| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 2 | Became a Surveyor at age 22 |
| 2 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 2 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 3 | Continued as Surveyor at age 26 |
| 3 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 3 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 4 | Continued as Surveyor at age 30 |
| 4 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 5 | Switched to Courier at age 34 |
| 5 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 5 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 6 | Continued as Courier at age 38 |
| 6 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 7 | Switched to Explorer at age 42 |
| 7 | Serve as the courier for an important message from the Imperium. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Scout |
| 8 | Continued as Explorer at age 46 |
| 8 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 8 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 8 | Forced to muster out. |
| 9 | Became a Engineer/Gunner at age 50 |
| 9 | Is now a Crewman |
| 9 | Vessel participates in a notable military engagement. |
| 9 | Promoted to Engineer/Gunner rank 1 |
| 9 | Is now a Able Spacehand |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Continued as Engineer/Gunner at age 54 |
| 10 | Vessel participates in a notable military engagement. |
| 10 | Promoted to Engineer/Gunner rank 2 |
| 10 | Is now a Petty Officer, 3rd class |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Continued as Engineer/Gunner at age 58 |
| 11 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 11 | Promoted to Engineer/Gunner rank 3 |
| 11 | Is now a Petty Officer, 2nd class |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Voluntarily left Engineer/Gunner |
| 12 | Retired at age 62 |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Birth or Death involving a family member or close friend. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |