| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Befriended by a senior agent. |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | You go above and beyond the call of duty. |
| 3 | Continued as Corporate Agent at age 26 |
| 3 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Agent |
| 4 | Continued as Corporate Agent at age 30 |
| 4 | Established a network of contacts. Gain 3 contacts. |
| 4 | Forced to muster out. |
| 5 | Became a Surveyor at age 34 |
| 5 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 5 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 5 | Gain 1 Contacts. Gain 3 Enemies. |
| 6 | Continued as Surveyor at age 38 |
| 6 | Spend several years jumping from world to world in your scout ship. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Scout |
| 7 | Continued as Surveyor at age 42 |
| 7 | You spend a great deal of time on the fringes of Charted Space. |
| 7 | Gain a contact in an alien race. |
| 8 | Continued as Surveyor at age 46 |
| 8 | Perform an exemplary service for the scouts. |
| 8 | Forced to muster out. |
| 9 | Became a Broker at age 50 |
| 9 | Promoted to rank 1 |
| 10 | Continued as Broker at age 54 |
| 10 | A good deal ensures you are living the high life for a few years. |
| 10 | Promoted to rank 2 |
| 11 | Continued as Broker at age 58 |
| 11 | Imperial trade restrictions force you out of business. |
| 11 | Forced to continue current assignment |
| 11 | Promoted to rank 3 |
| 11 | Is now a Experienced Broker |