| Term | History |
| 1 | Became a Dilettante at age 18 |
| 1 | Is now a Wastrel |
| 1 | You make an alliance with a powerful and charismatic noble, who becomes an Ally. |
| 2 | Continued as Dilettante at age 22 |
| 2 | Join a conspiracy of nobles that were caught. |
| 2 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Continued as Dilettante at age 26 |
| 3 | Moved to a new world. |
| 4 | Continued as Dilettante at age 30 |
| 4 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 4 | Forced to muster out. |
| 5 | Became a Flight at age 34 |
| 5 | Is now a Crewman |
| 5 | Scarred. Owe 1,250 for medical bills. |
| 6 | Became a Performer at age 38 |
| 6 | Expose or are involved in a scandal of some sort. |
| 7 | Switched to Engineer/Gunner at age 42 |
| 7 | Commanding officer takes an interest in your career. |
| 7 | Commissioned in Navy/Engineer/Gunner |
| 7 | Is now a Ensign |
| 7 | Promoted to Engineer/Gunner officer rank 2 |
| 7 | Is now a Sublieutenant |
| 8 | Continued as Engineer/Gunner at age 46 |
| 8 | Vessel participates in a diplomatic mission. |
| 8 | Gain a contact. |
| 9 | Continued as Engineer/Gunner at age 50 |
| 9 | Vessel participates in a notable military engagement. |
| 10 | Continued as Engineer/Gunner at age 54 |
| 10 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Good fortune |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |