| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 2 | Became a Broker at age 22 |
| 2 | Good fortune |
| 3 | Continued as Broker at age 26 |
| 3 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 4 | Became a Journalist at age 30 |
| 4 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 5 | Became a Barbarian at age 34 |
| 5 | Attacked by enemies and injured. |
| 5 | Lost eye or limb. Owe 2,500 for medical bills. |
| 5 | Gain Enemy if you don't already have one. |
| 6 | Continued as Barbarian at age 38 |
| 6 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Barbarian at age 42 |
| 7 | Suffer from a life-threatening illness. |
| 8 | Aging Crisis. Owe 20,000 for medical bills. |
| 8 | Retired at age 46 |
| 8 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 9 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 10 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Good fortune |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Severely injured. Fully recovered. Owe 20,000 for medical bills. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |
| 15 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 16 | Aging Crisis. Owe 20,000 for medical bills. |