| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | Make a breakthrough in your field. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Field Researcher at age 22 |
| 2 | Win a prestigious prize for your work. |
| 3 | Continued as Field Researcher at age 26 |
| 3 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Field Researcher at age 30 |
| 4 | Advanced training in a specialist field. |
| 5 | Continued as Field Researcher at age 34 |
| 5 | Refuse to join a cheat in some fashion. |
| 5 | Forced to muster out. |
| 6 | Became a Diplomat at age 38 |
| 6 | Is now a Intern |
| 6 | Accused of a crime |
| 6 | Promoted to rank 1 |
| 6 | Is now a 3rd Secretary |
| 7 | Became a Thug at age 42 |
| 7 | You gain a new Rival among the inmates or guards. |
| 8 | Switched to Fixer at age 46 |
| 8 | Scarred. Owe 5,000 for medical bills. |
| 9 | Continued as Fixer at age 50 |
| 9 | Disgraced. Word of your criminal past reaches your homeworld. |
| 10 | Continued as Fixer at age 54 |
| 10 | Lightly injured, no permanent damage. Fully recovered. |
| 11 | Continued as Fixer at age 58 |
| 11 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Returned to Thug at age 62 |
| 12 | Defeated a prison gang. Gain an Enemy. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Returned to Fixer at age 66 |
| 13 | Special Duty. |
| 13 | Promoted to rank 1 |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Returned to Thug at age 70 |
| 14 | Beaten by a prison gang. |
| 14 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |
| 15 | Returned to Fixer at age 74 |
| 15 | Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
| 16 | Aging Crisis. Owe 60,000 for medical bills. |