Able Spacehand Otho Gordon permalink

Age Sex Str Dex End Int Edu Soc
79 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 7 (0) 8 (0)
Persistent, Callous
 
Skills
Admin 0
Art (Performer) 1
Astrogation 1
Athletics (Strength) 2
Broker 1
Carouse 0
Diplomat 1
Electronics (Remote Ops) 2
Gun Combat 0
Gunner (Turret) 1
Mechanic 1
Persuade 1
Pilot 0
Seafarer 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Surveyor 0 2
Navy Engineer/Gunner Able Spacehand 1 3
Navy Line/Crew 1 1
Entertainer Performer 1 2
Merchant Broker 1 3
Retired 0 4
 
TermHistory
1Became a Surveyor at age 18
1Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
1Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
1Gain 4 Contacts. Gain 3 Enemies.
2Continued as Surveyor at age 22
2Perform an exemplary service for the scouts.
2Forced to muster out.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3Refuse to abuse your position for profit
3Promoted to Engineer/Gunner rank 1
3Is now a Able Spacehand
4Continued as Engineer/Gunner at age 30
4You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
5Switched to Line/Crew at age 34
5Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
6Became a Performer at age 38
6Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
6Promoted to rank 1
7Continued as Performer at age 42
7You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
8Returned to Engineer/Gunner at age 46
8During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
9Became a Broker at age 50
9Make an unexpected connection outside your normal circles. Gain a Contact.
9Promoted to rank 1
10Continued as Broker at age 54
10Make an unexpected connection outside your normal circles. Gain a Contact.
11Aging Crisis. Owe 20,000 for medical bills.
11Continued as Broker at age 58
11Your ship or starport is destroyed by criminals. Gain them as an Enemy.
12Aging Crisis. Owe 10,000 for medical bills.
12Retired at age 62
12Victim of a crime
13Aging Crisis. Owe 50,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 50,000 for medical bills.
14Good fortune
15Aging Crisis. Owe 20,000 for medical bills.
15A new romantic starts. Gain an Ally.
16Aging Crisis. Owe 30,000 for medical bills.