Petty Officer, 2nd class Monroe Lee permalink

Age Sex Str Dex End Int Edu Soc
67 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 9 (1) 7 (0)
Harsh, Distraught
 
Skills
Admin 1
Advocate 1
Art (Visual Media) 1
Astrogation 1
Athletics 0
Broker 0
Carouse 1
Deception 0
Electronics (Sensors) 1
Engineer (M-drive) 1
Gun Combat (Archaic) 2
Language 0
Mechanic 2
Medic 0
Persuade 2
Pilot (Spacecraft) 1
Profession 0
Recon 0
Science (Biology) 1
Seafarer 0
Stealth 0
Steward 1
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 1 1
Navy Engineer/Gunner Petty Officer, 2nd class 3 4
Drifter Barbarian 0 2
Merchant Merchant Marine 3rd Officer 3 4
 
EducationGraduated
University Failed
 
TermHistory
1Entered University at age 18
1Spent the college years partying.
1Dropped out of university.
2Became a Enforcer at age 22
2Backstab a fellow rogue for personal gain.
2Promoted to rank 1
3Voluntarily left Enforcer
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3Vessel participates in a diplomatic mission.
3Promoted to Engineer/Gunner rank 1
3Is now a Able Spacehand
4Continued as Engineer/Gunner at age 30
4Commanding officer takes an interest in your career.
4Promoted to Engineer/Gunner rank 2
4Is now a Petty Officer, 3rd class
5Continued as Engineer/Gunner at age 34
5You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5Promoted to Engineer/Gunner rank 3
5Is now a Petty Officer, 2nd class
6Continued as Engineer/Gunner at age 38
6Advanced training in a specialist field
6Forced to muster out.
7Became a Barbarian at age 42
7Spend time with an alien race. Gain a contact.
8Continued as Barbarian at age 46
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9Became a Merchant Marine at age 50
9Is now a Crewman
9Embroiled in legal trouble.
9Forced to continue current assignment
9Promoted to rank 1
9Is now a Senior Crewman
10Continued as Merchant Marine at age 54
10Befriend a useful ally in one sphere. Gain an Ally.
10Promoted to rank 2
10Is now a 4th Officer
11Aging Crisis. Owe 60,000 for medical bills.
11Continued as Merchant Marine at age 58
11Make an unexpected connection outside your normal circles. Gain a Contact.
12Aging Crisis. Owe 40,000 for medical bills.
12Continued as Merchant Marine at age 62
12Your business or ship thrives.
12Promoted to rank 3
12Is now a 3rd Officer
13Aging Crisis. Owe 40,000 for medical bills.