| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Perform an exemplary service for the scouts. |
| 2 | Voluntarily left Courier |
| 2 | Became a Scavenger at age 22 |
| 2 | Find valuable salvage. |
| 3 | Continued as Scavenger at age 26 |
| 3 | Nearly killed. Owe 30,000 for medical bills. |
| 4 | Became a Free Trader at age 30 |
| 4 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
| 5 | Switched to Wanderer at age 34 |
| 5 | Promoted to rank 1 |
| 6 | Continued as Wanderer at age 38 |
| 6 | Find Ancient Technology. |
| 7 | Continued as Wanderer at age 42 |
| 7 | Find valuable salvage. |
| 8 | Continued as Wanderer at age 46 |
| 8 | Find valuable salvage. |
| 9 | Continued as Wanderer at age 50 |
| 9 | Find valuable salvage. |
| 9 | Promoted to rank 2 |
| 10 | Voluntarily left Wanderer |
| 10 | Returned to Scavenger at age 54 |
| 10 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 11 | Became a Line/Crew at age 58 |
| 11 | Is now a Crewman |
| 11 | You join a gambling circle on board. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Continued as Line/Crew at age 62 |
| 12 | Birth or Death involving a family member or close friend. |
| 12 | Promoted to Line/Crew rank 1 |
| 12 | Is now a Able Spacehand |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Continued as Line/Crew at age 66 |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Continued as Line/Crew at age 70 |
| 14 | Abuse your position for profit |
| 14 | Forced to muster out. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |