Petty Officer, 3rd class Alonza Day permalink

Age Sex Str Dex End Int Edu Soc
79 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 5 (-1) 3 (-1)
Enthusiastic, Gloomy, Fearless
 
Skills
Animals 0
Athletics (Strength) 1
Drive 0
Engineer (Life Support) 1
Engineer (M-drive) 1
Flyer (Grav) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Gun Combat 1
Gunner (Capital) 1
Heavy Weapons 0
Investigate 1
Language 0
Mechanic 2
Melee 0
Recon 1
Stealth 1
Steward 0
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence 0 2
Agent Law Enforcement Corporal 1 2
Merchant Merchant Marine Senior Crewman 1 2
Agent Corporate Agent 0 1
Navy Engineer/Gunner Petty Officer, 3rd class 2 4
Retired 0 4
 
EducationGraduated
Army Academy Failed
 
TermHistory
1Became a Intelligence at age 18
1Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2Entered Army Academy at age 22
2Made lifelong friends. Gain 2 Allies.
2Dropped out of military academy.
3Continued as Intelligence at age 22
3Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4Switched to Law Enforcement at age 26
4Is now a Rookie
4You go above and beyond the call of duty.
4Promoted to rank 1
4Is now a Corporal
5Continued as Law Enforcement at age 30
5Life ruined by a criminal gang. Gain the gang as an Enemy
6Became a Merchant Marine at age 34
6Is now a Crewman
6Embroiled in legal trouble.
6Promoted to rank 1
6Is now a Senior Crewman
7Continued as Merchant Marine at age 38
7Your ship or starport is destroyed by criminals. Gain them as an Enemy.
8Switched to Corporate Agent at age 42
8Refused a deal with criminal or other figure under investigation. Gain an Enemy
9Became a Engineer/Gunner at age 46
9Is now a Crewman
9Abuse your position for profit
9Attempt at commissioned failed.
9Promoted to Engineer/Gunner rank 1
9Is now a Able Spacehand
10Continued as Engineer/Gunner at age 50
10Amnesia.
11Aging Crisis. Owe 50,000 for medical bills.
11Continued as Engineer/Gunner at age 54
11You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
11Promoted to Engineer/Gunner rank 2
11Is now a Petty Officer, 3rd class
12Aging Crisis. Owe 60,000 for medical bills.
12Continued as Engineer/Gunner at age 58
12During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
13Aging Crisis. Owe 40,000 for medical bills.
13Retired at age 62
13Moved to a new world.
14Aging Crisis. Owe 10,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 50,000 for medical bills.
15Moved to a new world.
16Aging Crisis. Owe 10,000 for medical bills.
16Betrayal. Convert an Ally into a Rival or Enemy.
17Aging Crisis. Owe 20,000 for medical bills.