.
9Continued as Courier at age 50
9Spend several years jumping from world to world in your scout ship.
10Continued as Courier at age 54
10You spend a great deal of time on the fringes of Charted Space.
10Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
10Gain 5 Contacts. Gain 3 Enemies.
10Promoted to rank 1
10Is now a Scout
11Continued as Courier at age 58
11Betrayal. Convert an Ally into a Rival or Enemy.
11Forced to muster out.
12Returned to Line/Crew at age 62
12Vessel participates in a diplomatic mission.
12Forced to muster out.
13Aging Crisis. Owe 60,000 for medical bills.
13Retired at age 66
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 10,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 20,000 for medical bills.