Lieutenant Marcellus Boyd permalink

Age Sex Str Dex End Int Edu Soc Psi
71 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 11 (1) 6 (0) 6 (0)
Zany, Quarrelsome
 
Skills
Art 0
Athletics (Strength) 2
Clairvoyance 2
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gunner (Screen) 1
Heavy Weapons (Man Portable) 1
Leadership 1
Mechanic 1
Melee (Blade) 2
Persuade 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Recon 1
Science 0
Seafarer 0
Stealth 1
Telekinesis 0
Telepathy 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Marine Ground Assault Lance Corporal 1 3
Navy Engineer/Gunner Lieutenant 3 / 0 4
Psion Adept Initiate 2 4
Retired 0 2
 
TermHistory
1Became a Ground Assault at age 18
1Is now a Marine
1Encounter a Psionic institute.
1Tested for psionic powers
1Promoted to rank 1
1Is now a Lance Corporal
2Continued as Ground Assault at age 22
2Good fortune
3Continued as Ground Assault at age 26
3Refused to take part in a black ops mission that goes against the conscience and ejected from the service.
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4Display heroism in battle, saving the whole ship.
4Commissioned in Navy/Engineer/Gunner
4Is now a Ensign
5Continued as Engineer/Gunner at age 34
5You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5Promoted to officer rank 2
5Is now a Sublieutenant
6Continued as Engineer/Gunner at age 38
6Advanced training in a specialist field
6Promoted to officer rank 3
6Is now a Lieutenant
7Continued as Engineer/Gunner at age 42
7During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
8Became a Adept at age 46
8A new romantic starts. Gain an Ally.
9Continued as Adept at age 50
9Learned Telepathy
9Betrayal. Convert an Ally into a Rival or Enemy.
9Promoted to rank 1
9Is now a Initiate
10Aging Crisis. Owe 10,000 for medical bills.
10Continued as Adept at age 54
10Attempt to use powers for personal gain, but it backfires.
10Promoted to rank 2
11Aging Crisis. Owe 20,000 for medical bills.
11Continued as Adept at age 58
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 60,000 for medical bills.
12Voluntarily left Adept
12Retired at age 62
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 40,000 for medical bills.
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 20,000 for medical bills.