Corporal Sam Day permalink

Age Sex Str Dex End Int Edu Soc Psi
52 M 8 (0) 6 (0) 1 (-2) 5 (-1) 9 (1) 4 (-1) None
Short, Sad, Taciturn
 
Skills
Athletics (Dexterity) 1
Athletics (Strength) 1
Drive (Wheel) 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Explosives 1
Gun Combat (Archaic) 2
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Turret) 1
Jack-of-All-Trades 1
Leadership 1
Medic 0
Melee (Blade) 1
Melee (Unarmed) 1
Pilot 0
Profession (Civil Engineering) 1
Profession (Polymers) 1
Seafarer 0
Stealth 1
Streetwise 1
Tactics (Military) 1
Vacc Suit 4
CareerAssignmentTitleRankTerms
Marine Ground Assault Lance Corporal 1 1
Agent Intelligence 0 1
Rogue Pirate Corporal 2 3
Drifter Scavenger 1 1
Drifter Wanderer 2 2
 
TermHistory
1Became a Ground Assault at age 18
1Is now a Marine
1Advanced training in a specialist field
1Attempt at commissioned failed.
1Promoted to rank 1
1Is now a Lance Corporal
2Voluntarily left Ground Assault
2Became a Intelligence at age 22
2Refused a deal with criminal or other figure under investigation. Gain an Enemy
3Became a Pirate at age 26
3Is now a Lackey
3You spend months in the dangerous criminal underworld.
3Promoted to rank 1
3Is now a Henchman
4Continued as Pirate at age 30
4Crime pays off. Gain victim as Enemy.
4Promoted to rank 2
4Is now a Corporal
5Continued as Pirate at age 34
5Involved in the planning of an impressive heist.
5Forced to muster out.
6Became a Scavenger at age 38
6Promoted to rank 1
7Voluntarily left Scavenger
7Switched to Wanderer at age 42
7Promoted to rank 1
8Continued as Wanderer at age 46
8Encounter a Psionic institute.
8Tested for psionic powers
8Promoted to rank 2