Craftsman Ivan Uleaven permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0) 8 (0)
Excessive
 
Skills
Admin 0
Art 0
Astrogation 1
Athletics (Endurance) 1
Deception 1
Diplomat 1
Drive (Wheel) 1
Electronics (Comms) 1
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Engineer (Life Support) 1
Engineer (M-drive) 1
Flyer (Ornithopter) 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Mechanic 2
Medic 1
Pilot (Capital Ships) 1
Profession (Construction) 1
Science (Genetics) 1
Steward 2
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Worker Craftsman 4 7
Merchant Merchant Marine Crewman 0 2
Scout Explorer 0 2
Retired 0 3
 
TermHistory
1Became a Worker at age 18
1Spent time maintaining and using heavy vehicles.
2Continued as Worker at age 22
2You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
2Promoted to rank 1
3Continued as Worker at age 26
3You gain experience in a technical field as a computer operator or surveyor.
3Forced to muster out.
4Became a Merchant Marine at age 30
4Is now a Crewman
4A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
4Gain rebels as Enemy
5Continued as Merchant Marine at age 34
5Your ship or starport is destroyed by criminals. Gain them as an Enemy.
6Returned to Worker at age 38
6Your business expands, your corporation grows, or the colony thrives.
6Promoted to rank 2
6Is now a Technician
7Continued as Worker at age 42
7You gain experience in a technical field as a computer operator or surveyor.
7Promoted to rank 3
8Continued as Worker at age 46
8You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
8Promoted to rank 4
8Is now a Craftsman
9Continued as Worker at age 50
9Co-operate with investigation by the planetary authorities. The business or colony is shut down.
9Forced to muster out.
10Became a Explorer at age 54
10Spend several years jumping from world to world in your scout ship.
11Aging Crisis. Owe 20,000 for medical bills.
11Continued as Explorer at age 58
11You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
12Aging Crisis. Owe 40,000 for medical bills.
12Retired at age 62
12Good fortune
13Aging Crisis. Owe 60,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 10,000 for medical bills.
14Good fortune
15Aging Crisis. Owe 50,000 for medical bills.