Term | History |
1 | Became a Ground Assault at age 18 |
1 | Is now a Marine |
1 | Severely injured. |
2 | Became a Law Enforcement at age 22 |
2 | Is now a Rookie |
2 | An investigation takes on a dangerous turn. |
2 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 | Promoted to rank 1 |
2 | Is now a Corporal |
3 | Voluntarily left Law Enforcement |
3 | Became a Explorer at age 26 |
3 | Perform an exemplary service for the scouts. |
4 | Continued as Explorer at age 30 |
4 | Spend several years jumping from world to world in your scout ship. |
5 | Continued as Explorer at age 34 |
5 | Perform an exemplary service for the scouts. |
6 | Continued as Explorer at age 38 |
6 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
7 | Became a Artist at age 42 |
7 | Works is especially well received and popular, making you a minor celebrity |
8 | Voluntarily left Artist |
8 | Switched to Surveyor at age 46 |
8 | Good fortune |
8 | Promoted to rank 1 |
8 | Is now a Scout |
9 | Continued as Surveyor at age 50 |
9 | Psychologically damaged by your time in the scouts. |
10 | Returned to Explorer at age 54 |
10 | Nearly killed. Owe 30,000 for medical bills. |
11 | Became a Merchant Marine at age 58 |
11 | Is now a Crewman |
11 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
11 | Gain rebels as Enemy |
12 | Became a Wanderer at age 62 |
12 | Suffer from a life-threatening illness. |
13 | Aging Crisis. Owe 30,000 for medical bills. |
13 | Retired at age 66 |
13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 | Aging Crisis. Owe 10,000 for medical bills. |
14 | Gained a contact. |
15 | Aging Crisis. Owe 20,000 for medical bills. |