| Term | History |
| 1 | Became a Journalist at age 18 |
| 1 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 2 | Became a Star Marine at age 22 |
| 2 | Is now a Marine |
| 2 | Assigned to the security staff of a space station. |
| 2 | Commissioned in Marine/Star Marine |
| 2 | Is now a Lieutenant |
| 2 | Promoted to Star Marine officer rank 2 |
| 2 | Is now a Captain |
| 3 | Continued as Star Marine at age 26 |
| 3 | Advanced training in a specialist field |
| 3 | Forced to muster out. |
| 4 | Became a Colonist at age 30 |
| 4 | You gain experience in a technical field as a computer operator or surveyor. |
| 5 | Continued as Colonist at age 34 |
| 5 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 6 | Became a Line/Crew at age 38 |
| 6 | Is now a Crewman |
| 6 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 7 | Became a Law Enforcement at age 42 |
| 7 | Is now a Rookie |
| 7 | You go above and beyond the call of duty. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Corporal |
| 8 | Continued as Law Enforcement at age 46 |
| 8 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | A new romantic starts. Gain an Ally. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Victim of a crime |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | A new romantic starts. Gain an Ally. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |
| 15 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 16 | Aging Crisis. Owe 50,000 for medical bills. |