Petty Officer, 1st class Cleo McGrath permalink

Age Sex Str Dex End Int Edu Soc
79 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 3 (-1) 1 (-2)
Wary
 
Skills
Animals 0
Athletics (Endurance) 1
Carouse 0
Deception 1
Diplomat 1
Engineer (Life Support) 1
Engineer (Power) 1
Flyer (Rotor) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat 1
Gunner (Screen) 2
Gunner (Turret) 2
Jack-of-All-Trades 1
Leadership 1
Mechanic 2
Profession 0
Recon 2
Survival 1
Vacc Suit 4
CareerAssignmentTitleRankTerms
Navy Flight Crewman 0 1
Army Army Support Captain 2 / 0 2
Navy Line/Crew Able Spacehand 1 1
Citizen Colonist 1 3
Entertainer Artist 0 1
Drifter Scavenger 0 1
Navy Engineer/Gunner Petty Officer, 1st class 4 4
Retired 0 2
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
2Became a Army Support at age 22
2Is now a Private
2Good fortune
2Commissioned in Army/Army Support
2Is now a Lieutenant
2Promoted to Army Support officer rank 2
2Is now a Captain
3Continued as Army Support at age 26
3Gained a contact.
3Forced to muster out.
4Switched to Line/Crew at age 30
4You join a gambling circle on board.
4Promoted to Line/Crew rank 1
4Is now a Able Spacehand
5Voluntarily left Line/Crew
5Became a Colonist at age 34
5You gain experience in a technical field as a computer operator or surveyor.
6Continued as Colonist at age 38
6You are rewarded for your diligence or cunning.
6Promoted to rank 1
7Continued as Colonist at age 42
7Hard times caused by a lack of interstellar trade costs you your job.
8Became a Artist at age 46
8You are forced out because of censorship or controversy. What truth did you get too close to?
9Became a Scavenger at age 50
9Attacked by enemies that you easily defeat.
9Gain Enemy if you don't already have one.
10Voluntarily left Scavenger
10Switched to Engineer/Gunner at age 54
10You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
10Promoted to Engineer/Gunner rank 2
10Is now a Petty Officer, 3rd class
11Aging Crisis. Owe 50,000 for medical bills.
11Continued as Engineer/Gunner at age 58
11Vessel participates in a diplomatic mission.
11Gain a contact.
11Promoted to Engineer/Gunner rank 3
11Is now a Petty Officer, 2nd class
12Aging Crisis. Owe 10,000 for medical bills.
12Continued as Engineer/Gunner at age 62
12You join a gambling circle on board.
12Promoted to Engineer/Gunner rank 4
12Is now a Petty Officer, 1st class
13Aging Crisis. Owe 20,000 for medical bills.
13Continued as Engineer/Gunner at age 66
13Vessel participates in a diplomatic mission.
13Gain a contact.
13Forced to muster out.
14Aging Crisis. Owe 50,000 for medical bills.
14Retired at age 70
14A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15Aging Crisis. Owe 50,000 for medical bills.
15A new romantic starts. Gain an Ally.
16Aging Crisis. Owe 30,000 for medical bills.